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renamed and cleaned up source files for handling global animations
[rocksndiamonds.git]
/
src
/
events.c
diff --git
a/src/events.c
b/src/events.c
index 9af9d45901658ab5bf8ecb87117ee5684a2ec9ed..564f647d396ff52c1f8d230a848fba4b1a2c9ae9 100644
(file)
--- a/
src/events.c
+++ b/
src/events.c
@@
-19,7
+19,7
@@
#include "editor.h"
#include "files.h"
#include "tape.h"
#include "editor.h"
#include "files.h"
#include "tape.h"
-#include "
cartoons
.h"
+#include "
anim
.h"
#include "network.h"
#include "network.h"
@@
-1623,15
+1623,6
@@
void HandleNoEvent()
{
case GAME_MODE_MAIN:
DrawPreviewLevelAnimation();
{
case GAME_MODE_MAIN:
DrawPreviewLevelAnimation();
- DoAnimation();
- break;
-
- case GAME_MODE_LEVELS:
- case GAME_MODE_LEVELNR:
- case GAME_MODE_SETUP:
- case GAME_MODE_INFO:
- case GAME_MODE_SCORES:
- DoAnimation();
break;
case GAME_MODE_EDITOR:
break;
case GAME_MODE_EDITOR: