projects
/
rocksndiamonds.git
/ blobdiff
commit
grep
author
committer
pickaxe
?
search:
re
summary
|
shortlog
|
log
|
commit
|
commitdiff
|
tree
raw
|
inline
| side by side
removed unneeded screen redraw
[rocksndiamonds.git]
/
src
/
events.c
diff --git
a/src/events.c
b/src/events.c
index 0d1f6baf371a34982db7915ebd947e531bc96ca7..31d45abff4cc3946e05589270ad869d05765e3d4 100644
(file)
--- a/
src/events.c
+++ b/
src/events.c
@@
-268,12
+268,14
@@
void HandleOtherEvents(Event *event)
HandleJoystickEvent(event);
break;
HandleJoystickEvent(event);
break;
+#if defined(USE_DRAG_AND_DROP)
case SDL_DROPBEGIN:
case SDL_DROPCOMPLETE:
case SDL_DROPFILE:
case SDL_DROPTEXT:
HandleDropEvent(event);
break;
case SDL_DROPBEGIN:
case SDL_DROPCOMPLETE:
case SDL_DROPFILE:
case SDL_DROPTEXT:
HandleDropEvent(event);
break;
+#endif
default:
break;
default:
break;
@@
-1525,6
+1527,7
@@
void HandleClientMessageEvent(ClientMessageEvent *event)
CloseAllAndExit(0);
}
CloseAllAndExit(0);
}
+#if defined(USE_DRAG_AND_DROP)
static boolean HandleDropFileEvent(char *filename)
{
Error(ERR_DEBUG, "DROP FILE EVENT: '%s'", filename);
static boolean HandleDropFileEvent(char *filename)
{
Error(ERR_DEBUG, "DROP FILE EVENT: '%s'", filename);
@@
-1643,6
+1646,7
@@
void HandleDropEvent(Event *event)
if (event->drop.file != NULL)
SDL_free(event->drop.file);
}
if (event->drop.file != NULL)
SDL_free(event->drop.file);
}
+#endif
void HandleButton(int mx, int my, int button, int button_nr)
{
void HandleButton(int mx, int my, int button, int button_nr)
{
@@
-1934,13
+1938,13
@@
boolean HandleKeysDebug(Key key, int key_status)
SetVideoFrameDelay(GameFrameDelay);
if (GameFrameDelay > ONE_SECOND_DELAY)
SetVideoFrameDelay(GameFrameDelay);
if (GameFrameDelay > ONE_SECOND_DELAY)
- Error(ERR_
DEBUG
, "frame delay == %d ms", GameFrameDelay);
+ Error(ERR_
INFO
, "frame delay == %d ms", GameFrameDelay);
else if (GameFrameDelay != 0)
else if (GameFrameDelay != 0)
- Error(ERR_
DEBUG
, "frame delay == %d ms (max. %d fps / %d %%)",
+ Error(ERR_
INFO
, "frame delay == %d ms (max. %d fps / %d %%)",
GameFrameDelay, ONE_SECOND_DELAY / GameFrameDelay,
GAME_FRAME_DELAY * 100 / GameFrameDelay);
else
GameFrameDelay, ONE_SECOND_DELAY / GameFrameDelay,
GAME_FRAME_DELAY * 100 / GameFrameDelay);
else
- Error(ERR_
DEBUG
, "frame delay == 0 ms (maximum speed)");
+ Error(ERR_
INFO
, "frame delay == 0 ms (maximum speed)");
return TRUE;
}
return TRUE;
}
@@
-1953,14
+1957,14
@@
boolean HandleKeysDebug(Key key, int key_status)
{
options.debug = !options.debug;
{
options.debug = !options.debug;
- Error(ERR_
DEBUG
, "debug mode %s",
+ Error(ERR_
INFO
, "debug mode %s",
(options.debug ? "enabled" : "disabled"));
return TRUE;
}
else if (key == KSYM_v)
{
(options.debug ? "enabled" : "disabled"));
return TRUE;
}
else if (key == KSYM_v)
{
- Error(ERR_
DEBUG
, "currently using game engine version %d",
+ Error(ERR_
INFO
, "currently using game engine version %d",
game.engine_version);
return TRUE;
game.engine_version);
return TRUE;