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adjusted title screen handling, fixing screen border redraw bug on start
[rocksndiamonds.git]
/
src
/
events.c
diff --git
a/src/events.c
b/src/events.c
index 952f8995f602cdec1a475dd9c4fd76211138d907..1afc85d65810bad65fe4cc07c31d36f648438b40 100644
(file)
--- a/
src/events.c
+++ b/
src/events.c
@@
-1567,7
+1567,8
@@
void HandleKey(Key key, int key_status)
default:
if (key == KSYM_Escape)
{
default:
if (key == KSYM_Escape)
{
- game_status = GAME_MODE_MAIN;
+ SetGameStatus(GAME_MODE_MAIN);
+
DrawMainMenu();
return;
DrawMainMenu();
return;