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rnd-19981016-1
[rocksndiamonds.git]
/
src
/
events.c
diff --git
a/src/events.c
b/src/events.c
index e77b7510ea1c02ec2b30d74378ac34dc0cfc21ea..088650b17f2242a38244c4ccd944c74ebd6f46d3 100644
(file)
--- a/
src/events.c
+++ b/
src/events.c
@@
-62,6
+62,21
@@
void EventLoop(void)
break;
}
}
break;
}
}
+
+ HandleNoXEvent();
+
+ /* don't use all CPU time when idle; the main loop while playing
+ has its own synchronization and is CPU friendly, too */
+
+ if (game_status != PLAYING)
+ {
+ XSync(display, FALSE);
+ Delay(10);
+ }
+
+
+
+#if 0
else /* got no event, but don't be lazy... */
{
HandleNoXEvent();
else /* got no event, but don't be lazy... */
{
HandleNoXEvent();
@@
-75,6
+90,9
@@
void EventLoop(void)
Delay(10);
}
}
Delay(10);
}
}
+#endif
+
+
if (game_status == EXITGAME)
return;
if (game_status == EXITGAME)
return;
@@
-314,7
+332,13
@@
void HandleButton(int mx, int my, int button)
HandleSetupScreen(mx,my,0,0,button);
break;
case PLAYING:
HandleSetupScreen(mx,my,0,0,button);
break;
case PLAYING:
+
+ /* --> NoXEvent() will follow */
+
+ /*
HandleGameActions(0);
HandleGameActions(0);
+ */
+
break;
default:
break;
break;
default:
break;
@@
-702,7
+726,8
@@
void HandleNoXEvent()
return;
}
return;
}
- HandleNetworking();
+ if (network)
+ HandleNetworking();
switch(game_status)
{
switch(game_status)
{
@@
-730,11
+755,6
@@
void HandleJoystick()
{
int joystick = Joystick();
int keyboard = key_joystick_mapping;
{
int joystick = Joystick();
int keyboard = key_joystick_mapping;
-
- /*
- int joy = (tape.playing ? TapePlayAction() : (joystick | keyboard));
- */
-
int joy = (joystick | keyboard);
int left = joy & JOY_LEFT;
int right = joy & JOY_RIGHT;
int joy = (joystick | keyboard);
int left = joy & JOY_LEFT;
int right = joy & JOY_RIGHT;