-/***********************************************************
-* Artsoft Retro-Game Library *
-*----------------------------------------------------------*
-* (c) 1994-2006 Artsoft Entertainment *
-* Holger Schemel *
-* Detmolder Strasse 189 *
-* 33604 Bielefeld *
-* Germany *
-* e-mail: info@artsoft.org *
-*----------------------------------------------------------*
-* engines.h *
-***********************************************************/
-
-#ifndef ENGINES_H
-#define ENGINES_H
-
-#include "libgame/libgame.h"
-
-
-/* ========================================================================= */
-/* functions and definitions exported from main program to game_em */
-/* ========================================================================= */
-
-#include "game.h"
-
-extern void SetBitmaps_EM(Bitmap **);
-extern void UpdateEngineValues(int, int);
-extern void DrawAllGameValues(int, int, int, int, int);
-
-extern int getNumActivePlayers_EM();
-extern int getGameFrameDelay_EM(int);
-
-extern void PlayLevelSound_EM(int, int, int, int);
-extern void InitGraphicInfo_EM(void);
-
-void SetGfxAnimation_EM(int, int, int, int);
-void getGraphicSourceObjectExt_EM(int, int, Bitmap **, int *, int *,
- Bitmap **, int *, int *, int, int);
-void getGraphicSourcePlayerExt_EM(int, int, int, Bitmap **, int *, int *);
-
-#endif /* ENGINES_H */