-/***********************************************************
-* Artsoft Retro-Game Library *
-*----------------------------------------------------------*
-* (c) 1994-2006 Artsoft Entertainment *
-* Holger Schemel *
-* Detmolder Strasse 189 *
-* 33604 Bielefeld *
-* Germany *
-* e-mail: info@artsoft.org *
-*----------------------------------------------------------*
-* engines.h *
-***********************************************************/
-
-#ifndef ENGINES_H
-#define ENGINES_H
-
-#include "libgame/libgame.h"
-#include "game_em/export.h"
-#include "game_sp/export.h"
-
-#include "game.h"
-
-
-/* ========================================================================= */
-/* functions and definitions exported from main program to game_em */
-/* ========================================================================= */
-
-extern void SetBitmaps_EM(Bitmap **);
-extern void UpdateEngineValues(int, int);
-extern void DrawAllGameValues(int, int, int, int, int);
-
-extern int getNumActivePlayers_EM();
-extern int getGameFrameDelay_EM(int);
-
-extern void PlayLevelSound_EM(int, int, int, int);
-extern void InitGraphicInfo_EM(void);
-extern void CheckSingleStepMode_EM(byte action[], int, boolean);
-
-void SetGfxAnimation_EM(struct GraphicInfo_EM *, int, int, int, int);
-void getGraphicSourceObjectExt_EM(struct GraphicInfo_EM *, int, int, int, int);
-void getGraphicSourcePlayerExt_EM(struct GraphicInfo_EM *, int, int, int);
-
-
-/* ========================================================================= */
-/* functions and definitions exported from main program to game_sp */
-/* ========================================================================= */
-
-#if 0
-extern void SetBitmaps_SP(Bitmap **);
-#endif
-
-void CheckSingleStepMode_SP(boolean);
-
-void getGraphicSource_SP(struct GraphicInfo_SP *, int, int, int, int);
-int getGraphicInfo_Delay(int);
-boolean isNextAnimationFrame_SP(int, int);
-
-
-#endif /* ENGINES_H */