-void getGraphicSourceObjectExt_EM(int, int, Bitmap **, int *, int *, int, int);
-void getGraphicSourcePlayerExt_EM(int, int, int, Bitmap **, int *, int *);
+void SetGfxAnimation_EM(struct GraphicInfo_EM *, int, int, int, int);
+void getGraphicSourceObjectExt_EM(struct GraphicInfo_EM *, int, int, int, int);
+void getGraphicSourcePlayerExt_EM(struct GraphicInfo_EM *, int, int, int);
+
+
+/* ========================================================================= */
+/* functions and definitions exported from main program to game_sp */
+/* ========================================================================= */
+
+#if 0
+extern void SetBitmaps_SP(Bitmap **);
+#endif
+
+void getGraphicSource_SP(struct GraphicInfo_SP *, int, int, int, int);
+int getGraphicInfo_Delay(int);
+boolean isNextAnimationFrame_SP(int, int);
+