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rnd-20071012-1-src
[rocksndiamonds.git]
/
src
/
engines.h
diff --git
a/src/engines.h
b/src/engines.h
index de7a5491d4503d9e392e6540b5d2d4891859a79f..156a639882e4b9dbe7e38cd65ae548d33f05c654 100644
(file)
--- a/
src/engines.h
+++ b/
src/engines.h
@@
-1,7
+1,7
@@
/***********************************************************
* Artsoft Retro-Game Library *
*----------------------------------------------------------*
/***********************************************************
* Artsoft Retro-Game Library *
*----------------------------------------------------------*
-* (c) 1994-200
4
Artsoft Entertainment *
+* (c) 1994-200
6
Artsoft Entertainment *
* Holger Schemel *
* Detmolder Strasse 189 *
* 33604 Bielefeld *
* Holger Schemel *
* Detmolder Strasse 189 *
* 33604 Bielefeld *
@@
-15,17
+15,27
@@
#define ENGINES_H
#include "libgame/libgame.h"
#define ENGINES_H
#include "libgame/libgame.h"
+#include "game_em/export.h"
/* ========================================================================= */
/* functions and definitions exported from main program to game_em */
/* ========================================================================= */
/* ========================================================================= */
/* functions and definitions exported from main program to game_em */
/* ========================================================================= */
+#include "game.h"
+
extern void SetBitmaps_EM(Bitmap **);
extern void UpdateEngineValues(int, int);
extern void SetBitmaps_EM(Bitmap **);
extern void UpdateEngineValues(int, int);
-extern void DrawGameDoorValues_EM(int, int, int, int);
+extern void DrawAllGameValues(int, int, int, int, int);
+
+extern int getNumActivePlayers_EM();
extern int getGameFrameDelay_EM(int);
extern int getGameFrameDelay_EM(int);
+
extern void PlayLevelSound_EM(int, int, int, int);
extern void InitGraphicInfo_EM(void);
extern void PlayLevelSound_EM(int, int, int, int);
extern void InitGraphicInfo_EM(void);
+void SetGfxAnimation_EM(struct GraphicInfo_EM *, int, int, int, int);
+void getGraphicSourceObjectExt_EM(struct GraphicInfo_EM *, int, int, int, int);
+void getGraphicSourcePlayerExt_EM(struct GraphicInfo_EM *, int, int, int);
+
#endif /* ENGINES_H */
#endif /* ENGINES_H */