+static struct ValueTextInfo options_action_arg[] =
+{
+ { CA_ARG_PLAYER_HEADLINE, "[player]" },
+ { CA_ARG_PLAYER_1, "1" },
+ { CA_ARG_PLAYER_2, "2" },
+ { CA_ARG_PLAYER_3, "3" },
+ { CA_ARG_PLAYER_4, "4" },
+ { CA_ARG_PLAYER_ANY, "any" },
+ { CA_ARG_PLAYER_TRIGGER, "trigger" },
+ { CA_ARG_UNDEFINED, " " },
+ { CA_ARG_NUMBER_HEADLINE, "[number]" },
+ { CA_ARG_0, "0" },
+ { CA_ARG_1, "1" },
+ { CA_ARG_2, "2" },
+ { CA_ARG_3, "3" },
+ { CA_ARG_4, "4" },
+ { CA_ARG_5, "5" },
+ { CA_ARG_10, "10" },
+ { CA_ARG_100, "100" },
+ { CA_ARG_1000, "1000" },
+ { CA_ARG_UNDEFINED, " " },
+ { CA_ARG_NUMBER_MIN, "min" },
+ { CA_ARG_NUMBER_MAX, "max" },
+ { CA_ARG_NUMBER_NORMAL, "normal" },
+ { CA_ARG_NUMBER_RESET, "reset" },
+ { CA_ARG_NUMBER_CE_SCORE, "CE score" },
+ { CA_ARG_NUMBER_CE_COUNT, "CE count" },
+ { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
+ { CA_ARG_UNDEFINED, " " },
+ { CA_ARG_ELEMENT_HEADLINE, "[element]" },
+ { CA_ARG_ELEMENT_TARGET, "target" },
+ { CA_ARG_ELEMENT_TRIGGER, "trigger" },
+
+ { -1, NULL }
+};
+
+static char options_change_page_strings[MAX_CHANGE_PAGES][10];
+static struct ValueTextInfo options_change_page[MAX_CHANGE_PAGES + 1] =
+{
+ { -1, NULL }
+};
+
+static struct ValueTextInfo options_group_choice_mode[] =
+{
+ { ANIM_RANDOM, "random" },
+ { ANIM_LOOP, "loop" },
+ { ANIM_LINEAR, "linear" },
+ { ANIM_PINGPONG, "pingpong" },
+ { ANIM_PINGPONG2, "pingpong 2" },
+
+ { -1, NULL }
+};
+
+static struct
+{
+ int x, y;
+ int gadget_id;
+ int gadget_id_align;
+ int size; /* char size of selectbox or '-1' (dynamically determined) */
+ struct ValueTextInfo *options;
+ int *value;
+ char *text_left, *text_right, *infotext;
+} selectbox_info[ED_NUM_SELECTBOX] =
+{
+ /* ---------- level and editor settings ---------------------------------- */
+
+ {
+ -1, ED_LEVEL_SETTINGS_YPOS(8),
+ GADGET_ID_TIME_OR_STEPS, GADGET_ID_LEVEL_TIMELIMIT_UP,
+ -1,
+ options_time_or_steps,
+ &level.use_step_counter,
+ NULL, "(0 => no limit)", "time or step limit"
+ },
+ {
+ ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(5),
+ GADGET_ID_GAME_ENGINE_TYPE, GADGET_ID_NONE,
+ -1,
+ options_game_engine_type,
+ &level.game_engine_type,
+ "game engine:", NULL, "game engine"
+ },
+
+ /* ---------- element settings: configure 1 (custom elements) ----------- */
+
+ {
+ ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
+ GADGET_ID_CUSTOM_ACCESS_TYPE, GADGET_ID_NONE,
+ -1,
+ options_access_type,
+ &custom_element.access_type,
+ NULL, NULL, "type of access to this field"
+ },
+ {
+ -1, ED_ELEMENT_SETTINGS_YPOS(3),
+ GADGET_ID_CUSTOM_ACCESS_LAYER, GADGET_ID_CUSTOM_ACCESS_TYPE,
+ -1,
+ options_access_layer,
+ &custom_element.access_layer,
+ NULL, NULL, "layer of access for this field"
+ },
+ {
+ -1, ED_ELEMENT_SETTINGS_YPOS(3),
+ GADGET_ID_CUSTOM_ACCESS_PROTECTED, GADGET_ID_CUSTOM_ACCESS_LAYER,
+ -1,
+ options_access_protected,
+ &custom_element.access_protected,
+ NULL, NULL, "protected access for this field"
+ },
+ {
+ ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
+ GADGET_ID_CUSTOM_ACCESS_DIRECTION, GADGET_ID_NONE,
+ -1,
+ options_access_direction,
+ &custom_element.access_direction,
+ "from", NULL, "access direction for this field"
+ },
+ {
+ ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
+ GADGET_ID_CUSTOM_WALK_TO_ACTION, GADGET_ID_NONE,
+ -1,
+ options_walk_to_action,
+ &custom_element.walk_to_action,
+ NULL, NULL, "diggable/collectible/pushable"
+ },
+
+ /* ---------- element settings: configure 2 (custom elements) ----------- */
+
+ {
+ ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(1),
+ GADGET_ID_CUSTOM_MOVE_PATTERN, GADGET_ID_NONE,
+ -1,
+ options_move_pattern,
+ &custom_element.move_pattern,
+ "can move", NULL, "element move pattern"
+ },
+ {
+ ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
+ GADGET_ID_CUSTOM_MOVE_DIRECTION, GADGET_ID_NONE,
+ -1,
+ options_move_direction,
+ &custom_element.move_direction_initial,
+ "starts moving", NULL, "initial element move direction"
+ },
+ {
+ ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
+ GADGET_ID_CUSTOM_MOVE_STEPSIZE, GADGET_ID_NONE,
+ -1,
+ options_move_stepsize,
+ &custom_element.move_stepsize,
+ "move/fall speed", NULL, "speed of element movement"
+ },
+ {
+ ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
+ GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE, GADGET_ID_NONE,
+ -1,
+ options_move_leave_type,
+ &custom_element.move_leave_type,
+ "can dig: can", ":", "leave behind or change element"
+ },
+ {
+ -1, ED_ELEMENT_SETTINGS_YPOS(7),
+ GADGET_ID_CUSTOM_SMASH_TARGETS, GADGET_ID_CUSTOM_CAN_SMASH,
+ -1,
+ options_smash_targets,
+ &custom_element.smash_targets,
+ "can smash", NULL, "elements that can be smashed"
+ },
+ {
+ ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
+ GADGET_ID_CUSTOM_SLIPPERY_TYPE, GADGET_ID_NONE,
+ -1,
+ options_slippery_type,
+ &custom_element.slippery_type,
+ "slippery", NULL, "where other elements fall down"
+ },
+ {
+ ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
+ GADGET_ID_CUSTOM_DEADLINESS, GADGET_ID_NONE,
+ -1,
+ options_deadliness,
+ &custom_element.deadliness,
+ "deadly when", NULL, "deadliness of element"
+ },
+ {
+ ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(10),
+ GADGET_ID_CUSTOM_EXPLOSION_TYPE, GADGET_ID_NONE,
+ -1,
+ options_explosion_type,
+ &custom_element.explosion_type,
+ "can explode", NULL, "explosion type"
+ },
+
+ /* ---------- element settings: advanced (custom elements) --------------- */
+
+ {
+ ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(3),
+ GADGET_ID_CHANGE_TIME_UNITS, GADGET_ID_NONE,
+ -1,
+ options_time_units,
+ &custom_element_change.delay_frames,
+ "delay time given in", NULL, "delay time units for change"
+ },
+ {
+ ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(4),
+ GADGET_ID_CHANGE_DIRECT_ACTION, GADGET_ID_NONE,
+ -1,
+ options_change_direct_action,
+ &custom_element_change.direct_action,
+ NULL, NULL, "type of direct action"
+ },
+ {
+ ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(5),
+ GADGET_ID_CHANGE_OTHER_ACTION, GADGET_ID_NONE,
+ -1,
+ options_change_other_action,
+ &custom_element_change.other_action,
+ NULL, "element:", "type of other element action"
+ },
+ {
+ ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(6),
+ GADGET_ID_CHANGE_SIDE, GADGET_ID_NONE,
+ -1,
+ options_change_trigger_side,
+ &custom_element_change.trigger_side,
+ "at", "side", "element side that causes change"
+ },
+ {
+ ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
+ GADGET_ID_CHANGE_PLAYER, GADGET_ID_NONE,
+ -1,
+ options_change_trigger_player,
+ &custom_element_change.trigger_player,
+ "player:", " ", "player that causes change"
+ },
+ {
+ ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
+ GADGET_ID_CHANGE_PAGE, GADGET_ID_CHANGE_PLAYER,
+ -1,
+ options_change_trigger_page,
+ &custom_element_change.trigger_page,
+ "page:", NULL, "change page that causes change"
+ },
+ {
+ ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(10),
+ GADGET_ID_CHANGE_REPLACE_WHEN, GADGET_ID_NONE,
+ -1,
+ options_change_replace_when,
+ &custom_element_change.replace_when,
+ "replace when", NULL, "which elements can be replaced"
+ },
+ {
+ ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
+ GADGET_ID_ACTION_TYPE, GADGET_ID_NONE,
+ -1,
+ options_action_type,
+ &custom_element_change.action_type,
+ NULL, NULL, "action on specified condition"
+ },
+ {
+ -1, ED_ELEMENT_SETTINGS_YPOS(13),
+ GADGET_ID_ACTION_MODE, GADGET_ID_ACTION_TYPE,
+ -1,
+ options_action_mode,
+ &custom_element_change.action_mode,
+ NULL, NULL, "action operator"
+ },
+ {
+ -1, ED_ELEMENT_SETTINGS_YPOS(13),
+ GADGET_ID_ACTION_ARG, GADGET_ID_ACTION_MODE,
+ -1,
+ options_action_arg,
+ &custom_element_change.action_arg,
+ NULL, NULL, "action parameter"
+ },
+ {
+ ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(14),
+ GADGET_ID_SELECT_CHANGE_PAGE, GADGET_ID_NONE,
+ 3,
+ options_change_page,
+ &custom_element.current_change_page,
+ NULL, NULL, "element change page"
+ },
+
+ /* ---------- element settings: configure (group elements) --------------- */
+
+ {
+ ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(6),
+ GADGET_ID_GROUP_CHOICE_MODE, GADGET_ID_NONE,
+ -1,
+ options_group_choice_mode,
+ &group_element_info.choice_mode,
+ "choice type:", NULL, "type of group element choice"
+ },
+};
+
+static struct
+{
+ int x, y;
+ int gadget_id;
+ int gadget_id_align;
+ int size;
+ char *text;
+ char *text_left, *text_right, *infotext;
+} textbutton_info[ED_NUM_TEXTBUTTONS] =
+{
+ {
+ ED_ELEMENT_SETTINGS_XPOS(0), ED_COUNTER_YPOS(1),
+ GADGET_ID_PROPERTIES_INFO, GADGET_ID_NONE,
+ 8, "Info",
+ NULL, NULL, "Show information about element"
+ },
+ {
+ ED_ELEMENT_SETTINGS_XPOS(0) + 124, ED_COUNTER_YPOS(1),
+ GADGET_ID_PROPERTIES_CONFIG, GADGET_ID_NONE,
+ 8, "Config",
+ NULL, NULL, "Configure element properties"
+ },
+ {
+ ED_ELEMENT_SETTINGS_XPOS(0) + 124, ED_COUNTER_YPOS(1),
+ GADGET_ID_PROPERTIES_CONFIG_1, GADGET_ID_NONE,
+ 8, "Config 1",
+ NULL, NULL, "Configure custom element properties"
+ },
+ {
+ ED_ELEMENT_SETTINGS_XPOS(0) + 248, ED_COUNTER_YPOS(1),
+ GADGET_ID_PROPERTIES_CONFIG_2, GADGET_ID_NONE,
+ 8, "Config 2",
+ NULL, NULL, "Configure custom element properties"
+ },
+ {
+ ED_ELEMENT_SETTINGS_XPOS(0) + 372, ED_COUNTER_YPOS(1),
+ GADGET_ID_PROPERTIES_CHANGE, GADGET_ID_NONE,
+ 8, "Change",
+ NULL, NULL, "Custom element change configuration"
+ },
+ {
+ -1, ED_ELEMENT_SETTINGS_YPOS(2),
+ GADGET_ID_SAVE_AS_TEMPLATE, GADGET_ID_CUSTOM_USE_TEMPLATE,
+ -1, "Save",
+ " ", "As Template", "Save current settings as new template"
+ },
+ {
+ -1, ED_ELEMENT_SETTINGS_YPOS(14),
+ GADGET_ID_ADD_CHANGE_PAGE, GADGET_ID_PASTE_CHANGE_PAGE,
+ -1, "New",
+ NULL, NULL, "Add new change page"
+ },
+ {
+ -1, ED_ELEMENT_SETTINGS_YPOS(14),
+ GADGET_ID_DEL_CHANGE_PAGE, GADGET_ID_ADD_CHANGE_PAGE,
+ -1, "Delete",
+ NULL, NULL, "Delete current change page"
+ },
+};
+
+static struct
+{
+ int gd_x, gd_y;
+ int x, y;
+ int width, height;
+ int gadget_id;
+ int gadget_id_align;
+ char *text_left, *text_right, *infotext;
+} graphicbutton_info[ED_NUM_GRAPHICBUTTONS] =
+{
+ {
+ ED_BUTTON_MINUS_XPOS, ED_BUTTON_COUNT_YPOS,
+ ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(14),
+ ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
+ GADGET_ID_PREV_CHANGE_PAGE, GADGET_ID_NONE,
+ NULL, NULL, "select previous change page"
+ },
+ {
+ ED_BUTTON_PLUS_XPOS, ED_BUTTON_COUNT_YPOS,
+ -1, ED_ELEMENT_SETTINGS_YPOS(14),
+ ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
+ GADGET_ID_NEXT_CHANGE_PAGE, GADGET_ID_SELECT_CHANGE_PAGE,
+ NULL, "change page", "select next change page"
+ },
+ {
+ ED_COPY_CHANGE_PAGE_XPOS, ED_COPY_CHANGE_PAGE_YPOS,
+ -1, ED_ELEMENT_SETTINGS_YPOS(14),
+ ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
+ GADGET_ID_COPY_CHANGE_PAGE, GADGET_ID_NEXT_CHANGE_PAGE,
+ " ", NULL, "copy settings from this change page"
+ },
+ {
+ ED_PASTE_CHANGE_PAGE_XPOS, ED_PASTE_CHANGE_PAGE_YPOS,
+ -1, ED_ELEMENT_SETTINGS_YPOS(14),
+ ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
+ GADGET_ID_PASTE_CHANGE_PAGE, GADGET_ID_COPY_CHANGE_PAGE,
+ NULL, NULL, "paste settings to this change page"
+ },
+};
+
+static struct
+{
+ int gd_x, gd_y;
+ int x, y;
+ int gadget_id;
+ char *infotext;
+} scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
+{
+ {
+ ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
+ ED_SCROLL_UP_XPOS, ED_SCROLL_UP_YPOS,
+ GADGET_ID_SCROLL_UP,
+ "scroll level editing area up"
+ },
+ {
+ ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
+ ED_SCROLL_DOWN_XPOS, ED_SCROLL_DOWN_YPOS,
+ GADGET_ID_SCROLL_DOWN,
+ "scroll level editing area down"
+ },
+ {
+ ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
+ ED_SCROLL_LEFT_XPOS, ED_SCROLL_LEFT_YPOS,
+ GADGET_ID_SCROLL_LEFT,
+ "scroll level editing area left"
+ },
+ {
+ ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
+ ED_SCROLL_RIGHT_XPOS, ED_SCROLL_RIGHT_YPOS,
+ GADGET_ID_SCROLL_RIGHT,
+ "scroll level editing area right"
+ },
+ {
+ ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
+ ED_SCROLL2_UP_XPOS, ED_SCROLL2_UP_YPOS,
+ GADGET_ID_SCROLL_LIST_UP,
+ "scroll element list up ('Page Up')"
+ },
+ {
+ ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
+ ED_SCROLL2_DOWN_XPOS, ED_SCROLL2_DOWN_YPOS,
+ GADGET_ID_SCROLL_LIST_DOWN,
+ "scroll element list down ('Page Down')"
+ },
+};
+
+static struct
+{
+ int gd_x, gd_y;
+ int x, y;
+ int width, height;
+ int type;
+ int gadget_id;
+ char *infotext;
+} scrollbar_info[ED_NUM_SCROLLBARS] =
+{
+ {
+ ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
+ SX + ED_SCROLL_HORIZONTAL_XPOS, SY + ED_SCROLL_HORIZONTAL_YPOS,
+ ED_SCROLL_HORIZONTAL_XSIZE, ED_SCROLL_HORIZONTAL_YSIZE,
+ GD_TYPE_SCROLLBAR_HORIZONTAL,
+ GADGET_ID_SCROLL_HORIZONTAL,
+ "scroll level editing area horizontally"
+ },
+ {
+ ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
+ SX + ED_SCROLL_VERTICAL_XPOS, SY + ED_SCROLL_VERTICAL_YPOS,
+ ED_SCROLL_VERTICAL_XSIZE, ED_SCROLL_VERTICAL_YSIZE,
+ GD_TYPE_SCROLLBAR_VERTICAL,
+ GADGET_ID_SCROLL_VERTICAL,
+ "scroll level editing area vertically"
+ },
+ {
+ ED_SCROLLBAR2_XPOS, ED_SCROLLBAR2_YPOS,
+ DX + ED_SCROLL2_VERTICAL_XPOS, DY + ED_SCROLL2_VERTICAL_YPOS,
+ ED_SCROLL2_VERTICAL_XSIZE, ED_SCROLL2_VERTICAL_YSIZE,
+ GD_TYPE_SCROLLBAR_VERTICAL,
+ GADGET_ID_SCROLL_LIST_VERTICAL,
+ "scroll element list vertically"
+ }
+};
+
+static struct
+{
+ int x, y;
+ int gadget_id;
+ int gadget_id_align;
+ int radio_button_nr;
+ int *value;
+ int checked_value;
+ char *text_left, *text_right, *infotext;
+} radiobutton_info[ED_NUM_RADIOBUTTONS] =
+{
+ {
+ -1, ED_COUNTER2_YPOS(8),
+ GADGET_ID_RANDOM_PERCENTAGE, GADGET_ID_LEVEL_RANDOM_UP,
+ RADIO_NR_RANDOM_ELEMENTS,
+ &random_placement_method, RANDOM_USE_PERCENTAGE,
+ " ", "percentage", "use percentage for random elements"
+ },
+ {
+ -1, ED_COUNTER2_YPOS(8),
+ GADGET_ID_RANDOM_QUANTITY, GADGET_ID_RANDOM_PERCENTAGE,
+ RADIO_NR_RANDOM_ELEMENTS,
+ &random_placement_method, RANDOM_USE_QUANTITY,
+ " ", "quantity", "use quantity for random elements"
+ }
+};
+
+static struct
+{
+ int x, y;
+ int gadget_id;
+ int gadget_id_align;
+ boolean *value;
+ char *text_left, *text_right, *infotext;
+} checkbutton_info[ED_NUM_CHECKBUTTONS] =
+{
+ /* ---------- level and editor settings ---------------------------------- */
+
+ {
+ ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(11),
+ GADGET_ID_INITIAL_GRAVITY, GADGET_ID_NONE,
+ &level.initial_gravity,
+ NULL,
+ "initial gravity", "set initial level gravity"
+ },
+ {
+ ED_LEVEL_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(9) - MINI_TILEY,
+ GADGET_ID_RANDOM_RESTRICTED, GADGET_ID_NONE,
+ &random_placement_background_restricted,
+ NULL,
+ "restrict random placement to:", "set random placement restriction"
+ },
+
+ /* ---------- element settings: configure (various elements) ------------- */
+
+ {
+ ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
+ GADGET_ID_STICK_ELEMENT, GADGET_ID_NONE,
+ &stick_element_properties_window,
+ NULL,
+ "stick this screen to edit content","stick this screen to edit content"
+ },
+ {
+ ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
+ GADGET_ID_EM_SLIPPERY_GEMS, GADGET_ID_NONE,
+ &level.em_slippery_gems,
+ NULL,
+ "slip down from certain flat walls","use EM style slipping behaviour"
+ },
+ {
+ ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
+ GADGET_ID_USE_SPRING_BUG, GADGET_ID_NONE,
+ &level.use_spring_bug,
+ NULL,
+ "use spring pushing bug", "use odd spring pushing behaviour"
+ },
+ {
+ ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
+ GADGET_ID_GROW_INTO_DIGGABLE, GADGET_ID_NONE,
+ &level.grow_into_diggable,
+ NULL,
+ "can grow into anything diggable", "grow into more than just sand"
+ },
+ {
+ ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
+ GADGET_ID_DOUBLE_SPEED, GADGET_ID_NONE,
+ &level.double_speed,
+ NULL,
+ "double speed movement", "set initial movement speed of player"
+ },
+ {
+ ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
+ GADGET_ID_BLOCK_LAST_FIELD, GADGET_ID_NONE,
+ &level.block_last_field,
+ NULL,
+ "block last field when moving", "player blocks last field when moving"
+ },
+ {
+ ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
+ GADGET_ID_SP_BLOCK_LAST_FIELD, GADGET_ID_NONE,
+ &level.sp_block_last_field,
+ NULL,
+ "block last field when moving", "player blocks last field when moving"
+ },
+ {
+ ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
+ GADGET_ID_INSTANT_RELOCATION, GADGET_ID_NONE,
+ &level.instant_relocation,
+ NULL,
+ "no scrolling when relocating", "player gets relocated without delay"
+ },
+ {
+ ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
+ GADGET_ID_CAN_PASS_TO_WALKABLE, GADGET_ID_NONE,
+ &level.can_pass_to_walkable,
+ NULL,
+ "can pass to walkable element", "player can pass to empty or walkable"
+ },
+ {
+ ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
+ GADGET_ID_CAN_FALL_INTO_ACID, GADGET_ID_NONE,
+ &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
+ NULL,
+ "can fall into acid (with gravity)","player can fall into acid pool"
+ },
+ {
+ ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
+ GADGET_ID_CAN_MOVE_INTO_ACID, GADGET_ID_NONE,
+ &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
+ NULL,
+ "can move into acid", "element can move into acid pool"
+ },
+ {
+ ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
+ GADGET_ID_DONT_COLLIDE_WITH, GADGET_ID_NONE,
+ &custom_element_properties[EP_DONT_COLLIDE_WITH],
+ NULL,
+ "deadly when colliding with", "element is deadly when hitting player"
+ },
+
+ /* ---------- element settings: configure 1 (custom elements) ----------- */
+
+ {
+ ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
+ GADGET_ID_CUSTOM_USE_GRAPHIC, GADGET_ID_NONE,
+ &custom_element.use_gfx_element,
+
+ /* !!! add separate "use existing element sound" !!! */
+#if 0
+ NULL, "use graphic/sound of element:", "use existing graphic and sound"
+#else
+ NULL, "use graphic of element:", "use existing element graphic"
+#endif
+ },
+ {
+ ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
+ GADGET_ID_CUSTOM_USE_TEMPLATE, GADGET_ID_NONE,
+ &level.use_custom_template,
+ NULL, "use template", "use template for custom properties"
+ },
+ {
+ ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
+ GADGET_ID_CUSTOM_ACCESSIBLE, GADGET_ID_NONE,
+ &custom_element_properties[EP_ACCESSIBLE],
+ NULL, NULL, "player can walk to or pass this field"
+ },
+ {
+ ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
+ GADGET_ID_CUSTOM_GRAV_REACHABLE, GADGET_ID_NONE,
+ &custom_element_properties[EP_GRAVITY_REACHABLE],
+ NULL, "reachable despite gravity", "player can walk/dig despite gravity"
+ },
+ {
+ ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
+ GADGET_ID_CUSTOM_WALK_TO_OBJECT, GADGET_ID_NONE,
+ &custom_element_properties[EP_WALK_TO_OBJECT],
+ NULL, NULL, "player can dig/collect/push element"
+ },
+ {
+ ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
+ GADGET_ID_CUSTOM_INDESTRUCTIBLE, GADGET_ID_NONE,
+ &custom_element_properties[EP_INDESTRUCTIBLE],
+ NULL, "indestructible", "element is indestructible"
+ },
+
+ /* ---------- element settings: configure 2 (custom elements) ----------- */
+
+ {
+ ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
+ GADGET_ID_CUSTOM_CAN_MOVE, GADGET_ID_NONE,
+ &custom_element_properties[EP_CAN_MOVE],
+ NULL, NULL, "element can move with some pattern"
+ },
+ {
+ ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
+ GADGET_ID_CUSTOM_CAN_FALL, GADGET_ID_NONE,
+ &custom_element_properties[EP_CAN_FALL],
+ NULL, "can fall", "element can fall down"
+ },
+ {
+ -1, ED_ELEMENT_SETTINGS_YPOS(7),
+ GADGET_ID_CUSTOM_CAN_SMASH, GADGET_ID_CUSTOM_CAN_FALL,
+ &custom_element_properties[EP_CAN_SMASH],
+ " ", NULL, "element can smash other elements"
+ },
+ {
+ ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
+ GADGET_ID_CUSTOM_SLIPPERY, GADGET_ID_NONE,
+ &custom_element_properties[EP_SLIPPERY],
+ NULL, NULL, "other elements can fall down from it"
+ },
+ {
+ ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
+ GADGET_ID_CUSTOM_DEADLY, GADGET_ID_NONE,
+ &custom_element_properties[EP_DEADLY],
+ NULL, NULL, "element can kill the player"
+ },
+ {
+ ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
+ GADGET_ID_CUSTOM_CAN_EXPLODE, GADGET_ID_NONE,
+ &custom_element_properties[EP_CAN_EXPLODE],
+ NULL, NULL, "element can explode"
+ },
+ {
+ ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(11),
+ GADGET_ID_CUSTOM_EXPLODE_FIRE, GADGET_ID_NONE,
+ &custom_element_properties[EP_EXPLODES_BY_FIRE],
+ NULL, "by fire", "element can explode by fire/explosion"
+ },
+ {
+ -1, ED_ELEMENT_SETTINGS_YPOS(11),
+ GADGET_ID_CUSTOM_EXPLODE_SMASH, GADGET_ID_CUSTOM_EXPLODE_FIRE,
+ &custom_element_properties[EP_EXPLODES_SMASHED],
+ " ", "smashed", "element can explode when smashed"
+ },
+ {
+ -1, ED_ELEMENT_SETTINGS_YPOS(11),
+ GADGET_ID_CUSTOM_EXPLODE_IMPACT, GADGET_ID_CUSTOM_EXPLODE_SMASH,
+ &custom_element_properties[EP_EXPLODES_IMPACT],
+ " ", "impact", "element can explode on impact"
+ },
+
+ /* ---------- element settings: advanced (custom elements) --------------- */
+
+ {
+ ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
+ GADGET_ID_CUSTOM_CAN_CHANGE, GADGET_ID_NONE,
+ &custom_element_change.can_change,
+ NULL, "element changes to:", "change element on specified condition"
+ },
+ {
+ ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
+ GADGET_ID_CHANGE_DELAY, GADGET_ID_NONE,
+ &custom_element_change_events[CE_DELAY],
+ NULL, NULL, "element changes after delay"
+ },
+ {
+ ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
+ GADGET_ID_CHANGE_BY_DIRECT_ACT, GADGET_ID_NONE,
+ &custom_element_change_events[CE_BY_DIRECT_ACTION],
+ NULL, NULL, "element changes by direct action"
+ },
+ {
+ ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
+ GADGET_ID_CHANGE_BY_OTHER_ACT, GADGET_ID_NONE,
+ &custom_element_change_events[CE_BY_OTHER_ACTION],
+ NULL, NULL, "element changes by other element"
+ },
+ {
+ ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
+ GADGET_ID_CHANGE_USE_EXPLOSION, GADGET_ID_NONE,
+ &custom_element_change.explode,
+ NULL, "explode instead of change", "element explodes instead of change"
+ },
+ {
+ ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
+ GADGET_ID_CHANGE_USE_CONTENT, GADGET_ID_NONE,
+ &custom_element_change.use_target_content,
+ NULL, "use extended change target:","element changes to more elements"
+ },
+ {
+ ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(11),
+ GADGET_ID_CHANGE_ONLY_COMPLETE, GADGET_ID_NONE,
+ &custom_element_change.only_if_complete,
+ NULL, "replace all or nothing", "only replace when all can be changed"
+ },
+ {
+ ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(12),
+ GADGET_ID_CHANGE_USE_RANDOM, GADGET_ID_NONE,
+ &custom_element_change.use_random_replace,
+ NULL, NULL, "use percentage for random replace"
+ },
+ {
+ ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
+ GADGET_ID_CHANGE_HAS_ACTION, GADGET_ID_NONE,
+ &custom_element_change.has_action,
+ NULL, NULL, "execute action on specified condition"
+ },
+};
+
+static struct
+{
+ int x, y;
+ int area_xsize, area_ysize;
+ int gadget_id;
+ int gadget_id_align;
+ char *text_left, *text_right, *text_below;
+} drawingarea_info[ED_NUM_DRAWING_AREAS] =
+{
+ /* ---------- level playfield content ------------------------------------ */
+
+ {
+ 0, 0,
+ MAX_ED_FIELDX, MAX_ED_FIELDY,
+ GADGET_ID_DRAWING_LEVEL, GADGET_ID_NONE,
+ NULL, NULL, NULL
+ },
+
+ /* ---------- yam yam content -------------------------------------------- */
+
+ {
+ ED_AREA_YAMYAM_CONTENT_XPOS(0), ED_AREA_YAMYAM_CONTENT_YPOS(0),
+ 3, 3,
+ GADGET_ID_YAMYAM_CONTENT_0, GADGET_ID_NONE,
+ NULL, NULL, "1"
+ },
+ {
+ ED_AREA_YAMYAM_CONTENT_XPOS(1), ED_AREA_YAMYAM_CONTENT_YPOS(1),
+ 3, 3,
+ GADGET_ID_YAMYAM_CONTENT_1, GADGET_ID_NONE,
+ NULL, NULL, "2"
+ },
+ {
+ ED_AREA_YAMYAM_CONTENT_XPOS(2), ED_AREA_YAMYAM_CONTENT_YPOS(2),
+ 3, 3,
+ GADGET_ID_YAMYAM_CONTENT_2, GADGET_ID_NONE,
+ NULL, NULL, "3"
+ },
+ {
+ ED_AREA_YAMYAM_CONTENT_XPOS(3), ED_AREA_YAMYAM_CONTENT_YPOS(3),
+ 3, 3,
+ GADGET_ID_YAMYAM_CONTENT_3, GADGET_ID_NONE,
+ NULL, NULL, "4"
+ },
+ {
+ ED_AREA_YAMYAM_CONTENT_XPOS(4), ED_AREA_YAMYAM_CONTENT_YPOS(4),
+ 3, 3,
+ GADGET_ID_YAMYAM_CONTENT_4, GADGET_ID_NONE,
+ NULL, NULL, "5"
+ },
+ {
+ ED_AREA_YAMYAM_CONTENT_XPOS(5), ED_AREA_YAMYAM_CONTENT_YPOS(5),
+ 3, 3,
+ GADGET_ID_YAMYAM_CONTENT_5, GADGET_ID_NONE,
+ NULL, NULL, "6"
+ },
+ {
+ ED_AREA_YAMYAM_CONTENT_XPOS(6), ED_AREA_YAMYAM_CONTENT_YPOS(6),
+ 3, 3,
+ GADGET_ID_YAMYAM_CONTENT_6, GADGET_ID_NONE,
+ NULL, NULL, "7"
+ },
+ {
+ ED_AREA_YAMYAM_CONTENT_XPOS(7), ED_AREA_YAMYAM_CONTENT_YPOS(7),
+ 3, 3,
+ GADGET_ID_YAMYAM_CONTENT_7, GADGET_ID_NONE,
+ NULL, NULL, "8"
+ },
+
+ /* ---------- magic ball content ----------------------------------------- */
+
+ {
+ ED_AREA_MAGIC_BALL_CONTENT_XPOS(0), ED_AREA_MAGIC_BALL_CONTENT_YPOS(0),
+ 3, 3,
+ GADGET_ID_MAGIC_BALL_CONTENT_0, GADGET_ID_NONE,
+ NULL, NULL, "1"
+ },
+ {
+ ED_AREA_MAGIC_BALL_CONTENT_XPOS(1), ED_AREA_MAGIC_BALL_CONTENT_YPOS(1),
+ 3, 3,
+ GADGET_ID_MAGIC_BALL_CONTENT_1, GADGET_ID_NONE,
+ NULL, NULL, "2"
+ },
+ {
+ ED_AREA_MAGIC_BALL_CONTENT_XPOS(2), ED_AREA_MAGIC_BALL_CONTENT_YPOS(2),
+ 3, 3,
+ GADGET_ID_MAGIC_BALL_CONTENT_2, GADGET_ID_NONE,
+ NULL, NULL, "3"
+ },
+ {
+ ED_AREA_MAGIC_BALL_CONTENT_XPOS(3), ED_AREA_MAGIC_BALL_CONTENT_YPOS(3),
+ 3, 3,
+ GADGET_ID_MAGIC_BALL_CONTENT_3, GADGET_ID_NONE,
+ NULL, NULL, "4"
+ },
+ {
+ ED_AREA_MAGIC_BALL_CONTENT_XPOS(4), ED_AREA_MAGIC_BALL_CONTENT_YPOS(4),
+ 3, 3,
+ GADGET_ID_MAGIC_BALL_CONTENT_4, GADGET_ID_NONE,
+ NULL, NULL, "5"
+ },
+ {
+ ED_AREA_MAGIC_BALL_CONTENT_XPOS(5), ED_AREA_MAGIC_BALL_CONTENT_YPOS(5),
+ 3, 3,
+ GADGET_ID_MAGIC_BALL_CONTENT_5, GADGET_ID_NONE,
+ NULL, NULL, "6"
+ },
+ {
+ ED_AREA_MAGIC_BALL_CONTENT_XPOS(6), ED_AREA_MAGIC_BALL_CONTENT_YPOS(6),
+ 3, 3,
+ GADGET_ID_MAGIC_BALL_CONTENT_6, GADGET_ID_NONE,
+ NULL, NULL, "7"
+ },
+ {
+ ED_AREA_MAGIC_BALL_CONTENT_XPOS(7), ED_AREA_MAGIC_BALL_CONTENT_YPOS(7),
+ 3, 3,
+ GADGET_ID_MAGIC_BALL_CONTENT_7, GADGET_ID_NONE,
+ NULL, NULL, "8"
+ },
+
+ /* ---------- amoeba content --------------------------------------------- */
+
+ {
+ ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(3),
+ 1, 1,
+ GADGET_ID_AMOEBA_CONTENT, GADGET_ID_NONE,
+ "content:", NULL, NULL
+ },
+
+ /* ---------- element settings: configure 1 (custom elements) ----------- */
+
+ /* ---------- custom graphic --------------------------------------------- */
+
+ {
+ -1, ED_AREA_1X1_SETTINGS_YPOS(1),
+ 1, 1,
+ GADGET_ID_CUSTOM_GRAPHIC, GADGET_ID_CUSTOM_USE_GRAPHIC,
+ NULL, NULL, NULL
+ },
+
+ /* ---------- element settings: configure 2 (custom elements) ----------- */
+
+ /* ---------- custom content (when exploding) ---------------------------- */
+
+ {
+ -1, ED_AREA_3X3_SETTINGS_YPOS(10),
+ 3, 3,
+ GADGET_ID_CUSTOM_CONTENT, GADGET_ID_NONE, /* align three rows */
+ "content:", NULL, NULL
+ },
+
+ /* ---------- custom enter and leave element (when moving) --------------- */
+
+ {
+ ED_AREA_1X1_SETTINGS_XPOS(1), ED_AREA_1X1_SETTINGS_YPOS(3),
+ 1, 1,
+ GADGET_ID_CUSTOM_MOVE_ENTER, GADGET_ID_NONE,
+ "can dig:", " ", NULL
+ },
+ {
+ -1, ED_AREA_1X1_SETTINGS_YPOS(3),
+ 1, 1,
+ GADGET_ID_CUSTOM_MOVE_LEAVE, GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,
+ NULL, NULL, NULL
+ },
+
+ /* ---------- element settings: advanced (custom elements) --------------- */
+
+ /* ---------- custom change target --------------------------------------- */
+
+ {
+ -1, ED_AREA_1X1_SETTINGS_YPOS(1),
+ 1, 1,
+ GADGET_ID_CUSTOM_CHANGE_TARGET, GADGET_ID_CUSTOM_CAN_CHANGE,
+ NULL, "after/when:", NULL
+ },
+
+ /* ---------- custom change content (extended change target) ------------- */
+
+ {
+ -1, ED_AREA_3X3_SETTINGS_YPOS(10),
+ 3, 3,
+ GADGET_ID_CUSTOM_CHANGE_CONTENT, GADGET_ID_NONE, /* align three rows */
+ NULL, NULL, NULL
+ },
+
+ /* ---------- custom change trigger (element causing change) ------------- */
+
+ {
+ -1, ED_AREA_1X1_SETTINGS_YPOS(5),
+ 1, 1,
+ GADGET_ID_CUSTOM_CHANGE_TRIGGER, GADGET_ID_CHANGE_OTHER_ACTION,
+ NULL, NULL, NULL
+ },
+
+ /* ---------- group element content -------------------------------------- */
+
+ {
+ ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(4),
+ MAX_ELEMENTS_IN_GROUP, 1,
+ GADGET_ID_GROUP_CONTENT, GADGET_ID_NONE,
+ "content:", NULL, NULL
+ },
+
+ /* ---------- random background (for random painting) -------------------- */
+
+ {
+ -1, ED_ELEMENT_SETTINGS_YPOS(14),
+ 1, 1,
+ GADGET_ID_RANDOM_BACKGROUND, GADGET_ID_RANDOM_RESTRICTED,
+ NULL, NULL, NULL
+ },
+};
+
+
+/*
+ -----------------------------------------------------------------------------
+ some internally used variables
+ -----------------------------------------------------------------------------
+*/
+
+/* actual size of level editor drawing area */
+static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
+
+/* actual position of level editor drawing area in level playfield */
+static int level_xpos = -1, level_ypos = -1;
+
+#define IN_ED_FIELD(x,y) ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
+
+/* drawing elements on the three mouse buttons */
+static int new_element1 = EL_WALL;
+static int new_element2 = EL_EMPTY;
+static int new_element3 = EL_SAND;
+
+#define IS_VALID_BUTTON(button) (button >= 1 && button <= 3)
+#define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
+ (button) == 2 ? new_element2 : \
+ (button) == 3 ? new_element3 : EL_EMPTY)
+#define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
+
+/* forward declaration for internal use */
+static void ModifyEditorCounter(int, int);
+static void ModifyEditorCounterLimits(int, int, int);
+static void ModifyEditorSelectbox(int, int);
+static void ModifyEditorDrawingArea(int, int, int);
+static void ModifyEditorElementList();
+static void RedrawDrawingElements();
+static void DrawDrawingWindow();
+static void DrawLevelInfoWindow();
+static void DrawPropertiesWindow();
+static void UpdateCustomElementGraphicGadgets();
+static boolean checkPropertiesConfig(int);
+static void CopyLevelToUndoBuffer(int);
+static void HandleDrawingAreas(struct GadgetInfo *);
+static void HandleCounterButtons(struct GadgetInfo *);
+static void HandleTextInputGadgets(struct GadgetInfo *);
+static void HandleTextAreaGadgets(struct GadgetInfo *);
+static void HandleSelectboxGadgets(struct GadgetInfo *);
+static void HandleTextbuttonGadgets(struct GadgetInfo *);
+static void HandleGraphicbuttonGadgets(struct GadgetInfo *);
+static void HandleRadiobuttons(struct GadgetInfo *);
+static void HandleCheckbuttons(struct GadgetInfo *);
+static void HandleControlButtons(struct GadgetInfo *);
+static void HandleDrawingAreaInfo(struct GadgetInfo *);
+
+static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
+static int right_gadget_border[NUM_EDITOR_GADGETS];
+
+static int drawing_function = GADGET_ID_SINGLE_ITEMS;
+static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
+static boolean draw_with_brush = FALSE;
+static int properties_element = 0;
+
+static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
+static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
+static int undo_buffer_position = 0;
+static int undo_buffer_steps = 0;
+
+static int edit_mode;
+static int edit_mode_properties;
+
+static int element_shift = 0;
+
+static int editor_hl_boulderdash[] =
+{
+ EL_CHAR('B'),
+ EL_CHAR('O'),
+ EL_CHAR('U'),
+ EL_CHAR('L'),
+
+ EL_CHAR('-'),
+ EL_CHAR('D'),
+ EL_CHAR('E'),
+ EL_CHAR('R'),
+
+ EL_CHAR('D'),
+ EL_CHAR('A'),
+ EL_CHAR('S'),
+ EL_CHAR('H'),
+};
+
+static int editor_el_boulderdash[] =
+{
+ EL_PLAYER_1,
+ EL_EMPTY,
+ EL_SAND,
+ EL_STEELWALL,
+
+ EL_BD_WALL,
+ EL_BD_MAGIC_WALL,
+ EL_EXIT_CLOSED,
+ EL_EXIT_OPEN,
+
+ EL_BD_DIAMOND,
+ EL_BD_BUTTERFLY_UP,
+ EL_BD_FIREFLY_UP,
+ EL_BD_ROCK,
+
+ EL_BD_BUTTERFLY_LEFT,
+ EL_BD_FIREFLY_LEFT,
+ EL_BD_BUTTERFLY_RIGHT,
+ EL_BD_FIREFLY_RIGHT,
+
+ EL_BD_AMOEBA,
+ EL_BD_BUTTERFLY_DOWN,
+ EL_BD_FIREFLY_DOWN,
+ EL_EMPTY,
+};
+static int *editor_hl_boulderdash_ptr = editor_hl_boulderdash;
+static int *editor_el_boulderdash_ptr = editor_el_boulderdash;
+static int num_editor_hl_boulderdash = SIZEOF_ARRAY_INT(editor_hl_boulderdash);
+static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
+
+static int editor_hl_emerald_mine[] =
+{
+ EL_CHAR('E'),
+ EL_CHAR('M'),
+ EL_CHAR('E'),
+ EL_CHAR('-'),
+
+ EL_CHAR('R'),
+ EL_CHAR('A'),
+ EL_CHAR('L'),
+ EL_CHAR('D'),
+
+ EL_CHAR('M'),
+ EL_CHAR('I'),
+ EL_CHAR('N'),
+ EL_CHAR('E'),
+};
+
+static int editor_el_emerald_mine[] =
+{
+ EL_PLAYER_1,
+ EL_PLAYER_2,
+ EL_PLAYER_3,
+ EL_PLAYER_4,
+
+ EL_PLAYER_1,
+ EL_EMPTY,
+ EL_SAND,
+ EL_ROCK,
+
+ EL_STEELWALL,
+ EL_WALL,
+ EL_WALL_SLIPPERY,
+ EL_MAGIC_WALL,
+
+ EL_EMERALD,
+ EL_DIAMOND,
+ EL_NUT,
+ EL_BOMB,
+
+ EL_WALL_EMERALD,
+ EL_WALL_DIAMOND,
+ EL_QUICKSAND_EMPTY,
+ EL_QUICKSAND_FULL,
+
+ EL_DYNAMITE,
+ EL_DYNAMITE_ACTIVE,
+ EL_EXIT_CLOSED,
+ EL_EXIT_OPEN,
+
+ EL_YAMYAM,
+ EL_BUG_UP,
+ EL_SPACESHIP_UP,
+ EL_ROBOT,
+
+ EL_BUG_LEFT,
+ EL_SPACESHIP_LEFT,
+ EL_BUG_RIGHT,
+ EL_SPACESHIP_RIGHT,
+
+ EL_ROBOT_WHEEL,
+ EL_BUG_DOWN,
+ EL_SPACESHIP_DOWN,
+ EL_INVISIBLE_WALL,
+
+ EL_ACID_POOL_TOPLEFT,
+ EL_ACID,
+ EL_ACID_POOL_TOPRIGHT,
+ EL_EMPTY,
+
+ EL_ACID_POOL_BOTTOMLEFT,
+ EL_ACID_POOL_BOTTOM,
+ EL_ACID_POOL_BOTTOMRIGHT,
+ EL_EMPTY,
+
+ EL_AMOEBA_DROP,
+ EL_AMOEBA_DEAD,
+ EL_AMOEBA_WET,
+ EL_AMOEBA_DRY,
+
+ EL_EM_KEY_1,
+ EL_EM_KEY_2,
+ EL_EM_KEY_3,
+ EL_EM_KEY_4,
+
+ EL_EM_GATE_1,
+ EL_EM_GATE_2,
+ EL_EM_GATE_3,
+ EL_EM_GATE_4,
+
+ EL_EM_GATE_1_GRAY,
+ EL_EM_GATE_2_GRAY,
+ EL_EM_GATE_3_GRAY,
+ EL_EM_GATE_4_GRAY,
+};
+static int *editor_hl_emerald_mine_ptr = editor_hl_emerald_mine;
+static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine;
+static int num_editor_hl_emerald_mine=SIZEOF_ARRAY_INT(editor_hl_emerald_mine);
+static int num_editor_el_emerald_mine=SIZEOF_ARRAY_INT(editor_el_emerald_mine);
+
+static int editor_hl_emerald_mine_club[] =
+{
+ EL_CHAR('E'),
+ EL_CHAR('M'),
+ EL_CHAR('E'),
+ EL_CHAR('-'),
+
+ EL_CHAR('R'),
+ EL_CHAR('A'),
+ EL_CHAR('L'),
+ EL_CHAR('D'),
+
+ EL_CHAR('M'),
+ EL_CHAR('I'),
+ EL_CHAR('N'),
+ EL_CHAR('E'),
+
+ EL_CHAR('C'),
+ EL_CHAR('L'),
+ EL_CHAR('U'),
+ EL_CHAR('B'),
+};
+
+static int editor_el_emerald_mine_club[] =
+{
+ EL_EMC_KEY_5,
+ EL_EMC_KEY_6,
+ EL_EMC_KEY_7,
+ EL_EMC_KEY_8,
+
+ EL_EMC_GATE_5,
+ EL_EMC_GATE_6,
+ EL_EMC_GATE_7,
+ EL_EMC_GATE_8,
+
+ EL_EMC_GATE_5_GRAY,
+ EL_EMC_GATE_6_GRAY,
+ EL_EMC_GATE_7_GRAY,
+ EL_EMC_GATE_8_GRAY,
+
+ EL_EMC_STEELWALL_1,
+ EL_EMC_STEELWALL_2,
+ EL_EMC_STEELWALL_3,
+ EL_EMC_STEELWALL_4,
+
+ EL_EMC_WALL_13,
+ EL_EMC_WALL_14,
+ EL_EMC_WALL_15,
+ EL_EMC_WALL_16,
+
+ EL_EMC_WALL_SLIPPERY_1,
+ EL_EMC_WALL_SLIPPERY_2,
+ EL_EMC_WALL_SLIPPERY_3,
+ EL_EMC_WALL_SLIPPERY_4,
+
+ EL_EMC_WALL_1,
+ EL_EMC_WALL_2,
+ EL_EMC_WALL_3,
+ EL_EMC_WALL_4,
+
+ EL_EMC_WALL_5,
+ EL_EMC_WALL_6,
+ EL_EMC_WALL_7,
+ EL_EMC_WALL_8,
+
+ EL_EMC_WALL_9,
+ EL_EMC_WALL_10,
+ EL_EMC_WALL_11,
+ EL_EMC_WALL_12,
+
+#if RELEASE_311
+ EL_EMPTY,
+#else
+ EL_EMC_ANDROID,
+#endif
+ EL_BALLOON,
+ EL_BALLOON_SWITCH_ANY,
+#if RELEASE_311
+ EL_EMPTY,
+#else
+ EL_BALLOON_SWITCH_NONE,
+#endif
+
+ EL_BALLOON_SWITCH_LEFT,
+ EL_BALLOON_SWITCH_RIGHT,
+ EL_BALLOON_SWITCH_UP,
+ EL_BALLOON_SWITCH_DOWN,
+
+ EL_EMC_GRASS,
+ EL_EMC_PLANT,
+#if RELEASE_311
+ EL_EMPTY,
+ EL_EMPTY,
+#else
+ EL_EMC_LENSES,
+ EL_EMC_MAGNIFIER,
+#endif
+
+#if RELEASE_311
+ EL_EMPTY,
+ EL_EMPTY,
+#else
+ EL_EMC_MAGIC_BALL,
+ EL_EMC_MAGIC_BALL_SWITCH,
+#endif
+ EL_SPRING,
+#if RELEASE_311
+ EL_EMPTY,
+#else
+ EL_EMC_SPRING_BUMPER,
+#endif
+
+#if RELEASE_311
+ EL_EMPTY,
+#else
+ EL_EMC_DRIPPER,
+#endif
+ EL_EMC_FAKE_GRASS,
+ EL_EMPTY,
+ EL_EMPTY,
+};
+static int *editor_hl_emerald_mine_club_ptr = editor_hl_emerald_mine_club;
+static int *editor_el_emerald_mine_club_ptr = editor_el_emerald_mine_club;
+static int num_editor_hl_emerald_mine_club=SIZEOF_ARRAY_INT(editor_hl_emerald_mine_club);
+static int num_editor_el_emerald_mine_club=SIZEOF_ARRAY_INT(editor_el_emerald_mine_club);
+
+static int editor_hl_more[] =
+{
+ EL_CHAR('M'),
+ EL_CHAR('O'),
+ EL_CHAR('R'),
+ EL_CHAR('E'),
+};
+
+static int editor_el_more[] =
+{
+ EL_KEY_1,
+ EL_KEY_2,
+ EL_KEY_3,
+ EL_KEY_4,
+
+ EL_GATE_1,
+ EL_GATE_2,
+ EL_GATE_3,
+ EL_GATE_4,
+
+ EL_GATE_1_GRAY,
+ EL_GATE_2_GRAY,
+ EL_GATE_3_GRAY,
+ EL_GATE_4_GRAY,
+
+ EL_ARROW_LEFT,
+ EL_ARROW_RIGHT,
+ EL_ARROW_UP,
+ EL_ARROW_DOWN,
+
+ EL_AMOEBA_FULL,
+ EL_EMERALD_YELLOW,
+ EL_EMERALD_RED,
+ EL_EMERALD_PURPLE,
+
+ EL_WALL_BD_DIAMOND,
+ EL_WALL_EMERALD_YELLOW,
+ EL_WALL_EMERALD_RED,
+ EL_WALL_EMERALD_PURPLE,
+
+ EL_GAME_OF_LIFE,
+ EL_PACMAN_UP,
+ EL_TIME_ORB_FULL,
+ EL_TIME_ORB_EMPTY,
+
+ EL_PACMAN_LEFT,
+ EL_DARK_YAMYAM,
+ EL_PACMAN_RIGHT,
+ EL_EXPANDABLE_WALL,
+
+ EL_BIOMAZE,
+ EL_PACMAN_DOWN,
+ EL_LAMP,
+ EL_LAMP_ACTIVE,
+
+ EL_DYNABOMB_INCREASE_NUMBER,
+ EL_DYNABOMB_INCREASE_SIZE,
+ EL_DYNABOMB_INCREASE_POWER,
+ EL_STONEBLOCK,
+
+ EL_MOLE,
+ EL_PENGUIN,
+ EL_PIG,
+ EL_DRAGON,
+
+ EL_BUG,
+ EL_MOLE_UP,
+ EL_BD_BUTTERFLY,
+ EL_BD_FIREFLY,
+
+ EL_MOLE_LEFT,
+ EL_EMPTY,
+ EL_MOLE_RIGHT,
+ EL_PACMAN,
+
+ EL_SPACESHIP,
+ EL_MOLE_DOWN,
+ EL_EMPTY,
+ EL_EMPTY,
+
+ EL_SATELLITE,
+ EL_EXPANDABLE_WALL_HORIZONTAL,
+ EL_EXPANDABLE_WALL_VERTICAL,
+ EL_EXPANDABLE_WALL_ANY,
+
+ EL_INVISIBLE_STEELWALL,
+ EL_INVISIBLE_WALL,
+ EL_SPEED_PILL,
+ EL_BLACK_ORB,
+};
+static int *editor_hl_more_ptr = editor_hl_more;
+static int *editor_el_more_ptr = editor_el_more;
+static int num_editor_hl_more = SIZEOF_ARRAY_INT(editor_hl_more);
+static int num_editor_el_more = SIZEOF_ARRAY_INT(editor_el_more);
+
+static int editor_hl_sokoban[] =
+{
+ EL_CHAR('S'),
+ EL_CHAR('O'),
+ EL_CHAR('K'),
+ EL_CHAR('O'),
+
+ EL_CHAR('-'),
+ EL_CHAR('B'),
+ EL_CHAR('A'),
+ EL_CHAR('N'),
+};
+
+static int editor_el_sokoban[] =
+{
+ EL_SOKOBAN_OBJECT,
+ EL_SOKOBAN_FIELD_EMPTY,
+ EL_SOKOBAN_FIELD_FULL,
+ EL_SOKOBAN_FIELD_PLAYER,
+};
+static int *editor_hl_sokoban_ptr = editor_hl_sokoban;
+static int *editor_el_sokoban_ptr = editor_el_sokoban;
+static int num_editor_hl_sokoban = SIZEOF_ARRAY_INT(editor_hl_sokoban);
+static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
+
+static int editor_hl_supaplex[] =
+{
+ EL_CHAR('S'),
+ EL_CHAR('U'),
+ EL_CHAR('P'),
+ EL_CHAR('A'),
+
+ EL_CHAR('P'),
+ EL_CHAR('L'),
+ EL_CHAR('E'),
+ EL_CHAR('X'),
+};
+
+static int editor_el_supaplex[] =
+{
+#if 1
+ EL_EMPTY,
+#else
+ EL_SP_EMPTY,
+#endif
+ EL_SP_ZONK,
+ EL_SP_BASE,
+ EL_SP_MURPHY,
+
+ EL_SP_INFOTRON,
+ EL_SP_CHIP_SINGLE,
+ EL_SP_HARDWARE_GRAY,
+ EL_SP_EXIT_CLOSED,
+
+ EL_SP_DISK_ORANGE,
+ EL_SP_PORT_RIGHT,
+ EL_SP_PORT_DOWN,
+ EL_SP_PORT_LEFT,
+
+ EL_SP_PORT_UP,
+ EL_SP_GRAVITY_PORT_RIGHT,
+ EL_SP_GRAVITY_PORT_DOWN,
+ EL_SP_GRAVITY_PORT_LEFT,
+
+ EL_SP_GRAVITY_PORT_UP,
+ EL_SP_SNIKSNAK,
+ EL_SP_DISK_YELLOW,
+ EL_SP_TERMINAL,
+
+ EL_SP_DISK_RED,
+ EL_SP_PORT_VERTICAL,
+ EL_SP_PORT_HORIZONTAL,
+ EL_SP_PORT_ANY,
+
+ EL_SP_ELECTRON,
+ EL_SP_BUGGY_BASE,
+ EL_SP_CHIP_LEFT,
+ EL_SP_CHIP_RIGHT,
+
+ EL_SP_HARDWARE_BASE_1,
+ EL_SP_HARDWARE_GREEN,
+ EL_SP_HARDWARE_BLUE,
+ EL_SP_HARDWARE_RED,
+
+ EL_SP_HARDWARE_YELLOW,
+ EL_SP_HARDWARE_BASE_2,
+ EL_SP_HARDWARE_BASE_3,
+ EL_SP_HARDWARE_BASE_4,
+
+ EL_SP_HARDWARE_BASE_5,
+ EL_SP_HARDWARE_BASE_6,
+ EL_SP_CHIP_TOP,
+ EL_SP_CHIP_BOTTOM,
+};
+static int *editor_hl_supaplex_ptr = editor_hl_supaplex;
+static int *editor_el_supaplex_ptr = editor_el_supaplex;
+static int num_editor_hl_supaplex = SIZEOF_ARRAY_INT(editor_hl_supaplex);
+static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
+
+static int editor_hl_diamond_caves[] =
+{
+ EL_CHAR('D'),
+ EL_CHAR('I'),
+ EL_CHAR('A'),
+ EL_CHAR('-'),
+
+ EL_CHAR('M'),
+ EL_CHAR('O'),
+ EL_CHAR('N'),
+ EL_CHAR('D'),
+
+ EL_CHAR('C'),
+ EL_CHAR('A'),
+ EL_CHAR('V'),
+ EL_CHAR('E'),
+
+ EL_CHAR('S'),
+ EL_CHAR(' '),
+ EL_CHAR('I'),
+ EL_CHAR('I'),
+};
+
+static int editor_el_diamond_caves[] =
+{
+ EL_PEARL,
+ EL_CRYSTAL,
+ EL_WALL_PEARL,
+ EL_WALL_CRYSTAL,
+
+ EL_CONVEYOR_BELT_1_LEFT,
+ EL_CONVEYOR_BELT_1_MIDDLE,
+ EL_CONVEYOR_BELT_1_RIGHT,
+ EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
+
+ EL_CONVEYOR_BELT_2_LEFT,
+ EL_CONVEYOR_BELT_2_MIDDLE,
+ EL_CONVEYOR_BELT_2_RIGHT,
+ EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
+
+ EL_CONVEYOR_BELT_3_LEFT,
+ EL_CONVEYOR_BELT_3_MIDDLE,
+ EL_CONVEYOR_BELT_3_RIGHT,
+ EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
+
+ EL_CONVEYOR_BELT_4_LEFT,
+ EL_CONVEYOR_BELT_4_MIDDLE,
+ EL_CONVEYOR_BELT_4_RIGHT,
+ EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
+
+ EL_CONVEYOR_BELT_1_SWITCH_LEFT,
+ EL_CONVEYOR_BELT_2_SWITCH_LEFT,
+ EL_CONVEYOR_BELT_3_SWITCH_LEFT,
+ EL_CONVEYOR_BELT_4_SWITCH_LEFT,
+
+ EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
+ EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
+ EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
+ EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
+
+ EL_SWITCHGATE_OPEN,
+ EL_SWITCHGATE_CLOSED,
+ EL_SWITCHGATE_SWITCH_UP,
+ EL_EMPTY,
+
+ EL_ENVELOPE_1,
+ EL_ENVELOPE_2,
+ EL_ENVELOPE_3,
+ EL_ENVELOPE_4,
+
+ EL_TIMEGATE_CLOSED,
+ EL_TIMEGATE_OPEN,
+ EL_TIMEGATE_SWITCH,
+ EL_EMPTY,
+
+ EL_LANDMINE,
+ EL_INVISIBLE_SAND,
+ EL_STEELWALL_SLIPPERY,
+ EL_EMPTY,
+
+ EL_SIGN_EXCLAMATION,
+ EL_SIGN_STOP,
+ EL_LIGHT_SWITCH,
+ EL_LIGHT_SWITCH_ACTIVE,
+
+ EL_SHIELD_NORMAL,
+ EL_SHIELD_DEADLY,
+ EL_EXTRA_TIME,
+ EL_EMPTY,
+};
+static int *editor_hl_diamond_caves_ptr = editor_hl_diamond_caves;
+static int *editor_el_diamond_caves_ptr = editor_el_diamond_caves;
+static int num_editor_hl_diamond_caves = SIZEOF_ARRAY_INT(editor_hl_diamond_caves);
+static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
+
+static int editor_hl_dx_boulderdash[] =
+{
+ EL_CHAR('D'),
+ EL_CHAR('X'),
+ EL_CHAR('-'),
+ EL_CHAR(' '),
+
+ EL_CHAR('B'),
+ EL_CHAR('O'),
+ EL_CHAR('U'),
+ EL_CHAR('L'),
+
+ EL_CHAR('-'),
+ EL_CHAR('D'),
+ EL_CHAR('E'),
+ EL_CHAR('R'),
+
+ EL_CHAR('D'),
+ EL_CHAR('A'),
+ EL_CHAR('S'),
+ EL_CHAR('H'),
+};
+
+static int editor_el_dx_boulderdash[] =
+{
+ EL_EMPTY,
+ EL_TUBE_RIGHT_DOWN,
+ EL_TUBE_HORIZONTAL_DOWN,
+ EL_TUBE_LEFT_DOWN,
+
+ EL_TUBE_HORIZONTAL,
+ EL_TUBE_VERTICAL_RIGHT,
+ EL_TUBE_ANY,
+ EL_TUBE_VERTICAL_LEFT,
+
+ EL_TUBE_VERTICAL,
+ EL_TUBE_RIGHT_UP,
+ EL_TUBE_HORIZONTAL_UP,
+ EL_TUBE_LEFT_UP,
+
+ EL_TRAP,
+ EL_DX_SUPABOMB,
+ EL_EMPTY,
+ EL_EMPTY
+};
+static int *editor_hl_dx_boulderdash_ptr = editor_hl_dx_boulderdash;
+static int *editor_el_dx_boulderdash_ptr = editor_el_dx_boulderdash;
+static int num_editor_hl_dx_boulderdash = SIZEOF_ARRAY_INT(editor_hl_dx_boulderdash);
+static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
+
+static int editor_hl_chars[] =
+{
+ EL_CHAR('T'),
+ EL_CHAR('E'),
+ EL_CHAR('X'),
+ EL_CHAR('T'),
+};
+
+static int editor_el_chars[] =
+{
+ EL_CHAR(' '),
+ EL_CHAR('!'),
+ EL_CHAR('"'),
+ EL_CHAR('#'),
+
+ EL_CHAR('$'),
+ EL_CHAR('%'),
+ EL_CHAR('&'),
+ EL_CHAR('\''),
+
+ EL_CHAR('('),
+ EL_CHAR(')'),
+ EL_CHAR('*'),
+ EL_CHAR('+'),
+
+ EL_CHAR(','),
+ EL_CHAR('-'),
+ EL_CHAR('.'),
+ EL_CHAR('/'),
+
+ EL_CHAR('0'),
+ EL_CHAR('1'),
+ EL_CHAR('2'),
+ EL_CHAR('3'),
+
+ EL_CHAR('4'),
+ EL_CHAR('5'),
+ EL_CHAR('6'),
+ EL_CHAR('7'),
+
+ EL_CHAR('8'),
+ EL_CHAR('9'),
+ EL_CHAR(':'),
+ EL_CHAR(';'),
+
+ EL_CHAR('<'),
+ EL_CHAR('='),
+ EL_CHAR('>'),
+ EL_CHAR('?'),
+
+ EL_CHAR('@'),
+ EL_CHAR('A'),
+ EL_CHAR('B'),
+ EL_CHAR('C'),
+
+ EL_CHAR('D'),
+ EL_CHAR('E'),
+ EL_CHAR('F'),
+ EL_CHAR('G'),
+
+ EL_CHAR('H'),
+ EL_CHAR('I'),
+ EL_CHAR('J'),
+ EL_CHAR('K'),
+
+ EL_CHAR('L'),
+ EL_CHAR('M'),
+ EL_CHAR('N'),
+ EL_CHAR('O'),
+
+ EL_CHAR('P'),
+ EL_CHAR('Q'),
+ EL_CHAR('R'),
+ EL_CHAR('S'),
+
+ EL_CHAR('T'),
+ EL_CHAR('U'),
+ EL_CHAR('V'),
+ EL_CHAR('W'),
+
+ EL_CHAR('X'),
+ EL_CHAR('Y'),
+ EL_CHAR('Z'),
+ EL_CHAR('['),
+
+ EL_CHAR('\\'),
+ EL_CHAR(']'),
+ EL_CHAR('^'),
+ EL_CHAR('_'),
+
+ EL_CHAR('©'),
+ EL_CHAR('Ä'),
+ EL_CHAR('Ö'),
+ EL_CHAR('Ü'),
+
+ EL_CHAR('°'),
+ EL_CHAR('®'),
+ EL_CHAR(FONT_ASCII_CURSOR),
+ EL_CHAR(' ')
+};
+static int *editor_hl_chars_ptr = editor_hl_chars;
+static int *editor_el_chars_ptr = editor_el_chars;
+static int num_editor_hl_chars = SIZEOF_ARRAY_INT(editor_hl_chars);
+static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
+
+static int editor_hl_custom[] =
+{
+ EL_CHAR('C'),
+ EL_CHAR('U'),
+ EL_CHAR('S'),
+ EL_CHAR('-'),
+
+ EL_CHAR('T'),
+ EL_CHAR('O'),
+ EL_CHAR('M'),
+ EL_CHAR(' '),
+
+ EL_CHAR('E'),
+ EL_CHAR('L'),
+ EL_CHAR('E'),
+ EL_CHAR('M'),
+
+ EL_CHAR('E'),
+ EL_CHAR('N'),
+ EL_CHAR('T'),
+ EL_CHAR('S'),
+};
+
+static int editor_el_custom[] =
+{
+ EL_CUSTOM_START + 0,
+ EL_CUSTOM_START + 1,
+ EL_CUSTOM_START + 2,
+ EL_CUSTOM_START + 3,
+
+ EL_CUSTOM_START + 4,
+ EL_CUSTOM_START + 5,
+ EL_CUSTOM_START + 6,
+ EL_CUSTOM_START + 7,
+
+ EL_CUSTOM_START + 8,
+ EL_CUSTOM_START + 9,
+ EL_CUSTOM_START + 10,
+ EL_CUSTOM_START + 11,
+
+ EL_CUSTOM_START + 12,
+ EL_CUSTOM_START + 13,
+ EL_CUSTOM_START + 14,
+ EL_CUSTOM_START + 15,
+
+ EL_CUSTOM_START + 16,
+ EL_CUSTOM_START + 17,
+ EL_CUSTOM_START + 18,
+ EL_CUSTOM_START + 19,
+
+ EL_CUSTOM_START + 20,
+ EL_CUSTOM_START + 21,
+ EL_CUSTOM_START + 22,
+ EL_CUSTOM_START + 23,
+
+ EL_CUSTOM_START + 24,
+ EL_CUSTOM_START + 25,
+ EL_CUSTOM_START + 26,
+ EL_CUSTOM_START + 27,
+
+ EL_CUSTOM_START + 28,
+ EL_CUSTOM_START + 29,
+ EL_CUSTOM_START + 30,
+ EL_CUSTOM_START + 31,
+
+ EL_CUSTOM_START + 32,
+ EL_CUSTOM_START + 33,
+ EL_CUSTOM_START + 34,
+ EL_CUSTOM_START + 35,
+
+ EL_CUSTOM_START + 36,
+ EL_CUSTOM_START + 37,
+ EL_CUSTOM_START + 38,
+ EL_CUSTOM_START + 39,
+
+ EL_CUSTOM_START + 40,
+ EL_CUSTOM_START + 41,
+ EL_CUSTOM_START + 42,
+ EL_CUSTOM_START + 43,
+
+ EL_CUSTOM_START + 44,
+ EL_CUSTOM_START + 45,
+ EL_CUSTOM_START + 46,
+ EL_CUSTOM_START + 47,
+
+ EL_CUSTOM_START + 48,
+ EL_CUSTOM_START + 49,
+ EL_CUSTOM_START + 50,
+ EL_CUSTOM_START + 51,
+
+ EL_CUSTOM_START + 52,
+ EL_CUSTOM_START + 53,
+ EL_CUSTOM_START + 54,
+ EL_CUSTOM_START + 55,
+
+ EL_CUSTOM_START + 56,
+ EL_CUSTOM_START + 57,
+ EL_CUSTOM_START + 58,
+ EL_CUSTOM_START + 59,
+
+ EL_CUSTOM_START + 60,
+ EL_CUSTOM_START + 61,
+ EL_CUSTOM_START + 62,
+ EL_CUSTOM_START + 63,
+
+ EL_CUSTOM_START + 64,
+ EL_CUSTOM_START + 65,
+ EL_CUSTOM_START + 66,
+ EL_CUSTOM_START + 67,
+
+ EL_CUSTOM_START + 68,
+ EL_CUSTOM_START + 69,
+ EL_CUSTOM_START + 70,
+ EL_CUSTOM_START + 71,
+
+ EL_CUSTOM_START + 72,
+ EL_CUSTOM_START + 73,
+ EL_CUSTOM_START + 74,
+ EL_CUSTOM_START + 75,
+
+ EL_CUSTOM_START + 76,
+ EL_CUSTOM_START + 77,
+ EL_CUSTOM_START + 78,
+ EL_CUSTOM_START + 79,
+
+ EL_CUSTOM_START + 80,
+ EL_CUSTOM_START + 81,
+ EL_CUSTOM_START + 82,
+ EL_CUSTOM_START + 83,
+
+ EL_CUSTOM_START + 84,
+ EL_CUSTOM_START + 85,
+ EL_CUSTOM_START + 86,
+ EL_CUSTOM_START + 87,
+
+ EL_CUSTOM_START + 88,
+ EL_CUSTOM_START + 89,
+ EL_CUSTOM_START + 90,
+ EL_CUSTOM_START + 91,
+
+ EL_CUSTOM_START + 92,
+ EL_CUSTOM_START + 93,
+ EL_CUSTOM_START + 94,
+ EL_CUSTOM_START + 95,
+
+ EL_CUSTOM_START + 96,
+ EL_CUSTOM_START + 97,
+ EL_CUSTOM_START + 98,
+ EL_CUSTOM_START + 99,
+
+ EL_CUSTOM_START + 100,
+ EL_CUSTOM_START + 101,
+ EL_CUSTOM_START + 102,
+ EL_CUSTOM_START + 103,
+
+ EL_CUSTOM_START + 104,
+ EL_CUSTOM_START + 105,
+ EL_CUSTOM_START + 106,
+ EL_CUSTOM_START + 107,
+
+ EL_CUSTOM_START + 108,
+ EL_CUSTOM_START + 109,
+ EL_CUSTOM_START + 110,
+ EL_CUSTOM_START + 111,
+
+ EL_CUSTOM_START + 112,
+ EL_CUSTOM_START + 113,
+ EL_CUSTOM_START + 114,
+ EL_CUSTOM_START + 115,
+
+ EL_CUSTOM_START + 116,
+ EL_CUSTOM_START + 117,
+ EL_CUSTOM_START + 118,
+ EL_CUSTOM_START + 119,
+
+ EL_CUSTOM_START + 120,
+ EL_CUSTOM_START + 121,
+ EL_CUSTOM_START + 122,
+ EL_CUSTOM_START + 123,
+
+ EL_CUSTOM_START + 124,
+ EL_CUSTOM_START + 125,
+ EL_CUSTOM_START + 126,
+ EL_CUSTOM_START + 127
+};
+static int *editor_hl_custom_ptr = editor_hl_custom;
+static int *editor_el_custom_ptr = editor_el_custom;
+static int num_editor_hl_custom = SIZEOF_ARRAY_INT(editor_hl_custom);
+static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
+
+static int editor_hl_custom_more[] =
+{
+};
+
+static int editor_el_custom_more[] =
+{
+ EL_CUSTOM_START + 128,
+ EL_CUSTOM_START + 129,
+ EL_CUSTOM_START + 130,
+ EL_CUSTOM_START + 131,
+
+ EL_CUSTOM_START + 132,
+ EL_CUSTOM_START + 133,
+ EL_CUSTOM_START + 134,
+ EL_CUSTOM_START + 135,
+
+ EL_CUSTOM_START + 136,
+ EL_CUSTOM_START + 137,
+ EL_CUSTOM_START + 138,
+ EL_CUSTOM_START + 139,
+
+ EL_CUSTOM_START + 140,
+ EL_CUSTOM_START + 141,
+ EL_CUSTOM_START + 142,
+ EL_CUSTOM_START + 143,
+
+ EL_CUSTOM_START + 144,
+ EL_CUSTOM_START + 145,
+ EL_CUSTOM_START + 146,
+ EL_CUSTOM_START + 147,
+
+ EL_CUSTOM_START + 148,
+ EL_CUSTOM_START + 149,
+ EL_CUSTOM_START + 150,
+ EL_CUSTOM_START + 151,
+
+ EL_CUSTOM_START + 152,
+ EL_CUSTOM_START + 153,
+ EL_CUSTOM_START + 154,
+ EL_CUSTOM_START + 155,
+
+ EL_CUSTOM_START + 156,
+ EL_CUSTOM_START + 157,
+ EL_CUSTOM_START + 158,
+ EL_CUSTOM_START + 159,
+
+ EL_CUSTOM_START + 160,
+ EL_CUSTOM_START + 161,
+ EL_CUSTOM_START + 162,
+ EL_CUSTOM_START + 163,
+
+ EL_CUSTOM_START + 164,
+ EL_CUSTOM_START + 165,
+ EL_CUSTOM_START + 166,
+ EL_CUSTOM_START + 167,
+
+ EL_CUSTOM_START + 168,
+ EL_CUSTOM_START + 169,
+ EL_CUSTOM_START + 170,
+ EL_CUSTOM_START + 171,
+
+ EL_CUSTOM_START + 172,
+ EL_CUSTOM_START + 173,
+ EL_CUSTOM_START + 174,
+ EL_CUSTOM_START + 175,
+
+ EL_CUSTOM_START + 176,
+ EL_CUSTOM_START + 177,
+ EL_CUSTOM_START + 178,
+ EL_CUSTOM_START + 179,
+
+ EL_CUSTOM_START + 180,
+ EL_CUSTOM_START + 181,
+ EL_CUSTOM_START + 182,
+ EL_CUSTOM_START + 183,
+
+ EL_CUSTOM_START + 184,
+ EL_CUSTOM_START + 185,
+ EL_CUSTOM_START + 186,
+ EL_CUSTOM_START + 187,
+
+ EL_CUSTOM_START + 188,
+ EL_CUSTOM_START + 189,
+ EL_CUSTOM_START + 190,
+ EL_CUSTOM_START + 191,
+
+ EL_CUSTOM_START + 192,
+ EL_CUSTOM_START + 193,
+ EL_CUSTOM_START + 194,
+ EL_CUSTOM_START + 195,
+
+ EL_CUSTOM_START + 196,
+ EL_CUSTOM_START + 197,
+ EL_CUSTOM_START + 198,
+ EL_CUSTOM_START + 199,
+
+ EL_CUSTOM_START + 200,
+ EL_CUSTOM_START + 201,
+ EL_CUSTOM_START + 202,
+ EL_CUSTOM_START + 203,
+
+ EL_CUSTOM_START + 204,
+ EL_CUSTOM_START + 205,
+ EL_CUSTOM_START + 206,
+ EL_CUSTOM_START + 207,
+
+ EL_CUSTOM_START + 208,
+ EL_CUSTOM_START + 209,
+ EL_CUSTOM_START + 210,
+ EL_CUSTOM_START + 211,
+
+ EL_CUSTOM_START + 212,
+ EL_CUSTOM_START + 213,
+ EL_CUSTOM_START + 214,
+ EL_CUSTOM_START + 215,
+
+ EL_CUSTOM_START + 216,
+ EL_CUSTOM_START + 217,
+ EL_CUSTOM_START + 218,
+ EL_CUSTOM_START + 219,
+
+ EL_CUSTOM_START + 220,
+ EL_CUSTOM_START + 221,
+ EL_CUSTOM_START + 222,
+ EL_CUSTOM_START + 223,
+
+ EL_CUSTOM_START + 224,
+ EL_CUSTOM_START + 225,
+ EL_CUSTOM_START + 226,
+ EL_CUSTOM_START + 227,
+
+ EL_CUSTOM_START + 228,
+ EL_CUSTOM_START + 229,
+ EL_CUSTOM_START + 230,
+ EL_CUSTOM_START + 231,
+
+ EL_CUSTOM_START + 232,
+ EL_CUSTOM_START + 233,
+ EL_CUSTOM_START + 234,
+ EL_CUSTOM_START + 235,
+
+ EL_CUSTOM_START + 236,
+ EL_CUSTOM_START + 237,
+ EL_CUSTOM_START + 238,
+ EL_CUSTOM_START + 239,
+
+ EL_CUSTOM_START + 240,
+ EL_CUSTOM_START + 241,
+ EL_CUSTOM_START + 242,
+ EL_CUSTOM_START + 243,
+
+ EL_CUSTOM_START + 244,
+ EL_CUSTOM_START + 245,
+ EL_CUSTOM_START + 246,
+ EL_CUSTOM_START + 247,
+
+ EL_CUSTOM_START + 248,
+ EL_CUSTOM_START + 249,
+ EL_CUSTOM_START + 250,
+ EL_CUSTOM_START + 251,
+
+ EL_CUSTOM_START + 252,
+ EL_CUSTOM_START + 253,
+ EL_CUSTOM_START + 254,
+ EL_CUSTOM_START + 255
+};
+static int *editor_hl_custom_more_ptr = editor_hl_custom_more;
+static int *editor_el_custom_more_ptr = editor_el_custom_more;
+static int num_editor_hl_custom_more = SIZEOF_ARRAY_INT(editor_hl_custom_more);
+static int num_editor_el_custom_more = SIZEOF_ARRAY_INT(editor_el_custom_more);
+
+static int editor_hl_custom_special[] =
+{
+};
+
+static int editor_el_custom_special[] =
+{
+ EL_TRIGGER_ELEMENT,
+ EL_TRIGGER_PLAYER,
+ EL_EMPTY,
+ EL_EMPTY
+};
+static int *editor_hl_custom_special_ptr = editor_hl_custom_special;
+static int *editor_el_custom_special_ptr = editor_el_custom_special;
+static int num_editor_hl_custom_special = SIZEOF_ARRAY_INT(editor_hl_custom_special);
+static int num_editor_el_custom_special = SIZEOF_ARRAY_INT(editor_el_custom_special);
+
+static int editor_hl_group[] =
+{
+ EL_CHAR('G'),
+ EL_CHAR('R'),
+ EL_CHAR('O'),
+ EL_CHAR('U'),
+
+ EL_CHAR('P'),
+ EL_CHAR(' '),
+ EL_CHAR(' '),
+ EL_CHAR(' '),
+
+ EL_CHAR('E'),
+ EL_CHAR('L'),
+ EL_CHAR('E'),
+ EL_CHAR('M'),
+
+ EL_CHAR('E'),
+ EL_CHAR('N'),
+ EL_CHAR('T'),
+ EL_CHAR('S'),
+};
+
+static int editor_el_group[] =
+{
+ EL_GROUP_START + 0,
+ EL_GROUP_START + 1,
+ EL_GROUP_START + 2,
+ EL_GROUP_START + 3,
+
+ EL_GROUP_START + 4,
+ EL_GROUP_START + 5,
+ EL_GROUP_START + 6,
+ EL_GROUP_START + 7,
+
+ EL_GROUP_START + 8,
+ EL_GROUP_START + 9,
+ EL_GROUP_START + 10,
+ EL_GROUP_START + 11,
+
+ EL_GROUP_START + 12,
+ EL_GROUP_START + 13,
+ EL_GROUP_START + 14,
+ EL_GROUP_START + 15
+};
+static int *editor_hl_group_ptr = editor_hl_group;
+static int *editor_el_group_ptr = editor_el_group;
+static int num_editor_hl_group = SIZEOF_ARRAY_INT(editor_hl_group);
+static int num_editor_el_group = SIZEOF_ARRAY_INT(editor_el_group);
+
+static int editor_hl_group_more[] =
+{
+};
+
+static int editor_el_group_more[] =
+{
+ EL_GROUP_START + 16,
+ EL_GROUP_START + 17,
+ EL_GROUP_START + 18,
+ EL_GROUP_START + 19,
+
+ EL_GROUP_START + 20,
+ EL_GROUP_START + 21,
+ EL_GROUP_START + 22,
+ EL_GROUP_START + 23,
+
+ EL_GROUP_START + 24,
+ EL_GROUP_START + 25,
+ EL_GROUP_START + 26,
+ EL_GROUP_START + 27,
+
+ EL_GROUP_START + 28,
+ EL_GROUP_START + 29,
+ EL_GROUP_START + 30,
+ EL_GROUP_START + 31
+};
+static int *editor_hl_group_more_ptr = editor_hl_group_more;
+static int *editor_el_group_more_ptr = editor_el_group_more;
+static int num_editor_hl_group_more = SIZEOF_ARRAY_INT(editor_hl_group_more);
+static int num_editor_el_group_more = SIZEOF_ARRAY_INT(editor_el_group_more);
+
+static int editor_hl_user_defined[] =
+{
+ EL_CHAR('U'),
+ EL_CHAR('S'),
+ EL_CHAR('E'),
+ EL_CHAR('R'),
+
+ EL_CHAR('D'),
+ EL_CHAR('E'),
+ EL_CHAR('F'),
+ EL_CHAR('I'),
+
+ EL_CHAR('-'),
+ EL_CHAR('N'),
+ EL_CHAR('E'),
+ EL_CHAR('D'),
+};
+
+static int *editor_hl_user_defined_ptr = editor_hl_user_defined;
+static int *editor_el_user_defined_ptr = NULL;
+static int num_editor_hl_user_defined=SIZEOF_ARRAY_INT(editor_hl_user_defined);
+static int num_editor_el_user_defined = 0;
+
+static int editor_hl_empty[] = { };
+static int editor_el_empty[ED_NUM_ELEMENTLIST_BUTTONS];
+
+static int *editor_hl_empty_ptr = editor_hl_empty;
+static int *editor_el_empty_ptr = editor_el_empty;
+static int num_editor_hl_empty = 0;
+static int num_editor_el_empty = 0; /* dynamically determined, if needed */
+
+static boolean use_el_empty = FALSE;
+
+static int *editor_elements = NULL; /* dynamically allocated */
+static int num_editor_elements = 0; /* dynamically determined */
+
+static struct
+{
+ boolean *setup_value;
+
+ int **headline_list;
+ int *headline_list_size;
+
+ int **element_list;
+ int *element_list_size;
+
+ boolean last_setup_value;
+}
+editor_elements_info[] =
+{
+ {
+ &setup.editor.el_boulderdash,
+ &editor_hl_boulderdash_ptr, &num_editor_hl_boulderdash,
+ &editor_el_boulderdash_ptr, &num_editor_el_boulderdash
+ },
+ {
+ &setup.editor.el_emerald_mine,
+ &editor_hl_emerald_mine_ptr, &num_editor_hl_emerald_mine,
+ &editor_el_emerald_mine_ptr, &num_editor_el_emerald_mine
+ },
+ {
+ &setup.editor.el_emerald_mine_club,
+ &editor_hl_emerald_mine_club_ptr, &num_editor_hl_emerald_mine_club,
+ &editor_el_emerald_mine_club_ptr, &num_editor_el_emerald_mine_club
+ },
+ {
+ &setup.editor.el_more,
+ &editor_hl_more_ptr, &num_editor_hl_more,
+ &editor_el_more_ptr, &num_editor_el_more
+ },
+ {
+ &setup.editor.el_sokoban,
+ &editor_hl_sokoban_ptr, &num_editor_hl_sokoban,
+ &editor_el_sokoban_ptr, &num_editor_el_sokoban
+ },
+ {
+ &setup.editor.el_supaplex,
+ &editor_hl_supaplex_ptr, &num_editor_hl_supaplex,
+ &editor_el_supaplex_ptr, &num_editor_el_supaplex
+ },
+ {
+ &setup.editor.el_diamond_caves,
+ &editor_hl_diamond_caves_ptr, &num_editor_hl_diamond_caves,
+ &editor_el_diamond_caves_ptr, &num_editor_el_diamond_caves
+ },
+ {
+ &setup.editor.el_dx_boulderdash,
+ &editor_hl_dx_boulderdash_ptr, &num_editor_hl_dx_boulderdash,
+ &editor_el_dx_boulderdash_ptr, &num_editor_el_dx_boulderdash
+ },
+ {
+ &setup.editor.el_chars,
+ &editor_hl_chars_ptr, &num_editor_hl_chars,
+ &editor_el_chars_ptr, &num_editor_el_chars
+ },
+ {
+ &setup.editor.el_custom,
+ &editor_hl_custom_ptr, &num_editor_hl_custom,
+ &editor_el_custom_ptr, &num_editor_el_custom
+ },
+ {
+ &setup.editor.el_custom_more,
+ &editor_hl_custom_more_ptr, &num_editor_hl_custom_more,
+ &editor_el_custom_more_ptr, &num_editor_el_custom_more
+ },
+ {
+ &setup.editor.el_custom,
+ &editor_hl_custom_special_ptr, &num_editor_hl_custom_special,
+ &editor_el_custom_special_ptr, &num_editor_el_custom_special
+ },
+ {
+ &setup.editor.el_custom,
+ &editor_hl_group_ptr, &num_editor_hl_group,
+ &editor_el_group_ptr, &num_editor_el_group
+ },
+ {
+ &setup.editor.el_custom_more,
+ &editor_hl_group_more_ptr, &num_editor_hl_group_more,
+ &editor_el_group_more_ptr, &num_editor_el_group_more
+ },
+ {
+ &setup.editor.el_user_defined,
+ &editor_hl_user_defined_ptr, &num_editor_hl_user_defined,
+ &editor_el_user_defined_ptr, &num_editor_el_user_defined
+ },
+ {
+ &use_el_empty,
+ &editor_hl_empty_ptr, &num_editor_hl_empty,
+ &editor_el_empty_ptr, &num_editor_el_empty,
+ },
+ {
+ NULL,
+ NULL, NULL,
+ NULL, NULL
+ }
+};
+
+
+/*
+ -----------------------------------------------------------------------------
+ functions
+ -----------------------------------------------------------------------------
+*/
+
+static int getMaxInfoTextLength()
+{
+ return (SXSIZE / getFontWidth(FONT_TEXT_2));
+}
+
+static int getTextWidthForGadget(char *text)
+{
+ if (text == NULL)
+ return 0;
+
+ return (getTextWidth(text, FONT_TEXT_1) + ED_GADGET_TEXT_DISTANCE);
+}
+
+static int getTextWidthForDrawingArea(char *text)
+{
+ if (text == NULL)
+ return 0;
+
+ return (getTextWidth(text, FONT_TEXT_1) + ED_DRAWINGAREA_TEXT_DISTANCE);
+}
+
+static int getRightGadgetBorder(struct GadgetInfo *gi, char *text)
+{
+ return (gi->x + gi->width + getTextWidthForGadget(text));
+}
+
+static char *getElementInfoText(int element)
+{
+ char *info_text = NULL;
+
+ if (element < NUM_FILE_ELEMENTS)
+ {
+ if (strlen(element_info[element].description) > 0)
+ info_text = element_info[element].description;
+ else if (element_info[element].custom_description != NULL)
+ info_text = element_info[element].custom_description;
+ else if (element_info[element].editor_description != NULL)
+ info_text = element_info[element].editor_description;
+ }
+
+ if (info_text == NULL)
+ info_text = INFOTEXT_UNKNOWN_ELEMENT;
+
+ return info_text;
+}
+
+static void ReinitializeElementList()
+{
+ int pos = 0;
+ int i, j;
+
+ checked_free(editor_elements);
+
+ /* reload optional user defined element list for each invocation of editor */
+ LoadUserDefinedEditorElementList(&editor_el_user_defined_ptr,
+ &num_editor_el_user_defined);
+
+ /* initialize list of empty elements (used for padding, if needed) */
+ for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
+ editor_el_empty[i] = EL_EMPTY;
+
+ /* do some sanity checks for each element from element list */
+ for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
+ {
+ for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
+ {
+ int element = (*editor_elements_info[i].element_list)[j];
+
+ if (element >= NUM_FILE_ELEMENTS)
+ Error(ERR_WARN, "editor element %d is runtime element", element);
+
+ if (strcmp(getElementInfoText(element), INFOTEXT_UNKNOWN_ELEMENT) == 0)
+ Error(ERR_WARN, "no element description for element %d", element);
+ }
+ }
+
+ num_editor_elements = 0;
+ use_el_empty = FALSE;
+
+ /* determine size of element list */
+ for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
+ {
+ if (*editor_elements_info[i].setup_value)
+ {
+ if (setup.editor.el_headlines)
+ num_editor_elements += *editor_elements_info[i].headline_list_size;
+
+ num_editor_elements += *editor_elements_info[i].element_list_size;
+ }
+ }
+
+ if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
+ {
+ /* offer at least as many elements as element buttons exist */
+ use_el_empty = TRUE;
+ num_editor_el_empty = ED_NUM_ELEMENTLIST_BUTTONS - num_editor_elements;
+
+ num_editor_elements += num_editor_el_empty;
+ }
+
+ editor_elements = checked_malloc(num_editor_elements * sizeof(int));
+
+ /* fill element list */
+ for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
+ {
+ if (*editor_elements_info[i].setup_value)
+ {
+ if (setup.editor.el_headlines)
+ for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
+ editor_elements[pos++] = (*editor_elements_info[i].headline_list)[j];
+
+ for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
+ editor_elements[pos++] = (*editor_elements_info[i].element_list)[j];
+ }
+ }
+
+ /* correct position of element list scrollbar */
+ if (element_shift < 0)
+ element_shift = 0;
+ if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
+ element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
+}
+
+void PrintEditorElementList()
+{
+ boolean *stop = &setup.editor.el_user_defined;
+ int i, j;
+
+ for (i = 0; editor_elements_info[i].setup_value != stop; i++)
+ {
+ for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
+ {
+ int element = (*editor_elements_info[i].headline_list)[j];
+
+ printf("# %s\n", element_info[element].token_name);
+ }
+
+ if (j > 0)
+ printf("#\n");
+
+ for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
+ {
+ int element = (*editor_elements_info[i].element_list)[j];
+
+ printf("# %s\n", element_info[element].token_name);
+ }
+
+ if (j > 0)
+ printf("#\n");
+ }
+}
+
+static void ReinitializeElementListButtons()
+{
+ static boolean last_setup_value_headlines = FALSE;
+ static boolean initialization_needed = TRUE;
+ int i;
+
+ if (!initialization_needed) /* check if editor element setup has changed */
+ {
+ if (last_setup_value_headlines != setup.editor.el_headlines)
+ initialization_needed = TRUE;
+
+ for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
+ if (editor_elements_info[i].last_setup_value !=
+ *editor_elements_info[i].setup_value)
+ initialization_needed = TRUE;
+ }
+
+ if (!initialization_needed)
+ return;
+
+ FreeLevelEditorGadgets();
+ CreateLevelEditorGadgets();
+
+ /* store current setup values for next invocation of this function */
+ last_setup_value_headlines = setup.editor.el_headlines;
+ for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
+ editor_elements_info[i].last_setup_value =
+ *editor_elements_info[i].setup_value;
+
+ initialization_needed = FALSE;
+}
+
+static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
+ boolean input)
+{
+ int border_graphic =
+ (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
+ Bitmap *src_bitmap;
+ int src_x, src_y;
+ int num_mini_tilex = width / MINI_TILEX + 1;
+ int num_mini_tiley = height / MINI_TILEY + 1;
+ int x, y;
+
+ getMiniGraphicSource(border_graphic, &src_bitmap, &src_x, &src_y);
+
+ for (y = 0; y < num_mini_tiley; y++)
+ for (x = 0; x < num_mini_tilex; x++)
+ BlitBitmap(src_bitmap, drawto, src_x, src_y, MINI_TILEX, MINI_TILEY,
+ dest_x - MINI_TILEX / 2 + x * MINI_TILEX,
+ dest_y - MINI_TILEY / 2 + y * MINI_TILEY);
+
+ ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
+}
+
+static void DrawDrawingArea(int id)
+{
+ struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
+ int x, y;
+
+ if (id == ED_DRAWING_ID_RANDOM_BACKGROUND)
+ DrawMiniGraphicExt(drawto, gi->x, gi->y,
+ el2edimg(random_placement_background_element));
+ else if (id == ED_DRAWING_ID_AMOEBA_CONTENT)
+ DrawMiniGraphicExt(drawto, gi->x, gi->y, el2edimg(level.amoeba_content));
+ else if (id == ED_DRAWING_ID_CUSTOM_GRAPHIC)
+ DrawMiniGraphicExt(drawto, gi->x, gi->y,
+ el2edimg(custom_element.gfx_element));
+ else if (id == ED_DRAWING_ID_CUSTOM_CONTENT)
+ for (y = 0; y < 3; y++)
+ for (x = 0; x < 3; x++)
+ DrawMiniGraphicExt(drawto,
+ gi->x + x * MINI_TILEX, gi->y + y * MINI_TILEY,
+ el2edimg(custom_element.content[x][y]));
+ else if (id == ED_DRAWING_ID_CUSTOM_MOVE_ENTER)
+ DrawMiniGraphicExt(drawto, gi->x, gi->y,
+ el2edimg(custom_element.move_enter_element));
+ else if (id == ED_DRAWING_ID_CUSTOM_MOVE_LEAVE)
+ DrawMiniGraphicExt(drawto, gi->x, gi->y,
+ el2edimg(custom_element.move_leave_element));
+ else if (id == ED_DRAWING_ID_CUSTOM_CHANGE_TARGET)
+ DrawMiniGraphicExt(drawto, gi->x, gi->y,
+ el2edimg(custom_element_change.target_element));
+ else if (id == ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT)
+ for (y = 0; y < 3; y++)
+ for (x = 0; x < 3; x++)
+ DrawMiniGraphicExt(drawto,
+ gi->x + x * MINI_TILEX, gi->y + y * MINI_TILEY,
+ el2edimg(custom_element_change.target_content[x][y]));
+ else if (id == ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER)
+ DrawMiniGraphicExt(drawto, gi->x, gi->y,
+ el2edimg(custom_element_change.trigger_element));
+ else if (id == ED_DRAWING_ID_GROUP_CONTENT)
+ for (x = 0; x < group_element_info.num_elements; x++)
+ DrawMiniGraphicExt(drawto, gi->x + x * MINI_TILEX, gi->y,
+ el2edimg(group_element_info.element[x]));
+ else if (id >= ED_DRAWING_ID_YAMYAM_CONTENT_0 &&
+ id <= ED_DRAWING_ID_YAMYAM_CONTENT_7)
+ {
+ int nr = id - ED_DRAWING_ID_YAMYAM_CONTENT_0;
+
+ for (y = 0; y < 3; y++)
+ for (x = 0; x < 3; x++)
+ DrawMiniGraphicExt(drawto,
+ gi->x + x * MINI_TILEX, gi->y + y * MINI_TILEY,
+ el2edimg(level.yamyam_content[nr][x][y]));
+ }
+ else if (id >= ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 &&
+ id <= ED_DRAWING_ID_MAGIC_BALL_CONTENT_7)
+ {
+ int nr = id - ED_DRAWING_ID_MAGIC_BALL_CONTENT_0;
+
+ for (y = 0; y < 3; y++)
+ for (x = 0; x < 3; x++)
+ DrawMiniGraphicExt(drawto,
+ gi->x + x * MINI_TILEX, gi->y + y * MINI_TILEY,
+ el2edimg(level.ball_content[nr][x][y]));
+ }
+}
+
+static void ScrollMiniLevel(int from_x, int from_y, int scroll)
+{
+ int x,y;
+ int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
+ int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
+
+ BlitBitmap(drawto, drawto,
+ SX + (dx == -1 ? MINI_TILEX : 0),
+ SY + (dy == -1 ? MINI_TILEY : 0),
+ (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
+ (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
+ SX + (dx == +1 ? MINI_TILEX : 0),
+ SY + (dy == +1 ? MINI_TILEY : 0));
+ if (dx)
+ {
+ x = (dx == 1 ? 0 : ed_fieldx - 1);
+ for (y = 0; y < ed_fieldy; y++)
+ DrawMiniElementOrWall(x, y, from_x, from_y);
+ }
+ else if (dy)
+ {
+ y = (dy == 1 ? 0 : ed_fieldy - 1);
+ for (x = 0; x < ed_fieldx; x++)
+ DrawMiniElementOrWall(x, y, from_x, from_y);
+ }
+
+ redraw_mask |= REDRAW_FIELD;
+ BackToFront();
+}
+
+static void CreateControlButtons()
+{
+ Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
+ struct GadgetInfo *gi;
+ unsigned long event_mask;
+ int i;
+
+ /* create toolbox buttons */
+ for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
+ {
+ int id = i;
+ int width, height;
+ int gd_xoffset, gd_yoffset;
+ int gd_x1, gd_x2, gd_y1, gd_y2;
+ int button_type;
+ int radio_button_nr;
+ boolean checked;
+
+ if (id == GADGET_ID_SINGLE_ITEMS ||
+ id == GADGET_ID_CONNECTED_ITEMS ||
+ id == GADGET_ID_LINE ||
+ id == GADGET_ID_ARC ||
+ id == GADGET_ID_TEXT ||
+ id == GADGET_ID_RECTANGLE ||
+ id == GADGET_ID_FILLED_BOX ||
+ id == GADGET_ID_FLOOD_FILL ||
+ id == GADGET_ID_GRAB_BRUSH ||
+ id == GADGET_ID_PICK_ELEMENT ||
+ id == GADGET_ID_CUSTOM_COPY_FROM ||
+ id == GADGET_ID_CUSTOM_COPY_TO ||
+ id == GADGET_ID_CUSTOM_EXCHANGE)
+ {
+ button_type = GD_TYPE_RADIO_BUTTON;
+ radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
+ checked = (id == drawing_function ? TRUE : FALSE);
+ event_mask = GD_EVENT_PRESSED;
+ }
+ else
+ {
+ button_type = GD_TYPE_NORMAL_BUTTON;
+ radio_button_nr = RADIO_NR_NONE;
+ checked = FALSE;
+
+ if (id == GADGET_ID_WRAP_LEFT ||
+ id == GADGET_ID_WRAP_RIGHT ||
+ id == GADGET_ID_WRAP_UP ||
+ id == GADGET_ID_WRAP_DOWN)
+ event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
+ else
+ event_mask = GD_EVENT_RELEASED;
+ }
+
+ if (id < ED_NUM_CTRL1_BUTTONS)
+ {
+ int x = i % ED_CTRL1_BUTTONS_HORIZ;
+ int y = i / ED_CTRL1_BUTTONS_HORIZ;
+
+ gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
+ gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
+ width = ED_CTRL1_BUTTON_XSIZE;
+ height = ED_CTRL1_BUTTON_YSIZE;
+
+ gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
+ gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
+ gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_GFX_YPOS + gd_yoffset;
+ gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
+ }
+ else if (id < ED_NUM_CTRL1_2_BUTTONS)
+ {
+ int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
+ int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
+
+ gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
+ gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
+ width = ED_CTRL2_BUTTON_XSIZE;
+ height = ED_CTRL2_BUTTON_YSIZE;
+
+ gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
+ gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
+ gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL2_BUTTONS_GFX_YPOS + gd_yoffset;
+ gd_y2 = 0; /* no alternative graphic for these buttons */
+ }
+ else if (id < ED_NUM_CTRL1_3_BUTTONS)
+ {
+ int x = (i - ED_NUM_CTRL1_2_BUTTONS) % ED_CTRL3_BUTTONS_HORIZ + 1;
+ int y = (i - ED_NUM_CTRL1_2_BUTTONS) / ED_CTRL3_BUTTONS_HORIZ;
+
+ gd_xoffset = ED_CTRL3_BUTTONS_XPOS + x * ED_CTRL3_BUTTON_XSIZE;
+ gd_yoffset = ED_CTRL3_BUTTONS_YPOS + y * ED_CTRL3_BUTTON_YSIZE;
+ width = ED_CTRL3_BUTTON_XSIZE;
+ height = ED_CTRL3_BUTTON_YSIZE;
+
+ gd_x1 = DOOR_GFX_PAGEX6 + gd_xoffset;
+ gd_x2 = DOOR_GFX_PAGEX5 + gd_xoffset;
+ gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_GFX_YPOS + gd_yoffset;
+ gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
+ }
+ else
+ {
+ int x = (i - ED_NUM_CTRL1_3_BUTTONS) % ED_CTRL4_BUTTONS_HORIZ;
+ int y = (i - ED_NUM_CTRL1_3_BUTTONS) / ED_CTRL4_BUTTONS_HORIZ + 3;
+
+ gd_xoffset = ED_CTRL4_BUTTONS_XPOS + x * ED_CTRL4_BUTTON_XSIZE;
+ gd_yoffset = ED_CTRL4_BUTTONS_YPOS + y * ED_CTRL4_BUTTON_YSIZE;
+ width = ED_CTRL4_BUTTON_XSIZE;
+ height = ED_CTRL4_BUTTON_YSIZE;
+
+ gd_x1 = DOOR_GFX_PAGEX6 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
+ gd_x2 = DOOR_GFX_PAGEX5 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
+ gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL4_BUTTONS_GFX_YPOS + gd_yoffset;
+ gd_y2 = 0; /* no alternative graphic for these buttons */
+ }
+
+ gi = CreateGadget(GDI_CUSTOM_ID, id,
+ GDI_CUSTOM_TYPE_ID, i,
+ GDI_INFO_TEXT, control_info[i].text,
+ GDI_X, EX + gd_xoffset,
+ GDI_Y, EY + gd_yoffset,
+ GDI_WIDTH, width,
+ GDI_HEIGHT, height,
+ GDI_TYPE, button_type,
+ GDI_STATE, GD_BUTTON_UNPRESSED,
+ GDI_RADIO_NR, radio_button_nr,
+ GDI_CHECKED, checked,
+ GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
+ GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
+ GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
+ GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
+ GDI_EVENT_MASK, event_mask,
+ GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
+ GDI_CALLBACK_ACTION, HandleControlButtons,
+ GDI_END);
+
+ if (gi == NULL)
+ Error(ERR_EXIT, "cannot create gadget");
+
+ level_editor_gadget[id] = gi;
+ }
+
+ /* create buttons for scrolling of drawing area and element list */
+ for (i = 0; i < ED_NUM_SCROLLBUTTONS; i++)
+ {
+ int id = scrollbutton_info[i].gadget_id;
+ int x, y, width, height;
+ int gd_x1, gd_x2, gd_y1, gd_y2;
+
+ x = scrollbutton_info[i].x;
+ y = scrollbutton_info[i].y;
+
+ event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
+
+ if (id == GADGET_ID_SCROLL_LIST_UP ||
+ id == GADGET_ID_SCROLL_LIST_DOWN)
+ {
+ x += DX;
+ y += DY;
+ width = ED_SCROLLBUTTON2_XSIZE;
+ height = ED_SCROLLBUTTON2_YSIZE;
+ gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
+ gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
+ gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
+ gd_y2 = gd_y1;
+ }
+ else
+ {
+ x += SX;
+ y += SY;
+ width = ED_SCROLLBUTTON_XSIZE;
+ height = ED_SCROLLBUTTON_YSIZE;
+ gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
+ gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
+ gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
+ gd_y2 = gd_y1;
+ }
+
+ gi = CreateGadget(GDI_CUSTOM_ID, id,
+ GDI_CUSTOM_TYPE_ID, i,
+ GDI_INFO_TEXT, scrollbutton_info[i].infotext,
+ GDI_X, x,
+ GDI_Y, y,
+ GDI_WIDTH, width,
+ GDI_HEIGHT, height,
+ GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
+ GDI_STATE, GD_BUTTON_UNPRESSED,
+ GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
+ GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
+ GDI_EVENT_MASK, event_mask,
+ GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
+ GDI_CALLBACK_ACTION, HandleControlButtons,
+ GDI_END);
+
+ if (gi == NULL)
+ Error(ERR_EXIT, "cannot create gadget");
+
+ level_editor_gadget[id] = gi;
+ }
+
+ /* create buttons for element list */
+ for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
+ {
+ Bitmap *deco_bitmap;
+ int deco_x, deco_y, deco_xpos, deco_ypos;
+ int gd_xoffset, gd_yoffset;
+ int gd_x1, gd_x2, gd_y;
+ int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
+ int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
+ int id = GADGET_ID_ELEMENTLIST_FIRST + i;
+ int element = editor_elements[i];
+
+ event_mask = GD_EVENT_RELEASED;
+
+ gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
+ gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
+
+ gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
+ gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
+ gd_y = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
+
+ getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
+ deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
+ deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
+
+ gi = CreateGadget(GDI_CUSTOM_ID, id,
+ GDI_CUSTOM_TYPE_ID, i,
+ GDI_INFO_TEXT, getElementInfoText(element),
+ GDI_X, DX + gd_xoffset,
+ GDI_Y, DY + gd_yoffset,
+ GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
+ GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
+ GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
+ GDI_STATE, GD_BUTTON_UNPRESSED,
+ GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
+ GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
+ GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
+ GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
+ GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
+ GDI_DECORATION_SHIFTING, 1, 1,
+ GDI_EVENT_MASK, event_mask,
+ GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
+ GDI_CALLBACK_ACTION, HandleControlButtons,
+ GDI_END);
+
+ if (gi == NULL)
+ Error(ERR_EXIT, "cannot create gadget");
+
+ level_editor_gadget[id] = gi;
+ }
+}
+
+static void CreateCounterButtons()
+{
+ int max_infotext_len = getMaxInfoTextLength();
+ int i;
+
+ for (i = 0; i < ED_NUM_COUNTERBUTTONS; i++)
+ {
+ int j;
+ int x = SX + counterbutton_info[i].x; /* down count button */
+ int y = SY + counterbutton_info[i].y;
+
+ /* determine horizontal position to the right of specified gadget */
+ if (counterbutton_info[i].gadget_id_align != GADGET_ID_NONE)
+ x = (right_gadget_border[counterbutton_info[i].gadget_id_align] +
+ ED_GADGET_TEXT_DISTANCE);
+
+ /* determine horizontal offset for leading text */
+ if (counterbutton_info[i].text_left != NULL)
+ x += getTextWidthForGadget(counterbutton_info[i].text_left);
+
+ for (j = 0; j < 2; j++)
+ {
+ Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
+ struct GadgetInfo *gi;
+ int id = (j == 0 ?
+ counterbutton_info[i].gadget_id_down :
+ counterbutton_info[i].gadget_id_up);
+ int gd_xoffset;
+ int gd_x, gd_x1, gd_x2, gd_y;
+ int x_size, y_size;
+ unsigned long event_mask;
+ char infotext[max_infotext_len + 1];
+
+ event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
+
+ if (i == ED_COUNTER_ID_SELECT_LEVEL)
+ {
+ int sid = (j == 0 ?
+ ED_SCROLLBUTTON_ID_AREA_LEFT :
+ ED_SCROLLBUTTON_ID_AREA_RIGHT);
+
+ event_mask |= GD_EVENT_RELEASED;
+
+ if (j == 1)
+ x += 2 * ED_GADGET_DISTANCE;
+ y += ED_GADGET_DISTANCE;
+
+ gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].gd_x;
+ gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
+ gd_y = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].gd_y;
+ x_size = ED_SCROLLBUTTON_XSIZE;
+ y_size = ED_SCROLLBUTTON_YSIZE;
+ }
+ else
+ {
+ gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
+ gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
+ gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
+ gd_y = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
+ x_size = ED_BUTTON_COUNT_XSIZE;
+ y_size = ED_BUTTON_COUNT_YSIZE;
+ }
+
+ sprintf(infotext, "%s counter value by 1, 5 or 10",
+ (j == 0 ? "decrease" : "increase"));
+
+ gi = CreateGadget(GDI_CUSTOM_ID, id,
+ GDI_CUSTOM_TYPE_ID, i,
+ GDI_INFO_TEXT, infotext,
+ GDI_X, x,
+ GDI_Y, y,
+ GDI_WIDTH, x_size,
+ GDI_HEIGHT, y_size,
+ GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
+ GDI_STATE, GD_BUTTON_UNPRESSED,
+ GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
+ GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
+ GDI_EVENT_MASK, event_mask,
+ GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
+ GDI_CALLBACK_ACTION, HandleCounterButtons,
+ GDI_END);
+
+ if (gi == NULL)
+ Error(ERR_EXIT, "cannot create gadget");
+
+ level_editor_gadget[id] = gi;
+ right_gadget_border[id] =
+ getRightGadgetBorder(gi, counterbutton_info[i].text_right);
+
+ x += gi->width + ED_GADGET_DISTANCE; /* text count button */
+
+ if (j == 0)
+ {
+ int font_type = FONT_INPUT_1;
+ int font_type_active = FONT_INPUT_1_ACTIVE;
+ int gd_width = ED_WIN_COUNT_XSIZE;
+
+ id = counterbutton_info[i].gadget_id_text;
+ event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
+
+ if (i == ED_COUNTER_ID_SELECT_LEVEL)
+ {
+ font_type = FONT_LEVEL_NUMBER;
+ font_type_active = FONT_LEVEL_NUMBER;
+
+ x += 2 * ED_GADGET_DISTANCE;
+ y -= ED_GADGET_DISTANCE;
+
+ gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
+ gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
+ gd_width = ED_WIN_COUNT2_XSIZE;
+ }
+ else
+ {
+ gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
+ gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
+ }
+
+ gi = CreateGadget(GDI_CUSTOM_ID, id,
+ GDI_CUSTOM_TYPE_ID, i,
+ GDI_INFO_TEXT, "enter counter value",
+ GDI_X, x,
+ GDI_Y, y,
+ GDI_TYPE, GD_TYPE_TEXT_INPUT_NUMERIC,
+ GDI_NUMBER_VALUE, 0,
+ GDI_NUMBER_MIN, counterbutton_info[i].min_value,
+ GDI_NUMBER_MAX, counterbutton_info[i].max_value,
+ GDI_TEXT_SIZE, 3, /* minimal counter text size */
+ GDI_TEXT_FONT, font_type,
+ GDI_TEXT_FONT_ACTIVE, font_type_active,
+ GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
+ GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
+ GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
+ GDI_DESIGN_WIDTH, gd_width,
+ GDI_EVENT_MASK, event_mask,
+ GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
+ GDI_CALLBACK_ACTION, HandleCounterButtons,
+ GDI_END);
+
+ if (gi == NULL)
+ Error(ERR_EXIT, "cannot create gadget");
+
+ level_editor_gadget[id] = gi;
+ right_gadget_border[id] =
+ getRightGadgetBorder(gi, counterbutton_info[i].text_right);
+
+ x += gi->width + ED_GADGET_DISTANCE; /* up count button */
+ }
+ }
+ }
+}
+
+static void CreateDrawingAreas()
+{
+ int i;
+
+ for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
+ {
+ struct GadgetInfo *gi;
+ unsigned long event_mask;
+ int id = drawingarea_info[i].gadget_id;
+ int x = SX + drawingarea_info[i].x;
+ int y = SY + drawingarea_info[i].y;
+ int area_xsize = drawingarea_info[i].area_xsize;
+ int area_ysize = drawingarea_info[i].area_ysize;
+
+ event_mask =
+ GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
+ GD_EVENT_OFF_BORDERS;
+
+ /* determine horizontal position to the right of specified gadget */
+ if (drawingarea_info[i].gadget_id_align != GADGET_ID_NONE)
+ x = (right_gadget_border[drawingarea_info[i].gadget_id_align] +
+ ED_DRAWINGAREA_TEXT_DISTANCE);
+
+ /* determine horizontal offset for leading text */
+ if (drawingarea_info[i].text_left != NULL)
+ x += getTextWidthForDrawingArea(drawingarea_info[i].text_left);
+
+ gi = CreateGadget(GDI_CUSTOM_ID, id,
+ GDI_CUSTOM_TYPE_ID, i,
+ GDI_X, x,
+ GDI_Y, y,
+ GDI_TYPE, GD_TYPE_DRAWING_AREA,
+ GDI_AREA_SIZE, area_xsize, area_ysize,
+ GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
+ GDI_EVENT_MASK, event_mask,
+ GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
+ GDI_CALLBACK_ACTION, HandleDrawingAreas,
+ GDI_END);
+
+ if (gi == NULL)
+ Error(ERR_EXIT, "cannot create gadget");
+
+ level_editor_gadget[id] = gi;
+ right_gadget_border[id] =
+ getRightGadgetBorder(gi, drawingarea_info[i].text_right);
+ }
+}
+
+static void CreateTextInputGadgets()
+{
+ int max_infotext_len = getMaxInfoTextLength();
+ int i;
+
+ for (i = 0; i < ED_NUM_TEXTINPUT; i++)
+ {
+ Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
+ int gd_x, gd_y;
+ struct GadgetInfo *gi;
+ unsigned long event_mask;
+ char infotext[MAX_OUTPUT_LINESIZE + 1];
+ int id = textinput_info[i].gadget_id;
+
+ event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
+
+ gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
+ gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
+
+ sprintf(infotext, "Enter %s", textinput_info[i].infotext);
+ infotext[max_infotext_len] = '\0';
+
+ gi = CreateGadget(GDI_CUSTOM_ID, id,
+ GDI_CUSTOM_TYPE_ID, i,
+ GDI_INFO_TEXT, infotext,
+ GDI_X, SX + textinput_info[i].x,
+ GDI_Y, SY + textinput_info[i].y,
+ GDI_TYPE, GD_TYPE_TEXT_INPUT_ALPHANUMERIC,
+ GDI_TEXT_VALUE, textinput_info[i].value,
+ GDI_TEXT_SIZE, textinput_info[i].size,
+ GDI_TEXT_FONT, FONT_INPUT_1,
+ GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
+ GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
+ GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
+ GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
+ GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
+ GDI_EVENT_MASK, event_mask,
+ GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
+ GDI_CALLBACK_ACTION, HandleTextInputGadgets,
+ GDI_END);
+
+ if (gi == NULL)
+ Error(ERR_EXIT, "cannot create gadget");
+
+ level_editor_gadget[id] = gi;
+ }
+}
+
+static void CreateTextAreaGadgets()
+{
+ int max_infotext_len = getMaxInfoTextLength();
+ int i;
+
+ for (i = 0; i < ED_NUM_TEXTAREAS; i++)
+ {
+ Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
+ int gd_x, gd_y;
+ struct GadgetInfo *gi;
+ unsigned long event_mask;
+ char infotext[MAX_OUTPUT_LINESIZE + 1];
+ int id = textarea_info[i].gadget_id;
+ int area_xsize = textarea_info[i].xsize;
+ int area_ysize = textarea_info[i].ysize;
+
+ event_mask = GD_EVENT_TEXT_LEAVING;
+
+ gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
+ gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
+
+ sprintf(infotext, "Enter %s", textarea_info[i].infotext);
+ infotext[max_infotext_len] = '\0';
+
+ gi = CreateGadget(GDI_CUSTOM_ID, id,
+ GDI_CUSTOM_TYPE_ID, i,
+ GDI_INFO_TEXT, infotext,
+ GDI_X, SX + textarea_info[i].x,
+ GDI_Y, SY + textarea_info[i].y,
+ GDI_TYPE, GD_TYPE_TEXT_AREA,
+ GDI_AREA_SIZE, area_xsize, area_ysize,
+ GDI_TEXT_FONT, FONT_INPUT_1,
+ GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
+ GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
+ GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
+ GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
+ GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
+ GDI_EVENT_MASK, event_mask,
+ GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
+ GDI_CALLBACK_ACTION, HandleTextAreaGadgets,
+ GDI_END);
+
+ if (gi == NULL)
+ Error(ERR_EXIT, "cannot create gadget");
+
+ level_editor_gadget[id] = gi;
+ }
+}
+
+static void CreateSelectboxGadgets()
+{
+ int max_infotext_len = getMaxInfoTextLength();
+ int i, j;
+
+ for (i = 0; i < ED_NUM_SELECTBOX; i++)
+ {
+ Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
+ int gd_x, gd_y;
+ struct GadgetInfo *gi;
+ unsigned long event_mask;
+ char infotext[MAX_OUTPUT_LINESIZE + 1];
+ int id = selectbox_info[i].gadget_id;
+ int x = SX + selectbox_info[i].x;
+ int y = SY + selectbox_info[i].y;
+
+ if (selectbox_info[i].size == -1) /* dynamically determine size */
+ {
+ /* (we cannot use -1 for uninitialized values if we directly compare
+ with results from strlen(), because the '<' and '>' operation will
+ implicitely cast -1 to an unsigned integer value!) */
+ selectbox_info[i].size = 0;
+
+ for (j = 0; selectbox_info[i].options[j].text != NULL; j++)
+ if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
+ selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
+
+ selectbox_info[i].size++; /* add one character empty space */
+ }
+
+ event_mask = GD_EVENT_RELEASED |
+ GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
+
+ gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
+ gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
+
+ /* determine horizontal position to the right of specified gadget */
+ if (selectbox_info[i].gadget_id_align != GADGET_ID_NONE)
+ x = (right_gadget_border[selectbox_info[i].gadget_id_align] +
+ ED_GADGET_TEXT_DISTANCE);
+
+ /* determine horizontal offset for leading text */
+ if (selectbox_info[i].text_left != NULL)
+ x += getTextWidthForGadget(selectbox_info[i].text_left);
+
+ sprintf(infotext, "Select %s", selectbox_info[i].infotext);
+ infotext[max_infotext_len] = '\0';
+
+ gi = CreateGadget(GDI_CUSTOM_ID, id,
+ GDI_CUSTOM_TYPE_ID, i,
+ GDI_INFO_TEXT, infotext,
+ GDI_X, x,
+ GDI_Y, y,
+ GDI_TYPE, GD_TYPE_SELECTBOX,
+ GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
+ GDI_TEXT_SIZE, selectbox_info[i].size,
+ GDI_TEXT_FONT, FONT_INPUT_1,
+ GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
+ GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
+ GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
+ GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
+ GDI_BORDER_SIZE_SELECTBUTTON, ED_SELECTBOX_BUTTON_XSIZE,
+ GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
+ GDI_EVENT_MASK, event_mask,
+ GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
+ GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
+ GDI_END);
+
+ if (gi == NULL)
+ Error(ERR_EXIT, "cannot create gadget");
+
+ level_editor_gadget[id] = gi;
+ right_gadget_border[id] =
+ getRightGadgetBorder(gi, selectbox_info[i].text_right);
+ }
+}
+
+static void CreateTextbuttonGadgets()
+{
+ int max_infotext_len = getMaxInfoTextLength();
+ int i;
+
+ for (i = 0; i < ED_NUM_TEXTBUTTONS; i++)
+ {
+ Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
+ int gd_x1, gd_x2, gd_y1, gd_y2;
+ struct GadgetInfo *gi;
+ unsigned long event_mask;
+ char infotext[MAX_OUTPUT_LINESIZE + 1];
+ int id = textbutton_info[i].gadget_id;
+ int x = SX + textbutton_info[i].x;
+ int y = SY + textbutton_info[i].y;
+
+ if (textbutton_info[i].size == -1) /* dynamically determine size */
+ textbutton_info[i].size = strlen(textbutton_info[i].text);
+
+ event_mask = GD_EVENT_RELEASED;
+
+ if (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_CHANGE)
+ {
+ gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_TAB_XPOS;
+ gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_TAB_XPOS;
+ gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_YPOS;
+ gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_INACTIVE_YPOS;
+ }
+ else
+ {
+ gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
+ gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
+ gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
+ gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
+ }
+
+ sprintf(infotext, "%s", textbutton_info[i].infotext);
+ infotext[max_infotext_len] = '\0';
+
+ /* determine horizontal position to the right of specified gadget */
+ if (textbutton_info[i].gadget_id_align != GADGET_ID_NONE)
+ x = (right_gadget_border[textbutton_info[i].gadget_id_align] +
+ ED_GADGET_TEXT_DISTANCE);
+
+ /* determine horizontal offset for leading text */
+ if (textbutton_info[i].text_left != NULL)
+ x += getTextWidthForGadget(textbutton_info[i].text_left);
+
+ gi = CreateGadget(GDI_CUSTOM_ID, id,
+ GDI_CUSTOM_TYPE_ID, i,
+ GDI_INFO_TEXT, infotext,
+ GDI_X, x,
+ GDI_Y, y,
+ GDI_TYPE, GD_TYPE_TEXT_BUTTON,
+ GDI_TEXT_VALUE, textbutton_info[i].text,
+ GDI_TEXT_SIZE, textbutton_info[i].size,
+ GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
+ GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
+ GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
+ GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
+ GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
+ GDI_BORDER_SIZE, ED_BORDER_TEXT_XSIZE, ED_BORDER_SIZE,
+ GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
+ GDI_DECORATION_SHIFTING, 1, 1,
+ GDI_EVENT_MASK, event_mask,
+ GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
+ GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
+ GDI_END);
+
+ if (gi == NULL)
+ Error(ERR_EXIT, "cannot create gadget");
+
+ level_editor_gadget[id] = gi;
+ right_gadget_border[id] =
+ getRightGadgetBorder(gi, textbutton_info[i].text_right);
+ }
+}
+
+static void CreateGraphicbuttonGadgets()
+{
+ Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
+ struct GadgetInfo *gi;
+ unsigned long event_mask;
+ int i;
+
+ /* create buttons for scrolling of drawing area and element list */
+ for (i = 0; i < ED_NUM_GRAPHICBUTTONS; i++)
+ {
+ int id = graphicbutton_info[i].gadget_id;
+ int gd_x1, gd_x2, gd_y1, gd_y2;
+ int x = SX + graphicbutton_info[i].x;
+ int y = SY + graphicbutton_info[i].y;
+
+ event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
+
+ if (i <= ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
+ {
+ gd_x1 = DOOR_GFX_PAGEX4 + graphicbutton_info[i].gd_x;
+ gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
+ gd_x2 = DOOR_GFX_PAGEX3 + graphicbutton_info[i].gd_x;
+ gd_y2 = gd_y1;
+ }
+ else /* (i <= ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE) */
+ {
+ gd_x1 = DOOR_GFX_PAGEX6 + graphicbutton_info[i].gd_x;
+ gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
+ gd_x2 = gd_x1 - ED_BUTTON_COUNT_XSIZE;
+ gd_y2 = gd_y1;
+ }
+
+ /* determine horizontal position to the right of specified gadget */
+ if (graphicbutton_info[i].gadget_id_align != GADGET_ID_NONE)
+ x = (right_gadget_border[graphicbutton_info[i].gadget_id_align] +
+ ED_GADGET_TEXT_DISTANCE);
+
+ /* determine horizontal offset for leading text */
+ if (graphicbutton_info[i].text_left != NULL)
+ x += getTextWidthForGadget(graphicbutton_info[i].text_left);
+
+ gi = CreateGadget(GDI_CUSTOM_ID, id,
+ GDI_CUSTOM_TYPE_ID, i,
+ GDI_INFO_TEXT, graphicbutton_info[i].infotext,
+ GDI_X, x,
+ GDI_Y, y,
+ GDI_WIDTH, graphicbutton_info[i].width,
+ GDI_HEIGHT, graphicbutton_info[i].height,
+ GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
+ GDI_STATE, GD_BUTTON_UNPRESSED,
+ GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
+ GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
+ GDI_EVENT_MASK, event_mask,
+ GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
+ GDI_CALLBACK_ACTION, HandleGraphicbuttonGadgets,
+ GDI_END);
+
+ if (gi == NULL)
+ Error(ERR_EXIT, "cannot create gadget");
+
+ level_editor_gadget[id] = gi;
+ right_gadget_border[id] =
+ getRightGadgetBorder(gi, graphicbutton_info[i].text_right);
+ }
+}
+
+static void CreateScrollbarGadgets()
+{
+ int i;
+
+ for (i = 0; i < ED_NUM_SCROLLBARS; i++)
+ {
+ int id = scrollbar_info[i].gadget_id;
+ Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
+ int gd_x1, gd_x2, gd_y1, gd_y2;
+ struct GadgetInfo *gi;
+ int items_max, items_visible, item_position;
+ unsigned long event_mask;
+
+ if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
+ {
+ items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
+ items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
+ item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
+ }
+ else /* drawing area scrollbars */
+ {
+ if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
+ {
+ items_max = MAX(lev_fieldx + 2, ed_fieldx);
+ items_visible = ed_fieldx;
+ item_position = 0;
+ }
+ else
+ {
+ items_max = MAX(lev_fieldy + 2, ed_fieldy);
+ items_visible = ed_fieldy;
+ item_position = 0;
+ }
+ }
+
+ event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
+
+ gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].gd_x;
+ gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
+ scrollbar_info[i].height : scrollbar_info[i].width));
+ gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
+ gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
+
+ gi = CreateGadget(GDI_CUSTOM_ID, id,
+ GDI_CUSTOM_TYPE_ID, i,
+ GDI_INFO_TEXT, scrollbar_info[i].infotext,
+ GDI_X, scrollbar_info[i].x,
+ GDI_Y, scrollbar_info[i].y,
+ GDI_WIDTH, scrollbar_info[i].width,
+ GDI_HEIGHT, scrollbar_info[i].height,
+ GDI_TYPE, scrollbar_info[i].type,
+ GDI_SCROLLBAR_ITEMS_MAX, items_max,
+ GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
+ GDI_SCROLLBAR_ITEM_POSITION, item_position,
+ GDI_STATE, GD_BUTTON_UNPRESSED,
+ GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
+ GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
+ GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
+ GDI_EVENT_MASK, event_mask,
+ GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
+ GDI_CALLBACK_ACTION, HandleControlButtons,
+ GDI_END);
+
+ if (gi == NULL)
+ Error(ERR_EXIT, "cannot create gadget");
+
+ level_editor_gadget[id] = gi;
+ }
+}
+
+static void CreateCheckbuttonGadgets()
+{
+ Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
+ struct GadgetInfo *gi;
+ unsigned long event_mask;
+ int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
+ int i;
+
+ event_mask = GD_EVENT_PRESSED;
+
+ gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
+ gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
+ gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
+ gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
+ gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
+
+ for (i = 0; i < ED_NUM_CHECKBUTTONS; i++)
+ {
+ int id = checkbutton_info[i].gadget_id;
+ int x = SX + checkbutton_info[i].x;
+ int y = SY + checkbutton_info[i].y;
+
+ if (id == GADGET_ID_STICK_ELEMENT)
+ gd_y = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
+ else
+ gd_y = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
+
+ /* determine horizontal position to the right of specified gadget */
+ if (checkbutton_info[i].gadget_id_align != GADGET_ID_NONE)
+ x = (right_gadget_border[checkbutton_info[i].gadget_id_align] +
+ ED_GADGET_TEXT_DISTANCE);
+
+ /* determine horizontal offset for leading text */
+ if (checkbutton_info[i].text_left != NULL)
+ x += getTextWidthForGadget(checkbutton_info[i].text_left);
+
+ gi = CreateGadget(GDI_CUSTOM_ID, id,
+ GDI_CUSTOM_TYPE_ID, i,
+ GDI_INFO_TEXT, checkbutton_info[i].infotext,
+ GDI_X, x,
+ GDI_Y, y,
+ GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
+ GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
+ GDI_TYPE, GD_TYPE_CHECK_BUTTON,
+ GDI_CHECKED, *checkbutton_info[i].value,
+ GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
+ GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
+ GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
+ GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
+ GDI_EVENT_MASK, event_mask,
+ GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
+ GDI_CALLBACK_ACTION, HandleCheckbuttons,
+ GDI_END);
+
+ if (gi == NULL)
+ Error(ERR_EXIT, "cannot create gadget");
+
+ level_editor_gadget[id] = gi;
+ right_gadget_border[id] =
+ getRightGadgetBorder(gi, checkbutton_info[i].text_right);
+ }
+}
+
+static void CreateRadiobuttonGadgets()
+{
+ Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
+ struct GadgetInfo *gi;
+ unsigned long event_mask;
+ int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
+ int i;
+
+ event_mask = GD_EVENT_PRESSED;
+
+ gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
+ gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
+ gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
+ gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
+ gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
+
+ for (i = 0; i < ED_NUM_RADIOBUTTONS; i++)
+ {
+ int id = radiobutton_info[i].gadget_id;
+ int x = SX + radiobutton_info[i].x;
+ int y = SY + radiobutton_info[i].y;
+
+ int checked =
+ (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
+
+ /* determine horizontal position to the right of specified gadget */
+ if (radiobutton_info[i].gadget_id_align != GADGET_ID_NONE)
+ x = (right_gadget_border[radiobutton_info[i].gadget_id_align] +
+ ED_GADGET_TEXT_DISTANCE);
+
+ /* determine horizontal offset for leading text */
+ if (radiobutton_info[i].text_left != NULL)
+ x += getTextWidthForGadget(radiobutton_info[i].text_left);
+
+ gi = CreateGadget(GDI_CUSTOM_ID, id,
+ GDI_CUSTOM_TYPE_ID, i,
+ GDI_INFO_TEXT, radiobutton_info[i].infotext,
+ GDI_X, x,
+ GDI_Y, y,
+ GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
+ GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
+ GDI_TYPE, GD_TYPE_RADIO_BUTTON,
+ GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
+ GDI_CHECKED, checked,
+ GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
+ GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
+ GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
+ GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
+ GDI_EVENT_MASK, event_mask,
+ GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
+ GDI_CALLBACK_ACTION, HandleRadiobuttons,
+ GDI_END);
+
+ if (gi == NULL)
+ Error(ERR_EXIT, "cannot create gadget");
+
+ level_editor_gadget[id] = gi;
+ right_gadget_border[id] =
+ getRightGadgetBorder(gi, radiobutton_info[i].text_right);
+ }
+}
+
+void CreateLevelEditorGadgets()
+{
+ int old_game_status = game_status;
+
+ /* setting 'game_status' is needed to get the right fonts for the editor */
+ game_status = GAME_MODE_EDITOR;
+
+ ReinitializeElementList();
+
+ CreateControlButtons();
+ CreateScrollbarGadgets();
+
+ /* order of function calls is important because of cross-references */
+ CreateCheckbuttonGadgets();
+ CreateCounterButtons();
+ CreateRadiobuttonGadgets();
+ CreateTextInputGadgets();
+ CreateTextAreaGadgets();
+ CreateSelectboxGadgets();
+ CreateGraphicbuttonGadgets();
+ CreateTextbuttonGadgets();
+ CreateDrawingAreas();
+
+ game_status = old_game_status;
+}
+
+void FreeLevelEditorGadgets()
+{
+ int i;
+
+ for (i = 0; i < NUM_EDITOR_GADGETS; i++)
+ FreeGadget(level_editor_gadget[i]);
+}
+
+static void MapCounterButtons(int id)
+{
+ int gadget_id_down = counterbutton_info[id].gadget_id_down;
+ int gadget_id_text = counterbutton_info[id].gadget_id_text;
+ int gadget_id_up = counterbutton_info[id].gadget_id_up;
+ struct GadgetInfo *gi_down = level_editor_gadget[gadget_id_down];
+ struct GadgetInfo *gi_text = level_editor_gadget[gadget_id_text];
+ struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
+ int xoffset_left = getTextWidthForGadget(counterbutton_info[id].text_left);
+ int xoffset_right = ED_GADGET_TEXT_DISTANCE;
+ int yoffset_above = MINI_TILEX + ED_GADGET_DISTANCE;
+ int yoffset = ED_BORDER_SIZE;
+ int x_left = gi_down->x - xoffset_left;
+ int x_right = gi_up->x + gi_up->width + xoffset_right;
+ int y_above = gi_down->y - yoffset_above;
+ int x = gi_down->x;
+ int y; /* set after gadget position was modified */
+
+ /* set position for "value1/value2" counter gadgets (score in most cases) */
+ if (id == ED_COUNTER_ID_ELEMENT_VALUE1 ||
+ id == ED_COUNTER_ID_ELEMENT_VALUE2)
+ {
+ ModifyGadget(gi_down, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
+ ModifyGadget(gi_text, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
+ ModifyGadget(gi_up, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
+ }
+
+ y = gi_up->y + yoffset;
+
+ if (counterbutton_info[id].text_above)
+ DrawText(x, y_above, counterbutton_info[id].text_above, FONT_TEXT_1);
+
+ if (counterbutton_info[id].text_left)
+ DrawText(x_left, y, counterbutton_info[id].text_left, FONT_TEXT_1);
+
+ if (counterbutton_info[id].text_right)
+ DrawText(x_right, y, counterbutton_info[id].text_right, FONT_TEXT_1);
+
+ ModifyEditorCounter(id, *counterbutton_info[id].value);
+
+ MapGadget(gi_down);
+ MapGadget(gi_text);
+ MapGadget(gi_up);
+}
+
+static void MapControlButtons()
+{
+ int counter_id;
+ int i;
+
+ /* map toolbox buttons (excluding special CE toolbox buttons) */
+ for (i = 0; i < ED_NUM_CTRL1_2_BUTTONS; i++)
+ MapGadget(level_editor_gadget[i]);
+
+ /* map buttons to select elements */
+ for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
+ MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
+ MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
+ MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
+ MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
+
+ /* map buttons to select level */
+ counter_id = ED_COUNTER_ID_SELECT_LEVEL;
+ ModifyEditorCounterLimits(counter_id,
+ leveldir_current->first_level,
+ leveldir_current->last_level);
+ MapCounterButtons(counter_id);
+}
+
+static void MapDrawingArea(int id)
+{
+ struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
+ int area_xsize = gi->drawing.area_xsize;
+ int area_ysize = gi->drawing.area_ysize;
+ int xoffset_left= getTextWidthForDrawingArea(drawingarea_info[id].text_left);
+ int xoffset_below= getTextWidth(drawingarea_info[id].text_below,FONT_TEXT_1);
+ int x_left = gi->x - xoffset_left;
+ int x_right = gi->x + gi->width + ED_DRAWINGAREA_TEXT_DISTANCE;
+ int x_below = gi->x + (gi->width - xoffset_below) / 2;
+ int y_side = gi->y + (gi->height - getFontHeight(FONT_TEXT_1)) / 2;
+ int y_below = gi->y + gi->height + ED_DRAWINGAREA_TEXT_DISTANCE;
+
+ if (drawingarea_info[id].text_left)
+ DrawText(x_left, y_side, drawingarea_info[id].text_left, FONT_TEXT_1);
+
+ if (drawingarea_info[id].text_right)
+ DrawText(x_right, y_side, drawingarea_info[id].text_right, FONT_TEXT_1);
+
+ if (drawingarea_info[id].text_below)
+ DrawText(x_below, y_below, drawingarea_info[id].text_below, FONT_TEXT_1);
+
+ if (id != ED_DRAWING_ID_DRAWING_LEVEL)
+ {
+ DrawElementBorder(gi->x, gi->y,
+ area_xsize * MINI_TILEX, area_ysize * MINI_TILEY, TRUE);
+
+ DrawDrawingArea(id);
+ }
+
+ MapGadget(gi);
+}
+
+static void MapTextInputGadget(int id)
+{
+ struct GadgetInfo *gi = level_editor_gadget[textinput_info[id].gadget_id];
+ int xoffset_above = 0;
+ int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
+ int x_above = textinput_info[id].x + xoffset_above;
+ int y_above = textinput_info[id].y + yoffset_above;
+
+ if (textinput_info[id].text_above)
+ DrawTextS(x_above, y_above, FONT_TEXT_1, textinput_info[id].text_above);
+
+ ModifyGadget(gi, GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
+
+ MapGadget(gi);
+}
+
+static void MapTextAreaGadget(int id)
+{
+ struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
+ int xoffset_above = 0;
+ int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
+ int x_above = textarea_info[id].x + xoffset_above;
+ int y_above = textarea_info[id].y + yoffset_above;
+
+ if (textarea_info[id].text_above)
+ DrawTextS(x_above, y_above, FONT_TEXT_1, textarea_info[id].text_above);
+
+ ModifyGadget(gi, GDI_TEXT_VALUE, textarea_info[id].value, GDI_END);
+
+ MapGadget(gi);
+}
+
+static void MapSelectboxGadget(int id)
+{
+ struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
+ int xoffset_left = getTextWidthForGadget(selectbox_info[id].text_left);
+ int xoffset_right = ED_GADGET_TEXT_DISTANCE;
+ int yoffset = ED_BORDER_SIZE;
+ int x_left = gi->x - xoffset_left;
+ int x_right = gi->x + gi->width + xoffset_right;
+ int y = gi->y + yoffset;
+
+ if (selectbox_info[id].text_left)
+ DrawText(x_left, y, selectbox_info[id].text_left, FONT_TEXT_1);
+
+ if (selectbox_info[id].text_right)
+ DrawText(x_right, y, selectbox_info[id].text_right, FONT_TEXT_1);
+
+ ModifyEditorSelectbox(id, *selectbox_info[id].value);
+
+ MapGadget(gi);
+}
+
+static void MapTextbuttonGadget(int id)
+{
+ struct GadgetInfo *gi = level_editor_gadget[textbutton_info[id].gadget_id];
+ int xoffset_left = getTextWidthForGadget(textbutton_info[id].text_left);
+ int xoffset_right = ED_GADGET_TEXT_DISTANCE;
+ int yoffset = ED_BORDER_SIZE;
+ int x_left = gi->x - xoffset_left;
+ int x_right = gi->x + gi->width + xoffset_right;
+ int y = gi->y + yoffset;
+
+ /* only show button to delete change pages when more than minimum pages */
+ if (id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
+ custom_element.num_change_pages == MIN_CHANGE_PAGES)
+ return;
+
+ if (textbutton_info[id].text_left)
+ DrawText(x_left, y, textbutton_info[id].text_left, FONT_TEXT_1);
+
+ if (textbutton_info[id].text_right)
+ DrawText(x_right, y, textbutton_info[id].text_right, FONT_TEXT_1);
+
+ MapGadget(gi);
+}
+
+static void MapGraphicbuttonGadget(int id)
+{
+ struct GadgetInfo *gi= level_editor_gadget[graphicbutton_info[id].gadget_id];
+ int xoffset_left = getTextWidthForGadget(graphicbutton_info[id].text_left);
+ int xoffset_right = ED_GADGET_TEXT_DISTANCE;
+ int yoffset = ED_BORDER_SIZE;
+ int x_left = gi->x - xoffset_left;
+ int x_right = gi->x + gi->width + xoffset_right;
+ int y = gi->y + yoffset;
+
+ if (graphicbutton_info[id].text_left)
+ DrawText(x_left, y, graphicbutton_info[id].text_left, FONT_TEXT_1);
+
+ if (graphicbutton_info[id].text_right)
+ DrawText(x_right, y, graphicbutton_info[id].text_right, FONT_TEXT_1);
+
+ MapGadget(gi);
+}
+
+static void MapRadiobuttonGadget(int id)
+{
+ struct GadgetInfo *gi = level_editor_gadget[radiobutton_info[id].gadget_id];
+ int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
+ int xoffset_right = ED_GADGET_TEXT_DISTANCE;
+ int yoffset = ED_BORDER_SIZE;
+ int x_left = gi->x - xoffset_left;
+ int x_right = gi->x + gi->width + xoffset_right;
+ int y = gi->y + yoffset;
+ boolean checked =
+ (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
+
+ if (radiobutton_info[id].text_left)
+ DrawText(x_left, y, radiobutton_info[id].text_left, FONT_TEXT_1);
+
+ if (radiobutton_info[id].text_right)
+ DrawText(x_right, y, radiobutton_info[id].text_right, FONT_TEXT_1);
+
+ ModifyGadget(gi, GDI_CHECKED, checked, GDI_END);
+
+ MapGadget(gi);
+}
+
+static void MapCheckbuttonGadget(int id)
+{
+ struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id];
+ int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
+ int xoffset_right = ED_GADGET_TEXT_DISTANCE;
+ int yoffset = ED_BORDER_SIZE;
+ int x_left, x_right, y; /* set after gadget position was modified */
+
+ /* set position for gadgets with dynamically determined position */
+ if (checkbutton_info[id].x != -1) /* do not change dynamic positions */
+ ModifyGadget(gi, GDI_X, SX + checkbutton_info[id].x, GDI_END);
+ ModifyGadget(gi, GDI_Y, SY + checkbutton_info[id].y, GDI_END);
+
+ x_left = gi->x - xoffset_left;
+ x_right = gi->x + gi->width + xoffset_right;
+ y = gi->y + yoffset;
+
+ if (checkbutton_info[id].text_left)
+ DrawText(x_left, y, checkbutton_info[id].text_left, FONT_TEXT_1);
+
+ if (checkbutton_info[id].text_right)
+ DrawText(x_right, y, checkbutton_info[id].text_right, FONT_TEXT_1);
+
+ ModifyGadget(gi, GDI_CHECKED, *checkbutton_info[id].value, GDI_END);
+
+ MapGadget(gi);
+}
+
+static void MapMainDrawingArea()
+{
+ boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
+ boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
+ int i;
+
+ for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i <= ED_SCROLLBUTTON_ID_AREA_LAST; i++)
+ {
+ if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
+ i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
+ no_horizontal_scrollbar) ||
+ ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
+ i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
+ no_vertical_scrollbar))
+ continue;
+
+ MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
+ }
+
+ for (i = ED_SCROLLBAR_ID_AREA_FIRST; i <= ED_SCROLLBAR_ID_AREA_LAST; i++)
+ {
+ if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
+ (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
+ continue;
+
+ MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
+ }
+
+ MapDrawingArea(ED_DRAWING_ID_DRAWING_LEVEL);
+}
+
+static void MapOrUnmapLevelEditorToolboxCustomGadgets(boolean map)
+{
+ int i;
+
+ for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
+ {
+ if (i == GADGET_ID_CUSTOM_COPY_FROM ||
+ i == GADGET_ID_CUSTOM_COPY_TO ||
+ i == GADGET_ID_CUSTOM_EXCHANGE ||
+ i == GADGET_ID_CUSTOM_COPY ||
+ i == GADGET_ID_CUSTOM_PASTE)
+ {
+ if (map)
+ MapGadget(level_editor_gadget[i]);
+ else
+ UnmapGadget(level_editor_gadget[i]);
+ }
+ }
+}
+
+static void MapLevelEditorToolboxCustomGadgets()
+{
+ MapOrUnmapLevelEditorToolboxCustomGadgets(TRUE);
+}
+
+static void UnmapLevelEditorToolboxCustomGadgets()
+{
+ MapOrUnmapLevelEditorToolboxCustomGadgets(FALSE);
+}
+
+static void MapOrUnmapLevelEditorToolboxDrawingGadgets(boolean map)
+{
+ Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
+ int i;
+
+ for (i = 0; i < ED_NUM_CTRL1_BUTTONS; i++)
+ {
+ if (i != GADGET_ID_SINGLE_ITEMS &&
+ i != GADGET_ID_PROPERTIES &&
+ i != GADGET_ID_PICK_ELEMENT)
+ {
+ struct GadgetInfo *gi = level_editor_gadget[i];
+
+ if (map)
+ MapGadget(gi);
+ else
+ {
+ UnmapGadget(gi);
+
+ BlitBitmap(gd_bitmap, drawto,
+ DOOR_GFX_PAGEX6 + ED_CTRL_NO_BUTTONS_GFX_XPOS,
+ DOOR_GFX_PAGEY1 + ED_CTRL_NO_BUTTONS_GFX_YPOS,
+ gi->width, gi->height, gi->x, gi->y);
+
+ redraw_mask |= REDRAW_DOOR_3;
+ }
+ }
+ }
+}
+
+static void MapLevelEditorToolboxDrawingGadgets()
+{
+ MapOrUnmapLevelEditorToolboxDrawingGadgets(TRUE);
+}
+
+static void UnmapLevelEditorToolboxDrawingGadgets()
+{
+ MapOrUnmapLevelEditorToolboxDrawingGadgets(FALSE);
+}
+
+static void UnmapDrawingArea(int id)
+{
+ UnmapGadget(level_editor_gadget[drawingarea_info[id].gadget_id]);
+}
+
+static void UnmapLevelEditorWindowGadgets()
+{
+ int i;
+
+ for (i = 0; i < NUM_EDITOR_GADGETS; i++)
+ if (level_editor_gadget[i]->x < SX + SXSIZE)
+ UnmapGadget(level_editor_gadget[i]);
+}
+
+void UnmapLevelEditorGadgets()
+{
+ int i;
+
+ for (i = 0; i < NUM_EDITOR_GADGETS; i++)
+ UnmapGadget(level_editor_gadget[i]);
+}
+
+static void ResetUndoBuffer()
+{
+ undo_buffer_position = -1;
+ undo_buffer_steps = -1;
+ CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
+
+ level.changed = FALSE;
+}
+
+static void DrawEditModeWindow()
+{
+ ModifyEditorElementList();
+ RedrawDrawingElements();
+
+ if (edit_mode == ED_MODE_INFO)
+ DrawLevelInfoWindow();
+ else if (edit_mode == ED_MODE_PROPERTIES)
+ DrawPropertiesWindow();
+ else /* edit_mode == ED_MODE_DRAWING */
+ DrawDrawingWindow();
+}
+
+static boolean LevelChanged()
+{
+ boolean field_changed = FALSE;
+ int x, y;
+
+ if (leveldir_current->readonly)
+ return FALSE;
+
+ for (y = 0; y < lev_fieldy; y++)
+ for (x = 0; x < lev_fieldx; x++)
+ if (Feld[x][y] != level.field[x][y])
+ field_changed = TRUE;
+
+ return (level.changed || field_changed);
+}
+
+static boolean LevelContainsPlayer()
+{
+ boolean player_found = FALSE;
+ int x, y;
+
+ return TRUE; /* !!! CURRENTLY DEACTIVATED !!! */
+
+ for (y = 0; y < lev_fieldy; y++)
+ for (x = 0; x < lev_fieldx; x++)
+ if (Feld[x][y] == EL_PLAYER_1 ||
+ Feld[x][y] == EL_SP_MURPHY)
+ player_found = TRUE;
+
+ return player_found;
+}
+
+static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
+ short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
+{
+ int x, y;
+
+ for (x = 0; x < lev_fieldx; x++)
+ for (y = 0; y < lev_fieldy; y++)
+ dst[x][y] = src[x][y];
+}
+
+static int setSelectboxValue(int selectbox_id, int new_value)
+{
+ int new_index_value = 0;
+ int i;
+
+ for (i = 0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
+ if (selectbox_info[selectbox_id].options[i].value == new_value)
+ new_index_value = i;
+
+ *selectbox_info[selectbox_id].value =
+ selectbox_info[selectbox_id].options[new_index_value].value;
+
+ return new_index_value;
+}
+
+static void copy_custom_element_settings(int element_from, int element_to)
+{
+ struct ElementInfo *ei_from = &element_info[element_from];
+ struct ElementInfo *ei_to = &element_info[element_to];
+ int i, x, y;
+
+ /* ---------- copy element description ---------- */
+ for (i = 0; i < MAX_ELEMENT_NAME_LEN + 1; i++)
+ ei_to->description[i] = ei_from->description[i];
+
+ /* ---------- copy element base properties ---------- */
+ Properties[element_to][EP_BITFIELD_BASE] =
+ Properties[element_from][EP_BITFIELD_BASE];
+
+ /* ---------- copy custom property values ---------- */
+
+ ei_to->use_gfx_element = ei_from->use_gfx_element;
+ ei_to->gfx_element = ei_from->gfx_element;
+
+ ei_to->access_direction = ei_from->access_direction;
+
+ ei_to->collect_score = ei_from->collect_score;
+ ei_to->collect_count = ei_from->collect_count;
+
+ ei_to->push_delay_fixed = ei_from->push_delay_fixed;
+ ei_to->push_delay_random = ei_from->push_delay_random;
+ ei_to->drop_delay_fixed = ei_from->drop_delay_fixed;
+ ei_to->drop_delay_random = ei_from->drop_delay_random;
+ ei_to->move_delay_fixed = ei_from->move_delay_fixed;
+ ei_to->move_delay_random = ei_from->move_delay_random;
+
+ ei_to->move_pattern = ei_from->move_pattern;
+ ei_to->move_direction_initial = ei_from->move_direction_initial;
+ ei_to->move_stepsize = ei_from->move_stepsize;
+
+ ei_to->move_enter_element = ei_from->move_enter_element;
+ ei_to->move_leave_element = ei_from->move_leave_element;
+ ei_to->move_leave_type = ei_from->move_leave_type;
+
+ ei_to->slippery_type = ei_from->slippery_type;
+
+ for (y = 0; y < 3; y++)
+ for (x = 0; x < 3; x++)
+ ei_to->content[x][y] = ei_from->content[x][y];
+
+ ei_to->explosion_type = ei_from->explosion_type;
+ ei_to->explosion_delay = ei_from->explosion_delay;
+ ei_to->ignition_delay = ei_from->ignition_delay;
+
+ /* ---------- reinitialize and copy change pages ---------- */
+
+ ei_to->num_change_pages = ei_from->num_change_pages;
+ ei_to->current_change_page = ei_from->current_change_page;
+
+ setElementChangePages(ei_to, ei_to->num_change_pages);
+
+ for (i=0; i < ei_to->num_change_pages; i++)
+ ei_to->change_page[i] = ei_from->change_page[i];
+
+ /* ---------- copy group element info ---------- */
+ if (ei_from->group != NULL && ei_to->group != NULL) /* group or internal */
+ *ei_to->group = *ei_from->group;
+
+ /* mark this custom element as modified */
+ ei_to->modified_settings = TRUE;
+}
+
+static void replace_custom_element_in_settings(int element_from,
+ int element_to)
+{
+ int i, j, x, y;
+
+ for (i = 0; i < NUM_FILE_ELEMENTS; i++)
+ {
+ struct ElementInfo *ei = &element_info[i];
+
+ for (y = 0; y < 3; y++)
+ for (x = 0; x < 3; x++)
+ if (ei->content[x][y] == element_from)
+ ei->content[x][y] = element_to;
+
+ for (j = 0; j < ei->num_change_pages; j++)
+ {
+ struct ElementChangeInfo *change = &ei->change_page[j];
+
+ if (change->target_element == element_from)
+ change->target_element = element_to;
+
+ if (change->trigger_element == element_from)
+ change->trigger_element = element_to;
+
+ for (y = 0; y < 3; y++)
+ for (x = 0; x < 3; x++)
+ if (change->target_content[x][y] == element_from)
+ change->target_content[x][y] = element_to;
+ }
+
+ if (ei->group != NULL) /* group or internal */
+ for (j = 0; j < MAX_ELEMENTS_IN_GROUP; j++)
+ if (ei->group->element[j] == element_from)
+ ei->group->element[j] = element_to;
+ }
+}
+
+static void replace_custom_element_in_playfield(int element_from,
+ int element_to)
+{
+ int x, y;
+
+ for (x = 0; x < lev_fieldx; x++)
+ for (y = 0; y < lev_fieldy; y++)
+ if (Feld[x][y] == element_from)
+ Feld[x][y] = element_to;
+}
+
+static boolean CopyCustomElement(int element_old, int element_new,
+ int copy_mode)
+{
+ if (copy_mode == GADGET_ID_CUSTOM_COPY)
+ {
+ element_new = (IS_CUSTOM_ELEMENT(element_old) ?
+ EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
+ copy_mode = GADGET_ID_CUSTOM_COPY_TO;
+ }
+ else if (copy_mode == GADGET_ID_CUSTOM_PASTE)
+ {
+ element_old = (IS_CUSTOM_ELEMENT(element_new) ?
+ EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
+ copy_mode = GADGET_ID_CUSTOM_COPY_TO;
+
+ level.changed = TRUE;
+ }
+ else if (IS_CUSTOM_ELEMENT(element_old) && !IS_CUSTOM_ELEMENT(element_new))
+ {
+ Request("Please choose custom element !", REQ_CONFIRM);
+
+ return FALSE;
+ }
+ else if (IS_GROUP_ELEMENT(element_old) && !IS_GROUP_ELEMENT(element_new))
+ {
+ Request("Please choose group element !", REQ_CONFIRM);
+
+ return FALSE;
+ }
+ else
+ {
+ level.changed = TRUE;
+ }
+
+ if (copy_mode == GADGET_ID_CUSTOM_COPY_FROM)
+ {
+ copy_custom_element_settings(element_new, element_old);
+ }
+ else if (copy_mode == GADGET_ID_CUSTOM_COPY_TO)
+ {
+ copy_custom_element_settings(element_old, element_new);
+ }
+ else if (copy_mode == GADGET_ID_CUSTOM_EXCHANGE)
+ {
+ copy_custom_element_settings(element_old, EL_INTERNAL_DUMMY);
+ copy_custom_element_settings(element_new, element_old);
+ copy_custom_element_settings(EL_INTERNAL_DUMMY, element_new);
+
+ replace_custom_element_in_settings(element_old, EL_INTERNAL_DUMMY);
+ replace_custom_element_in_settings(element_new, element_old);
+ replace_custom_element_in_settings(EL_INTERNAL_DUMMY, element_new);
+
+ replace_custom_element_in_playfield(element_old, EL_INTERNAL_DUMMY);
+ replace_custom_element_in_playfield(element_new, element_old);
+ replace_custom_element_in_playfield(EL_INTERNAL_DUMMY, element_new);
+ }
+
+ UpdateCustomElementGraphicGadgets();
+ DrawPropertiesWindow();
+
+ return TRUE;
+}
+
+static void CopyCustomElementPropertiesToEditor(int element)
+{
+ int i;
+ int current_change_page = element_info[element].current_change_page;
+
+ /* dynamically (re)build selectbox for selecting change page */
+ for (i = 0; i < element_info[element].num_change_pages; i++)
+ {
+ sprintf(options_change_page_strings[i], "%d", i + 1);
+
+ options_change_page[i].value = i;
+ options_change_page[i].text = options_change_page_strings[i];
+ }
+
+ options_change_page[i].value = -1;
+ options_change_page[i].text = NULL;
+
+ /* needed here to initialize combined element properties */
+ InitElementPropertiesEngine(level.game_version);
+
+ element_info[element].change =
+ &element_info[element].change_page[current_change_page];
+
+ custom_element = element_info[element];
+ custom_element_change = *element_info[element].change;
+
+ /* needed to initially set selectbox value variables to reliable defaults */
+ for (i = 0; i < ED_NUM_SELECTBOX; i++)
+ setSelectboxValue(i, *selectbox_info[i].value);
+
+ for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
+ custom_element_properties[i] = HAS_PROPERTY(element, i);
+
+ for (i = 0; i < NUM_CHANGE_EVENTS; i++)
+ custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
+
+ /* ---------- element settings: configure (custom elements) ------------- */
+
+ /* set accessible layer selectbox help value */
+ custom_element.access_type =
+ (IS_WALKABLE(element) ? EP_WALKABLE :
+ IS_PASSABLE(element) ? EP_PASSABLE :
+ custom_element.access_type);
+ custom_element.access_layer =
+ (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
+ IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
+ IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
+ custom_element.access_layer);
+ custom_element.access_protected =
+ (IS_PROTECTED(element) ? 1 : 0);
+ custom_element_properties[EP_ACCESSIBLE] =
+ (IS_ACCESSIBLE_OVER(element) ||
+ IS_ACCESSIBLE_INSIDE(element) ||
+ IS_ACCESSIBLE_UNDER(element));
+
+ /* set walk-to-object action selectbox help value */
+ custom_element.walk_to_action =
+ (IS_DIGGABLE(element) ? EP_DIGGABLE :
+ IS_COLLECTIBLE_ONLY(element) ? EP_COLLECTIBLE_ONLY :
+ IS_DROPPABLE(element) ? EP_DROPPABLE :
+ IS_THROWABLE(element) ? EP_THROWABLE :
+ IS_PUSHABLE(element) ? EP_PUSHABLE :
+ custom_element.walk_to_action);
+ custom_element_properties[EP_WALK_TO_OBJECT] =
+ (IS_DIGGABLE(element) ||
+ IS_COLLECTIBLE_ONLY(element) ||
+ IS_DROPPABLE(element) ||
+ IS_THROWABLE(element) ||
+ IS_PUSHABLE(element));
+
+ /* set smash targets selectbox help value */
+ custom_element.smash_targets =
+ (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
+ CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
+ CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
+ custom_element.smash_targets);
+ custom_element_properties[EP_CAN_SMASH] =
+ (CAN_SMASH_EVERYTHING(element) ||
+ CAN_SMASH_ENEMIES(element) ||
+ CAN_SMASH_PLAYER(element));
+
+ /* set deadliness selectbox help value */
+ custom_element.deadliness =
+ (DONT_TOUCH(element) ? EP_DONT_TOUCH :
+ DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
+ DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
+ custom_element.deadliness);
+ custom_element_properties[EP_DEADLY] =
+ (DONT_TOUCH(element) ||
+ DONT_COLLIDE_WITH(element) ||
+ DONT_RUN_INTO(element));
+
+ /* ---------- element settings: advanced (custom elements) --------------- */
+
+ /* set "change by direct action" selectbox help value */
+ custom_element_change.direct_action =
+ (HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
+ HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
+ HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
+ HAS_CHANGE_EVENT(element, CE_ENTERED_BY_PLAYER) ? CE_ENTERED_BY_PLAYER :
+ HAS_CHANGE_EVENT(element, CE_LEFT_BY_PLAYER) ? CE_LEFT_BY_PLAYER :
+ HAS_CHANGE_EVENT(element, CE_DROPPED_BY_PLAYER) ? CE_DROPPED_BY_PLAYER :
+ HAS_CHANGE_EVENT(element, CE_SWITCHED) ? CE_SWITCHED :
+ HAS_CHANGE_EVENT(element, CE_HITTING_SOMETHING) ? CE_HITTING_SOMETHING :
+ HAS_CHANGE_EVENT(element, CE_HIT_BY_SOMETHING) ? CE_HIT_BY_SOMETHING :
+ HAS_CHANGE_EVENT(element, CE_BLOCKED) ? CE_BLOCKED :
+ HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
+ HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
+ HAS_CHANGE_EVENT(element, CE_COUNT_AT_ZERO) ? CE_COUNT_AT_ZERO :
+ custom_element_change.direct_action);
+
+ /* set "change by other element action" selectbox help value */
+ custom_element_change.other_action =
+ (HAS_CHANGE_EVENT(element, CE_PLAYER_TOUCHES_X) ? CE_PLAYER_TOUCHES_X :
+ HAS_CHANGE_EVENT(element, CE_PLAYER_PRESSES_X) ? CE_PLAYER_PRESSES_X :
+ HAS_CHANGE_EVENT(element, CE_PLAYER_PUSHES_X) ? CE_PLAYER_PUSHES_X :
+ HAS_CHANGE_EVENT(element, CE_PLAYER_ENTERS_X) ? CE_PLAYER_ENTERS_X :
+ HAS_CHANGE_EVENT(element, CE_PLAYER_LEAVES_X) ? CE_PLAYER_LEAVES_X :
+ HAS_CHANGE_EVENT(element, CE_PLAYER_DIGS_X) ? CE_PLAYER_DIGS_X :
+ HAS_CHANGE_EVENT(element, CE_PLAYER_COLLECTS_X) ? CE_PLAYER_COLLECTS_X :
+ HAS_CHANGE_EVENT(element, CE_PLAYER_DROPS_X) ? CE_PLAYER_DROPS_X :
+ HAS_CHANGE_EVENT(element, CE_TOUCHING_X) ? CE_TOUCHING_X :
+ HAS_CHANGE_EVENT(element, CE_HITTING_X) ? CE_HITTING_X :
+ HAS_CHANGE_EVENT(element, CE_HIT_BY_X) ? CE_HIT_BY_X :
+ HAS_CHANGE_EVENT(element, CE_SWITCH_OF_X) ? CE_SWITCH_OF_X :
+ HAS_CHANGE_EVENT(element, CE_CHANGE_OF_X) ? CE_CHANGE_OF_X :
+ HAS_CHANGE_EVENT(element, CE_EXPLOSION_OF_X) ? CE_EXPLOSION_OF_X :
+ HAS_CHANGE_EVENT(element, CE_COUNT_AT_ZERO_OF_X) ? CE_COUNT_AT_ZERO_OF_X :
+ custom_element_change.other_action);
+}
+
+static void CopyGroupElementPropertiesToEditor(int element)
+{
+ group_element_info = *element_info[element].group;
+ custom_element = element_info[element]; /* needed for description */
+}
+
+static void CopyClassicElementPropertiesToEditor(int element)
+{
+ if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
+ custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
+ getMoveIntoAcidProperty(&level, element);
+
+ if (MAYBE_DONT_COLLIDE_WITH(element))
+ custom_element_properties[EP_DONT_COLLIDE_WITH] =
+ getDontCollideWithProperty(&level, element);
+}
+
+static void CopyElementPropertiesToEditor(int element)
+{
+ if (IS_CUSTOM_ELEMENT(element))
+ CopyCustomElementPropertiesToEditor(element);
+ else if (IS_GROUP_ELEMENT(element))
+ CopyGroupElementPropertiesToEditor(element);
+ else
+ CopyClassicElementPropertiesToEditor(element);
+}
+
+static void CopyCustomElementPropertiesToGame(int element)
+{
+ int i;
+ int access_type_and_layer;
+
+ /* mark that this custom element has been modified */
+ custom_element.modified_settings = TRUE;
+ level.changed = TRUE;
+
+ if (level.use_custom_template)
+ {
+ if (Request("Copy and modify level template ?", REQ_ASK))
+ {
+ level.use_custom_template = FALSE;
+ ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE],
+ GDI_CHECKED, FALSE, GDI_END);
+ }
+ else
+ {
+ LoadLevelTemplate(-1); /* this resets all element modifications ... */
+
+ DrawEditModeWindow(); /* ... and copies them to 'custom_element' */
+ }
+ }
+
+ element_info[element] = custom_element;
+ *element_info[element].change = custom_element_change;
+
+ /* ---------- element settings: configure (custom elements) ------------- */
+
+ /* set accessible property from checkbox and selectbox */
+ custom_element_properties[EP_WALKABLE_OVER] = FALSE;
+ custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
+ custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
+ custom_element_properties[EP_PASSABLE_OVER] = FALSE;
+ custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
+ custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
+ access_type_and_layer = ((custom_element.access_type == EP_WALKABLE ?
+ EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
+ (custom_element.access_layer - EP_ACCESSIBLE_OVER));
+ custom_element_properties[access_type_and_layer] =
+ custom_element_properties[EP_ACCESSIBLE];
+ custom_element_properties[EP_PROTECTED] =
+ (custom_element.access_protected != 0 &&
+ custom_element_properties[EP_ACCESSIBLE]);
+
+ /* set walk-to-object property from checkbox and selectbox */
+ custom_element_properties[EP_DIGGABLE] = FALSE;
+ custom_element_properties[EP_COLLECTIBLE_ONLY] = FALSE;
+ custom_element_properties[EP_DROPPABLE] = FALSE;
+ custom_element_properties[EP_THROWABLE] = FALSE;
+ custom_element_properties[EP_PUSHABLE] = FALSE;
+ custom_element_properties[custom_element.walk_to_action] =
+ custom_element_properties[EP_WALK_TO_OBJECT];
+
+ /* set smash property from checkbox and selectbox */
+ custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
+ custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
+ custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
+ custom_element_properties[custom_element.smash_targets] =
+ custom_element_properties[EP_CAN_SMASH];
+
+ /* set deadliness property from checkbox and selectbox */
+ custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
+ custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
+ custom_element_properties[EP_DONT_TOUCH] = FALSE;
+ custom_element_properties[custom_element.deadliness] =
+ custom_element_properties[EP_DEADLY];
+
+ /* ---------- element settings: advanced (custom elements) --------------- */
+
+ /* set player change event from checkbox and selectbox */
+ custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
+ custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
+ custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
+ custom_element_change_events[CE_ENTERED_BY_PLAYER] = FALSE;
+ custom_element_change_events[CE_LEFT_BY_PLAYER] = FALSE;
+ custom_element_change_events[CE_DROPPED_BY_PLAYER] = FALSE;
+ custom_element_change_events[CE_SWITCHED] = FALSE;
+ custom_element_change_events[CE_HITTING_SOMETHING] = FALSE;
+ custom_element_change_events[CE_HIT_BY_SOMETHING] = FALSE;
+ custom_element_change_events[CE_BLOCKED] = FALSE;
+ custom_element_change_events[CE_IMPACT] = FALSE;
+ custom_element_change_events[CE_SMASHED] = FALSE;
+ custom_element_change_events[CE_COUNT_AT_ZERO] = FALSE;
+ custom_element_change_events[custom_element_change.direct_action] =
+ custom_element_change_events[CE_BY_DIRECT_ACTION];
+
+ /* set other element action change event from checkbox and selectbox */
+ custom_element_change_events[CE_PLAYER_TOUCHES_X] = FALSE;
+ custom_element_change_events[CE_PLAYER_PRESSES_X] = FALSE;
+ custom_element_change_events[CE_PLAYER_PUSHES_X] = FALSE;
+ custom_element_change_events[CE_PLAYER_ENTERS_X] = FALSE;
+ custom_element_change_events[CE_PLAYER_LEAVES_X] = FALSE;
+ custom_element_change_events[CE_PLAYER_DIGS_X] = FALSE;
+ custom_element_change_events[CE_PLAYER_COLLECTS_X] = FALSE;
+ custom_element_change_events[CE_PLAYER_DROPS_X] = FALSE;
+ custom_element_change_events[CE_TOUCHING_X] = FALSE;
+ custom_element_change_events[CE_HITTING_X] = FALSE;
+ custom_element_change_events[CE_HIT_BY_X] = FALSE;
+ custom_element_change_events[CE_SWITCH_OF_X] = FALSE;
+ custom_element_change_events[CE_CHANGE_OF_X] = FALSE;
+ custom_element_change_events[CE_EXPLOSION_OF_X] = FALSE;
+ custom_element_change_events[CE_COUNT_AT_ZERO_OF_X] = FALSE;
+ custom_element_change_events[custom_element_change.other_action] =
+ custom_element_change_events[CE_BY_OTHER_ACTION];
+
+ for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
+ SET_PROPERTY(element, i, custom_element_properties[i]);
+
+ for (i = 0; i < NUM_CHANGE_EVENTS; i++)
+ SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
+
+ /* copy change events also to special level editor variable */
+ custom_element = element_info[element];
+ custom_element_change = *element_info[element].change;
+}
+
+static void CopyGroupElementPropertiesToGame(int element)
+{
+ element_info[element] = custom_element;
+ *element_info[element].group = group_element_info;
+
+ /* mark that this group element has been modified */
+ element_info[element].modified_settings = TRUE;
+ level.changed = TRUE;
+}
+
+static void CopyClassicElementPropertiesToGame(int element)
+{
+ if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
+ setMoveIntoAcidProperty(&level, element,
+ custom_element_properties[EP_CAN_MOVE_INTO_ACID]);
+
+ if (MAYBE_DONT_COLLIDE_WITH(element))
+ setDontCollideWithProperty(&level, element,
+ custom_element_properties[EP_DONT_COLLIDE_WITH]);
+}
+
+static void CopyElementPropertiesToGame(int element)
+{
+ if (IS_CUSTOM_ELEMENT(element))
+ CopyCustomElementPropertiesToGame(element);
+ else if (IS_GROUP_ELEMENT(element))
+ CopyGroupElementPropertiesToGame(element);
+ else
+ CopyClassicElementPropertiesToGame(element);
+}
+
+void DrawLevelEd()
+{
+ CloseDoor(DOOR_CLOSE_ALL);
+ OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
+
+ if (level_editor_test_game)
+ {
+ CopyPlayfield(level.field, Feld);
+ CopyPlayfield(FieldBackup, level.field);
+
+ level_editor_test_game = FALSE;
+ }
+ else
+ {
+ edit_mode = ED_MODE_DRAWING;
+ edit_mode_properties = ED_MODE_PROPERTIES_INFO;
+
+ ResetUndoBuffer();
+
+ level_xpos = -1;
+ level_ypos = -1;
+ }
+
+ /* copy default editor door content to main double buffer */
+ BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
+ DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
+
+ /* draw bigger door */
+ DrawSpecialEditorDoor();
+
+ /* draw new control window */
+ BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
+ DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
+
+ redraw_mask |= REDRAW_ALL;