+#include "init.h"
+#include "tape.h"
+
+
+/*
+ -----------------------------------------------------------------------------
+ screen and artwork graphic pixel position definitions
+ -----------------------------------------------------------------------------
+*/
+
+/* positions in the level editor */
+#define ED_WIN_MB_LEFT_XPOS 6
+#define ED_WIN_MB_LEFT_YPOS 258
+#define ED_WIN_MB_MIDDLE_XPOS 42
+#define ED_WIN_MB_MIDDLE_YPOS ED_WIN_MB_LEFT_YPOS
+#define ED_WIN_MB_RIGHT_XPOS 78
+#define ED_WIN_MB_RIGHT_YPOS ED_WIN_MB_LEFT_YPOS
+
+/* values for the control window */
+#define ED_CTRL_BUTTONS_GFX_YPOS 236
+#define ED_CTRL_BUTTONS_ALT_GFX_YPOS 142
+
+#define ED_CTRL1_BUTTONS_HORIZ 4
+#define ED_CTRL1_BUTTONS_VERT 4
+#define ED_CTRL1_BUTTON_XSIZE 22
+#define ED_CTRL1_BUTTON_YSIZE 22
+#define ED_CTRL1_BUTTONS_XPOS 6
+#define ED_CTRL1_BUTTONS_YPOS 6
+#define ED_CTRL2_BUTTONS_HORIZ 3
+#define ED_CTRL2_BUTTONS_VERT 2
+#define ED_CTRL2_BUTTON_XSIZE 30
+#define ED_CTRL2_BUTTON_YSIZE 20
+#define ED_CTRL2_BUTTONS_XPOS 5
+#define ED_CTRL2_BUTTONS_YPOS 99
+#define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
+#define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
+#define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
+
+/* values for the element list */
+#define ED_ELEMENTLIST_XPOS 5
+#define ED_ELEMENTLIST_YPOS 30
+#define ED_ELEMENTLIST_XSIZE 20
+#define ED_ELEMENTLIST_YSIZE 20
+#define ED_ELEMENTLIST_BUTTONS_HORIZ 4
+#define ED_ELEMENTLIST_BUTTONS_VERT 11
+#define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
+ ED_ELEMENTLIST_BUTTONS_VERT)
+
+/* standard distances */
+#define ED_BORDER_SIZE 3
+#define ED_BORDER2_SIZE 5
+#define ED_GADGET_DISTANCE 2
+#define ED_GADGET_TEXT_DISTANCE (2 * ED_GADGET_DISTANCE)
+
+/* values for the setting windows */
+#define ED_SETTINGS_XSTART (3 * MINI_TILEX / 2)
+#define ED_SETTINGS_YSTART (MINI_TILEY * 10)
+
+#define ED_XOFFSET_CHECKBOX (ED_CHECKBUTTON_XSIZE + \
+ 2 * ED_GADGET_DISTANCE)
+
+#define ED_SETTINGS_XOFFSET ED_XOFFSET_CHECKBOX
+#define ED_SETTINGS_YOFFSET (3 * MINI_TILEY / 2)
+
+#define ED_SETTINGS_XPOS(n) (ED_SETTINGS_XSTART + \
+ n * ED_SETTINGS_XOFFSET)
+#define ED_SETTINGS_YPOS(n) (ED_SETTINGS_YSTART + \
+ n * ED_SETTINGS_YOFFSET)
+
+#define ED_SETTINGS1_YPOS MINI_TILEY
+#define ED_SETTINGS2_XPOS MINI_TILEX
+#define ED_SETTINGS2_YPOS (ED_SETTINGS1_YPOS + 12 * TILEY - 2)
+
+/* values for counter gadgets */
+#define ED_COUNT_PUSH_DELAY_RND_XPOS (ED_SETTINGS_XPOS(1) + 16 * MINI_TILEX)
+#define ED_COUNT_MOVE_DELAY_RND_XPOS ED_COUNT_PUSH_DELAY_RND_XPOS
+#define ED_COUNT_CHANGE_DELAY_RND_XPOS (ED_SETTINGS_XPOS(1) + 13 * MINI_TILEX)
+
+#define ED_COUNTER_YSTART (ED_SETTINGS1_YPOS + 2 * TILEY)
+#define ED_COUNTER_YDISTANCE (3 * MINI_TILEY)
+#define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \
+ n * ED_COUNTER_YDISTANCE)
+#define ED_COUNTER2_YPOS(n) (ED_COUNTER_YSTART + \
+ n * ED_COUNTER_YDISTANCE - 2)
+
+/* values for element content drawing areas */
+/* amoeba content */
+#define ED_AREA_ELEM_CONTENT_XPOS ( 2 * MINI_TILEX)
+#define ED_AREA_ELEM_CONTENT_YPOS (22 * MINI_TILEY)
+
+/* custom change target */
+#define ED_AREA_ELEM_CONTENT2_XPOS (20 * MINI_TILEX)
+#define ED_AREA_ELEM_CONTENT2_YPOS (ED_SETTINGS_YPOS(2) + \
+ ED_GADGET_DISTANCE)
+/* optional custom graphic */
+#define ED_AREA_ELEM_CONTENT3_XPOS (24 * MINI_TILEX)
+#define ED_AREA_ELEM_CONTENT3_YPOS (ED_SETTINGS_YPOS(1) + \
+ ED_GADGET_DISTANCE)
+/* custom element content */
+#define ED_AREA_ELEM_CONTENT4_XPOS (29 * MINI_TILEX)
+#define ED_AREA_ELEM_CONTENT4_YPOS (ED_SETTINGS_YPOS(12) + \
+ ED_GADGET_DISTANCE - MINI_TILEY)
+/* custom change trigger element */
+#define ED_AREA_ELEM_CONTENT5_XPOS (28 * MINI_TILEX)
+#define ED_AREA_ELEM_CONTENT5_YPOS (ED_SETTINGS_YPOS(7) + \
+ ED_GADGET_DISTANCE)
+/* extended custom change target */
+#define ED_AREA_ELEM_CONTENT6_XPOS (29 * MINI_TILEX)
+#define ED_AREA_ELEM_CONTENT6_YPOS (ED_SETTINGS_YPOS(10) + \
+ ED_GADGET_DISTANCE - MINI_TILEY)
+
+/* values for random placement background drawing area */
+#define ED_AREA_RANDOM_BACKGROUND_XPOS (29 * MINI_TILEX)
+#define ED_AREA_RANDOM_BACKGROUND_YPOS (31 * MINI_TILEY)
+
+/* values for scrolling gadgets for drawing area */
+#define ED_SCROLLBUTTON_XPOS 24
+#define ED_SCROLLBUTTON_YPOS 0
+#define ED_SCROLLBAR_XPOS 24
+#define ED_SCROLLBAR_YPOS 64
+
+#define ED_SCROLLBUTTON_XSIZE 16
+#define ED_SCROLLBUTTON_YSIZE 16
+
+#define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
+#define ED_SCROLL_UP_YPOS (0)
+#define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
+#define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
+#define ED_SCROLL_LEFT_XPOS (0)
+#define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
+#define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
+#define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
+#define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + ED_SCROLLBUTTON_XSIZE)
+#define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
+#define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
+#define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
+#define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
+#define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + ED_SCROLLBUTTON_YSIZE)
+#define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
+#define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
+
+/* values for scrolling gadgets for element list */
+#define ED_SCROLLBUTTON2_XPOS 50
+#define ED_SCROLLBUTTON2_YPOS 0
+#define ED_SCROLLBAR2_XPOS 50
+#define ED_SCROLLBAR2_YPOS 20
+
+#define ED_SCROLLBUTTON2_XSIZE 10
+#define ED_SCROLLBUTTON2_YSIZE 10
+
+#define ED_SCROLL2_UP_XPOS 85
+#define ED_SCROLL2_UP_YPOS 30
+#define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
+#define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
+ ED_ELEMENTLIST_BUTTONS_VERT * \
+ ED_ELEMENTLIST_YSIZE - \
+ ED_SCROLLBUTTON2_YSIZE)
+#define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
+#define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
+ ED_SCROLLBUTTON2_YSIZE)
+#define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
+#define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
+ ED_ELEMENTLIST_YSIZE - \
+ 2 * ED_SCROLLBUTTON2_YSIZE)
+
+/* values for checkbutton gadgets */
+#define ED_CHECKBUTTON_XSIZE ED_BUTTON_COUNT_XSIZE
+#define ED_CHECKBUTTON_YSIZE ED_BUTTON_COUNT_YSIZE
+#define ED_CHECKBUTTON_UNCHECKED_XPOS ED_BUTTON_MINUS_XPOS
+#define ED_CHECKBUTTON_CHECKED_XPOS ED_BUTTON_PLUS_XPOS
+#define ED_CHECKBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 22)
+#define ED_RADIOBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 44)
+#define ED_STICKYBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 66)
+
+/* some positions in the editor control window */
+#define ED_BUTTON_ELEM_XPOS 6
+#define ED_BUTTON_ELEM_YPOS 30
+#define ED_BUTTON_ELEM_XSIZE 22
+#define ED_BUTTON_ELEM_YSIZE 22
+
+/* some values for text input, selectbox and counter gadgets */
+#define ED_BUTTON_COUNT_YPOS 60
+#define ED_BUTTON_COUNT_XSIZE 20
+#define ED_BUTTON_COUNT_YSIZE 20
+#define ED_WIN_COUNT_XPOS (2 + ED_BUTTON_COUNT_XSIZE + 2)
+#define ED_WIN_COUNT_YPOS ED_BUTTON_COUNT_YPOS
+#define ED_WIN_COUNT_XSIZE 52
+#define ED_WIN_COUNT_YSIZE ED_BUTTON_COUNT_YSIZE
+#define ED_WIN_COUNT2_XPOS 27
+#define ED_WIN_COUNT2_YPOS 3
+#define ED_WIN_COUNT2_XSIZE 46
+#define ED_WIN_COUNT2_YSIZE ED_BUTTON_COUNT_YSIZE
+
+#define ED_BUTTON_MINUS_XPOS 2
+#define ED_BUTTON_MINUS_YPOS ED_BUTTON_COUNT_YPOS
+#define ED_BUTTON_MINUS_XSIZE ED_BUTTON_COUNT_XSIZE
+#define ED_BUTTON_MINUS_YSIZE ED_BUTTON_COUNT_YSIZE
+#define ED_BUTTON_PLUS_XPOS (ED_WIN_COUNT_XPOS + \
+ ED_WIN_COUNT_XSIZE + 2)
+#define ED_BUTTON_PLUS_YPOS ED_BUTTON_COUNT_YPOS
+#define ED_BUTTON_PLUS_XSIZE ED_BUTTON_COUNT_XSIZE
+#define ED_BUTTON_PLUS_YSIZE ED_BUTTON_COUNT_YSIZE
+
+#define ED_SELECTBOX_XPOS ED_WIN_COUNT_XPOS
+#define ED_SELECTBOX_YPOS (ED_WIN_COUNT_YPOS + \
+ 2 + ED_WIN_COUNT_YSIZE)
+#define ED_SELECTBOX_XSIZE ED_WIN_COUNT_XSIZE
+#define ED_SELECTBOX_YSIZE ED_WIN_COUNT_YSIZE
+
+#define ED_TEXTBUTTON_XPOS ED_WIN_COUNT_XPOS
+#define ED_TEXTBUTTON_YPOS (ED_WIN_COUNT_YPOS + \
+ 4 * (2 + ED_WIN_COUNT_YSIZE))
+#define ED_TEXTBUTTON_INACTIVE_YPOS ED_TEXTBUTTON_YPOS
+
+#define ED_TEXTBUTTON_TAB_XPOS ED_WIN_COUNT_XPOS
+#define ED_TEXTBUTTON_TAB_YPOS (ED_WIN_COUNT_YPOS + \
+ 2 * (2 + ED_WIN_COUNT_YSIZE))
+#define ED_TEXTBUTTON_TAB_INACTIVE_YPOS (ED_WIN_COUNT_YPOS + \
+ 3 * (2 + ED_WIN_COUNT_YSIZE))
+
+#define ED_TEXTBUTTON_XSIZE ED_WIN_COUNT_XSIZE
+#define ED_TEXTBUTTON_YSIZE ED_WIN_COUNT_YSIZE
+
+/* values for ClearEditorGadgetInfoText() and HandleGadgetInfoText() */
+#define INFOTEXT_XPOS SX
+#define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2)
+#define INFOTEXT_XSIZE SXSIZE
+#define INFOTEXT_YSIZE MINI_TILEX
+
+
+/*
+ -----------------------------------------------------------------------------
+ editor gadget definitions
+ -----------------------------------------------------------------------------
+*/
+
+/* drawing toolbox buttons */
+#define GADGET_ID_NONE -1
+#define GADGET_ID_TOOLBOX_FIRST 0
+
+#define GADGET_ID_SINGLE_ITEMS (GADGET_ID_TOOLBOX_FIRST + 0)
+#define GADGET_ID_CONNECTED_ITEMS (GADGET_ID_TOOLBOX_FIRST + 1)
+#define GADGET_ID_LINE (GADGET_ID_TOOLBOX_FIRST + 2)
+#define GADGET_ID_ARC (GADGET_ID_TOOLBOX_FIRST + 3)
+#define GADGET_ID_RECTANGLE (GADGET_ID_TOOLBOX_FIRST + 4)
+#define GADGET_ID_FILLED_BOX (GADGET_ID_TOOLBOX_FIRST + 5)
+#define GADGET_ID_WRAP_UP (GADGET_ID_TOOLBOX_FIRST + 6)
+#define GADGET_ID_TEXT (GADGET_ID_TOOLBOX_FIRST + 7)
+#define GADGET_ID_FLOOD_FILL (GADGET_ID_TOOLBOX_FIRST + 8)
+#define GADGET_ID_WRAP_LEFT (GADGET_ID_TOOLBOX_FIRST + 9)
+#define GADGET_ID_PROPERTIES (GADGET_ID_TOOLBOX_FIRST + 10)
+#define GADGET_ID_WRAP_RIGHT (GADGET_ID_TOOLBOX_FIRST + 11)
+#define GADGET_ID_RANDOM_PLACEMENT (GADGET_ID_TOOLBOX_FIRST + 12)
+#define GADGET_ID_GRAB_BRUSH (GADGET_ID_TOOLBOX_FIRST + 13)
+#define GADGET_ID_WRAP_DOWN (GADGET_ID_TOOLBOX_FIRST + 14)
+#define GADGET_ID_PICK_ELEMENT (GADGET_ID_TOOLBOX_FIRST + 15)
+#define GADGET_ID_UNDO (GADGET_ID_TOOLBOX_FIRST + 16)
+#define GADGET_ID_INFO (GADGET_ID_TOOLBOX_FIRST + 17)
+#define GADGET_ID_SAVE (GADGET_ID_TOOLBOX_FIRST + 18)
+#define GADGET_ID_CLEAR (GADGET_ID_TOOLBOX_FIRST + 19)
+#define GADGET_ID_TEST (GADGET_ID_TOOLBOX_FIRST + 20)
+#define GADGET_ID_EXIT (GADGET_ID_TOOLBOX_FIRST + 21)
+
+/* counter button identifiers */
+#define GADGET_ID_COUNTER_FIRST (GADGET_ID_TOOLBOX_FIRST + 22)
+
+#define GADGET_ID_SELECT_LEVEL_DOWN (GADGET_ID_COUNTER_FIRST + 0)
+#define GADGET_ID_SELECT_LEVEL_TEXT (GADGET_ID_COUNTER_FIRST + 1)
+#define GADGET_ID_SELECT_LEVEL_UP (GADGET_ID_COUNTER_FIRST + 2)
+#define GADGET_ID_LEVEL_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 3)
+#define GADGET_ID_LEVEL_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 4)
+#define GADGET_ID_LEVEL_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 5)
+#define GADGET_ID_LEVEL_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 6)
+#define GADGET_ID_LEVEL_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 7)
+#define GADGET_ID_LEVEL_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 8)
+#define GADGET_ID_LEVEL_RANDOM_DOWN (GADGET_ID_COUNTER_FIRST + 9)
+#define GADGET_ID_LEVEL_RANDOM_TEXT (GADGET_ID_COUNTER_FIRST + 10)
+#define GADGET_ID_LEVEL_RANDOM_UP (GADGET_ID_COUNTER_FIRST + 11)
+#define GADGET_ID_LEVEL_GEMSLIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 12)
+#define GADGET_ID_LEVEL_GEMSLIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 13)
+#define GADGET_ID_LEVEL_GEMSLIMIT_UP (GADGET_ID_COUNTER_FIRST + 14)
+#define GADGET_ID_LEVEL_TIMELIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 15)
+#define GADGET_ID_LEVEL_TIMELIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 16)
+#define GADGET_ID_LEVEL_TIMELIMIT_UP (GADGET_ID_COUNTER_FIRST + 17)
+#define GADGET_ID_LEVEL_TIMESCORE_DOWN (GADGET_ID_COUNTER_FIRST + 18)
+#define GADGET_ID_LEVEL_TIMESCORE_TEXT (GADGET_ID_COUNTER_FIRST + 19)
+#define GADGET_ID_LEVEL_TIMESCORE_UP (GADGET_ID_COUNTER_FIRST + 20)
+#define GADGET_ID_ELEMENT_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 21)
+#define GADGET_ID_ELEMENT_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 22)
+#define GADGET_ID_ELEMENT_SCORE_UP (GADGET_ID_COUNTER_FIRST + 23)
+#define GADGET_ID_ELEMENT_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 24)
+#define GADGET_ID_ELEMENT_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 25)
+#define GADGET_ID_ELEMENT_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 26)
+#define GADGET_ID_CUSTOM_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 27)
+#define GADGET_ID_CUSTOM_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 28)
+#define GADGET_ID_CUSTOM_SCORE_UP (GADGET_ID_COUNTER_FIRST + 29)
+#define GADGET_ID_CUSTOM_GEMCOUNT_DOWN (GADGET_ID_COUNTER_FIRST + 30)
+#define GADGET_ID_CUSTOM_GEMCOUNT_TEXT (GADGET_ID_COUNTER_FIRST + 31)
+#define GADGET_ID_CUSTOM_GEMCOUNT_UP (GADGET_ID_COUNTER_FIRST + 32)
+#define GADGET_ID_PUSH_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 33)
+#define GADGET_ID_PUSH_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 34)
+#define GADGET_ID_PUSH_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 35)
+#define GADGET_ID_PUSH_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 36)
+#define GADGET_ID_PUSH_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 37)
+#define GADGET_ID_PUSH_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 38)
+#define GADGET_ID_MOVE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 39)
+#define GADGET_ID_MOVE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 40)
+#define GADGET_ID_MOVE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 41)
+#define GADGET_ID_MOVE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 42)
+#define GADGET_ID_MOVE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 43)
+#define GADGET_ID_MOVE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 44)
+#define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 45)
+#define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 46)
+#define GADGET_ID_CHANGE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 47)
+#define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 48)
+#define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 49)
+#define GADGET_ID_CHANGE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 50)
+#define GADGET_ID_CHANGE_CONT_RND_DOWN (GADGET_ID_COUNTER_FIRST + 51)
+#define GADGET_ID_CHANGE_CONT_RND_TEXT (GADGET_ID_COUNTER_FIRST + 52)
+#define GADGET_ID_CHANGE_CONT_RND_UP (GADGET_ID_COUNTER_FIRST + 53)
+
+/* drawing area identifiers */
+#define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 54)
+
+#define GADGET_ID_DRAWING_LEVEL (GADGET_ID_DRAWING_AREA_FIRST + 0)
+#define GADGET_ID_ELEMENT_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1)
+#define GADGET_ID_ELEMENT_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 2)
+#define GADGET_ID_ELEMENT_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 3)
+#define GADGET_ID_ELEMENT_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 4)
+#define GADGET_ID_ELEMENT_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 5)
+#define GADGET_ID_ELEMENT_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 6)
+#define GADGET_ID_ELEMENT_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 7)
+#define GADGET_ID_ELEMENT_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 8)
+#define GADGET_ID_AMOEBA_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 9)
+#define GADGET_ID_CUSTOM_GRAPHIC (GADGET_ID_DRAWING_AREA_FIRST + 10)
+#define GADGET_ID_CUSTOM_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 11)
+#define GADGET_ID_CUSTOM_CHANGE_TARGET (GADGET_ID_DRAWING_AREA_FIRST + 12)
+#define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 13)
+#define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 14)
+#define GADGET_ID_RANDOM_BACKGROUND (GADGET_ID_DRAWING_AREA_FIRST + 15)
+
+/* text input identifiers */
+#define GADGET_ID_TEXT_INPUT_FIRST (GADGET_ID_DRAWING_AREA_FIRST + 16)
+
+#define GADGET_ID_LEVEL_NAME (GADGET_ID_TEXT_INPUT_FIRST + 0)
+#define GADGET_ID_LEVEL_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 1)
+
+/* selectbox identifiers */
+#define GADGET_ID_SELECTBOX_FIRST (GADGET_ID_TEXT_INPUT_FIRST + 2)
+
+#define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 0)
+#define GADGET_ID_CUSTOM_CONSISTENCY (GADGET_ID_SELECTBOX_FIRST + 1)
+#define GADGET_ID_CUSTOM_DEADLINESS (GADGET_ID_SELECTBOX_FIRST + 2)
+#define GADGET_ID_CUSTOM_MOVE_PATTERN (GADGET_ID_SELECTBOX_FIRST + 3)
+#define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 4)
+#define GADGET_ID_CUSTOM_MOVE_STEPSIZE (GADGET_ID_SELECTBOX_FIRST + 5)
+#define GADGET_ID_CUSTOM_SMASH_TARGETS (GADGET_ID_SELECTBOX_FIRST + 6)
+#define GADGET_ID_CUSTOM_ACCESS_TYPE (GADGET_ID_SELECTBOX_FIRST + 7)
+#define GADGET_ID_CUSTOM_ACCESS_LAYER (GADGET_ID_SELECTBOX_FIRST + 8)
+#define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 9)
+#define GADGET_ID_CHANGE_PLAYER_ACTION (GADGET_ID_SELECTBOX_FIRST + 10)
+#define GADGET_ID_CHANGE_COLLIDE_ACTION (GADGET_ID_SELECTBOX_FIRST + 11)
+#define GADGET_ID_CHANGE_OTHER_ACTION (GADGET_ID_SELECTBOX_FIRST + 12)
+#define GADGET_ID_CHANGE_POWER (GADGET_ID_SELECTBOX_FIRST + 13)
+
+/* textbutton identifiers */
+#define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 14)
+
+#define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 0)
+#define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 1)
+#define GADGET_ID_PROPERTIES_ADVANCED (GADGET_ID_TEXTBUTTON_FIRST + 2)
+#define GADGET_ID_SAVE_AS_TEMPLATE (GADGET_ID_TEXTBUTTON_FIRST + 3)
+
+/* gadgets for scrolling of drawing area */
+#define GADGET_ID_SCROLLING_FIRST (GADGET_ID_TEXTBUTTON_FIRST + 4)
+
+#define GADGET_ID_SCROLL_UP (GADGET_ID_SCROLLING_FIRST + 0)
+#define GADGET_ID_SCROLL_DOWN (GADGET_ID_SCROLLING_FIRST + 1)
+#define GADGET_ID_SCROLL_LEFT (GADGET_ID_SCROLLING_FIRST + 2)
+#define GADGET_ID_SCROLL_RIGHT (GADGET_ID_SCROLLING_FIRST + 3)
+#define GADGET_ID_SCROLL_HORIZONTAL (GADGET_ID_SCROLLING_FIRST + 4)
+#define GADGET_ID_SCROLL_VERTICAL (GADGET_ID_SCROLLING_FIRST + 5)
+
+/* gadgets for scrolling element list */
+#define GADGET_ID_SCROLLING_LIST_FIRST (GADGET_ID_SCROLLING_FIRST + 6)
+
+#define GADGET_ID_SCROLL_LIST_UP (GADGET_ID_SCROLLING_LIST_FIRST + 0)
+#define GADGET_ID_SCROLL_LIST_DOWN (GADGET_ID_SCROLLING_LIST_FIRST + 1)
+#define GADGET_ID_SCROLL_LIST_VERTICAL (GADGET_ID_SCROLLING_LIST_FIRST + 2)
+
+/* checkbuttons for level/element properties */
+#define GADGET_ID_CHECKBUTTON_FIRST (GADGET_ID_SCROLLING_LIST_FIRST + 3)
+
+#define GADGET_ID_RANDOM_PERCENTAGE (GADGET_ID_CHECKBUTTON_FIRST + 0)
+#define GADGET_ID_RANDOM_QUANTITY (GADGET_ID_CHECKBUTTON_FIRST + 1)
+#define GADGET_ID_RANDOM_RESTRICTED (GADGET_ID_CHECKBUTTON_FIRST + 2)
+#define GADGET_ID_DOUBLE_SPEED (GADGET_ID_CHECKBUTTON_FIRST + 3)
+#define GADGET_ID_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 4)
+#define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 5)
+#define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 6)
+#define GADGET_ID_CUSTOM_EXPLODE_RESULT (GADGET_ID_CHECKBUTTON_FIRST + 7)
+#define GADGET_ID_CUSTOM_EXPLODE_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 8)
+#define GADGET_ID_CUSTOM_EXPLODE_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 9)
+#define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 10)
+#define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 11)
+#define GADGET_ID_CUSTOM_DEADLY (GADGET_ID_CHECKBUTTON_FIRST + 12)
+#define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 13)
+#define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 14)
+#define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 15)
+#define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 16)
+#define GADGET_ID_CUSTOM_ACCESSIBLE (GADGET_ID_CHECKBUTTON_FIRST + 17)
+#define GADGET_ID_CUSTOM_USE_GRAPHIC (GADGET_ID_CHECKBUTTON_FIRST + 18)
+#define GADGET_ID_CUSTOM_USE_TEMPLATE (GADGET_ID_CHECKBUTTON_FIRST + 19)
+#define GADGET_ID_CUSTOM_CAN_CHANGE (GADGET_ID_CHECKBUTTON_FIRST + 20)
+#define GADGET_ID_CHANGE_USE_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 21)
+#define GADGET_ID_CHANGE_USE_EXPLOSION (GADGET_ID_CHECKBUTTON_FIRST + 22)
+#define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 23)
+#define GADGET_ID_CHANGE_USE_RANDOM (GADGET_ID_CHECKBUTTON_FIRST + 24)
+#define GADGET_ID_CHANGE_DELAY (GADGET_ID_CHECKBUTTON_FIRST + 25)
+#define GADGET_ID_CHANGE_BY_PLAYER (GADGET_ID_CHECKBUTTON_FIRST + 26)
+#define GADGET_ID_CHANGE_BY_COLLISION (GADGET_ID_CHECKBUTTON_FIRST + 27)
+#define GADGET_ID_CHANGE_BY_OTHER (GADGET_ID_CHECKBUTTON_FIRST + 28)
+
+/* gadgets for buttons in element list */
+#define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 29)
+#define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
+ ED_NUM_ELEMENTLIST_BUTTONS - 1)
+
+#define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
+
+/* radio button numbers */
+#define RADIO_NR_NONE 0
+#define RADIO_NR_DRAWING_TOOLBOX 1
+#define RADIO_NR_RANDOM_ELEMENTS 2
+
+/* values for counter gadgets */
+#define ED_COUNTER_ID_SELECT_LEVEL 0
+#define ED_COUNTER_ID_LEVEL_XSIZE 1
+#define ED_COUNTER_ID_LEVEL_YSIZE 2
+#define ED_COUNTER_ID_LEVEL_GEMSLIMIT 3
+#define ED_COUNTER_ID_LEVEL_TIMELIMIT 4
+#define ED_COUNTER_ID_LEVEL_TIMESCORE 5
+#define ED_COUNTER_ID_LEVEL_RANDOM 6
+#define ED_COUNTER_ID_ELEMENT_SCORE 7
+#define ED_COUNTER_ID_ELEMENT_CONTENT 8
+#define ED_COUNTER_ID_CUSTOM_SCORE 9
+#define ED_COUNTER_ID_CUSTOM_GEMCOUNT 10
+#define ED_COUNTER_ID_PUSH_DELAY_FIX 11
+#define ED_COUNTER_ID_PUSH_DELAY_RND 12
+#define ED_COUNTER_ID_MOVE_DELAY_FIX 13
+#define ED_COUNTER_ID_MOVE_DELAY_RND 14
+#define ED_COUNTER_ID_CHANGE_DELAY_FIX 15
+#define ED_COUNTER_ID_CHANGE_DELAY_RND 16
+#define ED_COUNTER_ID_CHANGE_CONT_RND 17
+
+#define ED_NUM_COUNTERBUTTONS 18
+
+#define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
+#define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM
+
+#define ED_COUNTER_ID_CUSTOM_FIRST ED_COUNTER_ID_CUSTOM_SCORE
+#define ED_COUNTER_ID_CUSTOM_LAST ED_COUNTER_ID_MOVE_DELAY_RND
+
+#define ED_COUNTER_ID_CHANGE_FIRST ED_COUNTER_ID_CHANGE_DELAY_FIX
+#define ED_COUNTER_ID_CHANGE_LAST ED_COUNTER_ID_CHANGE_CONT_RND
+
+/* values for scrollbutton gadgets */
+#define ED_SCROLLBUTTON_ID_AREA_UP 0
+#define ED_SCROLLBUTTON_ID_AREA_DOWN 1
+#define ED_SCROLLBUTTON_ID_AREA_LEFT 2
+#define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
+#define ED_SCROLLBUTTON_ID_LIST_UP 4
+#define ED_SCROLLBUTTON_ID_LIST_DOWN 5
+
+#define ED_NUM_SCROLLBUTTONS 6
+
+#define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
+#define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
+
+/* values for scrollbar gadgets */
+#define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
+#define ED_SCROLLBAR_ID_AREA_VERTICAL 1
+#define ED_SCROLLBAR_ID_LIST_VERTICAL 2
+
+#define ED_NUM_SCROLLBARS 3
+
+#define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
+#define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
+
+/* values for text input gadgets */
+#define ED_TEXTINPUT_ID_LEVEL_NAME 0
+#define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
+
+#define ED_NUM_TEXTINPUT 2
+
+#define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
+#define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
+
+/* values for selectbox gadgets */
+#define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION 0
+#define ED_SELECTBOX_ID_CUSTOM_CONSISTENCY 1
+#define ED_SELECTBOX_ID_CUSTOM_DEADLINESS 2
+#define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN 3
+#define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION 4
+#define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE 5
+#define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS 6
+#define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE 7
+#define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER 8
+#define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 9
+#define ED_SELECTBOX_ID_CHANGE_PLAYER_ACTION 10
+#define ED_SELECTBOX_ID_CHANGE_COLLIDE_ACTION 11
+#define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION 12
+#define ED_SELECTBOX_ID_CHANGE_POWER 13
+
+#define ED_NUM_SELECTBOX 14
+
+#define ED_SELECTBOX_ID_CUSTOM_FIRST ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
+#define ED_SELECTBOX_ID_CUSTOM_LAST ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER
+
+#define ED_SELECTBOX_ID_CHANGE_FIRST ED_SELECTBOX_ID_CHANGE_TIME_UNITS
+#define ED_SELECTBOX_ID_CHANGE_LAST ED_SELECTBOX_ID_CHANGE_POWER
+
+/* values for textbutton gadgets */
+#define ED_TEXTBUTTON_ID_PROPERTIES_INFO 0
+#define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG 1
+#define ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED 2
+#define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE 3
+
+#define ED_NUM_TEXTBUTTON 4
+
+/* values for checkbutton gadgets */
+#define ED_CHECKBUTTON_ID_DOUBLE_SPEED 0
+#define ED_CHECKBUTTON_ID_GRAVITY 1
+#define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 2
+#define ED_CHECKBUTTON_ID_STICK_ELEMENT 3
+#define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 4
+#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_RESULT 5
+#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE 6
+#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 7
+#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 8
+#define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 9
+#define ED_CHECKBUTTON_ID_CUSTOM_DEADLY 10
+#define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 11
+#define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 12
+#define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 13
+#define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 14
+#define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE 15
+#define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 16
+#define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE 17
+#define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE 18
+#define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT 19
+#define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 20
+#define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 21
+#define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM 22
+#define ED_CHECKBUTTON_ID_CHANGE_DELAY 23
+#define ED_CHECKBUTTON_ID_CHANGE_BY_PLAYER 24
+#define ED_CHECKBUTTON_ID_CHANGE_BY_COLLISION 25
+#define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER 26
+
+#define ED_NUM_CHECKBUTTONS 27
+
+#define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_DOUBLE_SPEED
+#define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
+
+#define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_RESULT
+#define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE
+
+#define ED_CHECKBUTTON_ID_CHANGE_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
+#define ED_CHECKBUTTON_ID_CHANGE_LAST ED_CHECKBUTTON_ID_CHANGE_BY_OTHER
+
+/* values for radiobutton gadgets */
+#define ED_RADIOBUTTON_ID_PERCENTAGE 0
+#define ED_RADIOBUTTON_ID_QUANTITY 1
+
+#define ED_NUM_RADIOBUTTONS 2
+
+#define ED_RADIOBUTTON_ID_LEVEL_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
+#define ED_RADIOBUTTON_ID_LEVEL_LAST ED_RADIOBUTTON_ID_QUANTITY
+
+
+/*
+ -----------------------------------------------------------------------------
+ some internally used definitions
+ -----------------------------------------------------------------------------
+*/
+
+/* values for CopyLevelToUndoBuffer() */
+#define UNDO_IMMEDIATE 0
+#define UNDO_ACCUMULATE 1
+
+/* values for scrollbars */
+#define ED_SCROLL_NO 0
+#define ED_SCROLL_LEFT 1
+#define ED_SCROLL_RIGHT 2
+#define ED_SCROLL_UP 4
+#define ED_SCROLL_DOWN 8
+
+/* screens in the level editor */
+#define ED_MODE_DRAWING 0
+#define ED_MODE_INFO 1
+#define ED_MODE_PROPERTIES 2
+
+/* sub-screens in the element properties section */
+#define ED_MODE_PROPERTIES_INFO ED_TEXTBUTTON_ID_PROPERTIES_INFO
+#define ED_MODE_PROPERTIES_CONFIG ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
+#define ED_MODE_PROPERTIES_ADVANCED ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED
+
+/* how many steps can be cancelled */
+#define NUM_UNDO_STEPS (10 + 1)
+
+/* values for elements with score */
+#define MIN_SCORE 0
+#define MAX_SCORE 255
+
+/* values for elements with gem count */
+#define MIN_GEM_COUNT 0
+#define MAX_GEM_COUNT 100
+
+/* values for random placement */
+#define RANDOM_USE_PERCENTAGE 0
+#define RANDOM_USE_QUANTITY 1
+
+/* maximal size of level editor drawing area */
+#define MAX_ED_FIELDX (2 * SCR_FIELDX)
+#define MAX_ED_FIELDY (2 * SCR_FIELDY - 1)
+
+
+/*
+ -----------------------------------------------------------------------------
+ some internally used data structure definitions
+ -----------------------------------------------------------------------------
+*/
+
+static struct
+{
+ char shortcut;
+ char *text;
+} control_info[ED_NUM_CTRL_BUTTONS] =
+{
+ { 's', "draw single items" },
+ { 'd', "draw connected items" },
+ { 'l', "draw lines" },
+ { 'a', "draw arcs" },
+ { 'r', "draw outline rectangles" },
+ { 'R', "draw filled rectangles" },
+ { '\0', "wrap (rotate) level up" },
+ { 't', "enter text elements" },
+ { 'f', "flood fill" },
+ { '\0', "wrap (rotate) level left" },
+ { '?', "properties of drawing element" },
+ { '\0', "wrap (rotate) level right" },
+ { '\0', "random element placement" },
+ { 'b', "grab brush" },
+ { '\0', "wrap (rotate) level down" },
+ { ',', "pick drawing element" },
+ { 'U', "undo last operation" },
+ { 'I', "level properties" },
+ { 'S', "save level" },
+ { 'C', "clear level" },
+ { 'T', "test level" },
+ { 'E', "exit level editor" }
+};
+
+static int random_placement_value = 10;
+static int random_placement_method = RANDOM_USE_QUANTITY;
+static int random_placement_background_element = EL_SAND;
+static boolean random_placement_background_restricted = FALSE;
+static boolean stick_element_properties_window = FALSE;
+static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
+static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
+static struct ElementInfo custom_element;
+
+static struct
+{
+ int x, y;
+ int min_value, max_value;
+ int gadget_id_down, gadget_id_up;
+ int gadget_id_text;
+ int *value;
+ char *text_above, *text_left, *text_right;
+} counterbutton_info[ED_NUM_COUNTERBUTTONS] =
+{
+ /* ---------- level and editor settings ---------------------------------- */
+
+ {
+ DX + 5 - SX, DY + 3 - SY,
+ 1, 100,
+ GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
+ GADGET_ID_SELECT_LEVEL_TEXT,
+ &level_nr,
+ NULL, NULL, NULL
+ },
+ {
+ ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(2),
+ MIN_LEV_FIELDX, MAX_LEV_FIELDX,
+ GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
+ GADGET_ID_LEVEL_XSIZE_TEXT,
+ &level.fieldx,
+ "playfield size", NULL, "width",
+ },
+ {
+ ED_SETTINGS_XPOS(0) + 2 * DXSIZE, ED_COUNTER_YPOS(2),
+ MIN_LEV_FIELDY, MAX_LEV_FIELDY,
+ GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
+ GADGET_ID_LEVEL_YSIZE_TEXT,
+ &level.fieldy,
+ NULL, NULL, "height",
+ },
+ {
+ ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(3),
+ 0, 999,
+ GADGET_ID_LEVEL_GEMSLIMIT_DOWN, GADGET_ID_LEVEL_GEMSLIMIT_UP,
+ GADGET_ID_LEVEL_GEMSLIMIT_TEXT,
+ &level.gems_needed,
+ "number of emeralds to collect", NULL, NULL
+ },
+ {
+ ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(4),
+ 0, 999,
+ GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
+ GADGET_ID_LEVEL_TIMELIMIT_TEXT,
+ &level.time,
+ "time available to solve level", NULL, "(0 => no time limit)"
+ },
+ {
+ ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(5),
+ 0, 255,
+ GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
+ GADGET_ID_LEVEL_TIMESCORE_TEXT,
+ &level.score[SC_TIME_BONUS],
+ "score for each 10 seconds left", NULL, NULL
+ },
+ {
+ ED_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(8),
+ 1, 100,
+ GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
+ GADGET_ID_LEVEL_RANDOM_TEXT,
+ &random_placement_value,
+ "random element placement", NULL, "in"
+ },
+
+ /* ---------- element settings: configure (various elements) ------------- */
+
+ {
+ ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(0),
+ MIN_SCORE, MAX_SCORE,
+ GADGET_ID_ELEMENT_SCORE_DOWN, GADGET_ID_ELEMENT_SCORE_UP,
+ GADGET_ID_ELEMENT_SCORE_TEXT,
+ NULL, /* will be set when used */
+ NULL, NULL, NULL
+ },
+ {
+ ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(6),
+ MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
+ GADGET_ID_ELEMENT_CONTENT_DOWN, GADGET_ID_ELEMENT_CONTENT_UP,
+ GADGET_ID_ELEMENT_CONTENT_TEXT,
+ &level.num_yamyam_contents,
+ NULL, NULL, "number of content areas"
+ },
+
+ /* ---------- element settings: configure (custom elements) ------------- */
+
+ {
+ ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(3),
+ MIN_SCORE, MAX_SCORE,
+ GADGET_ID_CUSTOM_SCORE_DOWN, GADGET_ID_CUSTOM_SCORE_UP,
+ GADGET_ID_CUSTOM_SCORE_TEXT,
+ &custom_element.score,
+ NULL, "collect score", NULL
+ },
+ {
+ ED_SETTINGS_XPOS(13) + 10, ED_SETTINGS_YPOS(3),
+ MIN_GEM_COUNT, MAX_GEM_COUNT,
+ GADGET_ID_CUSTOM_GEMCOUNT_DOWN, GADGET_ID_CUSTOM_GEMCOUNT_UP,
+ GADGET_ID_CUSTOM_GEMCOUNT_TEXT,
+ &custom_element.gem_count,
+ NULL, "gems", NULL
+ },
+ {
+ ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(4),
+ 0, 999,
+ GADGET_ID_PUSH_DELAY_FIX_DOWN, GADGET_ID_PUSH_DELAY_FIX_UP,
+ GADGET_ID_PUSH_DELAY_FIX_TEXT,
+ &custom_element.push_delay_fixed,
+ NULL, "push delay", NULL
+ },
+ {
+ ED_COUNT_PUSH_DELAY_RND_XPOS, ED_SETTINGS_YPOS(4),
+ 0, 999,
+ GADGET_ID_PUSH_DELAY_RND_DOWN, GADGET_ID_PUSH_DELAY_RND_UP,
+ GADGET_ID_PUSH_DELAY_RND_TEXT,
+ &custom_element.push_delay_random,
+ NULL, "+random", NULL
+ },
+ {
+ ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(7),
+ 0, 999,
+ GADGET_ID_MOVE_DELAY_FIX_DOWN, GADGET_ID_MOVE_DELAY_FIX_UP,
+ GADGET_ID_MOVE_DELAY_FIX_TEXT,
+ &custom_element.move_delay_fixed,
+ NULL, "move delay", NULL
+ },
+ {
+ ED_COUNT_MOVE_DELAY_RND_XPOS, ED_SETTINGS_YPOS(7),
+ 0, 999,
+ GADGET_ID_MOVE_DELAY_RND_DOWN, GADGET_ID_MOVE_DELAY_RND_UP,
+ GADGET_ID_MOVE_DELAY_RND_TEXT,
+ &custom_element.move_delay_random,
+ NULL, "+random", NULL
+ },
+
+ /* ---------- element settings: advanced (custom elements) --------------- */
+
+ {
+ ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(3),
+ 0, 999,
+ GADGET_ID_CHANGE_DELAY_FIX_DOWN, GADGET_ID_CHANGE_DELAY_FIX_UP,
+ GADGET_ID_CHANGE_DELAY_FIX_TEXT,
+ &custom_element.change.delay_fixed,
+ NULL, "delay", NULL,
+ },
+ {
+ ED_COUNT_CHANGE_DELAY_RND_XPOS, ED_SETTINGS_YPOS(3),
+ 0, 999,
+ GADGET_ID_CHANGE_DELAY_RND_DOWN, GADGET_ID_CHANGE_DELAY_RND_UP,
+ GADGET_ID_CHANGE_DELAY_RND_TEXT,
+ &custom_element.change.delay_random,
+ NULL, "+random", NULL
+ },
+ {
+ ED_SETTINGS_XPOS(3), ED_SETTINGS_YPOS(12),
+ 0, 100,
+ GADGET_ID_CHANGE_CONT_RND_DOWN, GADGET_ID_CHANGE_CONT_RND_UP,
+ GADGET_ID_CHANGE_CONT_RND_TEXT,
+ &custom_element.change.random,
+ NULL, "use random change:", NULL
+ },
+};
+
+static struct
+{
+ int x, y;
+ int gadget_id;
+ int size;
+ char *value;
+ char *infotext;
+} textinput_info[ED_NUM_TEXTINPUT] =
+{
+ {
+ ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(0),
+ GADGET_ID_LEVEL_NAME,
+ MAX_LEVEL_NAME_LEN,
+ level.name,
+ "Title"
+ },
+ {
+ ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(1),
+ GADGET_ID_LEVEL_AUTHOR,
+ MAX_LEVEL_AUTHOR_LEN,
+ level.author,
+ "Author"
+ }
+};
+
+static struct ValueTextInfo options_access_type[] =
+{
+ { EP_WALKABLE, "walk" },
+ { EP_PASSABLE, "pass" },
+ { -1, NULL }
+};
+static int value_access_type = 0;
+
+static struct ValueTextInfo options_access_layer[] =
+{
+ { EP_ACCESSIBLE_OVER, "over" },
+ { EP_ACCESSIBLE_INSIDE, "inside" },
+ { EP_ACCESSIBLE_UNDER, "under" },
+ { -1, NULL }
+};
+static int value_access_layer = 0;
+
+static struct ValueTextInfo options_walk_to_action[] =
+{
+ { EP_DIGGABLE, "diggable" },
+ { EP_COLLECTIBLE, "collectible" },
+ { EP_PUSHABLE, "pushable" },
+ { -1, NULL }
+};
+static int value_walk_to_action = 0;
+
+static struct ValueTextInfo options_move_pattern[] =
+{
+ { MV_LEFT, "left" },
+ { MV_RIGHT, "right" },
+ { MV_UP, "up" },
+ { MV_DOWN, "down" },
+ { MV_HORIZONTAL, "horizontal" },
+ { MV_VERTICAL, "vertical" },
+ { MV_ALL_DIRECTIONS, "all directions" },
+ { MV_TOWARDS_PLAYER, "towards player" },
+ { MV_AWAY_FROM_PLAYER, "away from player" },
+ { MV_ALONG_LEFT_SIDE, "along left side" },
+ { MV_ALONG_RIGHT_SIDE, "along right side" },
+ { MV_TURNING_LEFT, "turning left" },
+ { MV_TURNING_RIGHT, "turning right" },
+ { -1, NULL }
+};
+
+static struct ValueTextInfo options_move_direction[] =
+{
+ { MV_NO_MOVING, "automatic" },
+ { MV_LEFT, "left" },
+ { MV_RIGHT, "right" },
+ { MV_UP, "up" },
+ { MV_DOWN, "down" },
+ { -1, NULL }
+};
+
+static struct ValueTextInfo options_move_stepsize[] =
+{
+ { 1, "very slow" },
+ { 2, "slow" },
+ { 4, "normal" },
+ { 8, "fast" },
+ { 16, "very fast" },
+ { -1, NULL }
+};
+
+static struct ValueTextInfo options_smash_targets[] =
+{
+ { EP_CAN_SMASH_PLAYER, "player" },
+ { EP_CAN_SMASH_ENEMIES, "enemies" },
+ { EP_CAN_SMASH_EVERYTHING, "everything" },
+ { -1, NULL }
+};
+static int value_smash_targets = 0;
+
+static struct ValueTextInfo options_deadliness[] =
+{
+ { EP_DONT_RUN_INTO, "running into" },
+ { EP_DONT_COLLIDE_WITH, "colliding with" },
+ { EP_DONT_TOUCH, "touching" },
+ { -1, NULL }
+};
+static int value_deadliness = 0;
+
+static struct ValueTextInfo options_consistency[] =
+{
+ { EP_CAN_EXPLODE, "can explode" },
+ { EP_INDESTRUCTIBLE, "indestructible" },
+ { -1, NULL }
+};
+static int value_consistency = 0;
+
+static struct ValueTextInfo options_time_units[] =
+{
+ { 50, "seconds" },
+ { 1, "frames" },
+ { -1, NULL }
+};
+
+static struct ValueTextInfo options_change_player_action[] =
+{
+ { CE_TOUCHED_BY_PLAYER, "touched" },
+ { CE_PRESSED_BY_PLAYER, "pressed" },
+ { CE_PUSHED_BY_PLAYER, "pushed" },
+ { -1, NULL }
+};
+static int value_change_player_action = 0;
+
+static struct ValueTextInfo options_change_collide_action[] =
+{
+ { CE_COLLISION, "on collision" },
+ { CE_IMPACT, "on impact" },
+ { CE_SMASHED, "when smashed" },
+ { -1, NULL }
+};
+static int value_change_collide_action = 0;
+
+static struct ValueTextInfo options_change_other_action[] =
+{
+ { CE_OTHER_IS_TOUCHING, "touching" },
+ { CE_OTHER_IS_CHANGING, "change of" },
+ { CE_OTHER_IS_EXPLODING, "explosion of" },
+ { CE_OTHER_GETS_TOUCHED, "player touches" },
+ { CE_OTHER_GETS_PRESSED, "player presses" },
+ { CE_OTHER_GETS_PUSHED, "player pushes" },
+ { CE_OTHER_GETS_COLLECTED, "player collects" },
+ { -1, NULL }
+};
+static int value_change_other_action = 0;
+
+static struct ValueTextInfo options_change_power[] =
+{
+ { CP_NON_DESTRUCTIVE, "non-destructive" },
+ { CP_HALF_DESTRUCTIVE, "half-destructive" },
+ { CP_FULL_DESTRUCTIVE, "full-destructive" },
+ { -1, NULL }
+};
+
+static struct
+{
+ int x, y;
+ int gadget_id;
+ int size; /* char size of selectbox or '-1' (dynamically determined) */
+ struct ValueTextInfo *options;
+ int *value;
+ char *text_left, *text_right, *infotext;
+} selectbox_info[ED_NUM_SELECTBOX] =
+{
+ /* ---------- element settings: configure (custom elements) ------------- */
+
+ {
+ ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(1),
+ GADGET_ID_CUSTOM_ACCESS_TYPE,
+ -1,
+ options_access_type,
+ &value_access_type,
+ "player can", NULL, "type of access to this field"
+ },
+ {
+ ED_SETTINGS_XPOS(11), ED_SETTINGS_YPOS(1),
+ GADGET_ID_CUSTOM_ACCESS_LAYER,
+ -1,
+ options_access_layer,
+ &value_access_layer,
+ NULL, NULL, "layer of access for this field"
+ },
+ {
+ ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(2),
+ GADGET_ID_CUSTOM_WALK_TO_ACTION,
+ -1,
+ options_walk_to_action,
+ &value_walk_to_action,
+ NULL, NULL, "diggable/collectible/pushable"
+ },
+ {
+ ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(5),
+ GADGET_ID_CUSTOM_MOVE_PATTERN,
+ -1,
+ options_move_pattern,
+ &custom_element.move_pattern,
+ "can move", NULL, "element move direction"
+ },
+ {
+ ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(6),
+ GADGET_ID_CUSTOM_MOVE_DIRECTION,
+ -1,
+ options_move_direction,
+ &custom_element.move_direction_initial,
+ "starts moving", NULL, "initial element move direction"
+ },
+ {
+ ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(8),
+ GADGET_ID_CUSTOM_MOVE_STEPSIZE,
+ -1,
+ options_move_stepsize,
+ &custom_element.move_stepsize,
+ "move/fall speed", NULL, "speed of element movement"
+ },
+ {
+ ED_SETTINGS_XPOS(7), ED_SETTINGS_YPOS(9),
+ GADGET_ID_CUSTOM_SMASH_TARGETS,
+ -1,
+ options_smash_targets,
+ &value_smash_targets,
+ "can smash", NULL, "elements that can be smashed"
+ },
+ {
+ ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(11),
+ GADGET_ID_CUSTOM_DEADLINESS,
+ -1,
+ options_deadliness,
+ &value_deadliness,
+ "deadly when", NULL, "deadliness of element"
+ },
+ {
+ ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(12),
+ GADGET_ID_CUSTOM_CONSISTENCY,
+ -1,
+ options_consistency,
+ &value_consistency,
+ NULL, "explodes to:", "consistency/destructibility"
+ },
+
+ /* ---------- element settings: advanced (custom elements) --------------- */
+
+ {
+ ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(4),
+ GADGET_ID_CHANGE_TIME_UNITS,
+ -1,
+ options_time_units,
+ &custom_element.change.delay_frames,
+ "delay time given in", NULL, "delay time units for change"
+ },
+ {
+ ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(5),
+ GADGET_ID_CHANGE_PLAYER_ACTION,
+ -1,
+ options_change_player_action,
+ &value_change_player_action,
+ NULL, "by player", "type of player contact"
+ },
+ {
+ ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(6),
+ GADGET_ID_CHANGE_COLLIDE_ACTION,
+ -1,
+ options_change_collide_action,
+ &value_change_collide_action,
+ NULL, NULL, "change after impact or smash"
+ },
+ {
+ ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(7),
+ GADGET_ID_CHANGE_OTHER_ACTION,
+ -1,
+ options_change_other_action,
+ &value_change_other_action,
+ NULL, "element:", "type of other element action"
+ },
+ {
+ ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(10),
+ GADGET_ID_CHANGE_POWER,
+ -1,
+ options_change_power,
+ &custom_element.change.power,
+ "power:", NULL, "power of extended change"
+ },
+};
+
+static struct
+{
+ int x, y;
+ int gadget_id;
+ int size;
+ char *text, *infotext;
+} textbutton_info[ED_NUM_TEXTBUTTON] =
+{
+ {
+ ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(1),
+ GADGET_ID_PROPERTIES_INFO,
+ 11, "Information", "Show information about element"
+ },
+ {
+ ED_SETTINGS_XPOS(0) + 166, ED_COUNTER_YPOS(1),
+ GADGET_ID_PROPERTIES_CONFIG,
+ 11, "Configure", "Configure element properties"
+ },
+ {
+ ED_SETTINGS_XPOS(0) + 332, ED_COUNTER_YPOS(1),
+ GADGET_ID_PROPERTIES_ADVANCED,
+ 11, "Advanced", "Advanced element configuration"
+ },
+ {
+ ED_SETTINGS_XPOS(0) + 262, ED_SETTINGS_YPOS(13),
+ GADGET_ID_SAVE_AS_TEMPLATE,
+ -1, "Save as template", "Save current settings as new template"
+ },
+};
+
+static struct
+{
+ int gd_x, gd_y;
+ int x, y;
+ int gadget_id;
+ char *infotext;
+} scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
+{
+ {
+ ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
+ ED_SCROLL_UP_XPOS, ED_SCROLL_UP_YPOS,
+ GADGET_ID_SCROLL_UP,
+ "scroll level editing area up"
+ },
+ {
+ ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
+ ED_SCROLL_DOWN_XPOS, ED_SCROLL_DOWN_YPOS,
+ GADGET_ID_SCROLL_DOWN,
+ "scroll level editing area down"
+ },
+ {
+ ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
+ ED_SCROLL_LEFT_XPOS, ED_SCROLL_LEFT_YPOS,
+ GADGET_ID_SCROLL_LEFT,
+ "scroll level editing area left"
+ },
+ {
+ ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
+ ED_SCROLL_RIGHT_XPOS, ED_SCROLL_RIGHT_YPOS,
+ GADGET_ID_SCROLL_RIGHT,
+ "scroll level editing area right"
+ },
+ {
+ ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
+ ED_SCROLL2_UP_XPOS, ED_SCROLL2_UP_YPOS,
+ GADGET_ID_SCROLL_LIST_UP,
+ "scroll element list up ('Page Up')"
+ },
+ {
+ ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
+ ED_SCROLL2_DOWN_XPOS, ED_SCROLL2_DOWN_YPOS,
+ GADGET_ID_SCROLL_LIST_DOWN,
+ "scroll element list down ('Page Down')"
+ }
+};
+
+static struct
+{
+ int gd_x, gd_y;
+ int x, y;
+ int width, height;
+ int type;
+ int gadget_id;
+ char *infotext;
+} scrollbar_info[ED_NUM_SCROLLBARS] =
+{
+ {
+ ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
+ SX + ED_SCROLL_HORIZONTAL_XPOS, SY + ED_SCROLL_HORIZONTAL_YPOS,
+ ED_SCROLL_HORIZONTAL_XSIZE, ED_SCROLL_HORIZONTAL_YSIZE,
+ GD_TYPE_SCROLLBAR_HORIZONTAL,
+ GADGET_ID_SCROLL_HORIZONTAL,
+ "scroll level editing area horizontally"
+ },
+ {
+ ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
+ SX + ED_SCROLL_VERTICAL_XPOS, SY + ED_SCROLL_VERTICAL_YPOS,
+ ED_SCROLL_VERTICAL_XSIZE, ED_SCROLL_VERTICAL_YSIZE,
+ GD_TYPE_SCROLLBAR_VERTICAL,
+ GADGET_ID_SCROLL_VERTICAL,
+ "scroll level editing area vertically"
+ },
+ {
+ ED_SCROLLBAR2_XPOS, ED_SCROLLBAR2_YPOS,
+ DX + ED_SCROLL2_VERTICAL_XPOS, DY + ED_SCROLL2_VERTICAL_YPOS,
+ ED_SCROLL2_VERTICAL_XSIZE, ED_SCROLL2_VERTICAL_YSIZE,
+ GD_TYPE_SCROLLBAR_VERTICAL,
+ GADGET_ID_SCROLL_LIST_VERTICAL,
+ "scroll element list vertically"
+ }
+};
+
+static struct
+{
+ int x, y;
+ int gadget_id;
+ int radio_button_nr;
+ int *value;
+ int checked_value;
+ char *text_right, *infotext;
+} radiobutton_info[ED_NUM_RADIOBUTTONS] =
+{
+ {
+ ED_SETTINGS_XPOS(0) + 160, ED_COUNTER2_YPOS(8),
+ GADGET_ID_RANDOM_PERCENTAGE,
+ RADIO_NR_RANDOM_ELEMENTS,
+ &random_placement_method, RANDOM_USE_PERCENTAGE,
+ "percentage", "use percentage for random elements"
+ },
+ {
+ ED_SETTINGS_XPOS(0) + 340, ED_COUNTER2_YPOS(8),
+ GADGET_ID_RANDOM_QUANTITY,
+ RADIO_NR_RANDOM_ELEMENTS,
+ &random_placement_method, RANDOM_USE_QUANTITY,
+ "quantity", "use quantity for random elements"
+ }
+};
+
+static boolean can_explode_by_fire = FALSE;
+static boolean can_explode_smashed = FALSE;
+static boolean can_explode_impact = FALSE;
+
+static struct
+{
+ int x, y;
+ int gadget_id;
+ boolean *value;
+ char *text_right, *infotext;
+} checkbutton_info[ED_NUM_CHECKBUTTONS] =
+{
+ /* ---------- level and editor settings ---------------------------------- */
+
+ {
+ ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(6) - MINI_TILEY,
+ GADGET_ID_DOUBLE_SPEED,
+ &level.double_speed,
+ "double speed movement", "set movement speed of player"
+ },
+ {
+ ED_SETTINGS_XPOS(0) + 340, ED_COUNTER_YPOS(6) - MINI_TILEY,
+ GADGET_ID_GRAVITY,
+ &level.gravity,
+ "gravity", "set level gravity"
+ },
+ {
+ ED_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(9) - MINI_TILEY,
+ GADGET_ID_RANDOM_RESTRICTED,
+ &random_placement_background_restricted,
+ "restrict random placement to", "set random placement restriction"
+ },
+
+ /* ---------- element settings: configure (various elements) ------------- */
+
+ {
+ ED_SETTINGS_XPOS(0), 0, /* set at runtime */
+ GADGET_ID_STICK_ELEMENT,
+ &stick_element_properties_window,
+ "stick this screen to edit content","stick this screen to edit content"
+ },
+ {
+ ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(4),
+ GADGET_ID_EM_SLIPPERY_GEMS,
+ &level.em_slippery_gems,
+ "slip down from certain flat walls","use EM style slipping behaviour"
+ },
+
+ /* ---------- element settings: configure (custom elements) ------------- */
+
+ {
+ ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(1),
+ GADGET_ID_CUSTOM_ACCESSIBLE,
+ &custom_element_properties[EP_ACCESSIBLE],
+ NULL, "player can walk to or pass this field"
+ },
+ {
+ ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(2),
+ GADGET_ID_CUSTOM_WALK_TO_OBJECT,
+ &custom_element_properties[EP_WALK_TO_OBJECT],
+ NULL, "player can dig/collect/push element"
+ },
+ {
+ ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(5),
+ GADGET_ID_CUSTOM_CAN_MOVE,
+ &custom_element_properties[EP_CAN_MOVE],
+ NULL, "element can move in some direction"
+ },
+ {
+ ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(9),
+ GADGET_ID_CUSTOM_CAN_FALL,
+ &custom_element_properties[EP_CAN_FALL],
+ "can fall", "element can fall down"
+ },
+ {
+ ED_SETTINGS_XPOS(6), ED_SETTINGS_YPOS(9),
+ GADGET_ID_CUSTOM_CAN_SMASH,
+ &custom_element_properties[EP_CAN_SMASH],
+ NULL, "element can smash other elements"
+ },
+ {
+ ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(10),
+ GADGET_ID_CUSTOM_SLIPPERY,
+ &custom_element_properties[EP_SLIPPERY],
+ "slippery", "other elements can fall down from it"
+ },
+ {
+ ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(11),
+ GADGET_ID_CUSTOM_DEADLY,
+ &custom_element_properties[EP_DEADLY],
+ NULL, "element can kill the player"
+ },
+ {
+ ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(12),
+ GADGET_ID_CUSTOM_EXPLODE_RESULT,
+ &custom_element_properties[EP_EXPLODE_RESULT],
+ NULL, "set consistency/destructibility"
+ },
+ {
+ ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(13),
+ GADGET_ID_CUSTOM_EXPLODE_FIRE,
+ &can_explode_by_fire,
+ "by fire", "element can explode by fire/explosion"
+ },
+ {
+ ED_SETTINGS_XPOS(7), ED_SETTINGS_YPOS(13),
+ GADGET_ID_CUSTOM_EXPLODE_SMASH,
+ &can_explode_smashed,
+ "smashed", "element can explode when smashed"
+ },
+ {
+ ED_SETTINGS_XPOS(13), ED_SETTINGS_YPOS(13),
+ GADGET_ID_CUSTOM_EXPLODE_IMPACT,
+ &can_explode_impact,
+ "impact", "element can explode on impact"
+ },
+
+ /* ---------- element settings: advanced (custom elements) --------------- */
+
+ {
+ ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(1),
+ GADGET_ID_CUSTOM_USE_GRAPHIC,
+ &custom_element.use_gfx_element,
+ "use graphic of element:", "use graphic for custom element"
+ },
+ {
+ ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(2),
+ GADGET_ID_CUSTOM_CAN_CHANGE,
+ &custom_element_properties[EP_CAN_CHANGE],
+ "element changes to after/when:","element can change to other element"
+ },
+ {
+ ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(3),
+ GADGET_ID_CHANGE_DELAY,
+ &custom_element_change_events[CE_DELAY],
+ NULL, "element changes after delay"
+ },
+ {
+ ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(5),
+ GADGET_ID_CHANGE_BY_PLAYER,
+ &custom_element_change_events[CE_BY_PLAYER],
+ NULL, "element changes by player contact"
+ },
+ {
+ ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(6),
+ GADGET_ID_CHANGE_BY_COLLISION,
+ &custom_element_change_events[CE_BY_COLLISION],
+ NULL, "element changes by impact or smash"
+ },
+ {
+ ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(7),
+ GADGET_ID_CHANGE_BY_OTHER,
+ &custom_element_change_events[CE_BY_OTHER],
+ NULL, "element changes by other element"
+ },
+ {
+ ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(8),
+ GADGET_ID_CHANGE_USE_EXPLOSION,
+ &custom_element.change.explode,
+ "explode instead of change", "element explodes instead of change"
+ },
+ {
+ ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(9),
+ GADGET_ID_CHANGE_USE_CONTENT,
+ &custom_element.change.use_content,
+ "use extended change target:", "element changes to more elements"
+ },
+ {
+ ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(11),
+ GADGET_ID_CHANGE_ONLY_COMPLETE,
+ &custom_element.change.only_complete,
+ "only use complete change", "only use complete extended content"
+ },
+ {
+ ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(12),
+ GADGET_ID_CHANGE_USE_RANDOM,
+ &custom_element.change.use_random_change,
+ NULL, "use random value for new content"
+ },
+ {
+ ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(13),
+ GADGET_ID_CUSTOM_USE_TEMPLATE,
+ &level.use_custom_template,
+ "use template", "use template for custom properties"
+ },
+};
+
+
+/*
+ -----------------------------------------------------------------------------
+ some internally used variables
+ -----------------------------------------------------------------------------
+*/
+
+/* actual size of level editor drawing area */
+static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
+
+/* actual position of level editor drawing area in level playfield */
+static int level_xpos = -1, level_ypos = -1;
+
+#define IN_ED_FIELD(x,y) ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
+
+/* drawing elements on the three mouse buttons */
+static int new_element1 = EL_WALL;
+static int new_element2 = EL_EMPTY;
+static int new_element3 = EL_SAND;
+
+#define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
+ (button) == 2 ? new_element2 : \
+ (button) == 3 ? new_element3 : EL_EMPTY)
+#define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
+
+/* forward declaration for internal use */
+static void ModifyEditorCounter(int, int);
+static void ModifyEditorCounterLimits(int, int, int);
+static void ModifyEditorSelectbox(int, int);
+static void ModifyEditorElementList();
+static void DrawDrawingWindow();
+static void DrawLevelInfoWindow();
+static void DrawPropertiesWindow();
+static boolean checkPropertiesConfig();
+static void CopyLevelToUndoBuffer(int);
+static void HandleDrawingAreas(struct GadgetInfo *);
+static void HandleCounterButtons(struct GadgetInfo *);
+static void HandleTextInputGadgets(struct GadgetInfo *);
+static void HandleSelectboxGadgets(struct GadgetInfo *);
+static void HandleTextbuttonGadgets(struct GadgetInfo *);
+static void HandleRadiobuttons(struct GadgetInfo *);
+static void HandleCheckbuttons(struct GadgetInfo *);
+static void HandleControlButtons(struct GadgetInfo *);
+static void HandleDrawingAreaInfo(struct GadgetInfo *);
+
+static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
+
+static int drawing_function = GADGET_ID_SINGLE_ITEMS;
+static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
+static boolean draw_with_brush = FALSE;
+static int properties_element = 0;
+
+static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
+static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
+static int undo_buffer_position = 0;
+static int undo_buffer_steps = 0;
+
+static int edit_mode;
+static int edit_mode_properties;
+
+static int element_shift = 0;
+
+static int editor_el_boulderdash[] =
+{
+ EL_CHAR('B'),
+ EL_CHAR('O'),
+ EL_CHAR('U'),
+ EL_CHAR('L'),
+
+ EL_CHAR('-'),
+ EL_CHAR('D'),
+ EL_CHAR('E'),
+ EL_CHAR('R'),
+
+ EL_CHAR('D'),
+ EL_CHAR('A'),
+ EL_CHAR('S'),
+ EL_CHAR('H'),
+
+ EL_PLAYER_1,
+ EL_EMPTY,
+ EL_SAND,
+ EL_STEELWALL,
+
+ EL_BD_WALL,
+ EL_BD_MAGIC_WALL,
+ EL_EXIT_CLOSED,
+ EL_EXIT_OPEN,
+
+ EL_BD_DIAMOND,
+ EL_BD_BUTTERFLY_UP,
+ EL_BD_FIREFLY_UP,
+ EL_BD_ROCK,
+
+ EL_BD_BUTTERFLY_LEFT,
+ EL_BD_FIREFLY_LEFT,
+ EL_BD_BUTTERFLY_RIGHT,
+ EL_BD_FIREFLY_RIGHT,
+
+ EL_BD_AMOEBA,
+ EL_BD_BUTTERFLY_DOWN,
+ EL_BD_FIREFLY_DOWN,
+ EL_EMPTY,
+};
+static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
+
+static int editor_el_emerald_mine[] =
+{
+ EL_CHAR('E'),
+ EL_CHAR('M'),
+ EL_CHAR('E'),
+ EL_CHAR('-'),
+
+ EL_CHAR('R'),
+ EL_CHAR('A'),
+ EL_CHAR('L'),
+ EL_CHAR('D'),
+
+ EL_CHAR('M'),
+ EL_CHAR('I'),
+ EL_CHAR('N'),
+ EL_CHAR('E'),
+
+ EL_PLAYER_1,
+ EL_PLAYER_2,
+ EL_PLAYER_3,
+ EL_PLAYER_4,
+
+ EL_PLAYER_1,
+ EL_EMPTY,
+ EL_SAND,
+ EL_ROCK,
+
+ EL_STEELWALL,
+ EL_WALL,
+ EL_WALL_CRUMBLED,
+ EL_MAGIC_WALL,
+
+ EL_EMERALD,
+ EL_DIAMOND,
+ EL_NUT,
+ EL_BOMB,
+
+ EL_WALL_EMERALD,
+ EL_WALL_DIAMOND,
+ EL_QUICKSAND_EMPTY,
+ EL_QUICKSAND_FULL,
+
+ EL_DYNAMITE,
+ EL_DYNAMITE_ACTIVE,
+ EL_EXIT_CLOSED,
+ EL_EXIT_OPEN,
+
+ EL_YAMYAM,
+ EL_BUG_UP,
+ EL_SPACESHIP_UP,
+ EL_ROBOT,
+
+ EL_BUG_LEFT,
+ EL_SPACESHIP_LEFT,
+ EL_BUG_RIGHT,
+ EL_SPACESHIP_RIGHT,
+
+ EL_ROBOT_WHEEL,
+ EL_BUG_DOWN,
+ EL_SPACESHIP_DOWN,
+ EL_INVISIBLE_WALL,
+
+ EL_ACID_POOL_TOPLEFT,
+ EL_ACID,
+ EL_ACID_POOL_TOPRIGHT,
+ EL_EMPTY,
+
+ EL_ACID_POOL_BOTTOMLEFT,
+ EL_ACID_POOL_BOTTOM,
+ EL_ACID_POOL_BOTTOMRIGHT,
+ EL_EMPTY,
+
+ EL_AMOEBA_DROP,
+ EL_AMOEBA_DEAD,
+ EL_AMOEBA_WET,
+ EL_AMOEBA_DRY,
+
+ EL_EM_KEY_1_FILE,
+ EL_EM_KEY_2_FILE,
+ EL_EM_KEY_3_FILE,
+ EL_EM_KEY_4_FILE,
+
+ EL_EM_GATE_1,
+ EL_EM_GATE_2,
+ EL_EM_GATE_3,
+ EL_EM_GATE_4,
+
+ EL_EM_GATE_1_GRAY,
+ EL_EM_GATE_2_GRAY,
+ EL_EM_GATE_3_GRAY,
+ EL_EM_GATE_4_GRAY,
+};
+static int num_editor_el_emerald_mine = SIZEOF_ARRAY_INT(editor_el_emerald_mine);
+
+static int editor_el_more[] =
+{
+ EL_CHAR('M'),
+ EL_CHAR('O'),
+ EL_CHAR('R'),
+ EL_CHAR('E'),
+
+ EL_KEY_1,
+ EL_KEY_2,
+ EL_KEY_3,
+ EL_KEY_4,
+
+ EL_GATE_1,
+ EL_GATE_2,
+ EL_GATE_3,
+ EL_GATE_4,
+
+ EL_GATE_1_GRAY,
+ EL_GATE_2_GRAY,
+ EL_GATE_3_GRAY,
+ EL_GATE_4_GRAY,
+
+ EL_ARROW_LEFT,
+ EL_ARROW_RIGHT,
+ EL_ARROW_UP,
+ EL_ARROW_DOWN,
+
+ EL_AMOEBA_FULL,
+ EL_EMERALD_YELLOW,
+ EL_EMERALD_RED,
+ EL_EMERALD_PURPLE,
+
+ EL_WALL_BD_DIAMOND,
+ EL_WALL_EMERALD_YELLOW,
+ EL_WALL_EMERALD_RED,
+ EL_WALL_EMERALD_PURPLE,
+
+ EL_GAME_OF_LIFE,
+ EL_PACMAN_UP,
+ EL_TIME_ORB_FULL,
+ EL_TIME_ORB_EMPTY,
+
+ EL_PACMAN_LEFT,
+ EL_DARK_YAMYAM,
+ EL_PACMAN_RIGHT,
+ EL_EXPANDABLE_WALL,
+
+ EL_BIOMAZE,
+ EL_PACMAN_DOWN,
+ EL_LAMP,
+ EL_LAMP_ACTIVE,
+
+ EL_DYNABOMB_INCREASE_NUMBER,
+ EL_DYNABOMB_INCREASE_SIZE,
+ EL_DYNABOMB_INCREASE_POWER,
+ EL_STONEBLOCK,
+
+ EL_MOLE,
+ EL_PENGUIN,
+ EL_PIG,
+ EL_DRAGON,
+
+ EL_EMPTY,
+ EL_MOLE_UP,
+ EL_EMPTY,
+ EL_EMPTY,
+
+ EL_MOLE_LEFT,
+ EL_EMPTY,
+ EL_MOLE_RIGHT,
+ EL_EMPTY,
+
+ EL_EMPTY,
+ EL_MOLE_DOWN,
+ EL_BALLOON,
+ EL_BALLOON_SWITCH_ANY,
+
+ EL_BALLOON_SWITCH_LEFT,
+ EL_BALLOON_SWITCH_RIGHT,
+ EL_BALLOON_SWITCH_UP,
+ EL_BALLOON_SWITCH_DOWN,
+
+ EL_SATELLITE,
+ EL_EXPANDABLE_WALL_HORIZONTAL,
+ EL_EXPANDABLE_WALL_VERTICAL,
+ EL_EXPANDABLE_WALL_ANY,
+
+ EL_INVISIBLE_STEELWALL,
+ EL_INVISIBLE_WALL,
+ EL_SPEED_PILL,
+ EL_BLACK_ORB,
+
+ EL_EMC_STEELWALL_1,
+ EL_EMC_WALL_1,
+ EL_EMC_WALL_2,
+ EL_EMC_WALL_3,
+
+ EL_EMC_WALL_4,
+ EL_EMC_WALL_5,
+ EL_EMC_WALL_6,
+ EL_EMC_WALL_7,
+};
+static int num_editor_el_more = SIZEOF_ARRAY_INT(editor_el_more);
+
+static int editor_el_sokoban[] =
+{
+ EL_CHAR('S'),
+ EL_CHAR('O'),
+ EL_CHAR('K'),
+ EL_CHAR('O'),
+
+ EL_CHAR('-'),
+ EL_CHAR('B'),
+ EL_CHAR('A'),
+ EL_CHAR('N'),
+
+ EL_SOKOBAN_OBJECT,
+ EL_SOKOBAN_FIELD_EMPTY,
+ EL_SOKOBAN_FIELD_FULL,
+ EL_STEELWALL,
+};
+static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
+
+static int editor_el_supaplex[] =
+{
+ EL_CHAR('S'),
+ EL_CHAR('U'),
+ EL_CHAR('P'),
+ EL_CHAR('A'),
+
+ EL_CHAR('P'),
+ EL_CHAR('L'),
+ EL_CHAR('E'),
+ EL_CHAR('X'),
+
+ EL_SP_EMPTY,
+ EL_SP_ZONK,
+ EL_SP_BASE,
+ EL_SP_MURPHY,
+
+ EL_SP_INFOTRON,
+ EL_SP_CHIP_SINGLE,
+ EL_SP_HARDWARE_GRAY,
+ EL_SP_EXIT_CLOSED,
+
+ EL_SP_DISK_ORANGE,
+ EL_SP_PORT_RIGHT,
+ EL_SP_PORT_DOWN,
+ EL_SP_PORT_LEFT,
+
+ EL_SP_PORT_UP,
+ EL_SP_GRAVITY_PORT_RIGHT,
+ EL_SP_GRAVITY_PORT_DOWN,
+ EL_SP_GRAVITY_PORT_LEFT,
+
+ EL_SP_GRAVITY_PORT_UP,
+ EL_SP_SNIKSNAK,
+ EL_SP_DISK_YELLOW,
+ EL_SP_TERMINAL,
+
+ EL_SP_DISK_RED,
+ EL_SP_PORT_VERTICAL,
+ EL_SP_PORT_HORIZONTAL,
+ EL_SP_PORT_ANY,
+
+ EL_SP_ELECTRON,
+ EL_SP_BUGGY_BASE,
+ EL_SP_CHIP_LEFT,
+ EL_SP_CHIP_RIGHT,
+
+ EL_SP_HARDWARE_BASE_1,
+ EL_SP_HARDWARE_GREEN,
+ EL_SP_HARDWARE_BLUE,
+ EL_SP_HARDWARE_RED,
+
+ EL_SP_HARDWARE_YELLOW,
+ EL_SP_HARDWARE_BASE_2,
+ EL_SP_HARDWARE_BASE_3,
+ EL_SP_HARDWARE_BASE_4,
+
+ EL_SP_HARDWARE_BASE_5,
+ EL_SP_HARDWARE_BASE_6,
+ EL_SP_CHIP_TOP,
+ EL_SP_CHIP_BOTTOM,
+};
+static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
+
+static int editor_el_diamond_caves[] =
+{
+ EL_CHAR('D'),
+ EL_CHAR('I'),
+ EL_CHAR('A'),
+ EL_CHAR('-'),
+
+ EL_CHAR('M'),
+ EL_CHAR('O'),
+ EL_CHAR('N'),
+ EL_CHAR('D'),
+
+ EL_CHAR('C'),
+ EL_CHAR('A'),
+ EL_CHAR('V'),
+ EL_CHAR('E'),
+
+ EL_CHAR('S'),
+ EL_CHAR(' '),
+ EL_CHAR('I'),
+ EL_CHAR('I'),
+
+ EL_PEARL,
+ EL_CRYSTAL,
+ EL_WALL_PEARL,
+ EL_WALL_CRYSTAL,
+
+ EL_CONVEYOR_BELT_1_LEFT,
+ EL_CONVEYOR_BELT_1_MIDDLE,
+ EL_CONVEYOR_BELT_1_RIGHT,
+ EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
+
+ EL_CONVEYOR_BELT_2_LEFT,
+ EL_CONVEYOR_BELT_2_MIDDLE,
+ EL_CONVEYOR_BELT_2_RIGHT,
+ EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
+
+ EL_CONVEYOR_BELT_3_LEFT,
+ EL_CONVEYOR_BELT_3_MIDDLE,
+ EL_CONVEYOR_BELT_3_RIGHT,
+ EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
+
+ EL_CONVEYOR_BELT_4_LEFT,
+ EL_CONVEYOR_BELT_4_MIDDLE,
+ EL_CONVEYOR_BELT_4_RIGHT,
+ EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
+
+ EL_CONVEYOR_BELT_1_SWITCH_LEFT,
+ EL_CONVEYOR_BELT_2_SWITCH_LEFT,
+ EL_CONVEYOR_BELT_3_SWITCH_LEFT,
+ EL_CONVEYOR_BELT_4_SWITCH_LEFT,
+
+ EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
+ EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
+ EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
+ EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
+
+ EL_SWITCHGATE_OPEN,
+ EL_SWITCHGATE_CLOSED,
+ EL_SWITCHGATE_SWITCH_UP,
+ EL_ENVELOPE,
+
+ EL_TIMEGATE_CLOSED,
+ EL_TIMEGATE_OPEN,
+ EL_TIMEGATE_SWITCH,
+ EL_EMPTY,
+
+ EL_LANDMINE,
+ EL_INVISIBLE_SAND,
+ EL_STEELWALL_SLANTED,
+ EL_EMPTY,
+
+ EL_SIGN_EXCLAMATION,
+ EL_SIGN_STOP,
+ EL_LIGHT_SWITCH,
+ EL_LIGHT_SWITCH_ACTIVE,
+
+ EL_SHIELD_NORMAL,
+ EL_SHIELD_DEADLY,
+ EL_EXTRA_TIME,
+ EL_EMPTY,
+};
+static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
+
+static int editor_el_dx_boulderdash[] =
+{
+ EL_CHAR('D'),
+ EL_CHAR('X'),
+ EL_CHAR('-'),
+ EL_CHAR(' '),
+
+ EL_CHAR('B'),
+ EL_CHAR('O'),
+ EL_CHAR('U'),
+ EL_CHAR('L'),
+
+ EL_CHAR('-'),
+ EL_CHAR('D'),
+ EL_CHAR('E'),
+ EL_CHAR('R'),
+
+ EL_CHAR('D'),
+ EL_CHAR('A'),
+ EL_CHAR('S'),
+ EL_CHAR('H'),
+
+ EL_SPRING,
+ EL_TUBE_RIGHT_DOWN,
+ EL_TUBE_HORIZONTAL_DOWN,
+ EL_TUBE_LEFT_DOWN,
+
+ EL_TUBE_HORIZONTAL,
+ EL_TUBE_VERTICAL_RIGHT,
+ EL_TUBE_ANY,
+ EL_TUBE_VERTICAL_LEFT,
+
+ EL_TUBE_VERTICAL,
+ EL_TUBE_RIGHT_UP,
+ EL_TUBE_HORIZONTAL_UP,
+ EL_TUBE_LEFT_UP,
+
+ EL_TRAP,
+ EL_DX_SUPABOMB,
+ EL_EMPTY,
+ EL_EMPTY
+};
+static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
+
+static int editor_el_chars[] =
+{
+ EL_CHAR('T'),
+ EL_CHAR('E'),
+ EL_CHAR('X'),
+ EL_CHAR('T'),
+
+ EL_CHAR(' '),
+ EL_CHAR('!'),
+ EL_CHAR('"'),
+ EL_CHAR('#'),
+
+ EL_CHAR('$'),
+ EL_CHAR('%'),
+ EL_CHAR('&'),
+ EL_CHAR('\''),
+
+ EL_CHAR('('),
+ EL_CHAR(')'),
+ EL_CHAR('*'),
+ EL_CHAR('+'),
+
+ EL_CHAR(','),
+ EL_CHAR('-'),
+ EL_CHAR('.'),
+ EL_CHAR('/'),
+
+ EL_CHAR('0'),
+ EL_CHAR('1'),
+ EL_CHAR('2'),
+ EL_CHAR('3'),
+
+ EL_CHAR('4'),
+ EL_CHAR('5'),
+ EL_CHAR('6'),
+ EL_CHAR('7'),
+
+ EL_CHAR('8'),
+ EL_CHAR('9'),
+ EL_CHAR(':'),
+ EL_CHAR(';'),
+
+ EL_CHAR('<'),
+ EL_CHAR('='),
+ EL_CHAR('>'),
+ EL_CHAR('?'),
+
+ EL_CHAR('@'),
+ EL_CHAR('A'),
+ EL_CHAR('B'),
+ EL_CHAR('C'),
+
+ EL_CHAR('D'),
+ EL_CHAR('E'),
+ EL_CHAR('F'),
+ EL_CHAR('G'),
+
+ EL_CHAR('H'),
+ EL_CHAR('I'),
+ EL_CHAR('J'),
+ EL_CHAR('K'),
+
+ EL_CHAR('L'),
+ EL_CHAR('M'),
+ EL_CHAR('N'),
+ EL_CHAR('O'),
+
+ EL_CHAR('P'),
+ EL_CHAR('Q'),
+ EL_CHAR('R'),
+ EL_CHAR('S'),
+
+ EL_CHAR('T'),
+ EL_CHAR('U'),
+ EL_CHAR('V'),
+ EL_CHAR('W'),
+
+ EL_CHAR('X'),
+ EL_CHAR('Y'),
+ EL_CHAR('Z'),
+ EL_CHAR('['),
+
+ EL_CHAR('\\'),
+ EL_CHAR(']'),
+ EL_CHAR('^'),
+ EL_CHAR('_'),
+
+ EL_CHAR('©'),
+ EL_CHAR('Ä'),
+ EL_CHAR('Ö'),
+ EL_CHAR('Ü'),
+
+ EL_CHAR('°'),
+ EL_CHAR('®'),
+ EL_CHAR(FONT_ASCII_CURSOR),
+ EL_CHAR(' ')
+};
+static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
+
+static int editor_el_custom[] =
+{
+ EL_CHAR('C'),
+ EL_CHAR('U'),
+ EL_CHAR('S'),
+ EL_CHAR('-'),
+
+ EL_CHAR('T'),
+ EL_CHAR('O'),
+ EL_CHAR('M'),
+ EL_CHAR(' '),
+
+ EL_CHAR('E'),
+ EL_CHAR('L'),
+ EL_CHAR('E'),
+ EL_CHAR('M'),
+
+ EL_CHAR('E'),
+ EL_CHAR('N'),
+ EL_CHAR('T'),
+ EL_CHAR('S'),
+
+ EL_CUSTOM_START + 0,
+ EL_CUSTOM_START + 1,
+ EL_CUSTOM_START + 2,
+ EL_CUSTOM_START + 3,
+
+ EL_CUSTOM_START + 4,
+ EL_CUSTOM_START + 5,
+ EL_CUSTOM_START + 6,
+ EL_CUSTOM_START + 7,
+
+ EL_CUSTOM_START + 8,
+ EL_CUSTOM_START + 9,
+ EL_CUSTOM_START + 10,
+ EL_CUSTOM_START + 11,
+
+ EL_CUSTOM_START + 12,
+ EL_CUSTOM_START + 13,
+ EL_CUSTOM_START + 14,
+ EL_CUSTOM_START + 15,
+
+ EL_CUSTOM_START + 16,
+ EL_CUSTOM_START + 17,
+ EL_CUSTOM_START + 18,
+ EL_CUSTOM_START + 19,
+
+ EL_CUSTOM_START + 20,
+ EL_CUSTOM_START + 21,
+ EL_CUSTOM_START + 22,
+ EL_CUSTOM_START + 23,
+
+ EL_CUSTOM_START + 24,
+ EL_CUSTOM_START + 25,
+ EL_CUSTOM_START + 26,
+ EL_CUSTOM_START + 27,
+
+ EL_CUSTOM_START + 28,
+ EL_CUSTOM_START + 29,
+ EL_CUSTOM_START + 30,
+ EL_CUSTOM_START + 31,
+
+ EL_CUSTOM_START + 32,
+ EL_CUSTOM_START + 33,
+ EL_CUSTOM_START + 34,
+ EL_CUSTOM_START + 35,
+
+ EL_CUSTOM_START + 36,
+ EL_CUSTOM_START + 37,
+ EL_CUSTOM_START + 38,
+ EL_CUSTOM_START + 39,
+
+ EL_CUSTOM_START + 40,
+ EL_CUSTOM_START + 41,
+ EL_CUSTOM_START + 42,
+ EL_CUSTOM_START + 43,
+
+ EL_CUSTOM_START + 44,
+ EL_CUSTOM_START + 45,
+ EL_CUSTOM_START + 46,
+ EL_CUSTOM_START + 47,
+
+ EL_CUSTOM_START + 48,
+ EL_CUSTOM_START + 49,
+ EL_CUSTOM_START + 50,
+ EL_CUSTOM_START + 51,
+
+ EL_CUSTOM_START + 52,
+ EL_CUSTOM_START + 53,
+ EL_CUSTOM_START + 54,
+ EL_CUSTOM_START + 55,
+
+ EL_CUSTOM_START + 56,
+ EL_CUSTOM_START + 57,
+ EL_CUSTOM_START + 58,
+ EL_CUSTOM_START + 59,
+
+ EL_CUSTOM_START + 60,
+ EL_CUSTOM_START + 61,
+ EL_CUSTOM_START + 62,
+ EL_CUSTOM_START + 63,
+
+ EL_CUSTOM_START + 64,
+ EL_CUSTOM_START + 65,
+ EL_CUSTOM_START + 66,
+ EL_CUSTOM_START + 67,
+
+ EL_CUSTOM_START + 68,
+ EL_CUSTOM_START + 69,
+ EL_CUSTOM_START + 70,
+ EL_CUSTOM_START + 71,
+
+ EL_CUSTOM_START + 72,
+ EL_CUSTOM_START + 73,
+ EL_CUSTOM_START + 74,
+ EL_CUSTOM_START + 75,
+
+ EL_CUSTOM_START + 76,
+ EL_CUSTOM_START + 77,
+ EL_CUSTOM_START + 78,
+ EL_CUSTOM_START + 79,
+
+ EL_CUSTOM_START + 80,
+ EL_CUSTOM_START + 81,
+ EL_CUSTOM_START + 82,
+ EL_CUSTOM_START + 83,
+
+ EL_CUSTOM_START + 84,
+ EL_CUSTOM_START + 85,
+ EL_CUSTOM_START + 86,
+ EL_CUSTOM_START + 87,
+
+ EL_CUSTOM_START + 88,
+ EL_CUSTOM_START + 89,
+ EL_CUSTOM_START + 90,
+ EL_CUSTOM_START + 91,
+
+ EL_CUSTOM_START + 92,
+ EL_CUSTOM_START + 93,
+ EL_CUSTOM_START + 94,
+ EL_CUSTOM_START + 95,
+
+ EL_CUSTOM_START + 96,
+ EL_CUSTOM_START + 97,
+ EL_CUSTOM_START + 98,
+ EL_CUSTOM_START + 99,
+
+ EL_CUSTOM_START + 100,
+ EL_CUSTOM_START + 101,
+ EL_CUSTOM_START + 102,
+ EL_CUSTOM_START + 103,
+
+ EL_CUSTOM_START + 104,
+ EL_CUSTOM_START + 105,
+ EL_CUSTOM_START + 106,
+ EL_CUSTOM_START + 107,
+
+ EL_CUSTOM_START + 108,
+ EL_CUSTOM_START + 109,
+ EL_CUSTOM_START + 110,
+ EL_CUSTOM_START + 111,
+
+ EL_CUSTOM_START + 112,
+ EL_CUSTOM_START + 113,
+ EL_CUSTOM_START + 114,
+ EL_CUSTOM_START + 115,
+
+ EL_CUSTOM_START + 116,
+ EL_CUSTOM_START + 117,
+ EL_CUSTOM_START + 118,
+ EL_CUSTOM_START + 119,
+
+ EL_CUSTOM_START + 120,
+ EL_CUSTOM_START + 121,
+ EL_CUSTOM_START + 122,
+ EL_CUSTOM_START + 123,
+
+ EL_CUSTOM_START + 124,
+ EL_CUSTOM_START + 125,
+ EL_CUSTOM_START + 126,
+ EL_CUSTOM_START + 127
+};
+static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
+
+static int *editor_elements = NULL; /* dynamically allocated */
+static int num_editor_elements = 0; /* dynamically determined */
+
+static struct
+{
+ boolean *setup_value;
+ int *element_list;
+ int *element_list_size;
+
+ boolean last_setup_value;
+}
+editor_elements_info[] =
+{
+ { &setup.editor.el_boulderdash, editor_el_boulderdash,
+ &num_editor_el_boulderdash },
+ { &setup.editor.el_emerald_mine, editor_el_emerald_mine,
+ &num_editor_el_emerald_mine },
+ { &setup.editor.el_more, editor_el_more,
+ &num_editor_el_more },
+ { &setup.editor.el_sokoban, editor_el_sokoban,
+ &num_editor_el_sokoban },
+ { &setup.editor.el_supaplex, editor_el_supaplex,
+ &num_editor_el_supaplex },
+ { &setup.editor.el_diamond_caves, editor_el_diamond_caves,
+ &num_editor_el_diamond_caves },
+ { &setup.editor.el_dx_boulderdash, editor_el_dx_boulderdash,
+ &num_editor_el_dx_boulderdash },
+ { &setup.editor.el_chars, editor_el_chars,
+ &num_editor_el_chars },
+ { &setup.editor.el_custom, editor_el_custom,
+ &num_editor_el_custom },
+ { NULL, NULL,
+ NULL }
+};
+
+
+/*
+ -----------------------------------------------------------------------------
+ functions
+ -----------------------------------------------------------------------------
+*/
+
+static void ReinitializeElementList()
+{
+ int pos = 0;
+ int i, j;
+
+ if (editor_elements != NULL)
+ free(editor_elements);
+
+ num_editor_elements = 0;
+
+ /* determine size of element list */
+ for (i=0; editor_elements_info[i].setup_value != NULL; i++)
+ if (*editor_elements_info[i].setup_value)
+ num_editor_elements += *editor_elements_info[i].element_list_size;
+
+ if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
+ {
+ /* workaround: offer at least as many elements as element buttons exist */
+ int list_nr = 1; /* see above: editor_elements_info for Emerald Mine */
+
+ *editor_elements_info[list_nr].setup_value = TRUE;
+ num_editor_elements += *editor_elements_info[list_nr].element_list_size;
+ }
+
+ editor_elements = checked_malloc(num_editor_elements * sizeof(int));
+
+ /* fill element list */
+ for (i=0; editor_elements_info[i].setup_value != NULL; i++)
+ if (*editor_elements_info[i].setup_value)
+ for (j=0; j<*editor_elements_info[i].element_list_size; j++)
+ editor_elements[pos++] = editor_elements_info[i].element_list[j];
+}
+
+static void ReinitializeElementListButtons()
+{
+ static boolean initialization_needed = TRUE;
+ int i;
+
+ if (!initialization_needed) /* check if editor element setup has changed */
+ for (i=0; editor_elements_info[i].setup_value != NULL; i++)
+ if (editor_elements_info[i].last_setup_value !=
+ *editor_elements_info[i].setup_value)
+ initialization_needed = TRUE;
+
+ if (!initialization_needed)
+ return;
+
+ FreeLevelEditorGadgets();
+ CreateLevelEditorGadgets();
+
+ /* store current setup values for next invocation of this function */
+ for (i=0; editor_elements_info[i].setup_value != NULL; i++)
+ editor_elements_info[i].last_setup_value =
+ *editor_elements_info[i].setup_value;
+
+ initialization_needed = FALSE;
+}
+
+static int getCounterGadgetWidth()
+{
+ return (DXSIZE + getFontWidth(FONT_INPUT_1) - 2 * ED_GADGET_DISTANCE);
+}
+
+static int getMaxInfoTextLength()
+{
+ return (SXSIZE / getFontWidth(FONT_TEXT_2));
+}
+
+static char *getElementInfoText(int element)
+{
+ char *info_text = NULL;
+
+ if (element < NUM_FILE_ELEMENTS)
+ {
+ if (element_info[element].custom_description != NULL)
+ info_text = element_info[element].custom_description;
+ else if (element_info[element].editor_description != NULL)
+ info_text = element_info[element].editor_description;
+ }
+
+ if (info_text == NULL)
+ {
+ info_text = "unknown";
+
+ Error(ERR_WARN, "no element description for element %d", element);
+ }
+
+ return info_text;
+}
+
+static void ScrollMiniLevel(int from_x, int from_y, int scroll)
+{
+ int x,y;
+ int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
+ int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
+
+ BlitBitmap(drawto, drawto,
+ SX + (dx == -1 ? MINI_TILEX : 0),
+ SY + (dy == -1 ? MINI_TILEY : 0),
+ (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
+ (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
+ SX + (dx == +1 ? MINI_TILEX : 0),
+ SY + (dy == +1 ? MINI_TILEY : 0));
+ if (dx)
+ {
+ x = (dx == 1 ? 0 : ed_fieldx - 1);
+ for(y=0; y<ed_fieldy; y++)
+ DrawMiniElementOrWall(x, y, from_x, from_y);
+ }
+ else if (dy)
+ {
+ y = (dy == 1 ? 0 : ed_fieldy - 1);
+ for(x=0; x<ed_fieldx; x++)
+ DrawMiniElementOrWall(x, y, from_x, from_y);
+ }
+
+ redraw_mask |= REDRAW_FIELD;
+ BackToFront();
+}
+
+static void CreateControlButtons()
+{
+ Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
+ struct GadgetInfo *gi;
+ unsigned long event_mask;
+ int i;
+
+ /* create toolbox buttons */
+ for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
+ {
+ int id = i;
+ int width, height;
+ int gd_xoffset, gd_yoffset;
+ int gd_x1, gd_x2, gd_y1, gd_y2;
+ int button_type;
+ int radio_button_nr;
+ boolean checked;
+
+ if (id == GADGET_ID_SINGLE_ITEMS ||
+ id == GADGET_ID_CONNECTED_ITEMS ||
+ id == GADGET_ID_LINE ||
+ id == GADGET_ID_ARC ||
+ id == GADGET_ID_TEXT ||
+ id == GADGET_ID_RECTANGLE ||
+ id == GADGET_ID_FILLED_BOX ||
+ id == GADGET_ID_FLOOD_FILL ||
+ id == GADGET_ID_GRAB_BRUSH ||
+ id == GADGET_ID_PICK_ELEMENT)
+ {
+ button_type = GD_TYPE_RADIO_BUTTON;
+ radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
+ checked = (id == drawing_function ? TRUE : FALSE);
+ event_mask = GD_EVENT_PRESSED;
+ }
+ else
+ {
+ button_type = GD_TYPE_NORMAL_BUTTON;
+ radio_button_nr = RADIO_NR_NONE;
+ checked = FALSE;
+
+ if (id == GADGET_ID_WRAP_LEFT ||
+ id == GADGET_ID_WRAP_RIGHT ||
+ id == GADGET_ID_WRAP_UP ||
+ id == GADGET_ID_WRAP_DOWN)
+ event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
+ else
+ event_mask = GD_EVENT_RELEASED;
+ }
+
+ if (id < ED_NUM_CTRL1_BUTTONS)
+ {
+ int x = i % ED_CTRL1_BUTTONS_HORIZ;
+ int y = i / ED_CTRL1_BUTTONS_HORIZ;
+
+ gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
+ gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
+ width = ED_CTRL1_BUTTON_XSIZE;
+ height = ED_CTRL1_BUTTON_YSIZE;
+ }
+ else
+ {
+ int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
+ int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
+
+ gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
+ gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
+ width = ED_CTRL2_BUTTON_XSIZE;
+ height = ED_CTRL2_BUTTON_YSIZE;
+ }
+
+ gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
+ gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
+ gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_GFX_YPOS + gd_yoffset;
+ gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
+
+ gi = CreateGadget(GDI_CUSTOM_ID, id,
+ GDI_CUSTOM_TYPE_ID, i,
+ GDI_INFO_TEXT, control_info[i].text,
+ GDI_X, EX + gd_xoffset,
+ GDI_Y, EY + gd_yoffset,
+ GDI_WIDTH, width,
+ GDI_HEIGHT, height,
+ GDI_TYPE, button_type,
+ GDI_STATE, GD_BUTTON_UNPRESSED,
+ GDI_RADIO_NR, radio_button_nr,
+ GDI_CHECKED, checked,
+ GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
+ GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
+ GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
+ GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
+ GDI_EVENT_MASK, event_mask,
+ GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
+ GDI_CALLBACK_ACTION, HandleControlButtons,
+ GDI_END);
+
+ if (gi == NULL)
+ Error(ERR_EXIT, "cannot create gadget");
+
+ level_editor_gadget[id] = gi;
+ }
+
+ /* create buttons for scrolling of drawing area and element list */
+ for (i=0; i<ED_NUM_SCROLLBUTTONS; i++)
+ {
+ int id = scrollbutton_info[i].gadget_id;
+ int x, y, width, height;
+ int gd_x1, gd_x2, gd_y1, gd_y2;
+
+ x = scrollbutton_info[i].x;
+ y = scrollbutton_info[i].y;
+
+ event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
+
+ if (id == GADGET_ID_SCROLL_LIST_UP ||
+ id == GADGET_ID_SCROLL_LIST_DOWN)
+ {
+ x += DX;
+ y += DY;
+ width = ED_SCROLLBUTTON2_XSIZE;
+ height = ED_SCROLLBUTTON2_YSIZE;
+ gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
+ gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
+ gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
+ gd_y2 = gd_y1;
+ }
+ else
+ {
+ x += SX;
+ y += SY;
+ width = ED_SCROLLBUTTON_XSIZE;
+ height = ED_SCROLLBUTTON_YSIZE;
+ gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
+ gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
+ gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
+ gd_y2 = gd_y1;
+ }
+
+ gi = CreateGadget(GDI_CUSTOM_ID, id,
+ GDI_CUSTOM_TYPE_ID, i,
+ GDI_INFO_TEXT, scrollbutton_info[i].infotext,
+ GDI_X, x,
+ GDI_Y, y,
+ GDI_WIDTH, width,
+ GDI_HEIGHT, height,
+ GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
+ GDI_STATE, GD_BUTTON_UNPRESSED,
+ GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
+ GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
+ GDI_EVENT_MASK, event_mask,
+ GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
+ GDI_CALLBACK_ACTION, HandleControlButtons,
+ GDI_END);
+
+ if (gi == NULL)
+ Error(ERR_EXIT, "cannot create gadget");
+
+ level_editor_gadget[id] = gi;
+ }
+
+ /* create buttons for element list */
+ for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
+ {
+ Bitmap *deco_bitmap;
+ int deco_x, deco_y, deco_xpos, deco_ypos;
+ int gd_xoffset, gd_yoffset;
+ int gd_x1, gd_x2, gd_y;
+ int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
+ int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
+ int id = GADGET_ID_ELEMENTLIST_FIRST + i;
+ int element = editor_elements[i];
+
+ event_mask = GD_EVENT_RELEASED;
+
+ gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
+ gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
+
+ gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
+ gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
+ gd_y = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
+
+ getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
+ deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
+ deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
+
+ gi = CreateGadget(GDI_CUSTOM_ID, id,
+ GDI_CUSTOM_TYPE_ID, i,
+ GDI_INFO_TEXT, getElementInfoText(element),
+ GDI_X, DX + gd_xoffset,
+ GDI_Y, DY + gd_yoffset,
+ GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
+ GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
+ GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
+ GDI_STATE, GD_BUTTON_UNPRESSED,
+ GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
+ GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
+ GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
+ GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
+ GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
+ GDI_DECORATION_SHIFTING, 1, 1,
+ GDI_EVENT_MASK, event_mask,
+ GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
+ GDI_CALLBACK_ACTION, HandleControlButtons,
+ GDI_END);
+
+ if (gi == NULL)
+ Error(ERR_EXIT, "cannot create gadget");
+
+ level_editor_gadget[id] = gi;
+ }
+}
+
+static void CreateCounterButtons()
+{
+ int max_infotext_len = getMaxInfoTextLength();
+ int i;
+
+ for (i=0; i<ED_NUM_COUNTERBUTTONS; i++)
+ {
+ int j;
+ int xpos = SX + counterbutton_info[i].x; /* xpos of down count button */
+ int ypos = SY + counterbutton_info[i].y;
+ int xoffset = 0;
+
+ /* determine horizontal offset for leading counter text */
+ if (counterbutton_info[i].text_left != NULL)
+ xoffset = (getFontWidth(FONT_TEXT_1) *
+ strlen(counterbutton_info[i].text_left) +
+ ED_GADGET_TEXT_DISTANCE);
+
+ for (j=0; j<2; j++)
+ {
+ Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
+ struct GadgetInfo *gi;
+ int id = (j == 0 ?
+ counterbutton_info[i].gadget_id_down :
+ counterbutton_info[i].gadget_id_up);
+ int gd_xoffset;
+ int gd_x, gd_x1, gd_x2, gd_y;
+ int x_size, y_size;
+ unsigned long event_mask;
+ char infotext[max_infotext_len + 1];
+
+ event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
+
+ if (i == ED_COUNTER_ID_SELECT_LEVEL)
+ {
+ int sid = (j == 0 ?
+ ED_SCROLLBUTTON_ID_AREA_LEFT :
+ ED_SCROLLBUTTON_ID_AREA_RIGHT);
+
+ event_mask |= GD_EVENT_RELEASED;
+
+ if (j == 1)
+ xpos += 2 * ED_GADGET_DISTANCE;
+ ypos += ED_GADGET_DISTANCE;
+
+ gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].gd_x;
+ gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
+ gd_y = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].gd_y;
+ x_size = ED_SCROLLBUTTON_XSIZE;
+ y_size = ED_SCROLLBUTTON_YSIZE;
+ }
+ else
+ {
+ gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
+ gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
+ gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
+ gd_y = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
+ x_size = ED_BUTTON_COUNT_XSIZE;
+ y_size = ED_BUTTON_COUNT_YSIZE;
+ }
+
+ sprintf(infotext, "%s counter value by 1, 5 or 10",
+ (j == 0 ? "decrease" : "increase"));
+
+ gi = CreateGadget(GDI_CUSTOM_ID, id,
+ GDI_CUSTOM_TYPE_ID, i,
+ GDI_INFO_TEXT, infotext,
+ GDI_X, xpos + xoffset,
+ GDI_Y, ypos,
+ GDI_WIDTH, x_size,
+ GDI_HEIGHT, y_size,
+ GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
+ GDI_STATE, GD_BUTTON_UNPRESSED,
+ GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
+ GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
+ GDI_EVENT_MASK, event_mask,
+ GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
+ GDI_CALLBACK_ACTION, HandleCounterButtons,
+ GDI_END);
+
+ if (gi == NULL)
+ Error(ERR_EXIT, "cannot create gadget");
+
+ level_editor_gadget[id] = gi;
+ xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of text count button */
+
+ if (j == 0)
+ {
+ int font_type = FONT_INPUT_1;
+ int font_type_active = FONT_INPUT_1_ACTIVE;
+ int gd_width = ED_WIN_COUNT_XSIZE;
+
+ id = counterbutton_info[i].gadget_id_text;
+ event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
+
+ if (i == ED_COUNTER_ID_SELECT_LEVEL)
+ {
+ font_type = FONT_LEVEL_NUMBER;
+ font_type_active = FONT_LEVEL_NUMBER;
+
+ xpos += 2 * ED_GADGET_DISTANCE;
+ ypos -= ED_GADGET_DISTANCE;
+
+ gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
+ gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
+ gd_width = ED_WIN_COUNT2_XSIZE;
+ }
+ else
+ {
+ gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
+ gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
+ }
+
+ gi = CreateGadget(GDI_CUSTOM_ID, id,
+ GDI_CUSTOM_TYPE_ID, i,
+ GDI_INFO_TEXT, "enter counter value",
+ GDI_X, xpos + xoffset,
+ GDI_Y, ypos,
+ GDI_TYPE, GD_TYPE_TEXTINPUT_NUMERIC,
+ GDI_NUMBER_VALUE, 0,
+ GDI_NUMBER_MIN, counterbutton_info[i].min_value,
+ GDI_NUMBER_MAX, counterbutton_info[i].max_value,
+ GDI_TEXT_SIZE, 3,
+ GDI_TEXT_FONT, font_type,
+ GDI_TEXT_FONT_ACTIVE, font_type_active,
+ GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
+ GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
+ GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
+ GDI_DESIGN_WIDTH, gd_width,
+ GDI_EVENT_MASK, event_mask,
+ GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
+ GDI_CALLBACK_ACTION, HandleCounterButtons,
+ GDI_END);
+
+ if (gi == NULL)
+ Error(ERR_EXIT, "cannot create gadget");
+
+ level_editor_gadget[id] = gi;
+ xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of up count button */
+ }
+ }
+ }
+}
+
+static void CreateDrawingAreas()
+{
+ struct GadgetInfo *gi;
+ unsigned long event_mask;
+ int id;
+ int i;
+
+ event_mask =
+ GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
+ GD_EVENT_OFF_BORDERS;
+
+ /* one for the level drawing area ... */
+ id = GADGET_ID_DRAWING_LEVEL;
+ gi = CreateGadget(GDI_CUSTOM_ID, id,
+ GDI_X, SX,
+ GDI_Y, SY,
+ GDI_TYPE, GD_TYPE_DRAWING_AREA,
+ GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
+ GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
+ GDI_EVENT_MASK, event_mask,
+ GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
+ GDI_CALLBACK_ACTION, HandleDrawingAreas,
+ GDI_END);
+
+ if (gi == NULL)
+ Error(ERR_EXIT, "cannot create gadget");
+
+ level_editor_gadget[id] = gi;
+
+ /* ... up to eight areas for element content ... */
+ for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
+ {
+ int gx = SX + ED_AREA_ELEM_CONTENT_XPOS + 5 * (i % 4) * MINI_TILEX;
+ int gy = SX + ED_AREA_ELEM_CONTENT_YPOS + 6 * (i / 4) * MINI_TILEY;
+
+ id = GADGET_ID_ELEMENT_CONTENT_0 + i;
+ gi = CreateGadget(GDI_CUSTOM_ID, id,
+ GDI_CUSTOM_TYPE_ID, i,
+ GDI_X, gx,
+ GDI_Y, gy,
+ GDI_WIDTH, 3 * MINI_TILEX,
+ GDI_HEIGHT, 3 * MINI_TILEY,
+ GDI_TYPE, GD_TYPE_DRAWING_AREA,
+ GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
+ GDI_EVENT_MASK, event_mask,
+ GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
+ GDI_CALLBACK_ACTION, HandleDrawingAreas,
+ GDI_END);
+
+ if (gi == NULL)
+ Error(ERR_EXIT, "cannot create gadget");
+
+ level_editor_gadget[id] = gi;
+ }
+
+ /* ... one for the amoeba content ... */
+ id = GADGET_ID_AMOEBA_CONTENT;
+ gi = CreateGadget(GDI_CUSTOM_ID, id,
+ GDI_X, SX + ED_AREA_ELEM_CONTENT_XPOS,
+ GDI_Y, SY + ED_AREA_ELEM_CONTENT_YPOS,
+ GDI_WIDTH, MINI_TILEX,
+ GDI_HEIGHT, MINI_TILEY,
+ GDI_TYPE, GD_TYPE_DRAWING_AREA,
+ GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
+ GDI_EVENT_MASK, event_mask,
+ GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
+ GDI_CALLBACK_ACTION, HandleDrawingAreas,
+ GDI_END);
+
+ if (gi == NULL)
+ Error(ERR_EXIT, "cannot create gadget");
+
+ level_editor_gadget[id] = gi;
+
+ /* ... one for each custom element optional graphic element ... */
+ id = GADGET_ID_CUSTOM_GRAPHIC;
+ gi = CreateGadget(GDI_CUSTOM_ID, id,
+ GDI_X, SX + ED_AREA_ELEM_CONTENT3_XPOS,
+ GDI_Y, SY + ED_AREA_ELEM_CONTENT3_YPOS,
+ GDI_WIDTH, MINI_TILEX,
+ GDI_HEIGHT, MINI_TILEY,
+ GDI_TYPE, GD_TYPE_DRAWING_AREA,
+ GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
+ GDI_EVENT_MASK, event_mask,
+ GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
+ GDI_CALLBACK_ACTION, HandleDrawingAreas,
+ GDI_END);
+
+ if (gi == NULL)
+ Error(ERR_EXIT, "cannot create gadget");
+
+ level_editor_gadget[id] = gi;
+
+ /* ... one area for custom element explosion content ... */
+ id = GADGET_ID_CUSTOM_CONTENT;
+ gi = CreateGadget(GDI_CUSTOM_ID, id,
+ GDI_CUSTOM_TYPE_ID, i,
+ GDI_X, SX + ED_AREA_ELEM_CONTENT4_XPOS,
+ GDI_Y, SX + ED_AREA_ELEM_CONTENT4_YPOS,
+ GDI_WIDTH, 3 * MINI_TILEX,
+ GDI_HEIGHT, 3 * MINI_TILEY,
+ GDI_TYPE, GD_TYPE_DRAWING_AREA,
+ GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
+ GDI_EVENT_MASK, event_mask,
+ GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
+ GDI_CALLBACK_ACTION, HandleDrawingAreas,
+ GDI_END);
+
+ if (gi == NULL)
+ Error(ERR_EXIT, "cannot create gadget");
+
+ level_editor_gadget[id] = gi;
+
+ /* ... one for each custom element change target element ... */
+ id = GADGET_ID_CUSTOM_CHANGE_TARGET;
+ gi = CreateGadget(GDI_CUSTOM_ID, id,
+ GDI_X, SX + ED_AREA_ELEM_CONTENT2_XPOS,
+ GDI_Y, SY + ED_AREA_ELEM_CONTENT2_YPOS,
+ GDI_WIDTH, MINI_TILEX,
+ GDI_HEIGHT, MINI_TILEY,
+ GDI_TYPE, GD_TYPE_DRAWING_AREA,
+ GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
+ GDI_EVENT_MASK, event_mask,
+ GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
+ GDI_CALLBACK_ACTION, HandleDrawingAreas,
+ GDI_END);
+
+ if (gi == NULL)
+ Error(ERR_EXIT, "cannot create gadget");
+
+ level_editor_gadget[id] = gi;
+
+ /* ... one area for extended custom element change target content ... */
+ id = GADGET_ID_CUSTOM_CHANGE_CONTENT;
+ gi = CreateGadget(GDI_CUSTOM_ID, id,
+ GDI_CUSTOM_TYPE_ID, i,
+ GDI_X, SX + ED_AREA_ELEM_CONTENT6_XPOS,
+ GDI_Y, SX + ED_AREA_ELEM_CONTENT6_YPOS,
+ GDI_WIDTH, 3 * MINI_TILEX,
+ GDI_HEIGHT, 3 * MINI_TILEY,
+ GDI_TYPE, GD_TYPE_DRAWING_AREA,
+ GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
+ GDI_EVENT_MASK, event_mask,
+ GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
+ GDI_CALLBACK_ACTION, HandleDrawingAreas,
+ GDI_END);
+
+ if (gi == NULL)
+ Error(ERR_EXIT, "cannot create gadget");
+
+ level_editor_gadget[id] = gi;
+
+ /* ... one for each custom element change trigger element ... */
+ id = GADGET_ID_CUSTOM_CHANGE_TRIGGER;
+ gi = CreateGadget(GDI_CUSTOM_ID, id,
+ GDI_X, SX + ED_AREA_ELEM_CONTENT5_XPOS,
+ GDI_Y, SY + ED_AREA_ELEM_CONTENT5_YPOS,
+ GDI_WIDTH, MINI_TILEX,
+ GDI_HEIGHT, MINI_TILEY,
+ GDI_TYPE, GD_TYPE_DRAWING_AREA,
+ GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
+ GDI_EVENT_MASK, event_mask,
+ GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
+ GDI_CALLBACK_ACTION, HandleDrawingAreas,
+ GDI_END);
+
+ if (gi == NULL)
+ Error(ERR_EXIT, "cannot create gadget");
+
+ level_editor_gadget[id] = gi;
+
+ /* ... and one for random placement background restrictions */
+ id = GADGET_ID_RANDOM_BACKGROUND;
+ gi = CreateGadget(GDI_CUSTOM_ID, id,
+ GDI_X, SX + ED_AREA_RANDOM_BACKGROUND_XPOS,
+ GDI_Y, SY + ED_AREA_RANDOM_BACKGROUND_YPOS,
+ GDI_WIDTH, MINI_TILEX,
+ GDI_HEIGHT, MINI_TILEY,
+ GDI_TYPE, GD_TYPE_DRAWING_AREA,
+ GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
+ GDI_EVENT_MASK, event_mask,
+ GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
+ GDI_CALLBACK_ACTION, HandleDrawingAreas,
+ GDI_END);
+
+ if (gi == NULL)
+ Error(ERR_EXIT, "cannot create gadget");
+
+ level_editor_gadget[id] = gi;
+}
+
+static void CreateTextInputGadgets()
+{
+ int max_infotext_len = getMaxInfoTextLength();
+ int i;
+
+ for (i=0; i<ED_NUM_TEXTINPUT; i++)
+ {
+ Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
+ int gd_x, gd_y;
+ struct GadgetInfo *gi;
+ unsigned long event_mask;
+ char infotext[MAX_OUTPUT_LINESIZE + 1];
+ int id = textinput_info[i].gadget_id;
+
+ event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
+
+ gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
+ gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
+
+ sprintf(infotext, "Enter %s", textinput_info[i].infotext);
+ infotext[max_infotext_len] = '\0';
+
+ gi = CreateGadget(GDI_CUSTOM_ID, id,
+ GDI_CUSTOM_TYPE_ID, i,
+ GDI_INFO_TEXT, infotext,
+ GDI_X, SX + textinput_info[i].x,
+ GDI_Y, SY + textinput_info[i].y,
+ GDI_TYPE, GD_TYPE_TEXTINPUT_ALPHANUMERIC,
+ GDI_TEXT_VALUE, textinput_info[i].value,
+ GDI_TEXT_SIZE, textinput_info[i].size,
+ GDI_TEXT_FONT, FONT_INPUT_1,
+ GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
+ GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
+ GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
+ GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
+ GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
+ GDI_EVENT_MASK, event_mask,
+ GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
+ GDI_CALLBACK_ACTION, HandleTextInputGadgets,
+ GDI_END);
+
+ if (gi == NULL)
+ Error(ERR_EXIT, "cannot create gadget");
+
+ level_editor_gadget[id] = gi;
+ }
+}
+
+static void CreateSelectboxGadgets()
+{
+ int max_infotext_len = getMaxInfoTextLength();
+ int i, j;
+
+ for (i=0; i<ED_NUM_SELECTBOX; i++)
+ {
+ Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
+ int gd_x, gd_y;
+ int xoffset = 0;
+ struct GadgetInfo *gi;
+ unsigned long event_mask;
+ char infotext[MAX_OUTPUT_LINESIZE + 1];
+ int id = selectbox_info[i].gadget_id;
+
+ if (selectbox_info[i].size == -1) /* dynamically determine size */
+ {
+ /* (we cannot use -1 for uninitialized values if we directly compare
+ with results from strlen(), because the '<' and '>' operation will
+ implicitely cast -1 to an unsigned integer value!) */
+ selectbox_info[i].size = 0;
+
+ for (j=0; selectbox_info[i].options[j].text != NULL; j++)
+ if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
+ selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
+
+ selectbox_info[i].size++; /* add one character empty space */
+ }
+
+ event_mask = GD_EVENT_RELEASED |
+ GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
+
+ gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
+ gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
+
+ /* determine horizontal offset for leading selectbox text */
+ if (selectbox_info[i].text_left != NULL)
+ xoffset = (getFontWidth(FONT_TEXT_1) *
+ strlen(selectbox_info[i].text_left) +
+ ED_GADGET_TEXT_DISTANCE);
+
+ sprintf(infotext, "Select %s", selectbox_info[i].infotext);
+ infotext[max_infotext_len] = '\0';
+
+ gi = CreateGadget(GDI_CUSTOM_ID, id,
+ GDI_CUSTOM_TYPE_ID, i,
+ GDI_INFO_TEXT, infotext,
+ GDI_X, SX + selectbox_info[i].x + xoffset,
+ GDI_Y, SY + selectbox_info[i].y,
+ GDI_TYPE, GD_TYPE_SELECTBOX,
+ GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
+ GDI_TEXT_SIZE, selectbox_info[i].size,
+ GDI_TEXT_FONT, FONT_INPUT_1,
+ GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
+ GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
+ GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
+ GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
+ GDI_BORDER_SIZE_SELECTBUTTON, getFontWidth(FONT_INPUT_1),
+ GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
+ GDI_EVENT_MASK, event_mask,
+ GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
+ GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
+ GDI_END);
+
+ if (gi == NULL)
+ Error(ERR_EXIT, "cannot create gadget");
+
+ level_editor_gadget[id] = gi;
+ }
+}
+
+static void CreateTextbuttonGadgets()
+{
+ int max_infotext_len = getMaxInfoTextLength();
+ int i;
+
+ for (i=0; i<ED_NUM_TEXTBUTTON; i++)
+ {
+ Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
+ int gd_x1, gd_x2, gd_y1, gd_y2;
+ struct GadgetInfo *gi;
+ unsigned long event_mask;
+ char infotext[MAX_OUTPUT_LINESIZE + 1];
+ int id = textbutton_info[i].gadget_id;
+
+ if (textbutton_info[i].size == -1) /* dynamically determine size */
+ textbutton_info[i].size = strlen(textbutton_info[i].text);
+
+ event_mask = GD_EVENT_RELEASED;
+
+ if (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_ADVANCED)
+ {
+ gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_TAB_XPOS;
+ gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_TAB_XPOS;
+ gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_YPOS;
+ gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_INACTIVE_YPOS;
+ }
+ else
+ {
+ gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
+ gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
+ gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
+ gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
+ }
+
+ sprintf(infotext, "%s", textbutton_info[i].infotext);
+ infotext[max_infotext_len] = '\0';
+
+ gi = CreateGadget(GDI_CUSTOM_ID, id,
+ GDI_CUSTOM_TYPE_ID, i,
+ GDI_INFO_TEXT, infotext,
+ GDI_X, SX + textbutton_info[i].x,
+ GDI_Y, SY + textbutton_info[i].y,
+ GDI_TYPE, GD_TYPE_TEXT_BUTTON,
+ GDI_TEXT_VALUE, textbutton_info[i].text,
+ GDI_TEXT_SIZE, textbutton_info[i].size,
+ GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
+ GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
+ GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
+ GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
+ GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
+ GDI_BORDER_SIZE, ED_BORDER2_SIZE, ED_BORDER_SIZE,
+ GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
+ GDI_DECORATION_SHIFTING, 1, 1,
+ GDI_EVENT_MASK, event_mask,
+ GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
+ GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
+ GDI_END);
+
+ if (gi == NULL)
+ Error(ERR_EXIT, "cannot create gadget");
+
+ level_editor_gadget[id] = gi;
+ }
+}
+
+static void CreateScrollbarGadgets()
+{
+ int i;
+
+ for (i=0; i<ED_NUM_SCROLLBARS; i++)
+ {
+ int id = scrollbar_info[i].gadget_id;
+ Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
+ int gd_x1, gd_x2, gd_y1, gd_y2;
+ struct GadgetInfo *gi;
+ int items_max, items_visible, item_position;
+ unsigned long event_mask;
+
+ if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
+ {
+ items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
+ items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
+ item_position = 0;
+ }
+ else /* drawing area scrollbars */
+ {
+ if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
+ {
+ items_max = MAX(lev_fieldx + 2, ed_fieldx);
+ items_visible = ed_fieldx;
+ item_position = 0;
+ }
+ else
+ {
+ items_max = MAX(lev_fieldy + 2, ed_fieldy);
+ items_visible = ed_fieldy;
+ item_position = 0;
+ }
+ }
+
+ event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
+
+ gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].gd_x;
+ gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
+ scrollbar_info[i].height : scrollbar_info[i].width));
+ gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
+ gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
+
+ gi = CreateGadget(GDI_CUSTOM_ID, id,
+ GDI_CUSTOM_TYPE_ID, i,
+ GDI_INFO_TEXT, scrollbar_info[i].infotext,
+ GDI_X, scrollbar_info[i].x,
+ GDI_Y, scrollbar_info[i].y,
+ GDI_WIDTH, scrollbar_info[i].width,
+ GDI_HEIGHT, scrollbar_info[i].height,
+ GDI_TYPE, scrollbar_info[i].type,
+ GDI_SCROLLBAR_ITEMS_MAX, items_max,
+ GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
+ GDI_SCROLLBAR_ITEM_POSITION, item_position,
+ GDI_STATE, GD_BUTTON_UNPRESSED,
+ GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
+ GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
+ GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
+ GDI_EVENT_MASK, event_mask,
+ GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
+ GDI_CALLBACK_ACTION, HandleControlButtons,
+ GDI_END);
+
+ if (gi == NULL)
+ Error(ERR_EXIT, "cannot create gadget");
+
+ level_editor_gadget[id] = gi;
+ }
+}
+
+static void CreateCheckbuttonGadgets()
+{
+ Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
+ struct GadgetInfo *gi;
+ unsigned long event_mask;
+ int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
+ boolean checked;
+ int i;
+
+ event_mask = GD_EVENT_PRESSED;
+
+ gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
+ gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
+ gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
+ gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
+ gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
+
+ for (i=0; i<ED_NUM_RADIOBUTTONS; i++)
+ {
+ int id = radiobutton_info[i].gadget_id;
+
+ checked =
+ (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
+
+ gi = CreateGadget(GDI_CUSTOM_ID, id,
+ GDI_CUSTOM_TYPE_ID, i,
+ GDI_INFO_TEXT, radiobutton_info[i].infotext,
+ GDI_X, SX + radiobutton_info[i].x,
+ GDI_Y, SY + radiobutton_info[i].y,
+ GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
+ GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
+ GDI_TYPE, GD_TYPE_RADIO_BUTTON,
+ GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
+ GDI_CHECKED, checked,
+ GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
+ GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
+ GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
+ GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
+ GDI_EVENT_MASK, event_mask,
+ GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
+ GDI_CALLBACK_ACTION, HandleRadiobuttons,
+ GDI_END);
+
+ if (gi == NULL)
+ Error(ERR_EXIT, "cannot create gadget");
+
+ level_editor_gadget[id] = gi;
+ }
+
+ for (i=0; i<ED_NUM_CHECKBUTTONS; i++)
+ {
+ int id = checkbutton_info[i].gadget_id;
+
+ if (id == GADGET_ID_STICK_ELEMENT)
+ gd_y = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
+ else
+ gd_y = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
+
+ gi = CreateGadget(GDI_CUSTOM_ID, id,
+ GDI_CUSTOM_TYPE_ID, i,
+ GDI_INFO_TEXT, checkbutton_info[i].infotext,
+ GDI_X, SX + checkbutton_info[i].x,
+ GDI_Y, SY + checkbutton_info[i].y,
+ GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
+ GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
+ GDI_TYPE, GD_TYPE_CHECK_BUTTON,
+ GDI_CHECKED, *checkbutton_info[i].value,
+ GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
+ GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
+ GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
+ GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
+ GDI_EVENT_MASK, event_mask,
+ GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
+ GDI_CALLBACK_ACTION, HandleCheckbuttons,
+ GDI_END);
+
+ if (gi == NULL)
+ Error(ERR_EXIT, "cannot create gadget");
+
+ level_editor_gadget[id] = gi;
+ }
+}
+
+void CreateLevelEditorGadgets()
+{
+ int old_game_status = game_status;
+
+ /* setting 'game_status' is needed to get the right fonts for the editor */
+ game_status = GAME_MODE_EDITOR;
+
+ ReinitializeElementList();
+
+ CreateControlButtons();
+ CreateCounterButtons();
+ CreateDrawingAreas();
+ CreateTextInputGadgets();
+ CreateSelectboxGadgets();
+ CreateTextbuttonGadgets();
+ CreateScrollbarGadgets();
+ CreateCheckbuttonGadgets();
+
+ game_status = old_game_status;
+}
+
+void FreeLevelEditorGadgets()
+{
+ int i;
+
+ for (i=0; i<NUM_EDITOR_GADGETS; i++)
+ FreeGadget(level_editor_gadget[i]);
+}
+
+static void MapCounterButtons(int id)
+{
+ char infotext[MAX_OUTPUT_LINESIZE + 1];
+ int max_infotext_len = getMaxInfoTextLength();
+ int xoffset_above = 0;
+ int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
+ int xoffset_left = 0;
+ int yoffset_left = ED_BORDER_SIZE;
+ int xoffset_right = getCounterGadgetWidth();
+ int yoffset_right = ED_BORDER_SIZE;
+ int x, y;
+
+ if (counterbutton_info[id].text_above)
+ {
+ x = SX + counterbutton_info[id].x + xoffset_above;
+ y = SY + counterbutton_info[id].y + yoffset_above;
+
+ sprintf(infotext, "%s:", counterbutton_info[id].text_above);
+ infotext[max_infotext_len] = '\0';
+ DrawText(x, y, infotext, FONT_TEXT_1);
+ }
+
+ if (counterbutton_info[id].text_left)
+ {
+ x = SX + counterbutton_info[id].x + xoffset_left;
+ y = SY + counterbutton_info[id].y + yoffset_left;
+
+ sprintf(infotext, "%s", counterbutton_info[id].text_left);
+ infotext[max_infotext_len] = '\0';
+ DrawText(x, y, infotext, FONT_TEXT_1);
+ }
+
+ if (counterbutton_info[id].text_right)
+ {
+ int gadget_id = counterbutton_info[id].gadget_id_down;
+
+ x = level_editor_gadget[gadget_id]->x + xoffset_right;
+ y = SY + counterbutton_info[id].y + yoffset_right;
+
+ sprintf(infotext, "%s", counterbutton_info[id].text_right);
+ infotext[max_infotext_len] = '\0';
+ DrawText(x, y, infotext, FONT_TEXT_1);
+ }
+
+ ModifyEditorCounter(id, *counterbutton_info[id].value);
+
+ MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_down]);
+ MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_text]);
+ MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_up]);
+}
+
+static void MapControlButtons()
+{
+ int counter_id;
+ int i;
+
+ /* map toolbox buttons */
+ for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
+ MapGadget(level_editor_gadget[i]);
+
+ /* map buttons to select elements */
+ for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
+ MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
+ MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
+ MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
+ MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
+
+ /* map buttons to select level */
+ counter_id = ED_COUNTER_ID_SELECT_LEVEL;
+ ModifyEditorCounterLimits(counter_id,
+ leveldir_current->first_level,
+ leveldir_current->last_level);
+ MapCounterButtons(counter_id);
+}
+
+static void MapDrawingArea(int id)
+{
+ MapGadget(level_editor_gadget[id]);
+}
+
+static void MapTextInputGadget(int id)
+{
+ char infotext[MAX_OUTPUT_LINESIZE + 1];
+ int max_infotext_len = getMaxInfoTextLength();
+ int xoffset_above = 0;
+ int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
+ int x = textinput_info[id].x + xoffset_above;
+ int y = textinput_info[id].y + yoffset_above;
+
+ sprintf(infotext, "%s:", textinput_info[id].infotext);
+ infotext[max_infotext_len] = '\0';
+ DrawTextF(x, y, FONT_TEXT_1, infotext);
+
+ ModifyGadget(level_editor_gadget[textinput_info[id].gadget_id],
+ GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
+
+ MapGadget(level_editor_gadget[textinput_info[id].gadget_id]);
+}
+
+static void MapSelectboxGadget(int id)
+{
+ int xoffset_left = 0;
+ int yoffset_left = ED_BORDER_SIZE;
+ int xoffset_right = ED_GADGET_TEXT_DISTANCE;
+ int yoffset_right = ED_BORDER_SIZE;
+ int x = selectbox_info[id].x + xoffset_left;
+ int y = selectbox_info[id].y + yoffset_left;
+
+ DrawTextF(x, y, FONT_TEXT_1, selectbox_info[id].text_left);
+
+ if (selectbox_info[id].text_right)
+ {
+ struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
+
+ x = gi->x + gi->width + xoffset_right;
+ y = SY + selectbox_info[id].y + yoffset_right;
+
+ DrawText(x, y, selectbox_info[id].text_right, FONT_TEXT_1);
+ }
+
+ ModifyEditorSelectbox(id, *selectbox_info[id].value);
+
+ MapGadget(level_editor_gadget[selectbox_info[id].gadget_id]);
+}
+
+static void MapTextbuttonGadget(int id)
+{
+ MapGadget(level_editor_gadget[textbutton_info[id].gadget_id]);
+}
+
+static void MapRadiobuttonGadget(int id)
+{
+ int xoffset_right = ED_XOFFSET_CHECKBOX;
+ int yoffset_right = ED_BORDER_SIZE;
+ int x = radiobutton_info[id].x + xoffset_right;
+ int y = radiobutton_info[id].y + yoffset_right;
+ boolean checked =
+ (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
+
+ DrawTextF(x, y, FONT_TEXT_1, radiobutton_info[id].text_right);
+ ModifyGadget(level_editor_gadget[radiobutton_info[id].gadget_id],
+ GDI_CHECKED, checked, GDI_END);
+
+ MapGadget(level_editor_gadget[radiobutton_info[id].gadget_id]);
+}
+
+static void MapCheckbuttonGadget(int id)
+{
+ int xoffset_right = ED_XOFFSET_CHECKBOX;
+ int yoffset_right = ED_BORDER_SIZE;
+ int x = checkbutton_info[id].x + xoffset_right;
+ int y = checkbutton_info[id].y + yoffset_right;
+
+ DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[id].text_right);
+ ModifyGadget(level_editor_gadget[checkbutton_info[id].gadget_id],
+ GDI_CHECKED, *checkbutton_info[id].value,
+ GDI_Y, SY + checkbutton_info[id].y, GDI_END);
+
+ MapGadget(level_editor_gadget[checkbutton_info[id].gadget_id]);
+}
+
+static void MapMainDrawingArea()
+{
+ boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
+ boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
+ int i;
+
+ for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i<=ED_SCROLLBUTTON_ID_AREA_LAST; i++)
+ {
+ if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
+ i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
+ no_horizontal_scrollbar) ||
+ ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
+ i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
+ no_vertical_scrollbar))
+ continue;
+
+ MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
+ }
+
+ for (i=ED_SCROLLBAR_ID_AREA_FIRST; i<=ED_SCROLLBAR_ID_AREA_LAST; i++)
+ {
+ if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
+ (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
+ continue;
+
+ MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
+ }
+
+ MapDrawingArea(GADGET_ID_DRAWING_LEVEL);
+}
+
+static void UnmapDrawingArea(int id)
+{
+ UnmapGadget(level_editor_gadget[id]);
+}
+
+void UnmapLevelEditorWindowGadgets()
+{
+ int i;
+
+ for (i=0; i<NUM_EDITOR_GADGETS; i++)
+ if (level_editor_gadget[i]->x < SX + SXSIZE)
+ UnmapGadget(level_editor_gadget[i]);
+}
+
+void UnmapLevelEditorGadgets()
+{
+ int i;