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added new steel slope game element for MM game engine
[rocksndiamonds.git]
/
src
/
editor.c
diff --git
a/src/editor.c
b/src/editor.c
index 7c9020702bf6c9aa3d99ca61f41b597a45aa983d..d4e2bc8e8015cde39b646a1587ed700c69fd5639 100644
(file)
--- a/
src/editor.c
+++ b/
src/editor.c
@@
-4713,7
+4713,12
@@
static int editor_el_deflektor[] =
EL_DF_STEEL_WALL,
EL_DF_WOODEN_WALL,
EL_DF_REFRACTOR,
EL_DF_STEEL_WALL,
EL_DF_WOODEN_WALL,
EL_DF_REFRACTOR,
- EL_DF_MINE
+ EL_DF_MINE,
+
+ EL_DF_SLOPE_1,
+ EL_DF_SLOPE_2,
+ EL_DF_SLOPE_3,
+ EL_DF_SLOPE_4
};
static int *editor_hl_deflektor_ptr = editor_hl_deflektor;
static int *editor_el_deflektor_ptr = editor_el_deflektor;
};
static int *editor_hl_deflektor_ptr = editor_hl_deflektor;
static int *editor_el_deflektor_ptr = editor_el_deflektor;
@@
-11702,6
+11707,12
@@
static void SetElementIntelliDraw(int x, int y, int dx, int dy, int new_element,
EL_DF_RECEIVER_DOWN,
EL_DF_RECEIVER_LEFT
},
EL_DF_RECEIVER_DOWN,
EL_DF_RECEIVER_LEFT
},
+ {
+ EL_DF_SLOPE_1,
+ EL_DF_SLOPE_4,
+ EL_DF_SLOPE_3,
+ EL_DF_SLOPE_2
+ },
{
-1,
{
-1,