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added precedence of game keys over speed/debug keys when playing
[rocksndiamonds.git]
/
src
/
editor.c
diff --git
a/src/editor.c
b/src/editor.c
index c6f6d7bd3841616b6494a9f9ebf36338551925de..c105afcd10ba8776e4726b28d3269a6760b0cdae 100644
(file)
--- a/
src/editor.c
+++ b/
src/editor.c
@@
-7389,6
+7389,11
@@
static struct XY xy_directions[] =
// functions
// ----------------------------------------------------------------------------
// functions
// ----------------------------------------------------------------------------
+boolean isLevelEditorFastStart(void)
+{
+ return (level_editor_test_game && setup.editor.fast_game_start);
+}
+
static int getMaxInfoTextLength(void)
{
return (SXSIZE / getFontWidth(INFOTEXT_FONT));
static int getMaxInfoTextLength(void)
{
return (SXSIZE / getFontWidth(INFOTEXT_FONT));