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added precedence of game keys over speed/debug keys when playing
[rocksndiamonds.git]
/
src
/
editor.c
diff --git
a/src/editor.c
b/src/editor.c
index 0ab5722197222ae67171c807185645aeb65f146c..c105afcd10ba8776e4726b28d3269a6760b0cdae 100644
(file)
--- a/
src/editor.c
+++ b/
src/editor.c
@@
-7389,9
+7389,9
@@
static struct XY xy_directions[] =
// functions
// ----------------------------------------------------------------------------
// functions
// ----------------------------------------------------------------------------
-boolean isLevelEditor
TestGame
(void)
+boolean isLevelEditor
FastStart
(void)
{
{
- return
level_editor_test_game
;
+ return
(level_editor_test_game && setup.editor.fast_game_start)
;
}
static int getMaxInfoTextLength(void)
}
static int getMaxInfoTextLength(void)