+ {
+ ED_COUNTER_ID_BD_PUSHING_PROB,
+ ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
+ 0, 100,
+ GADGET_ID_BD_PUSHING_PROB_DOWN, GADGET_ID_BD_PUSHING_PROB_UP,
+ GADGET_ID_BD_PUSHING_PROB_TEXT, GADGET_ID_NONE,
+ &level.bd_pushing_prob,
+ NULL, NULL, "push probability"
+ },
+ {
+ ED_COUNTER_ID_BD_PUSHING_PROB_WITH_SWEET,
+ ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
+ 0, 100,
+ GADGET_ID_BD_PUSHING_PROB_WITH_SWEET_DOWN, GADGET_ID_BD_PUSHING_PROB_WITH_SWEET_UP,
+ GADGET_ID_BD_PUSHING_PROB_WITH_SWEET_TEXT, GADGET_ID_NONE,
+ &level.bd_pushing_prob_with_sweet,
+ NULL, NULL, "push probability with sweet"
+ },