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changed default audio replay sample rate to 44.1 kHz
[rocksndiamonds.git]
/
src
/
editor.c
diff --git
a/src/editor.c
b/src/editor.c
index 3bed979da4aaff0c642f24bc6e27b1e6883048cf..8fa52676a277cb5aec9b7700206a81081e1fb78d 100644
(file)
--- a/
src/editor.c
+++ b/
src/editor.c
@@
-1794,6
+1794,7
@@
static struct ValueTextInfo options_time_score_base[] =
static struct ValueTextInfo options_game_engine_type[] =
{
{ GAME_ENGINE_TYPE_RND, "Rocks'n'Diamonds" },
static struct ValueTextInfo options_game_engine_type[] =
{
{ GAME_ENGINE_TYPE_RND, "Rocks'n'Diamonds" },
+ { GAME_ENGINE_TYPE_BD, "Boulder Dash" },
{ GAME_ENGINE_TYPE_EM, "Emerald Mine" },
{ GAME_ENGINE_TYPE_SP, "Supaplex" },
{ GAME_ENGINE_TYPE_MM, "Mirror Magic" },
{ GAME_ENGINE_TYPE_EM, "Emerald Mine" },
{ GAME_ENGINE_TYPE_SP, "Supaplex" },
{ GAME_ENGINE_TYPE_MM, "Mirror Magic" },