projects
/
rocksndiamonds.git
/ blobdiff
commit
grep
author
committer
pickaxe
?
search:
re
summary
|
shortlog
|
log
|
commit
|
commitdiff
|
tree
raw
|
inline
| side by side
added check for custom elements being "next to" player or element
[rocksndiamonds.git]
/
src
/
editor.c
diff --git
a/src/editor.c
b/src/editor.c
index 24590595e96d645f563ad4ee6e9c9fa375feed44..7f63d89eec53de1db4fc33587be48a05be5f7abb 100644
(file)
--- a/
src/editor.c
+++ b/
src/editor.c
@@
-637,6
+637,7
@@
enum
// checkbuttons/radiobuttons for level/element properties
GADGET_ID_AUTO_COUNT_GEMS,
// checkbuttons/radiobuttons for level/element properties
GADGET_ID_AUTO_COUNT_GEMS,
+ GADGET_ID_RATE_TIME_OVER_SCORE,
GADGET_ID_USE_LEVELSET_ARTWORK,
GADGET_ID_COPY_LEVEL_TEMPLATE,
GADGET_ID_RANDOM_PERCENTAGE,
GADGET_ID_USE_LEVELSET_ARTWORK,
GADGET_ID_COPY_LEVEL_TEMPLATE,
GADGET_ID_RANDOM_PERCENTAGE,
@@
-656,6
+657,7
@@
enum
GADGET_ID_AUTO_EXIT_SOKOBAN,
GADGET_ID_SOLVED_BY_ONE_PLAYER,
GADGET_ID_FINISH_DIG_COLLECT,
GADGET_ID_AUTO_EXIT_SOKOBAN,
GADGET_ID_SOLVED_BY_ONE_PLAYER,
GADGET_ID_FINISH_DIG_COLLECT,
+ GADGET_ID_KEEP_WALKABLE_CE,
GADGET_ID_CONTINUOUS_SNAPPING,
GADGET_ID_BLOCK_SNAP_FIELD,
GADGET_ID_BLOCK_LAST_FIELD,
GADGET_ID_CONTINUOUS_SNAPPING,
GADGET_ID_BLOCK_SNAP_FIELD,
GADGET_ID_BLOCK_LAST_FIELD,
@@
-946,6
+948,7
@@
enum
enum
{
ED_CHECKBUTTON_ID_AUTO_COUNT_GEMS,
enum
{
ED_CHECKBUTTON_ID_AUTO_COUNT_GEMS,
+ ED_CHECKBUTTON_ID_RATE_TIME_OVER_SCORE,
ED_CHECKBUTTON_ID_USE_LEVELSET_ARTWORK,
ED_CHECKBUTTON_ID_COPY_LEVEL_TEMPLATE,
ED_CHECKBUTTON_ID_RANDOM_RESTRICTED,
ED_CHECKBUTTON_ID_USE_LEVELSET_ARTWORK,
ED_CHECKBUTTON_ID_COPY_LEVEL_TEMPLATE,
ED_CHECKBUTTON_ID_RANDOM_RESTRICTED,
@@
-965,6
+968,7
@@
enum
ED_CHECKBUTTON_ID_AUTO_EXIT_SOKOBAN,
ED_CHECKBUTTON_ID_SOLVED_BY_ONE_PLAYER,
ED_CHECKBUTTON_ID_FINISH_DIG_COLLECT,
ED_CHECKBUTTON_ID_AUTO_EXIT_SOKOBAN,
ED_CHECKBUTTON_ID_SOLVED_BY_ONE_PLAYER,
ED_CHECKBUTTON_ID_FINISH_DIG_COLLECT,
+ ED_CHECKBUTTON_ID_KEEP_WALKABLE_CE,
ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING,
ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD,
ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD,
ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING,
ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD,
ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD,
@@
-1019,7
+1023,7
@@
enum
};
#define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_AUTO_COUNT_GEMS
};
#define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_AUTO_COUNT_GEMS
-#define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_
AUTO_COUNT_GEMS
+#define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_
RATE_TIME_OVER_SCORE
#define ED_CHECKBUTTON_ID_LEVELSET_FIRST ED_CHECKBUTTON_ID_USE_LEVELSET_ARTWORK
#define ED_CHECKBUTTON_ID_LEVELSET_LAST ED_CHECKBUTTON_ID_COPY_LEVEL_TEMPLATE
#define ED_CHECKBUTTON_ID_LEVELSET_FIRST ED_CHECKBUTTON_ID_USE_LEVELSET_ARTWORK
#define ED_CHECKBUTTON_ID_LEVELSET_LAST ED_CHECKBUTTON_ID_COPY_LEVEL_TEMPLATE
@@
-1423,7
+1427,7
@@
static struct
"score for time or steps left:", NULL, NULL
},
{
"score for time or steps left:", NULL, NULL
},
{
- ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(1
2
),
+ ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(1
3
),
0, 9999,
GADGET_ID_LEVEL_RANDOM_SEED_DOWN, GADGET_ID_LEVEL_RANDOM_SEED_UP,
GADGET_ID_LEVEL_RANDOM_SEED_TEXT, GADGET_ID_NONE,
0, 9999,
GADGET_ID_LEVEL_RANDOM_SEED_DOWN, GADGET_ID_LEVEL_RANDOM_SEED_UP,
GADGET_ID_LEVEL_RANDOM_SEED_TEXT, GADGET_ID_NONE,
@@
-2005,6
+2009,9
@@
static struct ValueTextInfo options_change_direct_action[] =
{ CE_HEADLINE_SPECIAL_EVENTS, "[mouse events]" },
{ CE_CLICKED_BY_MOUSE, "clicked by mouse" },
{ CE_PRESSED_BY_MOUSE, "pressed by mouse" },
{ CE_HEADLINE_SPECIAL_EVENTS, "[mouse events]" },
{ CE_CLICKED_BY_MOUSE, "clicked by mouse" },
{ CE_PRESSED_BY_MOUSE, "pressed by mouse" },
+ { CE_UNDEFINED, " " },
+ { CE_HEADLINE_SPECIAL_EVENTS, "[static states]" },
+ { CE_NEXT_TO_PLAYER, "next to player" },
{ -1, NULL }
};
{ -1, NULL }
};
@@
-2038,6
+2045,10
@@
static struct ValueTextInfo options_change_other_action[] =
{ CE_HEADLINE_SPECIAL_EVENTS, "[mouse events]" },
{ CE_MOUSE_CLICKED_ON_X, "mouse clicked on" },
{ CE_MOUSE_PRESSED_ON_X, "mouse pressed on" },
{ CE_HEADLINE_SPECIAL_EVENTS, "[mouse events]" },
{ CE_MOUSE_CLICKED_ON_X, "mouse clicked on" },
{ CE_MOUSE_PRESSED_ON_X, "mouse pressed on" },
+ { CE_UNDEFINED, " " },
+ { CE_HEADLINE_SPECIAL_EVENTS, "[static states]" },
+ { CE_PLAYER_NEXT_TO_X, "player next to" },
+ { CE_NEXT_TO_X, "next to" },
{ -1, NULL }
};
{ -1, NULL }
};
@@
-2510,7
+2521,7
@@
static struct
NULL, NULL, NULL, "time score for 1 or 10 seconds/steps"
},
{
NULL, NULL, NULL, "time score for 1 or 10 seconds/steps"
},
{
- ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(1
1
),
+ ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(1
2
),
GADGET_ID_GAME_ENGINE_TYPE, GADGET_ID_NONE,
-1,
options_game_engine_type,
GADGET_ID_GAME_ENGINE_TYPE, GADGET_ID_NONE,
-1,
options_game_engine_type,
@@
-3025,6
+3036,13
@@
static struct
NULL, NULL,
"automatically count gems needed", "set counter to number of gems"
},
NULL, NULL,
"automatically count gems needed", "set counter to number of gems"
},
+ {
+ ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(11),
+ GADGET_ID_RATE_TIME_OVER_SCORE, GADGET_ID_NONE,
+ &level.rate_time_over_score,
+ NULL, NULL,
+ "rate time/steps used over score", "sort high scores by playing time/steps"
+ },
{
ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(7),
GADGET_ID_USE_LEVELSET_ARTWORK, GADGET_ID_NONE,
{
ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(7),
GADGET_ID_USE_LEVELSET_ARTWORK, GADGET_ID_NONE,
@@
-3161,6
+3179,13
@@
static struct
NULL, NULL,
"CE action on finished dig/collect", "only finished dig/collect triggers CE"
},
NULL, NULL,
"CE action on finished dig/collect", "only finished dig/collect triggers CE"
},
+ {
+ ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
+ GADGET_ID_KEEP_WALKABLE_CE, GADGET_ID_NONE,
+ &level.keep_walkable_ce,
+ NULL, NULL,
+ "keep walkable CE changed to player", "keep CE changing to player if walkable"
+ },
{
ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
GADGET_ID_CONTINUOUS_SNAPPING, GADGET_ID_NONE,
{
ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
GADGET_ID_CONTINUOUS_SNAPPING, GADGET_ID_NONE,
@@
-8187,7
+8212,8
@@
static void CopyCustomElementPropertiesToEditor(int element)
// set "change by direct action" selectbox help value
custom_element_change.direct_action =
// set "change by direct action" selectbox help value
custom_element_change.direct_action =
- (HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
+ (HAS_CHANGE_EVENT(element, CE_NEXT_TO_PLAYER) ? CE_NEXT_TO_PLAYER :
+ HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
HAS_CHANGE_EVENT(element, CE_SWITCHED_BY_PLAYER) ? CE_SWITCHED_BY_PLAYER :
HAS_CHANGE_EVENT(element, CE_SNAPPED_BY_PLAYER) ? CE_SNAPPED_BY_PLAYER :
HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
HAS_CHANGE_EVENT(element, CE_SWITCHED_BY_PLAYER) ? CE_SWITCHED_BY_PLAYER :
HAS_CHANGE_EVENT(element, CE_SNAPPED_BY_PLAYER) ? CE_SNAPPED_BY_PLAYER :
@@
-8211,7
+8237,8
@@
static void CopyCustomElementPropertiesToEditor(int element)
// set "change by other element action" selectbox help value
custom_element_change.other_action =
// set "change by other element action" selectbox help value
custom_element_change.other_action =
- (HAS_CHANGE_EVENT(element, CE_PLAYER_TOUCHES_X) ? CE_PLAYER_TOUCHES_X :
+ (HAS_CHANGE_EVENT(element, CE_PLAYER_NEXT_TO_X) ? CE_PLAYER_NEXT_TO_X :
+ HAS_CHANGE_EVENT(element, CE_PLAYER_TOUCHES_X) ? CE_PLAYER_TOUCHES_X :
HAS_CHANGE_EVENT(element, CE_PLAYER_PRESSES_X) ? CE_PLAYER_PRESSES_X :
HAS_CHANGE_EVENT(element, CE_PLAYER_SWITCHES_X) ? CE_PLAYER_SWITCHES_X :
HAS_CHANGE_EVENT(element, CE_PLAYER_SNAPS_X) ? CE_PLAYER_SNAPS_X :
HAS_CHANGE_EVENT(element, CE_PLAYER_PRESSES_X) ? CE_PLAYER_PRESSES_X :
HAS_CHANGE_EVENT(element, CE_PLAYER_SWITCHES_X) ? CE_PLAYER_SWITCHES_X :
HAS_CHANGE_EVENT(element, CE_PLAYER_SNAPS_X) ? CE_PLAYER_SNAPS_X :
@@
-8221,6
+8248,7
@@
static void CopyCustomElementPropertiesToEditor(int element)
HAS_CHANGE_EVENT(element, CE_PLAYER_DIGS_X) ? CE_PLAYER_DIGS_X :
HAS_CHANGE_EVENT(element, CE_PLAYER_COLLECTS_X) ? CE_PLAYER_COLLECTS_X :
HAS_CHANGE_EVENT(element, CE_PLAYER_DROPS_X) ? CE_PLAYER_DROPS_X :
HAS_CHANGE_EVENT(element, CE_PLAYER_DIGS_X) ? CE_PLAYER_DIGS_X :
HAS_CHANGE_EVENT(element, CE_PLAYER_COLLECTS_X) ? CE_PLAYER_COLLECTS_X :
HAS_CHANGE_EVENT(element, CE_PLAYER_DROPS_X) ? CE_PLAYER_DROPS_X :
+ HAS_CHANGE_EVENT(element, CE_NEXT_TO_X) ? CE_NEXT_TO_X :
HAS_CHANGE_EVENT(element, CE_TOUCHING_X) ? CE_TOUCHING_X :
HAS_CHANGE_EVENT(element, CE_HITTING_X) ? CE_HITTING_X :
HAS_CHANGE_EVENT(element, CE_DIGGING_X) ? CE_DIGGING_X :
HAS_CHANGE_EVENT(element, CE_TOUCHING_X) ? CE_TOUCHING_X :
HAS_CHANGE_EVENT(element, CE_HITTING_X) ? CE_HITTING_X :
HAS_CHANGE_EVENT(element, CE_DIGGING_X) ? CE_DIGGING_X :
@@
-8247,7
+8275,7
@@
static void CopyGroupElementPropertiesToEditor(int element)
static void CopyClassicElementPropertiesToEditor(int element)
{
static void CopyClassicElementPropertiesToEditor(int element)
{
- if (
ELEM_IS_PLAYER
(element) || COULD_MOVE_INTO_ACID(element))
+ if (
IS_PLAYER_ELEMENT
(element) || COULD_MOVE_INTO_ACID(element))
custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
getMoveIntoAcidProperty(&level, element);
custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
getMoveIntoAcidProperty(&level, element);
@@
-8349,6
+8377,7
@@
static void CopyCustomElementPropertiesToGame(int element)
// ---------- element settings: advanced (custom elements) ------------------
// set player change event from checkbox and selectbox
// ---------- element settings: advanced (custom elements) ------------------
// set player change event from checkbox and selectbox
+ custom_element_change_events[CE_NEXT_TO_PLAYER] = FALSE;
custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
custom_element_change_events[CE_SWITCHED_BY_PLAYER] = FALSE;
custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
custom_element_change_events[CE_SWITCHED_BY_PLAYER] = FALSE;
@@
-8373,6
+8402,7
@@
static void CopyCustomElementPropertiesToGame(int element)
custom_element_change_events[CE_BY_DIRECT_ACTION];
// set other element action change event from checkbox and selectbox
custom_element_change_events[CE_BY_DIRECT_ACTION];
// set other element action change event from checkbox and selectbox
+ custom_element_change_events[CE_PLAYER_NEXT_TO_X] = FALSE;
custom_element_change_events[CE_PLAYER_TOUCHES_X] = FALSE;
custom_element_change_events[CE_PLAYER_PRESSES_X] = FALSE;
custom_element_change_events[CE_PLAYER_SWITCHES_X] = FALSE;
custom_element_change_events[CE_PLAYER_TOUCHES_X] = FALSE;
custom_element_change_events[CE_PLAYER_PRESSES_X] = FALSE;
custom_element_change_events[CE_PLAYER_SWITCHES_X] = FALSE;
@@
-8383,6
+8413,7
@@
static void CopyCustomElementPropertiesToGame(int element)
custom_element_change_events[CE_PLAYER_DIGS_X] = FALSE;
custom_element_change_events[CE_PLAYER_COLLECTS_X] = FALSE;
custom_element_change_events[CE_PLAYER_DROPS_X] = FALSE;
custom_element_change_events[CE_PLAYER_DIGS_X] = FALSE;
custom_element_change_events[CE_PLAYER_COLLECTS_X] = FALSE;
custom_element_change_events[CE_PLAYER_DROPS_X] = FALSE;
+ custom_element_change_events[CE_NEXT_TO_X] = FALSE;
custom_element_change_events[CE_TOUCHING_X] = FALSE;
custom_element_change_events[CE_HITTING_X] = FALSE;
custom_element_change_events[CE_DIGGING_X] = FALSE;
custom_element_change_events[CE_TOUCHING_X] = FALSE;
custom_element_change_events[CE_HITTING_X] = FALSE;
custom_element_change_events[CE_DIGGING_X] = FALSE;
@@
-8433,7
+8464,7
@@
static void CopyGroupElementPropertiesToGame(int element)
static void CopyClassicElementPropertiesToGame(int element)
{
static void CopyClassicElementPropertiesToGame(int element)
{
- if (
ELEM_IS_PLAYER
(element) || COULD_MOVE_INTO_ACID(element))
+ if (
IS_PLAYER_ELEMENT
(element) || COULD_MOVE_INTO_ACID(element))
setMoveIntoAcidProperty(&level, element,
custom_element_properties[EP_CAN_MOVE_INTO_ACID]);
setMoveIntoAcidProperty(&level, element,
custom_element_properties[EP_CAN_MOVE_INTO_ACID]);
@@
-9103,7
+9134,7
@@
static void DrawPropertiesTabulatorGadgets(void)
int i;
// draw two config tabulators for player elements
int i;
// draw two config tabulators for player elements
- if (
ELEM_IS_PLAYER
(properties_element))
+ if (
IS_PLAYER_ELEMENT
(properties_element))
id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2;
// draw two config and one "change" tabulator for custom elements
id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2;
// draw two config and one "change" tabulator for custom elements
@@
-9118,7
+9149,7
@@
static void DrawPropertiesTabulatorGadgets(void)
// use "config 1" and "config 2" instead of "config" for players and CEs
if (i == ED_TEXTBUTTON_ID_PROPERTIES_CONFIG &&
// use "config 1" and "config 2" instead of "config" for players and CEs
if (i == ED_TEXTBUTTON_ID_PROPERTIES_CONFIG &&
- (
ELEM_IS_PLAYER
(properties_element) ||
+ (
IS_PLAYER_ELEMENT
(properties_element) ||
IS_CUSTOM_ELEMENT(properties_element)))
continue;
IS_CUSTOM_ELEMENT(properties_element)))
continue;
@@
-9815,7
+9846,7
@@
static boolean checkPropertiesConfig(int element)
IS_ENVELOPE(element) ||
IS_MM_MCDUFFIN(element) ||
IS_DF_LASER(element) ||
IS_ENVELOPE(element) ||
IS_MM_MCDUFFIN(element) ||
IS_DF_LASER(element) ||
-
ELEM_IS_PLAYER
(element) ||
+
IS_PLAYER_ELEMENT
(element) ||
HAS_EDITOR_CONTENT(element) ||
CAN_GROW(element) ||
COULD_MOVE_INTO_ACID(element) ||
HAS_EDITOR_CONTENT(element) ||
CAN_GROW(element) ||
COULD_MOVE_INTO_ACID(element) ||
@@
-9972,7
+10003,7
@@
static void DrawPropertiesConfig(void)
DrawAndroidElementArea(properties_element);
}
DrawAndroidElementArea(properties_element);
}
- if (
ELEM_IS_PLAYER
(properties_element))
+ if (
IS_PLAYER_ELEMENT
(properties_element))
{
int player_nr = GET_PLAYER_NR(properties_element);
{
int player_nr = GET_PLAYER_NR(properties_element);
@@
-10035,6
+10066,7
@@
static void DrawPropertiesConfig(void)
// draw checkbutton gadgets
MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY);
MapCheckbuttonGadget(ED_CHECKBUTTON_ID_FINISH_DIG_COLLECT);
// draw checkbutton gadgets
MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY);
MapCheckbuttonGadget(ED_CHECKBUTTON_ID_FINISH_DIG_COLLECT);
+ MapCheckbuttonGadget(ED_CHECKBUTTON_ID_KEEP_WALKABLE_CE);
// draw counter gadgets
MapCounterButtons(ED_COUNTER_ID_INVENTORY_SIZE);
// draw counter gadgets
MapCounterButtons(ED_COUNTER_ID_INVENTORY_SIZE);
@@
-10051,7
+10083,7
@@
static void DrawPropertiesConfig(void)
MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_EXPLODES_BY_FIRE);
if (COULD_MOVE_INTO_ACID(properties_element) &&
MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_EXPLODES_BY_FIRE);
if (COULD_MOVE_INTO_ACID(properties_element) &&
- !
ELEM_IS_PLAYER
(properties_element) &&
+ !
IS_PLAYER_ELEMENT
(properties_element) &&
(!IS_CUSTOM_ELEMENT(properties_element) ||
edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2))
{
(!IS_CUSTOM_ELEMENT(properties_element) ||
edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2))
{
@@
-10389,12
+10421,12
@@
static void DrawPropertiesWindow(void)
edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_2;
if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG &&
edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_2;
if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG &&
- !
ELEM_IS_PLAYER
(properties_element) &&
+ !
IS_PLAYER_ELEMENT
(properties_element) &&
!IS_CUSTOM_ELEMENT(properties_element))
edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
!IS_CUSTOM_ELEMENT(properties_element))
edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
- (
ELEM_IS_PLAYER
(properties_element) ||
+ (
IS_PLAYER_ELEMENT
(properties_element) ||
IS_CUSTOM_ELEMENT(properties_element)))
edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_1;
IS_CUSTOM_ELEMENT(properties_element)))
edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_1;
@@
-12302,7
+12334,7
@@
static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
{
int element = Tile[x][y];
{
int element = Tile[x][y];
- if (!IS_EM_ELEMENT(element) && !
ELEM_IS_PLAYER
(element))
+ if (!IS_EM_ELEMENT(element) && !
IS_PLAYER_ELEMENT
(element))
use_em_engine = FALSE;
if (!IS_SP_ELEMENT(element))
use_em_engine = FALSE;
if (!IS_SP_ELEMENT(element))
@@
-12985,7
+13017,7
@@
static void HandleDrawingAreas(struct GadgetInfo *gi)
{
SetDrawModeHiRes(new_element);
{
SetDrawModeHiRes(new_element);
- if (
ELEM_IS_PLAYER
(new_element))
+ if (
IS_PLAYER_ELEMENT
(new_element))
{
// remove player at old position
for (y = 0; y < lev_fieldy; y++)
{
// remove player at old position
for (y = 0; y < lev_fieldy; y++)
@@
-12994,7
+13026,7
@@
static void HandleDrawingAreas(struct GadgetInfo *gi)
{
int old_element = Tile[x][y];
{
int old_element = Tile[x][y];
- if (
ELEM_IS_PLAYER
(old_element))
+ if (
IS_PLAYER_ELEMENT
(old_element))
{
int replaced_with_element =
(old_element == EL_SOKOBAN_FIELD_PLAYER &&
{
int replaced_with_element =
(old_element == EL_SOKOBAN_FIELD_PLAYER &&