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rnd-20100419-1-src
[rocksndiamonds.git]
/
src
/
editor.c
diff --git
a/src/editor.c
b/src/editor.c
index 83df2e15c5048d51ef8dc7bce33d29cc7f367ec4..7f1ec19f128fd20935d2fce1332786339313a9c9 100644
(file)
--- a/
src/editor.c
+++ b/
src/editor.c
@@
-7409,6
+7409,11
@@
void DrawLevelEd()
FadeOut(REDRAW_FIELD);
#endif
FadeOut(REDRAW_FIELD);
#endif
+#if 1
+ /* needed if different viewport properties defined for editor */
+ ChangeViewportPropertiesIfNeeded();
+#endif
+
OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
#if DEBUG
OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
#if DEBUG
@@
-7438,6
+7443,10
@@
void DrawLevelEd()
BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
+#if 0
+ printf("::: %d, %d / %d, %d\n", VX, VY, EX, EY);
+#endif
+
/* draw bigger door */
DrawSpecialEditorDoor();
/* draw bigger door */
DrawSpecialEditorDoor();
@@
-11505,7
+11514,9
@@
static void HandleControlButtons(struct GadgetInfo *gi)
BackToFront(); /* force redraw of undrawn special door */
BackToFront(); /* force redraw of undrawn special door */
+#if 0
DrawCompleteVideoDisplay();
DrawCompleteVideoDisplay();
+#endif
level_editor_test_game = TRUE;
level_editor_test_game = TRUE;