+#if 0
+static void DrawPropertiesElement(int xstart, int ystart, int element)
+{
+ int x, y;
+
+ /* draw some decorative border for the object */
+ for (y=0; y<3; y++)
+ for (x=0; x<3; x++)
+ DrawMiniElement(xstart + x , ystart + y, EL_SAND);
+
+ ClearRectangle(drawto,
+ SX + xstart * MINI_TILEX + MINI_TILEX/2 - 1,
+ SY + ystart * MINI_TILEY + MINI_TILEY/2 - 1,
+ TILEX + 2, TILEY + 2);
+
+ /* copy border to the right location */
+ BlitBitmap(drawto, drawto,
+ SX + xstart * MINI_TILEX,
+ SY + ystart * MINI_TILEY,
+ 2 * TILEX, 2 * TILEY,
+ SX + xstart * MINI_TILEX - MINI_TILEX/2,
+ SY + ystart * MINI_TILEY - MINI_TILEY/2);
+
+ DrawGraphicAnimation(xstart / 2, ystart / 2, el2img(element));
+
+ /* copy the whole stuff to the definitive location */
+ BlitBitmap(drawto, drawto,
+ SX + xstart * MINI_TILEX - MINI_TILEX/2,
+ SY + ystart * MINI_TILEY - MINI_TILEY,
+ 2 * TILEX, 2 * TILEY,
+ SX + xstart * MINI_TILEX - MINI_TILEX/2,
+ SY + ystart * MINI_TILEY - MINI_TILEY/2);
+
+ FrameCounter++; /* increase animation frame counter */
+}
+#endif
+