+
+static void DrawCounterValueField(int counter_id, int value)
+{
+ int x = SX + counterbutton_info[counter_id].x + ED_WIN_COUNT_XPOS;
+ int y = SY + counterbutton_info[counter_id].y;
+
+ XCopyArea(display, pix[PIX_DOOR], drawto, gc,
+ DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS,
+ DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS,
+ ED_WIN_COUNT_XSIZE, ED_WIN_COUNT_YSIZE,
+ x, y);
+
+ DrawText(x + ED_COUNT_VALUE_XOFFSET, y + ED_COUNT_VALUE_YOFFSET,
+ int2str(value, 3), FS_SMALL, FC_YELLOW);
+}
+
+static void DrawDrawingWindow()
+{
+ ClearWindow();
+ UnmapLevelEditorWindowGadgets();
+ AdjustLevelScrollPosition();
+ AdjustEditorScrollbar(ED_CTRL_ID_SCROLL_HORIZONTAL);
+ AdjustEditorScrollbar(ED_CTRL_ID_SCROLL_VERTICAL);
+ DrawMiniLevel(level_xpos, level_ypos);
+ MapMainDrawingArea();
+}
+
+static void DrawElementContentAreas()
+{
+ int *num_areas = &MampferMax;
+ int area_x = ED_AREA_ELEMCONT_XPOS / MINI_TILEX;
+ int area_y = ED_AREA_ELEMCONT_YPOS / MINI_TILEY;
+ int area_sx = SX + ED_AREA_ELEMCONT_XPOS;
+ int area_sy = SY + ED_AREA_ELEMCONT_YPOS;
+ int i, x, y;
+
+ for (i=0; i<MAX_ELEMCONT; i++)
+ for (y=0; y<3; y++)
+ for (x=0; x<3; x++)
+ ElementContent[i][x][y] = level.mampfer_inhalt[i][x][y];
+
+ for (i=0; i<MAX_ELEMCONT; i++)
+ UnmapDrawingArea(ED_CTRL_ID_ELEMCONT_0 + i);
+
+ /* display counter to choose number of element content areas */
+ gadget_areas_value = num_areas;
+ DrawCounterValueField(ED_COUNTER_ID_ELEMCONT, *gadget_areas_value);
+ x = counterbutton_info[ED_COUNTER_ID_ELEMCONT].x + DXSIZE;
+ y = counterbutton_info[ED_COUNTER_ID_ELEMCONT].y;
+ DrawTextF(x + ED_COUNT_VALUE_XOFFSET, y + ED_COUNT_VALUE_YOFFSET,
+ FC_YELLOW, "number of content areas");
+ ModifyEditorCounter(ED_COUNTER_ID_ELEMCONT, *gadget_areas_value);
+ MapCounterButtons(ED_COUNTER_ID_ELEMCONT);
+
+ /* delete content areas in case of reducing number of them */
+ XFillRectangle(display, backbuffer, gc,
+ SX, area_sy - MINI_TILEX,
+ SXSIZE, 12 * MINI_TILEY);
+
+ /* draw some decorative border for the objects */
+ for (i=0; i<*num_areas; i++)
+ {
+ for (y=0; y<4; y++)
+ for (x=0; x<4; x++)
+ DrawMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
+ EL_ERDREICH);
+
+ XFillRectangle(display, drawto, gc,
+ area_sx + 5 * (i % 4) * MINI_TILEX + MINI_TILEX/2 - 1,
+ area_sy + 6 * (i / 4) * MINI_TILEY + MINI_TILEY/2 - 1,
+ 3 * MINI_TILEX + 2, 3 * MINI_TILEY + 2);
+ }
+
+ /* copy border to the right location */
+ XCopyArea(display, drawto, drawto, gc,
+ area_sx, area_sy, (5 * 4 + 1) * MINI_TILEX, 12 * MINI_TILEY,
+ area_sx - MINI_TILEX/2, area_sy - MINI_TILEY/2);
+
+ DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 0 * MINI_TILEY + 1,
+ "Content", FS_SMALL, FC_YELLOW);
+ DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 1 * MINI_TILEY + 1,
+ "when", FS_SMALL, FC_YELLOW);
+ DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 2 * MINI_TILEY + 1,
+ "smashed", FS_SMALL, FC_YELLOW);
+
+ for (i=0; i<*num_areas; i++)
+ {
+ for (y=0; y<3; y++)
+ for (x=0; x<3; x++)
+ DrawMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
+ ElementContent[i][x][y]);
+
+ DrawTextF(area_sx - SX + 5 * (i % 4) * MINI_TILEX + MINI_TILEX + 1,
+ area_sy - SY + 6 * (i / 4) * MINI_TILEY + 4 * MINI_TILEY - 4,
+ FC_YELLOW, "%d", i + 1);
+ }
+
+ for (i=0; i<*num_areas; i++)
+ MapDrawingArea(ED_CTRL_ID_ELEMCONT_0 + i);
+}
+
+static void DrawAmoebaContentArea()
+{
+ int area_x = ED_AREA_ELEMCONT_XPOS / MINI_TILEX;
+ int area_y = ED_AREA_ELEMCONT_YPOS / MINI_TILEY;
+ int area_sx = SX + ED_AREA_ELEMCONT_XPOS;
+ int area_sy = SY + ED_AREA_ELEMCONT_YPOS;
+ int x, y;
+
+ ElementContent[0][0][0] = level.amoebe_inhalt;
+
+ /* draw decorative border for the object */
+ for (y=0; y<2; y++)
+ for (x=0; x<2; x++)
+ DrawMiniElement(area_x + x, area_y + y, EL_ERDREICH);
+
+ XFillRectangle(display, drawto, gc,
+ area_sx + MINI_TILEX/2 - 1, area_sy + MINI_TILEY/2 - 1,
+ MINI_TILEX + 2, MINI_TILEY + 2);
+
+ /* copy border to the right location */
+ XCopyArea(display, drawto, drawto, gc,
+ area_sx, area_sy, 3 * MINI_TILEX, 3 * MINI_TILEY,
+ area_sx - MINI_TILEX/2, area_sy - MINI_TILEY/2);
+
+ DrawText(area_sx + TILEX, area_sy + 1, "Content of amoeba",
+ FS_SMALL, FC_YELLOW);
+
+ DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
+
+ MapDrawingArea(ED_CTRL_ID_AMOEBA_CONTENT);
+}
+
+#define TEXT_COLLECTING "Score for collecting"
+#define TEXT_SMASHING "Score for smashing"
+#define TEXT_CRACKING "Score for cracking"
+#define TEXT_SPEED "Speed of amoeba growth"
+#define TEXT_DURATION "Duration when activated"
+
+static void DrawPropertiesWindow()
+{
+ int i, x, y;
+ int num_elements_in_level;
+ static struct
+ {
+ int element;
+ int *counter_value;
+ char *text;
+ } elements_with_counter[] =
+ {
+ { EL_EDELSTEIN, &level.score[0], TEXT_COLLECTING },
+ { EL_EDELSTEIN_BD, &level.score[0], TEXT_COLLECTING },
+ { EL_EDELSTEIN_GELB,&level.score[0], TEXT_COLLECTING },
+ { EL_EDELSTEIN_ROT, &level.score[0], TEXT_COLLECTING },
+ { EL_EDELSTEIN_LILA,&level.score[0], TEXT_COLLECTING },
+ { EL_DIAMANT, &level.score[1], TEXT_COLLECTING },
+ { EL_KAEFER_R, &level.score[2], TEXT_SMASHING },
+ { EL_KAEFER_O, &level.score[2], TEXT_SMASHING },
+ { EL_KAEFER_L, &level.score[2], TEXT_SMASHING },
+ { EL_KAEFER_U, &level.score[2], TEXT_SMASHING },
+ { EL_BUTTERFLY_R, &level.score[2], TEXT_SMASHING },
+ { EL_BUTTERFLY_O, &level.score[2], TEXT_SMASHING },
+ { EL_BUTTERFLY_L, &level.score[2], TEXT_SMASHING },
+ { EL_BUTTERFLY_U, &level.score[2], TEXT_SMASHING },
+ { EL_FLIEGER_R, &level.score[3], TEXT_SMASHING },
+ { EL_FLIEGER_O, &level.score[3], TEXT_SMASHING },
+ { EL_FLIEGER_L, &level.score[3], TEXT_SMASHING },
+ { EL_FLIEGER_U, &level.score[3], TEXT_SMASHING },
+ { EL_FIREFLY_R, &level.score[3], TEXT_SMASHING },
+ { EL_FIREFLY_O, &level.score[3], TEXT_SMASHING },
+ { EL_FIREFLY_L, &level.score[3], TEXT_SMASHING },
+ { EL_FIREFLY_U, &level.score[3], TEXT_SMASHING },
+ { EL_MAMPFER, &level.score[4], TEXT_SMASHING },
+ { EL_MAMPFER2, &level.score[4], TEXT_SMASHING },
+ { EL_ROBOT, &level.score[5], TEXT_SMASHING },
+ { EL_PACMAN_R, &level.score[6], TEXT_SMASHING },
+ { EL_PACMAN_O, &level.score[6], TEXT_SMASHING },
+ { EL_PACMAN_L, &level.score[6], TEXT_SMASHING },
+ { EL_PACMAN_U, &level.score[6], TEXT_SMASHING },
+ { EL_KOKOSNUSS, &level.score[7], TEXT_CRACKING },
+ { EL_DYNAMIT_AUS, &level.score[8], TEXT_COLLECTING },
+ { EL_SCHLUESSEL1, &level.score[9], TEXT_COLLECTING },
+ { EL_SCHLUESSEL2, &level.score[9], TEXT_COLLECTING },
+ { EL_SCHLUESSEL3, &level.score[9], TEXT_COLLECTING },
+ { EL_SCHLUESSEL4, &level.score[9], TEXT_COLLECTING },
+ { EL_AMOEBE_NASS, &level.tempo_amoebe, TEXT_SPEED },
+ { EL_AMOEBE_NORM, &level.tempo_amoebe, TEXT_SPEED },
+ { EL_AMOEBE_VOLL, &level.tempo_amoebe, TEXT_SPEED },
+ { EL_AMOEBE_BD, &level.tempo_amoebe, TEXT_SPEED },
+ { EL_SIEB_INAKTIV, &level.dauer_sieb, TEXT_DURATION },
+ { EL_ABLENK_AUS, &level.dauer_ablenk, TEXT_DURATION },
+ { -1, NULL, NULL }
+ };
+
+ ClearWindow();
+ UnmapLevelEditorWindowGadgets();
+
+ /* draw some decorative border for the object */
+ for (y=0; y<3; y++)
+ for (x=0; x<3; x++)
+ DrawMiniElement(2 + x , 2 + y, EL_ERDREICH);
+
+ XFillRectangle(display, drawto, gc,
+ SX + TILEX + MINI_TILEX/2 - 1,
+ SY + TILEY + MINI_TILEY/2 - 1,
+ TILEX + 2, TILEY + 2);
+
+ /* copy border to the right location */
+ XCopyArea(display, drawto, drawto, gc,
+ SX + TILEX, SY + TILEY,
+ 2 * TILEX, 2 * TILEY,
+ SX + TILEX - MINI_TILEX/2, SY + TILEY - MINI_TILEY/2);
+
+ DrawGraphic(1, 1, el2gfx(properties_element));
+ DrawText(SX + 3*TILEX, SY + 5*TILEY/4, "Element Properties",
+ FS_SMALL, FC_YELLOW);
+
+ num_elements_in_level = 0;
+ for (y=0; y<lev_fieldy; y++)
+ for (x=0; x<lev_fieldx; x++)
+ if (Feld[x][y] == properties_element)
+ num_elements_in_level++;
+
+ DrawTextF(ED_PROPERTIES_XPOS, 5*TILEY, FC_YELLOW, "%d x contained in level",
+ num_elements_in_level);
+
+ /* check if there are elements where a score can be chosen for */
+ for (i=0; elements_with_counter[i].element != -1; i++)
+ {
+ if (elements_with_counter[i].element == properties_element)
+ {
+ int x = counterbutton_info[ED_COUNTER_ID_SCORE].x + DXSIZE;
+ int y = counterbutton_info[ED_COUNTER_ID_SCORE].y;
+
+ gadget_score_value = elements_with_counter[i].counter_value;
+
+ /*
+ DrawCounterValueField(ED_COUNTER_ID_SCORE, *gadget_score_value);
+ */
+
+ DrawTextF(x + ED_COUNT_VALUE_XOFFSET, y + ED_COUNT_VALUE_YOFFSET,
+ FC_YELLOW, elements_with_counter[i].text);
+ ModifyEditorCounter(ED_COUNTER_ID_SCORE, *gadget_score_value);
+ MapCounterButtons(ED_COUNTER_ID_SCORE);
+ break;
+ }
+ }
+
+ if (HAS_CONTENT(properties_element))
+ {
+ if (IS_AMOEBOID(properties_element))
+ DrawAmoebaContentArea();
+ else
+ DrawElementContentAreas();
+ }
+
+ /* TEST ONLY: level name text input gadget */
+ MapTextInputGadget(ED_CTRL_ID_LEVEL_NAME);
+}
+
+static void swap_numbers(int *i1, int *i2)
+{
+ int help = *i1;
+
+ *i1 = *i2;
+ *i2 = help;
+}
+
+static void swap_number_pairs(int *x1, int *y1, int *x2, int *y2)
+{
+ int help_x = *x1;
+ int help_y = *y1;
+
+ *x1 = *x2;
+ *x2 = help_x;
+
+ *y1 = *y2;
+ *y2 = help_y;
+}
+
+static void DrawLineElement(int sx, int sy, int element, boolean change_level)
+{
+ int lx = sx + level_xpos;
+ int ly = sy + level_ypos;
+
+ DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
+
+ if (change_level)
+ Feld[lx][ly] = element;
+}
+
+static void DrawLine(int from_x, int from_y, int to_x, int to_y,
+ int element, boolean change_level)
+{
+ if (from_y == to_y) /* horizontal line */
+ {
+ int x;
+ int y = from_y;
+
+ if (from_x > to_x)
+ swap_numbers(&from_x, &to_x);
+
+ for (x=from_x; x<=to_x; x++)
+ DrawLineElement(x, y, element, change_level);
+ }
+ else if (from_x == to_x) /* vertical line */
+ {
+ int x = from_x;
+ int y;
+
+ if (from_y > to_y)
+ swap_numbers(&from_y, &to_y);
+
+ for (y=from_y; y<=to_y; y++)
+ DrawLineElement(x, y, element, change_level);
+ }
+ else /* diagonal line */
+ {
+ int len_x = ABS(to_x - from_x);
+ int len_y = ABS(to_y - from_y);
+ int x, y;
+
+ if (len_y < len_x) /* a < 1 */
+ {
+ float a = (float)len_y / (float)len_x;
+
+ if (from_x > to_x)
+ swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
+
+ for (x=0; x<=len_x; x++)
+ {
+ int y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
+
+ DrawLineElement(from_x + x, from_y + y, element, change_level);
+ }
+ }
+ else /* a >= 1 */
+ {
+ float a = (float)len_x / (float)len_y;
+
+ if (from_y > to_y)
+ swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
+
+ for (y=0; y<=len_y; y++)
+ {
+ int x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
+
+ DrawLineElement(from_x + x, from_y + y, element, change_level);
+ }
+ }
+ }
+}
+
+static void DrawRectangle(int from_x, int from_y, int to_x, int to_y,
+ int element, boolean change_level)
+{
+ DrawLine(from_x, from_y, from_x, to_y, element, change_level);
+ DrawLine(from_x, to_y, to_x, to_y, element, change_level);
+ DrawLine(to_x, to_y, to_x, from_y, element, change_level);
+ DrawLine(to_x, from_y, from_x, from_y, element, change_level);
+}
+
+static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
+ int element, boolean change_level)
+{
+ int y;
+
+ if (from_y > to_y)
+ swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
+
+ for (y=from_y; y<=to_y; y++)
+ DrawLine(from_x, y, to_x, y, element, change_level);
+}
+
+static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
+{
+ int from_sx, from_sy;
+ int to_sx, to_sy;
+
+ if (from_x > to_x)
+ swap_numbers(&from_x, &to_x);
+
+ if (from_y > to_y)
+ swap_numbers(&from_y, &to_y);
+
+ from_sx = SX + from_x * MINI_TILEX;
+ from_sy = SY + from_y * MINI_TILEY;
+ to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
+ to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
+
+ XSetForeground(display, gc, WhitePixel(display, screen));
+
+ XDrawLine(display, drawto, gc, from_sx, from_sy, to_sx, from_sy);
+ XDrawLine(display, drawto, gc, to_sx, from_sy, to_sx, to_sy);
+ XDrawLine(display, drawto, gc, to_sx, to_sy, from_sx, to_sy);
+ XDrawLine(display, drawto, gc, from_sx, to_sy, from_sx, from_sy);
+
+ XSetForeground(display, gc, BlackPixel(display, screen));
+
+ if (from_x == to_x && from_y == to_y)
+ MarkTileDirty(from_x/2, from_y/2);
+ else
+ redraw_mask |= REDRAW_FIELD;
+}
+
+static void SelectArea(int from_x, int from_y, int to_x, int to_y,
+ int element, boolean change_level)
+{
+ if (element == -1 || change_level)
+ DrawRectangle(from_x, from_y, to_x, to_y, -1, FALSE);
+ else
+ DrawAreaBorder(from_x, from_y, to_x, to_y);
+}
+
+/* values for CopyBrushExt() */
+#define CB_AREA_TO_BRUSH 0
+#define CB_BRUSH_TO_CURSOR 1
+#define CB_BRUSH_TO_LEVEL 2
+#define CB_DELETE_OLD_CURSOR 3
+
+static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
+ int button, int mode)
+{
+ static short brush_buffer[ED_FIELDX][ED_FIELDY];
+ static int brush_width, brush_height;
+ static int last_cursor_x = -1, last_cursor_y = -1;
+ static boolean delete_old_brush;
+ int new_element;
+ int x, y;
+
+ if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
+ return;
+
+ new_element = (button == 1 ? new_element1 :
+ button == 2 ? new_element2 :
+ button == 3 ? new_element3 : 0);
+
+ if (mode == CB_AREA_TO_BRUSH)
+ {
+ int from_lx, from_ly;
+
+ if (from_x > to_x)
+ swap_numbers(&from_x, &to_x);
+
+ if (from_y > to_y)
+ swap_numbers(&from_y, &to_y);
+
+ brush_width = to_x - from_x + 1;
+ brush_height = to_y - from_y + 1;
+
+ from_lx = from_x + level_xpos;
+ from_ly = from_y + level_ypos;
+
+ for (y=0; y<brush_height; y++)
+ {
+ for (x=0; x<brush_width; x++)
+ {
+ brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
+
+ if (button != 1)
+ DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
+ }
+ }
+
+ if (button != 1)
+ CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
+
+ delete_old_brush = FALSE;
+ }
+ else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
+ mode == CB_BRUSH_TO_LEVEL)
+ {
+ int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
+ int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
+ int cursor_from_x = cursor_x - brush_width / 2;
+ int cursor_from_y = cursor_y - brush_height / 2;
+ int border_from_x = cursor_x, border_from_y = cursor_y;
+ int border_to_x = cursor_x, border_to_y = cursor_y;
+
+ if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
+ CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
+
+ if (!IN_ED_FIELD(cursor_x, cursor_y) ||
+ !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
+ {
+ delete_old_brush = FALSE;
+ return;
+ }
+
+ for (y=0; y<brush_height; y++)
+ {
+ for (x=0; x<brush_width; x++)
+ {
+ int sx = cursor_from_x + x;
+ int sy = cursor_from_y + y;
+ int lx = sx + level_xpos;
+ int ly = sy + level_ypos;
+ boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
+ int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
+ mode == CB_BRUSH_TO_CURSOR || button == 1 ?
+ brush_buffer[x][y] : new_element);
+
+ if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
+ {
+ if (sx < border_from_x)
+ border_from_x = sx;
+ else if (sx > border_to_x)
+ border_to_x = sx;
+ if (sy < border_from_y)
+ border_from_y = sy;
+ else if (sy > border_to_y)
+ border_to_y = sy;
+
+ DrawLineElement(sx, sy, element, change_level);
+ }
+ }
+ }
+
+ /*
+ printf("%d, %d - %d, %d in level and screen\n",
+ border_from_x, border_from_y, border_to_x, border_to_y);
+ */
+
+ if (mode != CB_DELETE_OLD_CURSOR)
+ DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
+
+ /*
+ if (mode == CB_BRUSH_TO_LEVEL)
+ CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
+ */
+
+ last_cursor_x = cursor_x;
+ last_cursor_y = cursor_y;
+ delete_old_brush = TRUE;
+ }
+}
+
+static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
+ int button)
+{
+ CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
+}
+
+static void CopyBrushToLevel(int x, int y, int button)
+{
+ CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
+}
+
+static void CopyBrushToCursor(int x, int y)
+{
+ CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
+}
+
+static void DeleteBrushFromCursor()
+{
+ CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
+}
+
+static void FloodFill(int from_x, int from_y, int fill_element)
+{
+ int i,x,y;
+ int old_element;
+ static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
+ static int safety = 0;
+
+ /* check if starting field still has the desired content */
+ if (Feld[from_x][from_y] == fill_element)
+ return;
+
+ safety++;
+
+ if (safety > lev_fieldx*lev_fieldy)
+ Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
+
+ old_element = Feld[from_x][from_y];
+ Feld[from_x][from_y] = fill_element;
+
+ for(i=0;i<4;i++)
+ {
+ x = from_x + check[i][0];
+ y = from_y + check[i][1];
+
+ if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
+ FloodFill(x, y, fill_element);
+ }
+
+ safety--;
+}
+
+/* values for DrawLevelText() modes */
+#define TEXT_INIT 0
+#define TEXT_SETCURSOR 1
+#define TEXT_WRITECHAR 2
+#define TEXT_BACKSPACE 3
+#define TEXT_NEWLINE 4
+#define TEXT_END 5
+
+static void DrawLevelText(int sx, int sy, char letter, int mode)
+{
+ static short delete_buffer[MAX_LEV_FIELDX];
+ static int start_sx, start_sy;
+ static int last_sx, last_sy;
+ static boolean typing = FALSE;
+ int letter_element = EL_CHAR_ASCII0 + letter;
+ int lx, ly;
+
+ /* map lower case letters to upper case and convert special characters */
+ if (letter >= 'a' && letter <= 'z')
+ letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
+ else if (letter == 'ä' || letter == 'Ä')
+ letter_element = EL_CHAR_AE;
+ else if (letter == 'ö' || letter == 'Ö')
+ letter_element = EL_CHAR_OE;
+ else if (letter == 'ü' || letter == 'Ü')
+ letter_element = EL_CHAR_UE;
+ else if (letter == '^')
+ letter_element = EL_CHAR_COPY;
+ else
+ letter_element = EL_CHAR_ASCII0 + letter;
+
+ if (mode != TEXT_INIT)
+ {
+ if (!typing)
+ return;
+
+ if (mode != TEXT_SETCURSOR)
+ {
+ sx = last_sx;
+ sy = last_sy;
+ }
+
+ lx = last_sx + level_xpos;
+ ly = last_sy + level_ypos;
+ }
+
+ switch (mode)
+ {
+ case TEXT_INIT:
+ if (typing)
+ DrawLevelText(0, 0, 0, TEXT_END);
+
+ typing = TRUE;
+ start_sx = last_sx = sx;
+ start_sy = last_sy = sy;
+ DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
+ break;
+
+ case TEXT_SETCURSOR:
+ DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
+ DrawAreaBorder(sx, sy, sx, sy);
+ last_sx = sx;
+ last_sy = sy;
+ break;
+
+ case TEXT_WRITECHAR:
+ if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
+ {
+ delete_buffer[sx - start_sx] = Feld[lx][ly];
+ Feld[lx][ly] = letter_element;
+
+ if (sx + 1 < ED_FIELDX && lx + 1 < lev_fieldx)
+ DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
+ else if (sy + 1 < ED_FIELDY && ly + 1 < lev_fieldy)
+ DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
+ else
+ DrawLevelText(0, 0, 0, TEXT_END);
+ }
+ break;
+
+ case TEXT_BACKSPACE:
+ if (sx > start_sx)
+ {
+ Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
+ DrawMiniElement(sx - 1, sy, new_element3);
+ DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
+ }
+ break;
+
+ case TEXT_NEWLINE:
+ if (sy + 1 < ED_FIELDY - 1 && ly + 1 < lev_fieldy - 1)
+ DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
+ else
+ DrawLevelText(0, 0, 0, TEXT_END);
+ break;
+
+ case TEXT_END:
+ CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
+ DrawMiniElement(sx, sy, Feld[lx][ly]);
+ typing = FALSE;
+ break;
+
+ default:
+ break;
+ }
+}
+
+static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
+ int element, boolean change_level)
+{
+ int lx = sx + level_xpos;
+ int ly = sy + level_ypos;
+
+ if (element == -1)
+ DrawMiniElement(sx, sy, Feld[lx][ly]);
+ else
+ DrawAreaBorder(sx, sy, sx, sy);
+}
+
+static void CopyLevelToUndoBuffer(int mode)
+{
+ static boolean accumulated_undo = FALSE;
+ boolean new_undo_buffer_position = TRUE;
+ int x, y;
+
+ switch (mode)
+ {
+ case UNDO_IMMEDIATE:
+ accumulated_undo = FALSE;
+ break;
+
+ case UNDO_ACCUMULATE:
+ if (accumulated_undo)
+ new_undo_buffer_position = FALSE;
+ accumulated_undo = TRUE;
+ break;
+
+ default:
+ break;
+ }
+
+ if (new_undo_buffer_position)
+ {
+ /* new position in undo buffer ring */
+ undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
+
+ if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
+ undo_buffer_steps++;
+ }
+
+ for(x=0; x<lev_fieldx; x++)
+ for(y=0; y<lev_fieldy; y++)
+ UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
+#if 0
+#ifdef DEBUG
+ printf("level saved to undo buffer\n");
+#endif
+#endif
+}
+
+static void RandomPlacement(int button)
+{
+ int new_element;
+ int x, y;
+
+ new_element = (button == 1 ? new_element1 :
+ button == 2 ? new_element2 :
+ button == 3 ? new_element3 : 0);
+
+ if (random_placement_method == RANDOM_USE_PERCENTAGE)
+ {
+ for(x=0; x<lev_fieldx; x++)
+ for(y=0; y<lev_fieldy; y++)
+ if (RND(100) < random_placement_percentage)
+ Feld[x][y] = new_element;
+ }
+ else
+ {
+ int elements_left = random_placement_num_objects;
+
+ while (elements_left > 0)
+ {
+ x = RND(lev_fieldx);
+ y = RND(lev_fieldy);
+
+ if (Feld[x][y] != new_element)
+ {
+ Feld[x][y] = new_element;
+ elements_left--;
+ }
+ }
+ }
+
+ DrawMiniLevel(level_xpos, level_ypos);
+ CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
+}
+
+void WrapLevel(int dx, int dy)
+{
+ int wrap_dx = lev_fieldx - dx;
+ int wrap_dy = lev_fieldy - dy;
+ int x, y;
+
+ for(x=0; x<lev_fieldx; x++)
+ for(y=0; y<lev_fieldy; y++)
+ FieldBackup[x][y] = Feld[x][y];
+
+ for(x=0; x<lev_fieldx; x++)
+ for(y=0; y<lev_fieldy; y++)
+ Feld[x][y] =
+ FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
+
+ DrawMiniLevel(level_xpos, level_ypos);
+ CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
+}
+
+static void HandleDrawingAreas(struct GadgetInfo *gi)
+{
+ static boolean started_inside_drawing_area = FALSE;
+ int id = gi->custom_id;
+ boolean inside_drawing_area = !gi->event.off_borders;
+ boolean button_press_event;
+ boolean button_release_event;
+ boolean draw_level = (id == ED_CTRL_ID_DRAWING_LEVEL);
+ int new_element;
+ int button = gi->event.button;
+ int sx = gi->event.x, sy = gi->event.y;
+ int min_sx = 0, min_sy = 0;
+ int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
+ int lx, ly;
+ int min_lx = 0, min_ly = 0;
+ int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
+ int x, y;
+
+ /* handle info callback for each invocation of action callback */
+ gi->callback_info(gi);
+
+ /*
+ if (edit_mode != ED_MODE_DRAWING)
+ return;
+ */
+
+ button_press_event = (gi->event.type == GD_EVENT_PRESSED);
+ button_release_event = (gi->event.type == GD_EVENT_RELEASED);
+
+ /* make sure to stay inside drawing area boundaries */
+ sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
+ sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
+
+ if (draw_level)
+ {
+ /* get positions inside level field */
+ lx = sx + level_xpos;
+ ly = sy + level_ypos;
+
+ /* make sure to stay inside level field boundaries */
+ lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
+ ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
+
+ /* correct drawing area positions accordingly */
+ sx = lx - level_xpos;
+ sy = ly - level_ypos;
+ }
+
+ if (button_press_event)
+ started_inside_drawing_area = inside_drawing_area;
+
+ if (!started_inside_drawing_area)
+ return;
+
+ if (!button && !button_release_event)
+ return;
+
+ new_element = (button == 1 ? new_element1 :
+ button == 2 ? new_element2 :
+ button == 3 ? new_element3 : 0);
+
+
+
+ if (button_release_event)
+ button = 0;
+
+
+
+ if (!draw_level && drawing_function != ED_CTRL_ID_SINGLE_ITEMS)
+ return;
+
+ switch (drawing_function)
+ {
+ case ED_CTRL_ID_SINGLE_ITEMS:
+ if (draw_level)
+ {
+ if (button_release_event)
+ {
+ CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
+
+ if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
+ !inside_drawing_area)
+ DeleteBrushFromCursor();
+ }
+
+ if (!button)
+ break;
+
+ if (draw_with_brush)
+ CopyBrushToLevel(sx, sy, button);
+ else if (new_element != Feld[lx][ly])
+ {
+ if (new_element == EL_SPIELFIGUR)
+ {
+ /* remove player at old position */
+ for(y=0; y<lev_fieldy; y++)
+ {
+ for(x=0; x<lev_fieldx; x++)
+ {
+ if (Feld[x][y] == EL_SPIELFIGUR || Feld[x][y] == EL_SPIELER1)
+ {
+ Feld[x][y] = EL_LEERRAUM;
+ if (x - level_xpos >= 0 && x - level_xpos < ED_FIELDX &&
+ y - level_ypos >= 0 && y - level_ypos < ED_FIELDY)
+ DrawMiniElement(x - level_xpos, y - level_ypos,
+ EL_LEERRAUM);
+ }
+ }
+ }
+ }
+
+ Feld[lx][ly] = new_element;
+ DrawMiniElement(sx, sy, new_element);
+ }
+ }
+ else
+ {
+ DrawMiniGraphicExt(drawto, gc,
+ gi->x + sx * MINI_TILEX,
+ gi->y + sy * MINI_TILEY,
+ el2gfx(new_element));
+ DrawMiniGraphicExt(window, gc,
+ gi->x + sx * MINI_TILEX,
+ gi->y + sy * MINI_TILEY,
+ el2gfx(new_element));
+
+ if (id == ED_CTRL_ID_AMOEBA_CONTENT)
+ level.amoebe_inhalt = new_element;
+ else if (id >= ED_CTRL_ID_ELEMCONT_0 && id <= ED_CTRL_ID_ELEMCONT_7)
+ level.mampfer_inhalt[id - ED_CTRL_ID_ELEMCONT_0][sx][sy] =
+ new_element;
+ }
+ break;
+
+ case ED_CTRL_ID_CONNECTED_ITEMS:
+ {
+ static int last_sx = -1;
+ static int last_sy = -1;
+
+ if (button_release_event)
+ CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
+
+ if (button)
+ {
+ if (!button_press_event)
+ DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
+
+ last_sx = sx;
+ last_sy = sy;
+ }
+ }
+ break;
+
+ case ED_CTRL_ID_LINE:
+ case ED_CTRL_ID_RECTANGLE:
+ case ED_CTRL_ID_FILLED_BOX:
+ case ED_CTRL_ID_GRAB_BRUSH:
+ case ED_CTRL_ID_TEXT:
+ {
+ static int last_sx = -1;
+ static int last_sy = -1;
+ static int start_sx = -1;
+ static int start_sy = -1;
+ void (*draw_func)(int, int, int, int, int, boolean);
+
+ if (drawing_function == ED_CTRL_ID_LINE)
+ draw_func = DrawLine;
+ else if (drawing_function == ED_CTRL_ID_RECTANGLE)
+ draw_func = DrawRectangle;
+ else if (drawing_function == ED_CTRL_ID_FILLED_BOX)
+ draw_func = DrawFilledBox;
+ else if (drawing_function == ED_CTRL_ID_GRAB_BRUSH)
+ draw_func = SelectArea;
+ else /* (drawing_function == ED_CTRL_ID_TEXT) */
+ draw_func = SetTextCursor;
+
+ if (button_press_event)
+ {
+ draw_func(sx, sy, sx, sy, new_element, FALSE);
+ start_sx = last_sx = sx;
+ start_sy = last_sy = sy;
+
+ if (drawing_function == ED_CTRL_ID_TEXT)
+ DrawLevelText(0, 0, 0, TEXT_END);
+ }
+ else if (button_release_event)
+ {
+ draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
+ if (drawing_function == ED_CTRL_ID_GRAB_BRUSH)
+ {
+ CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
+ CopyBrushToCursor(sx, sy);
+ ClickOnGadget(level_editor_gadget[ED_CTRL_ID_SINGLE_ITEMS]);
+ draw_with_brush = TRUE;
+ }
+ else if (drawing_function == ED_CTRL_ID_TEXT)
+ DrawLevelText(sx, sy, 0, TEXT_INIT);
+ else
+ CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
+ }
+ else if (last_sx != sx || last_sy != sy)
+ {
+ draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
+ draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
+ last_sx = sx;
+ last_sy = sy;
+ }
+ }
+ break;
+
+
+
+#if 0
+ case ED_CTRL_ID_TEXT:
+ /*
+ DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
+ DrawAreaBorder(sx, sy, sx, sy);
+ last_sx = sx;
+ last_sy = sy;
+ */
+
+ if (button_press_event)
+ DrawLevelText(sx, sy, 0, TEXT_INIT);
+ break;
+#endif
+
+
+
+ case ED_CTRL_ID_FLOOD_FILL:
+ if (button_press_event && Feld[lx][ly] != new_element)
+ {
+ FloodFill(lx, ly, new_element);
+ DrawMiniLevel(level_xpos, level_ypos);
+ CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
+ }
+ break;
+
+ case ED_CTRL_ID_PICK_ELEMENT:
+ if (button_press_event)
+ PickDrawingElement(button, Feld[lx][ly]);
+ if (button_release_event)
+ ClickOnGadget(level_editor_gadget[last_drawing_function]);
+ break;
+
+ default:
+ break;
+ }
+}
+
+static void HandleCounterButtons(struct GadgetInfo *gi)
+{
+ int id = gi->custom_id;
+ int button = gi->event.button;
+ int step = (button == 1 ? 1 : button == 2 ? 5 : 10);
+
+ switch (id)
+ {
+ case ED_CTRL_ID_SCORE_DOWN:
+ case ED_CTRL_ID_SCORE_UP:
+ step *= (id == ED_CTRL_ID_SCORE_DOWN ? -1 : 1);
+ ModifyEditorCounter(ED_COUNTER_ID_SCORE, *gadget_score_value + step);
+ break;
+ case ED_CTRL_ID_SCORE_TEXT:
+ *gadget_score_value = gi->text.number_value;
+ break;
+
+ case ED_CTRL_ID_ELEMCONT_DOWN:
+ case ED_CTRL_ID_ELEMCONT_UP:
+ step *= (id == ED_CTRL_ID_ELEMCONT_DOWN ? -1 : 1);
+ ModifyEditorCounter(ED_COUNTER_ID_ELEMCONT, *gadget_areas_value + step);
+ DrawElementContentAreas();
+ break;
+ case ED_CTRL_ID_ELEMCONT_TEXT:
+ *gadget_areas_value = gi->text.number_value;
+ DrawElementContentAreas();
+ break;
+
+ default:
+ break;
+ }
+}
+
+static void HandleTextInputGadgets(struct GadgetInfo *gi)
+{
+ int id = gi->custom_id;
+
+ switch (id)
+ {
+ case ED_CTRL_ID_LEVEL_NAME:
+ strcpy(level.name, gi->text.value);
+ break;
+
+ default:
+ break;
+ }
+}
+
+static void HandleControlButtons(struct GadgetInfo *gi)
+{
+ int id = gi->custom_id;
+ int button = gi->event.button;
+ int step = (button == 1 ? 1 : button == 2 ? 5 : 10);
+ int new_element;
+ int player_present = FALSE;
+ int level_changed = FALSE;
+ int x, y;
+
+ new_element = (button == 1 ? new_element1 :
+ button == 2 ? new_element2 :
+ button == 3 ? new_element3 : 0);
+
+ if (edit_mode == ED_MODE_DRAWING && drawing_function == ED_CTRL_ID_TEXT)
+ DrawLevelText(0, 0, 0, TEXT_END);
+
+ if (id < ED_NUM_CTRL1_BUTTONS && id != ED_CTRL_ID_PROPERTIES &&
+ edit_mode != ED_MODE_DRAWING)
+ {
+ DrawDrawingWindow();
+ edit_mode = ED_MODE_DRAWING;
+ }
+
+ switch (id)
+ {
+ case ED_CTRL_ID_SCROLL_LEFT:
+ if (level_xpos >= 0)
+ {
+ int gadget_id = ED_CTRL_ID_SCROLL_HORIZONTAL;
+ struct GadgetInfo *gi = level_editor_gadget[gadget_id];
+ struct GadgetScrollbar *gs = &gi->scrollbar;
+
+ if (lev_fieldx < ED_FIELDX - 2)
+ break;
+
+ level_xpos -= step;
+ if (level_xpos < -1)
+ level_xpos = -1;
+ if (button == 1)
+ ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
+ else
+ DrawMiniLevel(level_xpos, level_ypos);
+
+ AdjustScrollbar(gi, gs->items_max, level_xpos + 1);
+ }
+ break;
+
+ case ED_CTRL_ID_SCROLL_RIGHT:
+ if (level_xpos <= lev_fieldx - ED_FIELDX)
+ {
+ int gadget_id = ED_CTRL_ID_SCROLL_HORIZONTAL;
+ struct GadgetInfo *gi = level_editor_gadget[gadget_id];
+ struct GadgetScrollbar *gs = &gi->scrollbar;
+
+ if (lev_fieldx < ED_FIELDX - 2)
+ break;
+
+ level_xpos += step;
+ if (level_xpos > lev_fieldx - ED_FIELDX + 1)
+ level_xpos = lev_fieldx - ED_FIELDX + 1;
+ if (button == 1)
+ ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
+ else
+ DrawMiniLevel(level_xpos, level_ypos);
+
+ AdjustScrollbar(gi, gs->items_max, level_xpos + 1);
+ }
+ break;
+
+ case ED_CTRL_ID_SCROLL_UP:
+ if (level_ypos >= 0)
+ {
+ int gadget_id = ED_CTRL_ID_SCROLL_VERTICAL;
+ struct GadgetInfo *gi = level_editor_gadget[gadget_id];
+ struct GadgetScrollbar *gs = &gi->scrollbar;
+
+ if (lev_fieldy < ED_FIELDY - 2)
+ break;
+
+ level_ypos -= step;
+ if (level_ypos < -1)
+ level_ypos = -1;
+ if (button == 1)
+ ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
+ else
+ DrawMiniLevel(level_xpos, level_ypos);
+
+ AdjustScrollbar(gi, gs->items_max, level_ypos + 1);
+ }
+ break;
+
+ case ED_CTRL_ID_SCROLL_DOWN:
+ if (level_ypos <= lev_fieldy - ED_FIELDY)
+ {
+ int gadget_id = ED_CTRL_ID_SCROLL_VERTICAL;
+ struct GadgetInfo *gi = level_editor_gadget[gadget_id];
+ struct GadgetScrollbar *gs = &gi->scrollbar;
+
+ if (lev_fieldy < ED_FIELDY - 2)
+ break;
+
+ level_ypos += step;
+ if (level_ypos > lev_fieldy - ED_FIELDY + 1)
+ level_ypos = lev_fieldy - ED_FIELDY + 1;
+ if (button == 1)
+ ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
+ else
+ DrawMiniLevel(level_xpos, level_ypos);
+
+ AdjustScrollbar(gi, gs->items_max, level_ypos + 1);
+ }
+ break;
+
+ case ED_CTRL_ID_SCROLL_HORIZONTAL:
+ level_xpos = gi->event.item_position - 1;
+ DrawMiniLevel(level_xpos, level_ypos);
+ break;
+
+ case ED_CTRL_ID_SCROLL_VERTICAL:
+ level_ypos = gi->event.item_position - 1;
+ DrawMiniLevel(level_xpos, level_ypos);
+ break;
+
+ case ED_CTRL_ID_WRAP_LEFT:
+ WrapLevel(-step, 0);
+ break;
+
+ case ED_CTRL_ID_WRAP_RIGHT:
+ WrapLevel(step, 0);
+ break;
+
+ case ED_CTRL_ID_WRAP_UP:
+ WrapLevel(0, -step);
+ break;
+
+ case ED_CTRL_ID_WRAP_DOWN:
+ WrapLevel(0, step);
+ break;
+
+ case ED_CTRL_ID_SINGLE_ITEMS:
+ case ED_CTRL_ID_CONNECTED_ITEMS:
+ case ED_CTRL_ID_LINE:
+ case ED_CTRL_ID_TEXT:
+ case ED_CTRL_ID_RECTANGLE:
+ case ED_CTRL_ID_FILLED_BOX:
+ case ED_CTRL_ID_FLOOD_FILL:
+ case ED_CTRL_ID_GRAB_BRUSH:
+ case ED_CTRL_ID_PICK_ELEMENT:
+ last_drawing_function = drawing_function;
+ drawing_function = id;
+ draw_with_brush = FALSE;
+ break;
+
+ case ED_CTRL_ID_RANDOM_PLACEMENT:
+ RandomPlacement(button);
+ break;
+
+ case ED_CTRL_ID_PROPERTIES:
+ if (edit_mode != ED_MODE_PROPERTIES)
+ {
+ properties_element = new_element;
+ DrawPropertiesWindow();
+ edit_mode = ED_MODE_PROPERTIES;
+ }
+ else
+ {
+ DrawDrawingWindow();
+ edit_mode = ED_MODE_DRAWING;
+ }
+ break;
+
+ case ED_CTRL_ID_UNDO:
+ if (undo_buffer_steps == 0)
+ {
+ Request("Undo buffer empty !", REQ_CONFIRM);
+ break;
+ }
+
+ undo_buffer_position =
+ (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
+ undo_buffer_steps--;
+
+ for(x=0; x<lev_fieldx; x++)
+ for(y=0; y<lev_fieldy; y++)
+ Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
+ DrawMiniLevel(level_xpos,level_ypos);
+ break;
+
+ case ED_CTRL_ID_INFO:
+ if (edit_mode != ED_MODE_INFO)
+ {
+ DrawControlWindow();
+ edit_mode = ED_MODE_INFO;
+ }
+ else
+ {
+ DrawDrawingWindow();
+ edit_mode = ED_MODE_DRAWING;
+ }
+ break;
+
+ case ED_CTRL_ID_CLEAR:
+ for(x=0; x<MAX_LEV_FIELDX; x++)
+ for(y=0; y<MAX_LEV_FIELDY; y++)
+ Feld[x][y] = new_element3;
+ CopyLevelToUndoBuffer(ED_CTRL_ID_CLEAR);
+
+ DrawMiniLevel(level_xpos, level_ypos);
+ break;
+
+ case ED_CTRL_ID_SAVE:
+ if (leveldir[leveldir_nr].readonly)
+ {
+ Request("This level is read only !", REQ_CONFIRM);
+ break;
+ }
+
+ for(y=0; y<lev_fieldy; y++)
+ for(x=0; x<lev_fieldx; x++)
+ if (Feld[x][y] != Ur[x][y])
+ level_changed = TRUE;
+
+ if (0 && !level_changed)
+ {
+ Request("Level has not changed !", REQ_CONFIRM);
+ break;
+ }
+
+ for(y=0; y<lev_fieldy; y++)
+ for(x=0; x<lev_fieldx; x++)
+ if (Feld[x][y] == EL_SPIELFIGUR ||
+ Feld[x][y] == EL_SPIELER1 ||
+ Feld[x][y] == EL_SP_MURPHY)
+ player_present = TRUE;
+
+ if (!player_present)
+ Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
+ else
+ {
+ if (Request("Save this level and kill the old ?", REQ_ASK))
+ {
+ for(x=0; x<lev_fieldx; x++)
+ for(y=0; y<lev_fieldy; y++)
+ Ur[x][y] = Feld[x][y];
+ SaveLevel(level_nr);
+ }
+ }
+ break;
+
+ case ED_CTRL_ID_TEST:
+ for(y=0; y<lev_fieldy; y++)
+ for(x=0; x<lev_fieldx; x++)
+ if (Feld[x][y] == EL_SPIELFIGUR ||
+ Feld[x][y] == EL_SPIELER1 ||
+ Feld[x][y] == EL_SP_MURPHY)
+ player_present = TRUE;
+
+ if (!player_present)
+ Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
+ else
+ {
+ for(x=0; x<lev_fieldx; x++)
+ for(y=0; y<lev_fieldy; y++)
+ FieldBackup[x][y] = Ur[x][y];
+
+ for(x=0; x<lev_fieldx; x++)
+ for(y=0; y<lev_fieldy; y++)
+ Ur[x][y] = Feld[x][y];
+
+ UnmapLevelEditorGadgets();
+
+ /* draw smaller door */
+ XCopyArea(display, pix[PIX_DOOR], drawto, gc,
+ DOOR_GFX_PAGEX7, 64,
+ 108, 64,
+ EX - 4, EY - 12);
+ redraw_mask |= REDRAW_ALL;
+
+ CloseDoor(DOOR_CLOSE_ALL);
+
+ DrawCompleteVideoDisplay();
+
+ if (setup.autorecord)
+ TapeStartRecording();
+
+ level_editor_test_game = TRUE;
+ game_status = PLAYING;
+
+ InitGame();
+ }
+ break;
+
+ case ED_CTRL_ID_EXIT:
+ for(y=0; y<lev_fieldy; y++)
+ for(x=0; x<lev_fieldx; x++)
+ if (Feld[x][y] != Ur[x][y])
+ level_changed = TRUE;
+
+ if (!level_changed ||
+ Request("Level has changed! Exit without saving ?",
+ REQ_ASK | REQ_STAY_OPEN))
+ {
+ CloseDoor(DOOR_CLOSE_1);
+
+ /*
+ CloseDoor(DOOR_CLOSE_ALL);
+ */
+
+ /* draw smaller door */
+ XCopyArea(display, pix[PIX_DOOR], drawto, gc,
+ DOOR_GFX_PAGEX7, 64,
+ 108, 64,
+ EX - 4, EY - 12);
+ redraw_mask |= REDRAW_ALL;
+
+ game_status = MAINMENU;
+ DrawMainMenu();
+ }
+ else
+ {
+ CloseDoor(DOOR_CLOSE_1);
+ XCopyArea(display, pix[PIX_DB_DOOR], pix[PIX_DB_DOOR], gc,
+ DOOR_GFX_PAGEX2, DOOR_GFX_PAGEY1, DXSIZE,DYSIZE,
+ DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
+ OpenDoor(DOOR_OPEN_1);
+ }
+ break;
+
+ default:
+#ifdef DEBUG
+ if (gi->event.type == GD_EVENT_PRESSED)
+ printf("default: HandleControlButtons: GD_EVENT_PRESSED\n");
+ else if (gi->event.type == GD_EVENT_RELEASED)
+ printf("default: HandleControlButtons: GD_EVENT_RELEASED\n");
+ else if (gi->event.type == GD_EVENT_MOVING)
+ printf("default: HandleControlButtons: GD_EVENT_MOVING\n");
+ else
+ printf("default: HandleControlButtons: ?\n");
+#endif
+ break;
+ }
+}
+
+void HandleLevelEditorKeyInput(KeySym key)
+{
+ if (edit_mode == ED_MODE_DRAWING)
+ {
+ char letter = getCharFromKeySym(key);
+
+ if (drawing_function == ED_CTRL_ID_TEXT)
+ {
+ if (letter)
+ DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
+ else if (key == XK_Delete || key == XK_BackSpace)
+ DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
+ else if (key == XK_Return)
+ DrawLevelText(0, 0, 0, TEXT_NEWLINE);
+ }
+ else if (button_status == MB_RELEASED)
+ {
+ int i, id;
+
+ switch (key)
+ {
+ case XK_Left:
+ id = ED_CTRL_ID_SCROLL_LEFT;
+ break;
+ case XK_Right:
+ id = ED_CTRL_ID_SCROLL_RIGHT;
+ break;
+ case XK_Up:
+ id = ED_CTRL_ID_SCROLL_UP;
+ break;
+ case XK_Down:
+ id = ED_CTRL_ID_SCROLL_DOWN;
+ break;
+
+ default:
+ id = ED_CTRL_ID_NONE;
+ break;
+ }
+
+ if (id != ED_CTRL_ID_NONE)
+ ClickOnGadget(level_editor_gadget[id]);
+ else if (letter == '.')
+ ClickOnGadget(level_editor_gadget[ED_CTRL_ID_SINGLE_ITEMS]);
+ else
+ for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
+ if (letter && letter == control_info[i].shortcut)
+ ClickOnGadget(level_editor_gadget[i]);
+ }
+ }
+}
+
+/* values for ClearEditorGadgetInfoText() and HandleGadgetInfoText() */
+#define INFOTEXT_XPOS SX
+#define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2)
+#define INFOTEXT_XSIZE SXSIZE
+#define INFOTEXT_YSIZE MINI_TILEX
+#define MAX_INFOTEXT_LEN (SXSIZE / FONT2_XSIZE)
+
+void ClearEditorGadgetInfoText()
+{
+ XFillRectangle(display, drawto, gc,
+ INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
+ redraw_mask |= REDRAW_FIELD;
+}
+
+void HandleEditorGadgetInfoText(void *ptr)
+{
+ struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
+ char infotext[MAX_INFOTEXT_LEN + 1];
+ char shortcut[20];
+
+ ClearEditorGadgetInfoText();
+
+ /* misuse this function to delete brush cursor, if needed */
+ if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
+ DeleteBrushFromCursor();
+
+ if (gi == NULL || gi->description_text == NULL)
+ return;
+
+ strncpy(infotext, gi->description_text, MAX_INFOTEXT_LEN);
+ infotext[MAX_INFOTEXT_LEN] = '\0';
+
+ if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
+ {
+ int key = control_info[gi->custom_id].shortcut;
+
+ if (key)
+ {
+ sprintf(shortcut, " ('%s%c')",
+ (key >= 'A' && key <= 'Z' ? "Shift-" :
+ gi->custom_id == ED_CTRL_ID_SINGLE_ITEMS ? ".' or '" : ""),
+ key);
+
+ if (strlen(infotext) + strlen(shortcut) <= MAX_INFOTEXT_LEN)
+ strcat(infotext, shortcut);
+ }
+ }
+
+ DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FS_SMALL, FC_YELLOW);
+}
+
+static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
+{
+ static int start_lx, start_ly;
+ char *infotext;
+ int id = gi->custom_id;
+ int sx = gi->event.x;
+ int sy = gi->event.y;
+ int lx = sx + level_xpos;
+ int ly = sy + level_ypos;
+
+ ClearEditorGadgetInfoText();
+
+ if (id == ED_CTRL_ID_DRAWING_LEVEL)
+ {
+ if (button_status)
+ {
+ int min_sx = 0, min_sy = 0;
+ int max_sx = gi->drawing.area_xsize - 1;
+ int max_sy = gi->drawing.area_ysize - 1;
+ int min_lx = 0, min_ly = 0;
+ int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
+
+ /* make sure to stay inside drawing area boundaries */
+ sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
+ sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
+
+ /* get positions inside level field */
+ lx = sx + level_xpos;
+ ly = sy + level_ypos;
+
+ /* make sure to stay inside level field boundaries */
+ lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
+ ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
+
+ /* correct drawing area positions accordingly */
+ sx = lx - level_xpos;
+ sy = ly - level_ypos;
+ }
+
+ if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
+ {
+ if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
+ {
+ if (gi->event.type == GD_EVENT_PRESSED)
+ {
+ start_lx = lx;
+ start_ly = ly;
+ }
+
+ switch (drawing_function)
+ {
+ case ED_CTRL_ID_SINGLE_ITEMS:
+ infotext = "Drawing single items";
+ break;
+ case ED_CTRL_ID_CONNECTED_ITEMS:
+ infotext = "Drawing connected items";
+ break;
+ case ED_CTRL_ID_LINE:
+ infotext = "Drawing line";
+ break;
+ case ED_CTRL_ID_TEXT:
+ infotext = "Setting text cursor";
+ break;
+ case ED_CTRL_ID_RECTANGLE:
+ infotext = "Drawing rectangle";
+ break;
+ case ED_CTRL_ID_FILLED_BOX:
+ infotext = "Drawing filled box";
+ break;
+ case ED_CTRL_ID_FLOOD_FILL:
+ infotext = "Flood fill";
+ break;
+ case ED_CTRL_ID_GRAB_BRUSH:
+ infotext = "Grabbing brush";
+ break;
+ case ED_CTRL_ID_PICK_ELEMENT:
+ infotext = "Picking element";
+ break;
+
+ default:
+ infotext = "Drawing position";
+ break;
+ }
+
+ DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
+ "%s: %d, %d", infotext,
+ ABS(lx - start_lx) + 1,
+ ABS(ly - start_ly) + 1);
+ }
+ else
+ DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
+ "Level position: %d, %d", lx, ly);
+ }
+
+ /* misuse this function to draw brush cursor, if needed */
+ if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
+ {
+ if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
+ CopyBrushToCursor(sx, sy);
+ else
+ DeleteBrushFromCursor();
+ }
+ }
+ else if (id == ED_CTRL_ID_AMOEBA_CONTENT)
+ DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
+ "Amoeba content");
+ else
+ DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
+ "Cruncher %d content: %d, %d", id - ED_CTRL_ID_ELEMCONT_0 + 1,
+ sx, sy);
+}