+ ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
+ GADGET_ID_ENVELOPE_INFO,
+ MAX_ENVELOPE_XSIZE, MAX_ENVELOPE_YSIZE,
+ NULL,
+ "Envelope Info:", "Envelope Info"
+ }
+};
+
+static struct ValueTextInfo options_time_or_steps[] =
+{
+ { 0, "seconds" },
+ { 1, "steps" },
+
+ { -1, NULL }
+};
+
+static struct ValueTextInfo options_game_engine_type[] =
+{
+ { GAME_ENGINE_TYPE_RND, "Rocks'n'Diamonds" },
+ { GAME_ENGINE_TYPE_EM, "Emerald Mine" },
+
+ { -1, NULL }
+};
+
+static struct ValueTextInfo options_access_type[] =
+{
+ { EP_WALKABLE, "walkable" },
+ { EP_PASSABLE, "passable" },
+
+ { -1, NULL }
+};
+
+static struct ValueTextInfo options_access_layer[] =
+{
+ { EP_ACCESSIBLE_OVER, "over" },
+ { EP_ACCESSIBLE_INSIDE, "inside" },
+ { EP_ACCESSIBLE_UNDER, "under" },
+
+ { -1, NULL }
+};
+
+static struct ValueTextInfo options_access_protected[] =
+{
+ { 0, "unprotected" },
+ { 1, "protected" },
+
+ { -1, NULL }
+};
+
+static struct ValueTextInfo options_access_direction[] =
+{
+ { MV_NO_DIRECTIONS, "no direction" },
+ { MV_LEFT, "left" },
+ { MV_RIGHT, "right" },
+ { MV_UP, "up" },
+ { MV_DOWN, "down" },
+ { MV_LEFT | MV_UP, "left + up" },
+ { MV_LEFT | MV_DOWN, "left + down" },
+ { MV_RIGHT | MV_UP, "right + up" },
+ { MV_RIGHT | MV_DOWN, "right + down" },
+ { MV_HORIZONTAL, "horizontal" },
+ { MV_VERTICAL, "vertical" },
+ { MV_HORIZONTAL | MV_UP, "horizontal + up" },
+ { MV_HORIZONTAL | MV_DOWN, "horizontal + down" },
+ { MV_VERTICAL | MV_LEFT, "vertical + left" },
+ { MV_VERTICAL | MV_RIGHT, "vertical + right" },
+ { MV_ALL_DIRECTIONS, "all directions" },
+
+ { -1, NULL }
+};
+
+static struct ValueTextInfo options_walk_to_action[] =
+{
+ { EP_DIGGABLE, "diggable" },
+ { EP_COLLECTIBLE_ONLY, "collectible" },
+ { EP_DROPPABLE, "collectible & droppable" },
+ { EP_THROWABLE, "collectible & throwable" },
+ { EP_PUSHABLE, "pushable" },
+
+ { -1, NULL }
+};
+
+static struct ValueTextInfo options_move_pattern[] =
+{
+ { MV_LEFT, "left" },
+ { MV_RIGHT, "right" },
+ { MV_UP, "up" },
+ { MV_DOWN, "down" },
+ { MV_HORIZONTAL, "horizontal" },
+ { MV_VERTICAL, "vertical" },
+ { MV_ALL_DIRECTIONS, "all directions" },
+ { MV_TOWARDS_PLAYER, "towards player" },
+ { MV_AWAY_FROM_PLAYER, "away from player" },
+ { MV_ALONG_LEFT_SIDE, "along left side" },
+ { MV_ALONG_RIGHT_SIDE, "along right side" },
+ { MV_TURNING_LEFT, "turning left" },
+ { MV_TURNING_RIGHT, "turning right" },
+ { MV_TURNING_LEFT_RIGHT, "turning left, right" },
+ { MV_TURNING_RIGHT_LEFT, "turning right, left" },
+ { MV_TURNING_RANDOM, "turning random" },
+ { MV_MAZE_RUNNER, "maze runner style" },
+ { MV_MAZE_HUNTER, "maze hunter style" },
+ { MV_WHEN_PUSHED, "when pushed" },
+ { MV_WHEN_DROPPED, "when dropped/thrown" },
+
+ { -1, NULL }
+};
+
+static struct ValueTextInfo options_move_direction[] =
+{
+ { MV_START_AUTOMATIC, "automatic" },
+ { MV_START_LEFT, "left" },
+ { MV_START_RIGHT, "right" },
+ { MV_START_UP, "up" },
+ { MV_START_DOWN, "down" },
+ { MV_START_RANDOM, "random" },
+ { MV_START_PREVIOUS, "previous" },
+
+ { -1, NULL }
+};
+
+static struct ValueTextInfo options_move_stepsize[] =
+{
+ { 0, "not moving" },
+ { 1, "very slow" },
+ { 2, "slow" },
+ { 4, "normal" },
+ { 8, "fast" },
+ { 16, "very fast" },
+ { 32, "even faster" },
+
+ { -1, NULL }
+};
+
+static struct ValueTextInfo options_move_leave_type[] =
+{
+ { LEAVE_TYPE_UNLIMITED, "leave behind" },
+ { LEAVE_TYPE_LIMITED, "change it to" },
+
+ { -1, NULL }
+};
+
+static struct ValueTextInfo options_smash_targets[] =
+{
+ { EP_CAN_SMASH_PLAYER, "player" },
+#if 0
+ { EP_CAN_SMASH_ENEMIES, "enemies" },
+#endif
+ { EP_CAN_SMASH_EVERYTHING, "everything" },
+
+ { -1, NULL }
+};
+
+static struct ValueTextInfo options_slippery_type[] =
+{
+ { SLIPPERY_ANY_RANDOM, "random" },
+ { SLIPPERY_ANY_LEFT_RIGHT, "left, right" },
+ { SLIPPERY_ANY_RIGHT_LEFT, "right, left" },
+ { SLIPPERY_ONLY_LEFT, "only left" },
+ { SLIPPERY_ONLY_RIGHT, "only right" },
+
+ { -1, NULL }
+};
+
+static struct ValueTextInfo options_deadliness[] =
+{
+ { EP_DONT_RUN_INTO, "running into" },
+ { EP_DONT_COLLIDE_WITH, "colliding with" },
+ { EP_DONT_TOUCH, "touching" },
+
+ { -1, NULL }
+};
+
+static struct ValueTextInfo options_explosion_type[] =
+{
+ { EXPLODES_3X3, "3x3" },
+ { EXPLODES_CROSS, "3+3" },
+ { EXPLODES_1X1, "1x1" },
+
+ { -1, NULL }
+};
+
+static struct ValueTextInfo options_time_units[] =
+{
+ { 1, "frames" },
+ { FRAMES_PER_SECOND, "seconds" },
+
+ { -1, NULL }
+};
+
+static struct ValueTextInfo options_change_direct_action[] =
+{
+ { CE_TOUCHED_BY_PLAYER, "touched by player" },
+ { CE_PRESSED_BY_PLAYER, "pressed by player" },
+ { CE_PUSHED_BY_PLAYER, "pushed by player" },
+ { CE_ENTERED_BY_PLAYER, "entered by player" },
+ { CE_LEFT_BY_PLAYER, "left by player" },
+ { CE_DROPPED_BY_PLAYER, "dropped/thrown by player" },
+ { CE_SWITCHED, "switched" },
+ { CE_HITTING_SOMETHING, "hitting something" },
+ { CE_HIT_BY_SOMETHING, "hit by something" },
+#if 0
+ { CE_BLOCKED, "blocked" },
+#endif
+ { CE_IMPACT, "impact (on something)" },
+ { CE_SMASHED, "smashed (from above)" },
+ { CE_COUNT_AT_ZERO, "CE count at zero" },
+
+ { -1, NULL }
+};
+
+static struct ValueTextInfo options_change_other_action[] =
+{
+ { CE_PLAYER_TOUCHES_X, "player touches" },
+ { CE_PLAYER_PRESSES_X, "player presses" },
+ { CE_PLAYER_PUSHES_X, "player pushes" },
+ { CE_PLAYER_ENTERS_X, "player enters" },
+ { CE_PLAYER_LEAVES_X, "player leaves" },
+ { CE_PLAYER_DIGS_X, "player digs" },
+ { CE_PLAYER_COLLECTS_X, "player collects" },
+ { CE_PLAYER_DROPS_X, "player drops/throws" },
+ { CE_TOUCHING_X, "touching" },
+ { CE_HITTING_X, "hitting" },
+ { CE_HIT_BY_X, "hit by" },
+ { CE_SWITCH_OF_X, "switch of" },
+ { CE_CHANGE_OF_X, "change by page of" },
+ { CE_EXPLOSION_OF_X, "explosion of" },
+ { CE_COUNT_AT_ZERO_OF_X, "CE count at zero of" },
+
+ { -1, NULL }
+};
+
+static struct ValueTextInfo options_change_trigger_side[] =
+{
+ { CH_SIDE_LEFT, "left" },
+ { CH_SIDE_RIGHT, "right" },
+ { CH_SIDE_TOP, "top" },
+ { CH_SIDE_BOTTOM, "bottom" },
+ { CH_SIDE_LEFT_RIGHT, "left/right" },
+ { CH_SIDE_TOP_BOTTOM, "top/bottom" },
+ { CH_SIDE_ANY, "any" },
+
+ { -1, NULL }
+};
+
+static struct ValueTextInfo options_change_trigger_player[] =
+{
+ { CH_PLAYER_1, "1" },
+ { CH_PLAYER_2, "2" },
+ { CH_PLAYER_3, "3" },
+ { CH_PLAYER_4, "4" },
+ { CH_PLAYER_ANY, "any" },
+
+ { -1, NULL }
+};
+
+static struct ValueTextInfo options_change_trigger_page[] =
+{
+ { (1 << 0), "1" },
+ { (1 << 1), "2" },
+ { (1 << 2), "3" },
+ { (1 << 3), "4" },
+ { (1 << 4), "5" },
+ { (1 << 5), "6" },
+ { (1 << 6), "7" },
+ { (1 << 7), "8" },
+ { (1 << 8), "9" },
+ { (1 << 9), "10" },
+ { (1 << 10), "11" },
+ { (1 << 11), "12" },
+ { (1 << 12), "13" },
+ { (1 << 13), "14" },
+ { (1 << 14), "15" },
+ { (1 << 15), "16" },
+ { (1 << 16), "17" },
+ { (1 << 17), "18" },
+ { (1 << 18), "19" },
+ { (1 << 19), "20" },
+ { (1 << 20), "21" },
+ { (1 << 21), "22" },
+ { (1 << 22), "23" },
+ { (1 << 23), "24" },
+ { (1 << 24), "25" },
+ { (1 << 25), "26" },
+ { (1 << 26), "27" },
+ { (1 << 27), "28" },
+ { (1 << 28), "29" },
+ { (1 << 29), "30" },
+ { (1 << 30), "31" },
+ { (1 << 31), "32" },
+ { CH_PAGE_ANY, "any" },
+
+ { -1, NULL }
+};
+
+static struct ValueTextInfo options_change_replace_when[] =
+{
+ { CP_WHEN_EMPTY, "empty" },
+ { CP_WHEN_WALKABLE, "walkable" },
+ { CP_WHEN_DIGGABLE, "diggable" },
+ { CP_WHEN_COLLECTIBLE, "collectible" },
+ { CP_WHEN_REMOVABLE, "removable" },
+ { CP_WHEN_DESTRUCTIBLE, "destructible" },
+
+ { -1, NULL }
+};
+
+static struct ValueTextInfo options_action_type[] =
+{
+ { CA_NO_ACTION, "no action" },
+ { CA_EXIT_PLAYER, "exit player" },
+ { CA_KILL_PLAYER, "kill player" },
+ { CA_RESTART_LEVEL, "restart level" },
+ { CA_SHOW_ENVELOPE, "show envelope" },
+ { CA_ADD_KEY, "add key" },
+ { CA_DEL_KEY, "remove key" },
+ { CA_SET_PLAYER_SPEED, "set player speed" },
+ { CA_SET_GEMS, "set gems" },
+ { CA_SET_TIME, "set time" },
+ { CA_SET_SCORE, "set score" },
+ { CA_SET_CE_SCORE, "set CE score" },
+ { CA_SET_CE_COUNT, "set CE count" },
+ { CA_SET_DYNABOMB_NUMBER, "set bomb number" },
+ { CA_SET_DYNABOMB_SIZE, "set bomb size" },
+ { CA_SET_DYNABOMB_POWER, "set bomb power" },
+ { CA_TOGGLE_PLAYER_GRAVITY, "toggle gravity" },
+ { CA_ENABLE_PLAYER_GRAVITY, "enable gravity" },
+ { CA_DISABLE_PLAYER_GRAVITY, "disable gravity" },
+
+ { -1, NULL }
+};
+
+static struct ValueTextInfo options_action_mode[] =
+{
+ { CA_MODE_UNDEFINED, " " },
+ { CA_MODE_ADD, "+" },
+ { CA_MODE_SUBTRACT, "-" },
+ { CA_MODE_MULTIPLY, "*" },
+ { CA_MODE_DIVIDE, "/" },
+ { CA_MODE_SET, "=" },
+
+ { -1, NULL }
+};
+
+static struct ValueTextInfo options_action_arg[] =
+{
+ { CA_ARG_PLAYER_HEADLINE, "[player]" },
+ { CA_ARG_PLAYER_1, "1" },
+ { CA_ARG_PLAYER_2, "2" },
+ { CA_ARG_PLAYER_3, "3" },
+ { CA_ARG_PLAYER_4, "4" },
+ { CA_ARG_PLAYER_ANY, "any" },
+ { CA_ARG_PLAYER_TRIGGER, "trigger" },
+ { CA_ARG_UNDEFINED, " " },
+ { CA_ARG_NUMBER_HEADLINE, "[number]" },
+ { CA_ARG_0, "0" },
+ { CA_ARG_1, "1" },
+ { CA_ARG_2, "2" },
+ { CA_ARG_3, "3" },
+ { CA_ARG_4, "4" },
+ { CA_ARG_5, "5" },
+ { CA_ARG_10, "10" },
+ { CA_ARG_100, "100" },
+ { CA_ARG_1000, "1000" },
+ { CA_ARG_UNDEFINED, " " },
+ { CA_ARG_NUMBER_MIN, "min" },
+ { CA_ARG_NUMBER_MAX, "max" },
+ { CA_ARG_NUMBER_NORMAL, "normal" },
+ { CA_ARG_NUMBER_RESET, "reset" },
+ { CA_ARG_NUMBER_CE_SCORE, "CE score" },
+ { CA_ARG_NUMBER_CE_COUNT, "CE count" },
+ { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
+ { CA_ARG_UNDEFINED, " " },
+ { CA_ARG_ELEMENT_HEADLINE, "[element]" },
+ { CA_ARG_ELEMENT_TARGET, "target" },
+ { CA_ARG_ELEMENT_TRIGGER, "trigger" },
+
+ { -1, NULL }
+};
+
+static char options_change_page_strings[MAX_CHANGE_PAGES][10];
+static struct ValueTextInfo options_change_page[MAX_CHANGE_PAGES + 1] =
+{
+ { -1, NULL }
+};
+
+static struct ValueTextInfo options_group_choice_mode[] =
+{
+ { ANIM_RANDOM, "random" },
+ { ANIM_LOOP, "loop" },
+ { ANIM_LINEAR, "linear" },
+ { ANIM_PINGPONG, "pingpong" },
+ { ANIM_PINGPONG2, "pingpong 2" },
+
+ { -1, NULL }