+ ED_CHECKBUTTON_ID_CUSTOM_DEADLY,
+ ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
+ GADGET_ID_CUSTOM_DEADLY, GADGET_ID_NONE,
+ &custom_element_properties[EP_DEADLY],
+ NULL, NULL,
+ NULL, "Element can kill the player"
+ },
+ {
+ ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE,
+ ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(11),
+ GADGET_ID_CUSTOM_CAN_EXPLODE, GADGET_ID_NONE,
+ &custom_element_properties[EP_CAN_EXPLODE],
+ NULL, NULL,
+ NULL, "Element can explode"
+ },
+ {
+ ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE,
+ ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(12),
+ GADGET_ID_CUSTOM_EXPLODE_FIRE, GADGET_ID_NONE,
+ &custom_element_properties[EP_EXPLODES_BY_FIRE],
+ NULL, NULL,
+ "By fire", "Element can explode by fire/explosion"
+ },
+ {
+ ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH,
+ -1, ED_ELEMENT_SETTINGS_YPOS(12),
+ GADGET_ID_CUSTOM_EXPLODE_SMASH, GADGET_ID_CUSTOM_EXPLODE_FIRE,
+ &custom_element_properties[EP_EXPLODES_SMASHED],
+ NULL, " ",
+ "Smashed", "Element can explode when smashed"
+ },
+ {
+ ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT,
+ -1, ED_ELEMENT_SETTINGS_YPOS(12),
+ GADGET_ID_CUSTOM_EXPLODE_IMPACT, GADGET_ID_CUSTOM_EXPLODE_SMASH,
+ &custom_element_properties[EP_EXPLODES_IMPACT],
+ NULL, " ",
+ "Impact", "Element can explode on impact"
+ },
+
+ // ---------- element settings: advanced (custom elements) ------------------
+
+ {
+ ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE,
+ ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
+ GADGET_ID_CUSTOM_CAN_CHANGE, GADGET_ID_NONE,
+ &custom_element_change.can_change,
+ NULL, NULL,
+ "Element changes to:", "Change element on specified condition"
+ },
+ {
+ ED_CHECKBUTTON_ID_CHANGE_DELAY,
+ ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
+ GADGET_ID_CHANGE_DELAY, GADGET_ID_NONE,
+ &custom_element_change_events[CE_DELAY],
+ NULL, NULL,
+ NULL, "Element changes after delay"
+ },
+ {
+ ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT,
+ ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
+ GADGET_ID_CHANGE_BY_DIRECT_ACT, GADGET_ID_NONE,
+ &custom_element_change_events[CE_BY_DIRECT_ACTION],
+ NULL, NULL,
+ NULL, "Element changes by direct action"
+ },
+ {
+ ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT,
+ ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
+ GADGET_ID_CHANGE_BY_OTHER_ACT, GADGET_ID_NONE,
+ &custom_element_change_events[CE_BY_OTHER_ACTION],
+ NULL, NULL,
+ NULL, "Element changes by other element"
+ },
+ {
+ ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION,
+ ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
+ GADGET_ID_CHANGE_USE_EXPLOSION, GADGET_ID_NONE,
+ &custom_element_change.explode,
+ NULL, NULL,
+ "Explode instead of change", "Element explodes instead of change"
+ },
+ {
+ ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT,
+ ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
+ GADGET_ID_CHANGE_USE_CONTENT, GADGET_ID_NONE,
+ &custom_element_change.use_target_content,
+ NULL, NULL,
+ "Use extended change target:", "Element changes to more elements"
+ },
+ {
+ ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE,
+ ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(11),
+ GADGET_ID_CHANGE_ONLY_COMPLETE, GADGET_ID_NONE,
+ &custom_element_change.only_if_complete,
+ NULL, NULL,
+ "Replace all or nothing", "Only replace when all can be changed"
+ },
+ {
+ ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM,
+ ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(12),
+ GADGET_ID_CHANGE_USE_RANDOM, GADGET_ID_NONE,
+ &custom_element_change.use_random_replace,
+ NULL, NULL,
+ NULL, "Use percentage for random replace"
+ },
+ {
+ ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION,
+ ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
+ GADGET_ID_CHANGE_HAS_ACTION, GADGET_ID_NONE,
+ &custom_element_change.has_action,
+ NULL, NULL,
+ NULL, "Execute action on specified condition"
+ },
+};
+
+static struct
+{
+ int gadget_type_id;
+ int x, y;
+ int xoffset, yoffset;
+ int gadget_id;
+ int gadget_id_align;
+ int *value;
+ int area_xsize, area_ysize;
+ char *text_left, *text_right, *text_above, *text_below, *infotext;
+} drawingarea_info[ED_NUM_DRAWING_AREAS] =
+{
+ // ---------- level playfield content ---------------------------------------
+
+ {
+ ED_DRAWING_ID_DRAWING_LEVEL,
+ 0, 0,
+ 0, 0,
+ GADGET_ID_DRAWING_LEVEL, GADGET_ID_NONE,
+ NULL,
+ -1, -1, // these values are not constant, but can change at runtime
+ NULL, NULL, NULL, NULL, NULL
+ },
+
+ // ---------- yam yam content -----------------------------------------------
+
+ {
+ ED_DRAWING_ID_YAMYAM_CONTENT_0,
+ ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
+ ED_AREA_YAMYAM_CONTENT_XOFF(0), ED_AREA_YAMYAM_CONTENT_YOFF(0),
+ GADGET_ID_YAMYAM_CONTENT_0, GADGET_ID_NONE,
+ &level.yamyam_content[0].e[0][0], 3, 3,
+ NULL, NULL, NULL, "1", NULL
+ },
+ {
+ ED_DRAWING_ID_YAMYAM_CONTENT_1,
+ ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
+ ED_AREA_YAMYAM_CONTENT_XOFF(1), ED_AREA_YAMYAM_CONTENT_YOFF(1),
+ GADGET_ID_YAMYAM_CONTENT_1, GADGET_ID_NONE,
+ &level.yamyam_content[1].e[0][0], 3, 3,
+ NULL, NULL, NULL, "2", NULL
+ },
+ {
+ ED_DRAWING_ID_YAMYAM_CONTENT_2,
+ ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
+ ED_AREA_YAMYAM_CONTENT_XOFF(2), ED_AREA_YAMYAM_CONTENT_YOFF(2),
+ GADGET_ID_YAMYAM_CONTENT_2, GADGET_ID_NONE,
+ &level.yamyam_content[2].e[0][0], 3, 3,
+ NULL, NULL, NULL, "3", NULL
+ },
+ {
+ ED_DRAWING_ID_YAMYAM_CONTENT_3,
+ ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
+ ED_AREA_YAMYAM_CONTENT_XOFF(3), ED_AREA_YAMYAM_CONTENT_YOFF(3),
+ GADGET_ID_YAMYAM_CONTENT_3, GADGET_ID_NONE,
+ &level.yamyam_content[3].e[0][0], 3, 3,
+ NULL, NULL, NULL, "4", NULL
+ },
+ {
+ ED_DRAWING_ID_YAMYAM_CONTENT_4,
+ ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
+ ED_AREA_YAMYAM_CONTENT_XOFF(4), ED_AREA_YAMYAM_CONTENT_YOFF(4),
+ GADGET_ID_YAMYAM_CONTENT_4, GADGET_ID_NONE,
+ &level.yamyam_content[4].e[0][0], 3, 3,
+ NULL, NULL, NULL, "5", NULL
+ },
+ {
+ ED_DRAWING_ID_YAMYAM_CONTENT_5,
+ ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
+ ED_AREA_YAMYAM_CONTENT_XOFF(5), ED_AREA_YAMYAM_CONTENT_YOFF(5),
+ GADGET_ID_YAMYAM_CONTENT_5, GADGET_ID_NONE,
+ &level.yamyam_content[5].e[0][0], 3, 3,
+ NULL, NULL, NULL, "6", NULL
+ },
+ {
+ ED_DRAWING_ID_YAMYAM_CONTENT_6,
+ ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
+ ED_AREA_YAMYAM_CONTENT_XOFF(6), ED_AREA_YAMYAM_CONTENT_YOFF(6),
+ GADGET_ID_YAMYAM_CONTENT_6, GADGET_ID_NONE,
+ &level.yamyam_content[6].e[0][0], 3, 3,
+ NULL, NULL, NULL, "7", NULL
+ },
+ {
+ ED_DRAWING_ID_YAMYAM_CONTENT_7,
+ ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
+ ED_AREA_YAMYAM_CONTENT_XOFF(7), ED_AREA_YAMYAM_CONTENT_YOFF(7),
+ GADGET_ID_YAMYAM_CONTENT_7, GADGET_ID_NONE,
+ &level.yamyam_content[7].e[0][0], 3, 3,
+ NULL, NULL, NULL, "8", NULL
+ },
+
+ // ---------- magic ball content --------------------------------------------
+
+ {
+ ED_DRAWING_ID_MAGIC_BALL_CONTENT_0,
+ ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
+ ED_AREA_MAGIC_BALL_CONTENT_XOFF(0), ED_AREA_MAGIC_BALL_CONTENT_YOFF(0),
+ GADGET_ID_MAGIC_BALL_CONTENT_0, GADGET_ID_NONE,
+ &level.ball_content[0].e[0][0], 3, 3,
+ NULL, NULL, NULL, "1", NULL
+ },
+ {
+ ED_DRAWING_ID_MAGIC_BALL_CONTENT_1,
+ ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
+ ED_AREA_MAGIC_BALL_CONTENT_XOFF(1), ED_AREA_MAGIC_BALL_CONTENT_YOFF(1),
+ GADGET_ID_MAGIC_BALL_CONTENT_1, GADGET_ID_NONE,
+ &level.ball_content[1].e[0][0], 3, 3,
+ NULL, NULL, NULL, "2", NULL
+ },
+ {
+ ED_DRAWING_ID_MAGIC_BALL_CONTENT_2,
+ ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
+ ED_AREA_MAGIC_BALL_CONTENT_XOFF(2), ED_AREA_MAGIC_BALL_CONTENT_YOFF(2),
+ GADGET_ID_MAGIC_BALL_CONTENT_2, GADGET_ID_NONE,
+ &level.ball_content[2].e[0][0], 3, 3,
+ NULL, NULL, NULL, "3", NULL
+ },
+ {
+ ED_DRAWING_ID_MAGIC_BALL_CONTENT_3,
+ ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
+ ED_AREA_MAGIC_BALL_CONTENT_XOFF(3), ED_AREA_MAGIC_BALL_CONTENT_YOFF(3),
+ GADGET_ID_MAGIC_BALL_CONTENT_3, GADGET_ID_NONE,
+ &level.ball_content[3].e[0][0], 3, 3,
+ NULL, NULL, NULL, "4", NULL
+ },
+ {
+ ED_DRAWING_ID_MAGIC_BALL_CONTENT_4,
+ ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
+ ED_AREA_MAGIC_BALL_CONTENT_XOFF(4), ED_AREA_MAGIC_BALL_CONTENT_YOFF(4),
+ GADGET_ID_MAGIC_BALL_CONTENT_4, GADGET_ID_NONE,
+ &level.ball_content[4].e[0][0], 3, 3,
+ NULL, NULL, NULL, "5", NULL
+ },
+ {
+ ED_DRAWING_ID_MAGIC_BALL_CONTENT_5,
+ ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
+ ED_AREA_MAGIC_BALL_CONTENT_XOFF(5), ED_AREA_MAGIC_BALL_CONTENT_YOFF(5),
+ GADGET_ID_MAGIC_BALL_CONTENT_5, GADGET_ID_NONE,
+ &level.ball_content[5].e[0][0], 3, 3,
+ NULL, NULL, NULL, "6", NULL
+ },
+ {
+ ED_DRAWING_ID_MAGIC_BALL_CONTENT_6,
+ ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
+ ED_AREA_MAGIC_BALL_CONTENT_XOFF(6), ED_AREA_MAGIC_BALL_CONTENT_YOFF(6),
+ GADGET_ID_MAGIC_BALL_CONTENT_6, GADGET_ID_NONE,
+ &level.ball_content[6].e[0][0], 3, 3,
+ NULL, NULL, NULL, "7", NULL
+ },
+ {
+ ED_DRAWING_ID_MAGIC_BALL_CONTENT_7,
+ ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
+ ED_AREA_MAGIC_BALL_CONTENT_XOFF(7), ED_AREA_MAGIC_BALL_CONTENT_YOFF(7),
+ GADGET_ID_MAGIC_BALL_CONTENT_7, GADGET_ID_NONE,
+ &level.ball_content[7].e[0][0], 3, 3,
+ NULL, NULL, NULL, "8", NULL
+ },
+
+ // ---------- android content -----------------------------------------------
+
+ {
+ ED_DRAWING_ID_ANDROID_CONTENT,
+ ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(6),
+ ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
+ GADGET_ID_ANDROID_CONTENT, GADGET_ID_NONE,
+ &level.android_clone_element[0], MAX_ANDROID_ELEMENTS, 1,
+ NULL, NULL, "Elements:", NULL, "Elements android can clone"
+ },
+
+ // ---------- amoeba content ------------------------------------------------
+
+ {
+ ED_DRAWING_ID_AMOEBA_CONTENT,
+ ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(3),
+ ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
+ GADGET_ID_AMOEBA_CONTENT, GADGET_ID_NONE,
+ &level.amoeba_content, 1, 1,
+ "Content:", NULL, NULL, NULL, "Amoeba content"
+ },
+
+ // ---------- BD snap element -----------------------------------------------
+
+ {
+ ED_DRAWING_ID_BD_SNAP_ELEMENT,
+ ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(5),
+ ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
+ GADGET_ID_BD_SNAP_ELEMENT, GADGET_ID_NONE,
+ &level.bd_snap_element, 1, 1,
+ "Snap element:", NULL, NULL, NULL, "Element created when snapping"
+ },
+
+ // ---------- BD magic wall elements ----------------------------------------
+
+ {
+ ED_DRAWING_ID_BD_MAGIC_WALL_DIAMOND_TO,
+ ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(6),
+ ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
+ GADGET_ID_BD_MAGIC_WALL_DIAMOND_TO, GADGET_ID_NONE,
+ &level.bd_magic_wall_diamond_to, 1, 1,
+ "Changes diamonds to:", NULL, NULL, NULL, "Element to turn diamonds to"
+ },
+ {
+ ED_DRAWING_ID_BD_MAGIC_WALL_ROCK_TO,
+ ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(7),
+ ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
+ GADGET_ID_BD_MAGIC_WALL_ROCK_TO, GADGET_ID_NONE,
+ &level.bd_magic_wall_rock_to, 1, 1,
+ "Changes rocks to:", NULL, NULL, NULL, "Element to turn rocks to"
+ },
+ {
+ ED_DRAWING_ID_BD_MAGIC_WALL_MEGA_ROCK_TO,
+ ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(8),
+ ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
+ GADGET_ID_BD_MAGIC_WALL_MEGA_ROCK_TO, GADGET_ID_NONE,
+ &level.bd_magic_wall_mega_rock_to, 1, 1,
+ "Changes mega rocks to:", NULL, NULL, NULL, "Element to turn mega rocks to"
+ },
+ {
+ ED_DRAWING_ID_BD_MAGIC_WALL_NUT_TO,
+ ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(9),
+ ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
+ GADGET_ID_BD_MAGIC_WALL_NUT_TO, GADGET_ID_NONE,
+ &level.bd_magic_wall_nut_to, 1, 1,
+ "Changes nuts to:", NULL, NULL, NULL, "Element to turn nuts to"
+ },
+ {
+ ED_DRAWING_ID_BD_MAGIC_WALL_NITRO_PACK_TO,
+ ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(10),
+ ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
+ GADGET_ID_BD_MAGIC_WALL_NITRO_PACK_TO, GADGET_ID_NONE,
+ &level.bd_magic_wall_nitro_pack_to, 1, 1,
+ "Changes nitro packs to:", NULL, NULL, NULL, "Element to turn nitro packs to"
+ },
+ {
+ ED_DRAWING_ID_BD_MAGIC_WALL_FLYING_DIAMOND_TO,
+ ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(11),
+ ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
+ GADGET_ID_BD_MAGIC_WALL_FLYING_DIAMOND_TO, GADGET_ID_NONE,
+ &level.bd_magic_wall_flying_diamond_to, 1, 1,
+ "Changes flying diamonds to:", NULL, NULL, NULL, "Element to turn flying diamonds to"
+ },
+ {
+ ED_DRAWING_ID_BD_MAGIC_WALL_FLYING_ROCK_TO,
+ ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(12),
+ ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
+ GADGET_ID_BD_MAGIC_WALL_FLYING_ROCK_TO, GADGET_ID_NONE,
+ &level.bd_magic_wall_flying_rock_to, 1, 1,
+ "Changes flying rocks to:", NULL, NULL, NULL, "Element to turn flying rocks to"
+ },
+
+ // ---------- BD amoeba content ---------------------------------------------
+
+ {
+ ED_DRAWING_ID_BD_AMOEBA_CONTENT_TOO_BIG,
+ ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(7),
+ ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
+ GADGET_ID_BD_AMOEBA_CONTENT_TOO_BIG, GADGET_ID_NONE,
+ &level.bd_amoeba_content_too_big, 1, 1,
+ "If too big, changes to:", NULL, NULL, NULL, "BD amoeba content if too big"
+ },
+ {
+ ED_DRAWING_ID_BD_AMOEBA_CONTENT_ENCLOSED,
+ ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(8),
+ ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
+ GADGET_ID_BD_AMOEBA_CONTENT_ENCLOSED, GADGET_ID_NONE,
+ &level.bd_amoeba_content_enclosed, 1, 1,
+ "If enclosed, changes to:", NULL, NULL, NULL, "BD amoeba content if enclosed"
+ },
+
+ // ---------- BD amoeba 2 content -------------------------------------------
+
+ {
+ ED_DRAWING_ID_BD_AMOEBA_2_CONTENT_TOO_BIG,
+ ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(7),
+ ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
+ GADGET_ID_BD_AMOEBA_2_CONTENT_TOO_BIG, GADGET_ID_NONE,
+ &level.bd_amoeba_2_content_too_big, 1, 1,
+ "If too big, changes to:", NULL, NULL, NULL, "BD amoeba 2 content if too big"
+ },
+ {
+ ED_DRAWING_ID_BD_AMOEBA_2_CONTENT_ENCLOSED,
+ ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(8),
+ ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
+ GADGET_ID_BD_AMOEBA_2_CONTENT_ENCLOSED, GADGET_ID_NONE,
+ &level.bd_amoeba_2_content_enclosed, 1, 1,
+ "If enclosed, changes to:", NULL, NULL, NULL, "BD amoeba 2 content if enclosed"
+ },
+ {
+ ED_DRAWING_ID_BD_AMOEBA_2_CONTENT_EXPLODING,
+ ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(10),
+ ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
+ GADGET_ID_BD_AMOEBA_2_CONTENT_EXPLODING, GADGET_ID_NONE,
+ &level.bd_amoeba_2_content_exploding, 1, 1,
+ "If exploding, changes to:", NULL, NULL, NULL, "BD amoeba 2 content if exploding"
+ },
+ {
+ ED_DRAWING_ID_BD_AMOEBA_2_CONTENT_LOOKS_LIKE,
+ ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(11),
+ ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
+ GADGET_ID_BD_AMOEBA_2_CONTENT_LOOKS_LIKE, GADGET_ID_NONE,
+ &level.bd_amoeba_2_content_looks_like, 1, 1,
+ "Use graphic of element:", NULL, NULL, NULL, "BD amoeba 2 looks like this element"
+ },
+ {
+ ED_DRAWING_ID_BD_SLIME_EATS_ELEMENT_1,
+ ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(5),
+ ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
+ GADGET_ID_BD_SLIME_EATS_ELEMENT_1, GADGET_ID_NONE,
+ &level.bd_slime_eats_element_1, 1, 1,
+ "Can eat:", NULL, NULL, NULL, "Element that can be eaten"
+ },
+ {
+ ED_DRAWING_ID_BD_SLIME_CONVERTS_TO_ELEMENT_1,
+ ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(5),
+ ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
+ GADGET_ID_BD_SLIME_CONVERTS_TO_ELEMENT_1, GADGET_ID_BD_SLIME_EATS_ELEMENT_1,
+ &level.bd_slime_converts_to_element_1, 1, 1,
+ " and convert to:", NULL, NULL, NULL, "Eaten element is converted to"
+ },
+ {
+ ED_DRAWING_ID_BD_SLIME_EATS_ELEMENT_2,
+ ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(6),
+ ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
+ GADGET_ID_BD_SLIME_EATS_ELEMENT_2, GADGET_ID_NONE,
+ &level.bd_slime_eats_element_2, 1, 1,
+ "Can eat:", NULL, NULL, NULL, "Element that can be eaten"
+ },
+ {
+ ED_DRAWING_ID_BD_SLIME_CONVERTS_TO_ELEMENT_2,
+ ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(6),
+ ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
+ GADGET_ID_BD_SLIME_CONVERTS_TO_ELEMENT_2, GADGET_ID_BD_SLIME_EATS_ELEMENT_2,
+ &level.bd_slime_converts_to_element_2, 1, 1,
+ " and convert to:", NULL, NULL, NULL, "Eaten element is converted to"
+ },
+ {
+ ED_DRAWING_ID_BD_SLIME_EATS_ELEMENT_3,
+ ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(7),
+ ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
+ GADGET_ID_BD_SLIME_EATS_ELEMENT_3, GADGET_ID_NONE,
+ &level.bd_slime_eats_element_3, 1, 1,
+ "Can eat:", NULL, NULL, NULL, "Element that can be eaten"
+ },
+ {
+ ED_DRAWING_ID_BD_SLIME_CONVERTS_TO_ELEMENT_3,
+ ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(7),
+ ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
+ GADGET_ID_BD_SLIME_CONVERTS_TO_ELEMENT_3, GADGET_ID_BD_SLIME_EATS_ELEMENT_3,
+ &level.bd_slime_converts_to_element_3, 1, 1,
+ " and convert to:", NULL, NULL, NULL, "Eaten element is converted to"
+ },
+ {
+ ED_DRAWING_ID_BD_ACID_EATS_ELEMENT,
+ ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(1),
+ ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
+ GADGET_ID_BD_ACID_EATS_ELEMENT, GADGET_ID_NONE,
+ &level.bd_acid_eats_element, 1, 1,
+ "Can eat:", NULL, NULL, NULL, "Eats this element when spreading"
+ },
+ {
+ ED_DRAWING_ID_BD_ACID_TURNS_TO_ELEMENT,
+ ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(3),
+ ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
+ GADGET_ID_BD_ACID_TURNS_TO_ELEMENT, GADGET_ID_NONE,
+ &level.bd_acid_turns_to_element, 1, 1,
+ "Can leave behind:", NULL, NULL, NULL, "Turns to this element after spreading"
+ },
+ {
+ ED_DRAWING_ID_BD_BITER_EATS_ELEMENT,
+ ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(2),
+ ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
+ GADGET_ID_BD_BITER_EATS_ELEMENT, GADGET_ID_NONE,
+ &level.bd_biter_eats_element, 1, 1,
+ "Can eat:", NULL, NULL, NULL, "Eats this element when moving"
+ },
+ {
+ ED_DRAWING_ID_BD_BLADDER_CONVERTS_BY_ELEMENT,
+ ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(1),
+ ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
+ GADGET_ID_BD_BLADDER_CONVERTS_BY_ELEMENT, GADGET_ID_NONE,
+ &level.bd_bladder_converts_by_element, 1, 1,
+ "Turns to clock by touching:", NULL, NULL, NULL, "Turns to clock by touching element"
+ },
+ {
+ ED_DRAWING_ID_BD_NUT_CONTENT,
+ ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(1),
+ ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
+ GADGET_ID_BD_NUT_CONTENT, GADGET_ID_NONE,
+ &level.bd_nut_content, 1, 1,
+ "When breaking, changes to:", NULL, NULL, NULL, "Element created when breaking nut"
+ },
+ {
+ ED_DRAWING_ID_BD_EXPANDING_WALL_LOOKS_LIKE,
+ ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(1),
+ ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
+ GADGET_ID_BD_EXPANDING_WALL_LOOKS_LIKE, GADGET_ID_NONE,
+ &level.bd_expanding_wall_looks_like, 1, 1,
+ "Use graphic of element:", NULL, NULL, NULL, "Expanding wall looks like this element"
+ },
+ {
+ ED_DRAWING_ID_BD_SAND_LOOKS_LIKE,
+ ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(0),
+ ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
+ GADGET_ID_BD_SAND_LOOKS_LIKE, GADGET_ID_NONE,
+ &level.bd_sand_looks_like, 1, 1,
+ "Use graphic of element:", NULL, NULL, NULL, "Sand looks like this element"
+ },
+ {
+ ED_DRAWING_ID_BD_ROCK_TURNS_TO_ON_FALLING,
+ ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(2),
+ ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
+ GADGET_ID_BD_ROCK_TURNS_TO_ON_FALLING, GADGET_ID_NONE,
+ &level.bd_rock_turns_to_on_falling, 1, 1,
+ "Turns to when falling:", NULL, NULL, NULL, "Changes to this when falling starts"
+ },
+ {
+ ED_DRAWING_ID_BD_ROCK_TURNS_TO_ON_IMPACT,
+ ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(3),
+ ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
+ GADGET_ID_BD_ROCK_TURNS_TO_ON_IMPACT, GADGET_ID_NONE,
+ &level.bd_rock_turns_to_on_impact, 1, 1,
+ "Turns to on impact:", NULL, NULL, NULL, "Changes to this when falling stops"
+ },
+ {
+ ED_DRAWING_ID_BD_DIAMOND_TURNS_TO_ON_FALLING,
+ ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(2),
+ ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
+ GADGET_ID_BD_DIAMOND_TURNS_TO_ON_FALLING, GADGET_ID_NONE,
+ &level.bd_diamond_turns_to_on_falling, 1, 1,
+ "Turns to when falling:", NULL, NULL, NULL, "Changes to this when falling starts"
+ },
+ {
+ ED_DRAWING_ID_BD_DIAMOND_TURNS_TO_ON_IMPACT,
+ ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(3),
+ ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
+ GADGET_ID_BD_DIAMOND_TURNS_TO_ON_IMPACT, GADGET_ID_NONE,
+ &level.bd_diamond_turns_to_on_impact, 1, 1,
+ "Turns to on impact:", NULL, NULL, NULL, "Changes to this when falling stops"
+ },
+ {
+ ED_DRAWING_ID_BD_FIREFLY_EXPLODES_TO,
+ ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(0),
+ ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
+ GADGET_ID_BD_FIREFLY_EXPLODES_TO, GADGET_ID_NONE,
+ &level.bd_firefly_explodes_to, 1, 1,
+ "Explodes to:", NULL, NULL, NULL, "Changes to this when exploding"
+ },
+ {
+ ED_DRAWING_ID_BD_FIREFLY_2_EXPLODES_TO,
+ ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(0),
+ ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
+ GADGET_ID_BD_FIREFLY_2_EXPLODES_TO, GADGET_ID_NONE,
+ &level.bd_firefly_2_explodes_to, 1, 1,
+ "Explodes to:", NULL, NULL, NULL, "Changes to this when exploding"
+ },
+ {
+ ED_DRAWING_ID_BD_BUTTERFLY_EXPLODES_TO,
+ ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(0),
+ ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
+ GADGET_ID_BD_BUTTERFLY_EXPLODES_TO, GADGET_ID_NONE,
+ &level.bd_butterfly_explodes_to, 1, 1,
+ "Explodes to:", NULL, NULL, NULL, "Changes to this when exploding"
+ },
+ {
+ ED_DRAWING_ID_BD_BUTTERFLY_2_EXPLODES_TO,
+ ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(0),
+ ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
+ GADGET_ID_BD_BUTTERFLY_2_EXPLODES_TO, GADGET_ID_NONE,
+ &level.bd_butterfly_2_explodes_to, 1, 1,
+ "Explodes to:", NULL, NULL, NULL, "Changes to this when exploding"
+ },
+ {
+ ED_DRAWING_ID_BD_STONEFLY_EXPLODES_TO,
+ ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(0),
+ ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
+ GADGET_ID_BD_STONEFLY_EXPLODES_TO, GADGET_ID_NONE,
+ &level.bd_stonefly_explodes_to, 1, 1,
+ "Explodes to:", NULL, NULL, NULL, "Changes to this when exploding"
+ },
+ {
+ ED_DRAWING_ID_BD_DRAGONFLY_EXPLODES_TO,
+ ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(0),
+ ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
+ GADGET_ID_BD_DRAGONFLY_EXPLODES_TO, GADGET_ID_NONE,
+ &level.bd_dragonfly_explodes_to, 1, 1,
+ "Explodes to:", NULL, NULL, NULL, "Changes to this when exploding"
+ },
+ {
+ ED_DRAWING_ID_BD_DIAMOND_BIRTH_TURNS_TO,
+ ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(1),
+ ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
+ GADGET_ID_BD_DIAMOND_BIRTH_TURNS_TO, GADGET_ID_NONE,
+ &level.bd_diamond_birth_turns_to, 1, 1,
+ "Explosion ends in:", NULL, NULL, NULL, "Changes to this after explosion"
+ },
+ {
+ ED_DRAWING_ID_BD_BOMB_EXPLOSION_TURNS_TO,
+ ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(0),
+ ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
+ GADGET_ID_BD_BOMB_EXPLOSION_TURNS_TO, GADGET_ID_NONE,
+ &level.bd_bomb_explosion_turns_to, 1, 1,
+ "Explosion ends in:", NULL, NULL, NULL, "Changes to this after explosion"
+ },
+ {
+ ED_DRAWING_ID_BD_NITRO_EXPLOSION_TURNS_TO,
+ ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(0),
+ ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
+ GADGET_ID_BD_NITRO_EXPLOSION_TURNS_TO, GADGET_ID_NONE,
+ &level.bd_nitro_explosion_turns_to, 1, 1,
+ "Explosion ends in:", NULL, NULL, NULL, "Changes to this after explosion"
+ },
+ {
+ ED_DRAWING_ID_BD_EXPLOSION_TURNS_TO,
+ ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(1),
+ ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
+ GADGET_ID_BD_EXPLOSION_TURNS_TO, GADGET_ID_NONE,
+ &level.bd_explosion_turns_to, 1, 1,
+ "Explosion ends in:", NULL, NULL, NULL, "Changes to this after explosion"
+ },
+
+ // ---------- level start element -------------------------------------------
+
+ {
+ ED_DRAWING_ID_START_ELEMENT,
+ -1, ED_AREA_1X1_SETTINGS_YPOS(10),
+ 0, ED_AREA_1X1_SETTINGS_YOFF,
+ GADGET_ID_START_ELEMENT, GADGET_ID_USE_START_ELEMENT,
+ &level.start_element[0], 1, 1,
+ NULL, NULL, NULL, NULL, "Level start element"
+ },
+
+ // ---------- player artwork element ----------------------------------------
+
+ {
+ ED_DRAWING_ID_ARTWORK_ELEMENT,
+ -1, ED_AREA_1X1_SETTINGS_YPOS(11),
+ 0, ED_AREA_1X1_SETTINGS_YOFF,
+ GADGET_ID_ARTWORK_ELEMENT, GADGET_ID_USE_ARTWORK_ELEMENT,
+ &level.artwork_element[0], 1, 1,
+ NULL, NULL, NULL, NULL, "Element for player artwork"
+ },
+
+ // ---------- player explosion element --------------------------------------
+
+ {
+ ED_DRAWING_ID_EXPLOSION_ELEMENT,
+ -1, ED_AREA_1X1_SETTINGS_YPOS(12),
+ 0, ED_AREA_1X1_SETTINGS_YOFF,
+ GADGET_ID_EXPLOSION_ELEMENT, GADGET_ID_USE_EXPLOSION_ELEMENT,
+ &level.explosion_element[0], 1, 1,
+ NULL, NULL, NULL, NULL, "Element for player explosion"
+ },
+
+ // ---------- player initial inventory --------------------------------------
+
+ {
+ ED_DRAWING_ID_INVENTORY_CONTENT,
+ -1, ED_AREA_1X1_SETTINGS_YPOS(1),
+ 0, ED_AREA_1X1_SETTINGS_YOFF,
+ GADGET_ID_INVENTORY_CONTENT, GADGET_ID_USE_INITIAL_INVENTORY,
+ &level.initial_inventory_content[0][0], MAX_INITIAL_INVENTORY_SIZE, 1,
+ NULL, NULL, NULL, NULL, "Content for initial inventory"