{ CE_TOUCHED_BY_PLAYER, "touched by player" },
{ CE_PRESSED_BY_PLAYER, "pressed by player" },
{ CE_PUSHED_BY_PLAYER, "pushed by player" },
{ CE_TOUCHED_BY_PLAYER, "touched by player" },
{ CE_PRESSED_BY_PLAYER, "pressed by player" },
{ CE_PUSHED_BY_PLAYER, "pushed by player" },