+ {
+ ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
+ GADGET_ID_ROTATE_MM_BALL_CONTENT, GADGET_ID_NONE,
+ &level.rotate_mm_ball_content,
+ NULL, NULL,
+ "randomly rotate created content", "randomly rotate newly created content"
+ },
+ {
+ ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(6),
+ GADGET_ID_EXPLODE_MM_BALL, GADGET_ID_NONE,
+ &level.explode_mm_ball,
+ NULL, NULL,
+ "explode ball instead of melting", "use explosion to release ball content"
+ },