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rnd-20030217-1-src
[rocksndiamonds.git]
/
src
/
editor.c
diff --git
a/src/editor.c
b/src/editor.c
index 633a5586256d065d67ddffdf4e666e20eda4c762..0b62ca192c91ba7f153f274a5d46f5dea9b45a99 100644
(file)
--- a/
src/editor.c
+++ b/
src/editor.c
@@
-2491,7
+2491,7
@@
static void CopyCustomElementPropertiesToEditor()
int properties = Properties1[element];
custom_element_properties[i].indestructible =
int properties = Properties1[element];
custom_element_properties[i].indestructible =
- ((properties & EP_BIT_
MASSIV
E) != 0 ? TRUE : FALSE);
+ ((properties & EP_BIT_
INDESTRUCTIBL
E) != 0 ? TRUE : FALSE);
custom_element_properties[i].can_fall =
((properties & EP_BIT_CAN_FALL) != 0 ? TRUE : FALSE);
custom_element_properties[i].can_fall =
((properties & EP_BIT_CAN_FALL) != 0 ? TRUE : FALSE);
@@
-2518,9
+2518,9
@@
static void CopyCustomElementPropertiesToGame()
Properties1[element] = EP_BITMASK_DEFAULT;
if (custom_element_properties[i].indestructible)
Properties1[element] = EP_BITMASK_DEFAULT;
if (custom_element_properties[i].indestructible)
- Properties1[element] |= EP_BIT_
MASSIV
E;
+ Properties1[element] |= EP_BIT_
INDESTRUCTIBL
E;
else
else
- Properties1[element] &= ~EP_BIT_
MASSIV
E;
+ Properties1[element] &= ~EP_BIT_
INDESTRUCTIBL
E;
if (custom_element_properties[i].can_fall)
Properties1[element] |= EP_BIT_CAN_FALL;
if (custom_element_properties[i].can_fall)
Properties1[element] |= EP_BIT_CAN_FALL;