-
- if (*graphic == IMG_UNKNOWN)
- {
- // no graphic defined -- if BD style, try to get runtime ("effect") element graphics
- // (normal BD style elements have graphics, but runtime ("effects") elements do not)
- int element_bd = map_element_RND_to_BD_cave(element);
-
- if (element_bd != O_UNKNOWN)
- {
- struct GraphicInfo_BD *g_bd = &graphic_info_bd_object[element_bd][0];
-
- *graphic = g_bd->graphic;
- *frame = g_bd->frame;
- }
- }