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fixed some bugs and added some speed when scaling in-game tile size
[rocksndiamonds.git]
/
src
/
conftime.h
diff --git
a/src/conftime.h
b/src/conftime.h
index 17c014948843490bc668e79b1a54126d8928c723..6e813d9bd96c913eaf083c4f9abd737d79357856 100644
(file)
--- a/
src/conftime.h
+++ b/
src/conftime.h
@@
-1
+1
@@
-#define COMPILE_DATE_STRING "201
3-12-11 11
:28"
+#define COMPILE_DATE_STRING "201
4-09-10 22
:28"