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added using masked drawing for player on walkable tiles in BD engine
[rocksndiamonds.git]
/
src
/
config.h
diff --git
a/src/config.h
b/src/config.h
index 4b1a0e713eb5f4452450a09774b70463bf682221..31e86b87b9e58720d891f7abcee99eea6a6ef2d1 100644
(file)
--- a/
src/config.h
+++ b/
src/config.h
@@
-15,9
+15,11
@@
#include "main.h"
char *getSourceDateString(void);
#include "main.h"
char *getSourceDateString(void);
+char *getSourceHashString(void);
char *getProgramTitleString(void);
char *getProgramRealVersionString(void);
char *getProgramVersionString(void);
char *getProgramTitleString(void);
char *getProgramRealVersionString(void);
char *getProgramVersionString(void);
+char *getProgramPlatformString(void);
char *getProgramInitString(void);
char *getConfigProgramTitleString(void);
char *getConfigProgramCopyrightString(void);
char *getProgramInitString(void);
char *getConfigProgramTitleString(void);
char *getConfigProgramCopyrightString(void);