+ /* sounds for Mirror Magic style elements and actions */
+ { "[mm_mcduffin].hitting", "autsch.wav" },
+ { "[mm_mirror].hitting", "laser.wav" },
+ { "[mm_mirror_fixed].hitting", "laser.wav" },
+ { "[mm_prism].hitting", "laser.wav" },
+ { "[mm_exit].hitting", "holz.wav" },
+ { "[mm_exit].opening", "kling.wav" },
+ { "mm_exit_open.hitting", UNDEFINED_FILENAME },
+ { "[df_mirror].hitting", "laser.wav" },
+ { "[df_mirror_rotating].hitting", "laser.wav" },
+ { "[df_refractor].hitting", "laser.wav" },
+ { "[df_receiver].hitting", "holz.wav" },
+ { "[df_receiver].opening", "kling.wav" },
+ { "[mm_wooden_wall].hitting", "holz.wav" },
+ { "[mm_wooden_block].hitting", "holz.wav" },
+ { "[mm_wooden_block].pushing", "bong.wav" },
+ { "[mm_wooden_lock].hitting", "holz.wav" },
+ { "[mm_wooden_grid_fixed].hitting", "holz.wav" },
+ { "[mm_fuse].hitting", "holz.wav" },
+ { "[mm_ice_wall].hitting", "holz.wav" },
+ { "[mm_ice_wall].shrinking", "slurp.wav" },
+ { "[mm_amoeba_wall].hitting", "holz.wav" },
+ { "[mm_amoeba_wall].growing", "amoebe.wav" },
+ { "[mm_amoeba_wall].growing.mode_loop","false" },
+ { "[df_wooden_wall].hitting", "holz.wav" },
+ { "[df_wooden_grid_fixed].hitting", "holz.wav" },
+ { "[df_wooden_grid_rotating].hitting","holz.wav" },
+ { "[mm_steel_wall].hitting", "hui.wav" },
+ { "[mm_steel_grid_fixed].hitting", "hui.wav" },
+ { "[mm_steel_block].hitting", "hui.wav" },
+ { "[mm_steel_block].pushing", "bong.wav" },
+ { "[mm_steel_lock].hitting", "hui.wav" },
+ { "[df_steel_wall].hitting", "hui.wav" },
+ { "[df_steel_grid_fixed].hitting", "hui.wav" },
+ { "[df_steel_grid_rotating].hitting", "hui.wav" },
+
+ { "[mm_pacman].exploding", "quiek.wav" },
+ { "[mm_mcduffin].exploding", "roaaar.wav" },
+ { "[mm_bomb].exploding", "roaaar.wav" },
+ { "[mm_key].exploding", "kling.wav" },
+ { "[mm_steel_lock].exploding", "whoosh.wav" },
+ { "[mm_wooden_lock].exploding", "whoosh.wav" },
+