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rnd-20070113-2-src
[rocksndiamonds.git]
/
src
/
conf_snd.c
diff --git
a/src/conf_snd.c
b/src/conf_snd.c
index c15e0dec81385f29360c24201a7755b51bb1bc4c..83496e57ef2bd9430ec7accf3c0325af64ad7ddf 100644
(file)
--- a/
src/conf_snd.c
+++ b/
src/conf_snd.c
@@
-1,7
+1,7
@@
/***********************************************************
* Rocks'n'Diamonds -- McDuffin Strikes Back! *
*----------------------------------------------------------*
/***********************************************************
* Rocks'n'Diamonds -- McDuffin Strikes Back! *
*----------------------------------------------------------*
-* (c) 1995-200
2
Artsoft Entertainment *
+* (c) 1995-200
6
Artsoft Entertainment *
* Holger Schemel *
* Detmolder Strasse 189 *
* 33604 Bielefeld *
* Holger Schemel *
* Detmolder Strasse 189 *
* 33604 Bielefeld *
@@
-130,6
+130,9
@@
struct ConfigInfo sound_config[] =
{ "[exit].opening", "oeffnen.wav" },
{ "[exit].closing", "oeffnen.wav" },
{ "[exit].passing", "buing.wav" },
{ "[exit].opening", "oeffnen.wav" },
{ "[exit].closing", "oeffnen.wav" },
{ "[exit].passing", "buing.wav" },
+ { "[steel_exit].opening", "oeffnen.wav" },
+ { "[steel_exit].closing", "oeffnen.wav" },
+ { "[steel_exit].passing", "buing.wav" },
{ "penguin.passing", "buing.wav" },
/* sounds for Emerald Mine Club style elements and actions */
{ "penguin.passing", "buing.wav" },
/* sounds for Emerald Mine Club style elements and actions */
@@
-240,7
+243,12
@@
struct ConfigInfo sound_config[] =
{ "door.opening", "oeffnen.wav" },
{ "door.closing", "oeffnen.wav" },
{ "door.opening", "oeffnen.wav" },
{ "door.closing", "oeffnen.wav" },
+ /* sounds for menu actions */
+ { "menu.item.activating", "empty.wav" },
+ { "menu.item.selecting", "base.wav" },
+
{ "background.TITLE", UNDEFINED_FILENAME },
{ "background.TITLE", UNDEFINED_FILENAME },
+ { "background.MESSAGE", UNDEFINED_FILENAME },
{ "background.MAIN", UNDEFINED_FILENAME },
{ "background.LEVELS", UNDEFINED_FILENAME },
{ "background.SCORES", "halloffame.wav" },
{ "background.MAIN", UNDEFINED_FILENAME },
{ "background.LEVELS", UNDEFINED_FILENAME },
{ "background.SCORES", "halloffame.wav" },