+
+ // ==========================================================================
+ // non-sound definitions
+ // ==========================================================================
+
+ // the following directives are not associated with a sound, but
+ // probably make sense to be defined in "soundsinfo.conf", too
+
+ // keyword to start parser: "CONFIG_VARS_START" <-- do not change!
+
+ { "game.use_native_bd_sound_engine", "false" },
+