{ "game.panel.inventory_count.draw_masked", "true" },
{ "game.panel.inventory_count.draw_order", "0" },
{ "game.panel.inventory_count.class", "none" },
{ "game.panel.inventory_count.draw_masked", "true" },
{ "game.panel.inventory_count.draw_order", "0" },
{ "game.panel.inventory_count.class", "none" },