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added single-step mode (well, sort of) to MM game engine
[rocksndiamonds.git]
/
src
/
conf_gfx.c
diff --git
a/src/conf_gfx.c
b/src/conf_gfx.c
index 4be0ac31c3afd6c6a547362a3a0f1d5da07c0883..8daac3238eaa2efb89e321b89997c1925620442f 100644
(file)
--- a/
src/conf_gfx.c
+++ b/
src/conf_gfx.c
@@
-7127,6
+7127,11
@@
struct ConfigInfo image_config[] =
{ "global.busy.frames_per_line", "7" },
{ "global.busy.delay", "2" },
{ "global.busy.frames_per_line", "7" },
{ "global.busy.delay", "2" },
+ { "global.tile_cursor", "RocksMore.png" },
+ { "global.tile_cursor.xpos", "10" },
+ { "global.tile_cursor.ypos", "7" },
+ { "global.tile_cursor.frames", "1" },
+
{ "background", UNDEFINED_FILENAME },
{ "background.TITLE_INITIAL", UNDEFINED_FILENAME },
{ "background.TITLE", UNDEFINED_FILENAME },
{ "background", UNDEFINED_FILENAME },
{ "background.TITLE_INITIAL", UNDEFINED_FILENAME },
{ "background.TITLE", UNDEFINED_FILENAME },