+ { "game.button.gfx.save", "RocksDoor2.png" },
+ { "game.button.gfx.save.x", "105" },
+ { "game.button.gfx.save.y", "50" },
+ { "game.button.gfx.save.width", "30" },
+ { "game.button.gfx.save.height", "30" },
+ { "game.button.gfx.save.pressed_xoffset", "-100" },
+ { "game.button.gfx.pause2", "RocksDoor2.png" },
+ { "game.button.gfx.pause2.x", "135" },
+ { "game.button.gfx.pause2.y", "50" },
+ { "game.button.gfx.pause2.width", "30" },
+ { "game.button.gfx.pause2.height", "30" },
+ { "game.button.gfx.pause2.pressed_xoffset", "-100" },
+ { "game.button.gfx.pause2.active_yoffset", "-30" },
+ { "game.button.gfx.load", "RocksDoor2.png" },
+ { "game.button.gfx.load.x", "165" },
+ { "game.button.gfx.load.y", "50" },
+ { "game.button.gfx.load.width", "30" },
+ { "game.button.gfx.load.height", "30" },
+ { "game.button.gfx.load.pressed_xoffset", "-100" },