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added check if rendering to target texture is supported for SDL2
[rocksndiamonds.git]
/
src
/
cartoons.h
diff --git
a/src/cartoons.h
b/src/cartoons.h
index b3c20192d88acb42b7b86424aa3403187619422f..612c6a3451e20c3f4f604c6f175e16ad29c6aaa8 100644
(file)
--- a/
src/cartoons.h
+++ b/
src/cartoons.h
@@
-12,6
+12,17
@@
#ifndef CARTOONS_H
#define CARTOONS_H
#ifndef CARTOONS_H
#define CARTOONS_H
+
+/* values for global animations */
+#define ANIM_STATE_INACTIVE 0
+#define ANIM_STATE_RESTART (1 << 0)
+#define ANIM_STATE_WAITING (1 << 1)
+#define ANIM_STATE_RUNNING (1 << 2)
+
+
void InitToons(void);
void InitToons(void);
+void InitGlobalAnimations(void);
+
+void DrawGlobalAnim(int);
#endif
#endif