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rnd-20050525-1-src
[rocksndiamonds.git]
/
src
/
cartoons.c
diff --git
a/src/cartoons.c
b/src/cartoons.c
index e6892ebb3c28a2addeba225d12ca75066b82f623..fc465fac037bc4dbb32c49b6d7d40a2a8422c749 100644
(file)
--- a/
src/cartoons.c
+++ b/
src/cartoons.c
@@
-23,16
+23,24
@@
static struct ToonInfo toons[MAX_NUM_TOONS];
static void PrepareBackbuffer()
{
static void PrepareBackbuffer()
{
- /* Fill empty backbuffer for animation functions */
+ if (game_status == GAME_MODE_PLAYING &&
+ level.game_engine_type == GAME_ENGINE_TYPE_EM)
+ {
+ BlitScreenToBitmap_EM(backbuffer);
+
+ return;
+ }
+
+ /* fill empty backbuffer for animation functions */
if (setup.direct_draw && game_status == GAME_MODE_PLAYING)
{
if (setup.direct_draw && game_status == GAME_MODE_PLAYING)
{
- int xx,yy;
+ int xx,
yy;
SetDrawtoField(DRAW_BACKBUFFER);
SetDrawtoField(DRAW_BACKBUFFER);
- for
(xx=0; xx<
SCR_FIELDX; xx++)
- for
(yy=0; yy<
SCR_FIELDY; yy++)
- DrawScreenField(xx,yy);
+ for
(xx = 0; xx <
SCR_FIELDX; xx++)
+ for
(yy = 0; yy <
SCR_FIELDY; yy++)
+ DrawScreenField(xx,
yy);
DrawAllPlayers();
SetDrawtoField(DRAW_DIRECT);
DrawAllPlayers();
SetDrawtoField(DRAW_DIRECT);
@@
-45,7
+53,7
@@
static void PrepareBackbuffer()
fx += (ScreenMovDir & (MV_LEFT|MV_RIGHT) ? ScreenGfxPos : 0);
fy += (ScreenMovDir & (MV_UP|MV_DOWN) ? ScreenGfxPos : 0);
fx += (ScreenMovDir & (MV_LEFT|MV_RIGHT) ? ScreenGfxPos : 0);
fy += (ScreenMovDir & (MV_UP|MV_DOWN) ? ScreenGfxPos : 0);
- BlitBitmap(fieldbuffer, backbuffer, fx,
fy, SXSIZE,SYSIZE, SX,
SY);
+ BlitBitmap(fieldbuffer, backbuffer, fx,
fy, SXSIZE, SYSIZE, SX,
SY);
}
}
}
}
@@
-74,7
+82,7
@@
void InitToons()
for (i=0; i < num_toons; i++)
{
int graphic = IMG_TOON_1 + i;
for (i=0; i < num_toons; i++)
{
int graphic = IMG_TOON_1 + i;
- struct FileInfo *image = getImageListEntry(graphic);
+ struct FileInfo *image = getImageListEntry
FromImageID
(graphic);
toons[i].bitmap = graphic_info[graphic].bitmap;
toons[i].bitmap = graphic_info[graphic].bitmap;