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rnd-20031104-1-src
[rocksndiamonds.git]
/
src
/
cartoons.c
diff --git
a/src/cartoons.c
b/src/cartoons.c
index b95525049e6cf613d8ea1b2a2a36f1ee16f30b14..e6892ebb3c28a2addeba225d12ca75066b82f623 100644
(file)
--- a/
src/cartoons.c
+++ b/
src/cartoons.c
@@
-24,7
+24,7
@@
static struct ToonInfo toons[MAX_NUM_TOONS];
static void PrepareBackbuffer()
{
/* Fill empty backbuffer for animation functions */
static void PrepareBackbuffer()
{
/* Fill empty backbuffer for animation functions */
- if (setup.direct_draw && game_status == PLAYING)
+ if (setup.direct_draw && game_status ==
GAME_MODE_
PLAYING)
{
int xx,yy;
{
int xx,yy;
@@
-38,7
+38,7
@@
static void PrepareBackbuffer()
SetDrawtoField(DRAW_DIRECT);
}
SetDrawtoField(DRAW_DIRECT);
}
- if (setup.soft_scrolling && game_status == PLAYING)
+ if (setup.soft_scrolling && game_status ==
GAME_MODE_
PLAYING)
{
int fx = FX, fy = FY;
{
int fx = FX, fy = FY;
@@
-51,10
+51,16
@@
static void PrepareBackbuffer()
boolean ToonNeedsRedraw()
{
boolean ToonNeedsRedraw()
{
- return (game_status == HELPSCREEN ||
- (game_status == MAINMENU &&
+#if 1
+ return TRUE;
+#else
+ return (game_status == GAME_MODE_INFO ||
+ game_status == GAME_MODE_LEVELS ||
+ game_status == GAME_MODE_SETUP ||
+ (game_status == GAME_MODE_MAIN &&
((redraw_mask & REDRAW_MICROLEVEL) ||
(redraw_mask & REDRAW_MICROLABEL))));
((redraw_mask & REDRAW_MICROLEVEL) ||
(redraw_mask & REDRAW_MICROLABEL))));
+#endif
}
void InitToons()
}
void InitToons()