printf("::: DoAnimation [%d, %d]\n", anim_sync_frame, Counter());
#endif
printf("::: DoAnimation [%d, %d]\n", anim_sync_frame, Counter());
#endif
for (i = 0; i < NUM_GAME_MODES; i++)
HandleGlobalAnim(ANIM_CONTINUE, i);
for (i = 0; i < NUM_GAME_MODES; i++)
HandleGlobalAnim(ANIM_CONTINUE, i);