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rnd-20060802-1-src
[rocksndiamonds.git]
/
src
/
cartoons.c
diff --git
a/src/cartoons.c
b/src/cartoons.c
index 55c36b5b56f0f08b493d3243786cbcadb657fe80..9b6626b6cc777b76cb8f06908b968007adc09269 100644
(file)
--- a/
src/cartoons.c
+++ b/
src/cartoons.c
@@
-23,7
+23,15
@@
static struct ToonInfo toons[MAX_NUM_TOONS];
static void PrepareBackbuffer()
{
static void PrepareBackbuffer()
{
- /* Fill empty backbuffer for animation functions */
+ if (game_status == GAME_MODE_PLAYING &&
+ level.game_engine_type == GAME_ENGINE_TYPE_EM)
+ {
+ BlitScreenToBitmap_EM(backbuffer);
+
+ return;
+ }
+
+ /* fill empty backbuffer for animation functions */
if (setup.direct_draw && game_status == GAME_MODE_PLAYING)
{
int xx, yy;
if (setup.direct_draw && game_status == GAME_MODE_PLAYING)
{
int xx, yy;
@@
-51,16
+59,7
@@
static void PrepareBackbuffer()
boolean ToonNeedsRedraw()
{
boolean ToonNeedsRedraw()
{
-#if 1
return TRUE;
return TRUE;
-#else
- return (game_status == GAME_MODE_INFO ||
- game_status == GAME_MODE_LEVELS ||
- game_status == GAME_MODE_SETUP ||
- (game_status == GAME_MODE_MAIN &&
- ((redraw_mask & REDRAW_MICROLEVEL) ||
- (redraw_mask & REDRAW_MICROLABEL))));
-#endif
}
void InitToons()
}
void InitToons()
@@
-68,10
+67,10
@@
void InitToons()
int num_toons = MAX_NUM_TOONS;
int i;
int num_toons = MAX_NUM_TOONS;
int i;
- if (global.num_toons > 0 && global.num_toons < MAX_NUM_TOONS)
+ if (global.num_toons >
=
0 && global.num_toons < MAX_NUM_TOONS)
num_toons = global.num_toons;
num_toons = global.num_toons;
- for (i
=
0; i < num_toons; i++)
+ for (i
=
0; i < num_toons; i++)
{
int graphic = IMG_TOON_1 + i;
struct FileInfo *image = getImageListEntryFromImageID(graphic);
{
int graphic = IMG_TOON_1 + i;
struct FileInfo *image = getImageListEntryFromImageID(graphic);