-#define ED_BUTTON_PLUS_XPOS (ED_WIN_COUNT_XPOS+ED_WIN_COUNT_XSIZE+2)
-#define ED_BUTTON_PLUS_YPOS ED_BUTTON_COUNT_YPOS
-#define ED_BUTTON_PLUS_XSIZE ED_BUTTON_COUNT_XSIZE
-#define ED_BUTTON_PLUS_YSIZE ED_BUTTON_COUNT_YSIZE
-
-#define ED_COUNT_GADGET_XPOS 16
-#define ED_COUNT_GADGET_YPOS (16+3*MINI_TILEY+64)
-#define ED_COUNT_GADGET_YSIZE (ED_BUTTON_MINUS_YSIZE+4)
-#define ED_COUNT_TEXT_XPOS (ED_COUNT_GADGET_XPOS+DXSIZE+10)
-#define ED_COUNT_TEXT_YPOS (ED_COUNT_GADGET_YPOS+3)
-#define ED_COUNT_TEXT_YSIZE ED_COUNT_GADGET_YSIZE
-#define ED_COUNT_VALUE_XPOS (ED_COUNT_GADGET_XPOS+ED_BUTTON_MINUS_XSIZE+7)
-#define ED_COUNT_VALUE_YPOS ED_COUNT_TEXT_YPOS
-#define ED_SIZE_GADGET_XPOS (SX+21*MINI_TILEX)
-#define ED_SIZE_GADGET_YPOS (SY+4*MINI_TILEY)
-#define ED_SIZE_GADGET_YSIZE (ED_BUTTON_MINUS_YSIZE+4)
-#define ED_SIZE_TEXT_XPOS (ED_SIZE_GADGET_XPOS+DXSIZE+10)
-#define ED_SIZE_TEXT_YPOS (ED_SIZE_GADGET_YPOS+3)
-#define ED_SIZE_TEXT_YSIZE ED_COUNT_GADGET_YSIZE
-#define ED_SIZE_VALUE_XPOS (ED_SIZE_GADGET_XPOS+ED_BUTTON_MINUS_XSIZE+7)
-#define ED_SIZE_VALUE_YPOS ED_SIZE_TEXT_YPOS
-
-/* values for asking control */
-#define ED_BUTTON_CTRL (1L<<0)
-#define ED_BUTTON_FILL (1L<<1)
-#define ED_BUTTON_LEFT (1L<<2)
-#define ED_BUTTON_UP (1L<<3)
-#define ED_BUTTON_DOWN (1L<<4)
-#define ED_BUTTON_RIGHT (1L<<5)
-#define ED_BUTTON_EDIT (1L<<6)
-#define ED_BUTTON_CLEAR (1L<<7)
-#define ED_BUTTON_UNDO (1L<<8)
-#define ED_BUTTON_EXIT (1L<<9)
-
-#define ED_BUTTON_PRESSED (1L<<10)
-#define ED_BUTTON_RELEASED (1L<<11)
-
-#define ED_BUTTON_EUP 0
-#define ED_BUTTON_EDOWN 1
-#define ED_BUTTON_ELEM 2
-
-void DrawVideoDisplay(unsigned long, unsigned long);
-void DrawCompleteVideoDisplay(void);
-void DrawSoundDisplay(unsigned long);
-void DrawGameButton(unsigned long);
-void DrawYesNoButton(unsigned long, int);
-void DrawConfirmButton(unsigned long, int);
-void DrawPlayerButton(unsigned long, int);
-void DrawEditButton(unsigned long state);
-void DrawCtrlButton(unsigned long state);
-void DrawElemButton(int, int);
-void DrawCountButton(int, int);
-int CheckVideoButtons(int, int, int);
-int CheckSoundButtons(int, int, int);
-int CheckGameButtons(int, int, int);
-int CheckYesNoButtons(int, int, int);
-int CheckConfirmButton(int, int, int);
-int CheckPlayerButtons(int, int, int);
-int CheckEditButtons(int, int, int);
-int CheckCtrlButtons(int, int, int);
-int CheckElemButtons(int, int, int);
-int CheckCountButtons(int, int, int);
-
-
-/* NEW GADGET STUFF -------------------------------------------------------- */
-