-
-#if 0
-struct NewGadget
-{
- int x, y; /* screen position */
- int width, height; /* screen size */
- unsigned long type; /* type (button, text input, ...) */
- struct GadgetDesign *design[2]; /* 0: normal; 1: pressed */
- struct GadgetDesign *alt_design[2]; /* alternative design */
- unsigned long value_mask; /* actual gadget event */
-};
-#endif
-
-struct GadgetEvent
-{
- unsigned long state; /* state (pressed, released, ...) */
- int x,y; /* position inside drawing area */
-};
-