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fixed crash bug when running in headless mode
[rocksndiamonds.git]
/
src
/
anim.h
diff --git
a/src/anim.h
b/src/anim.h
index d553dc5a3669a8841d6d4ba5fe60d53a908d1faf..3d0153c99532c1c3ec8d23c9216d3c9128d932ea 100644
(file)
--- a/
src/anim.h
+++ b/
src/anim.h
@@
-4,7
+4,7
@@
// (c) 1995-2014 by Artsoft Entertainment
// Holger Schemel
// info@artsoft.org
// (c) 1995-2014 by Artsoft Entertainment
// Holger Schemel
// info@artsoft.org
-// http://www.artsoft.org/
+// http
s
://www.artsoft.org/
// ----------------------------------------------------------------------------
// anim.h
// ============================================================================
// ----------------------------------------------------------------------------
// anim.h
// ============================================================================
@@
-18,6
+18,8
@@
int getAnimationFrame(int, int, int, int, int);
void InitGlobalAnimations(void);
void DrawGlobalAnimations(int, int);
void InitGlobalAnimations(void);
void DrawGlobalAnimations(int, int);
-void HandleGlobalAnimClicks(int, int, int);
+boolean HandleGlobalAnimClicks(int, int, int, boolean);
+
+int getGlobalAnimSyncFrame(void);
#endif
#endif