// check if this click is defined to trigger other animations
InitGlobalAnim_Triggered(part, &click_consumed, &any_event_action,
ANIM_EVENT_CLICK, "CLICK");
// check if this click is defined to trigger other animations
InitGlobalAnim_Triggered(part, &click_consumed, &any_event_action,
ANIM_EVENT_CLICK, "CLICK");