- // force pointer-style animations to pass-through clicks
- if (part->control_info.class == get_hash_from_key("pointer") &&
- part->control_info.style == STYLE_DEFAULT)
- part->control_info.style |= STYLE_PASSTHROUGH;
+ // apply special settings to pointer-style animations
+ if (part->control_info.class == get_hash_from_key("pointer"))
+ {
+ // force pointer-style animations to be checked for clicks first
+ part->control_info.draw_order = 1000000;