+libgame_dir:
+ @$(MAKE) -C $(LIBDIR)
+$(LIBGAME):
+ @$(MAKE) -C $(LIBDIR)
+
+conf_gfx.h: conf_gfx.c
+ ../Scripts/create_element_defs.pl --graphics > conf_gfx.h
+ ../Scripts/create_element_defs.pl --el2gfx > conf_e2g.c
+ ../Scripts/create_element_defs.pl --chars > conf_chr.c
+ ../Scripts/create_element_defs.pl --custom > conf_cus.c
+
+conf_snd.h: conf_snd.c
+ ../Scripts/create_element_defs.pl --sounds > conf_snd.h
+
+$(TIMESTAMP_FILE): $(SRCS) $(LIBGAME)
+ @date '+"[%Y-%m-%d %H:%M]"' \
+ | sed -e 's/^/#define COMPILE_DATE_STRING /' \
+ > $(TIMESTAMP_FILE)
+
+$(ICON):
+ $(BMP2ICO) -transparent $(ICONBASE).ico $(ICON32X32)
+ echo "$(ICONBASE) ICON $(ICONBASE).ico" | $(WINDRES) -o $(ICON)