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added support for scheduling type in BD engine to level editor
[rocksndiamonds.git]
/
graphics
/
gfx_classic
/
RocksSP.png
diff --git
a/graphics/gfx_classic/RocksSP.png
b/graphics/gfx_classic/RocksSP.png
index 3ec708381c35d47baf8941be4cec544274ec215f..b9daca31613b00a0c07871e8f6297620a5463337 100644
(file)
Binary files a/graphics/gfx_classic/RocksSP.png and b/graphics/gfx_classic/RocksSP.png differ