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added support for scheduling type in BD engine to level editor
[rocksndiamonds.git]
/
graphics
/
gfx_classic
/
RocksDF.png
diff --git
a/graphics/gfx_classic/RocksDF.png
b/graphics/gfx_classic/RocksDF.png
index 3d881babd8129d136d44cd45867a9f0713726203..550512200fc93d48af93aafd8ba25b9f58a37f8c 100644
(file)
Binary files a/graphics/gfx_classic/RocksDF.png and b/graphics/gfx_classic/RocksDF.png differ