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added support for scheduling type in BD engine to level editor
[rocksndiamonds.git]
/
graphics
/
gfx_classic
/
RocksCollect.png
diff --git
a/graphics/gfx_classic/RocksCollect.png
b/graphics/gfx_classic/RocksCollect.png
index e5a72bfb78b8459b50e3ff791028e0bcaf96ede6..710c556cb1085d441a54435118f702c2deb97e7a 100644
(file)
Binary files a/graphics/gfx_classic/RocksCollect.png and b/graphics/gfx_classic/RocksCollect.png differ