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added support for scheduling type in BD engine to level editor
[rocksndiamonds.git]
/
graphics
/
gfx_classic
/
RocksCollect.png
diff --git
a/graphics/gfx_classic/RocksCollect.png
b/graphics/gfx_classic/RocksCollect.png
index 0f5a1dfc4602893bcd10ee0f131e31d8535f5a54..710c556cb1085d441a54435118f702c2deb97e7a 100644
(file)
Binary files a/graphics/gfx_classic/RocksCollect.png and b/graphics/gfx_classic/RocksCollect.png differ