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added setting engine snapshot mode to setup screen and file
[rocksndiamonds.git]
/
build-scripts
/
create_element_defs.pl
diff --git
a/build-scripts/create_element_defs.pl
b/build-scripts/create_element_defs.pl
index bd90162428addaf2edd0caaa8d684364b5d7dbfd..a2d92d3521bcac1204c6ab83c7ca1774cba1be98 100755
(executable)
--- a/
build-scripts/create_element_defs.pl
+++ b/
build-scripts/create_element_defs.pl
@@
-1,9
+1,14
@@
#!/usr/bin/perl -w
# =============================================================================
#!/usr/bin/perl -w
# =============================================================================
-# create_element_defs.pl
+# Rocks'n'Diamonds - McDuffin Strikes Back!
+# -----------------------------------------------------------------------------
+# (c) 1995-2014 by Artsoft Entertainment
+# Holger Schemel
+# info@artsoft.org
+# http://www.artsoft.org/
# -----------------------------------------------------------------------------
# -----------------------------------------------------------------------------
-#
2002-09-19 holger.schemel@mediaways.net
+#
create_element_defs.pl
# =============================================================================
use strict;
# =============================================================================
use strict;
@@
-2386,10
+2391,14
@@
sub print_image_config_vars
# --- some suffix replacements ---
$var =~ s/^(menu\.main\..*)\.chars$/$1.size/;
# --- some suffix replacements ---
$var =~ s/^(menu\.main\..*)\.chars$/$1.size/;
+ $var =~ s/^(tape\.text\..*)\.chars$/$1.size/;
$var =~ s/^(game\.panel\..*)\.chars$/$1.size/;
$var =~ s/^(game\.panel\..*)\.tile_size$/$1.size/;
$var =~ s/^(request\.button\..*)\.tile_size$/$1.size/;
$var =~ s/\.digits$/.size/;
$var =~ s/^(game\.panel\..*)\.chars$/$1.size/;
$var =~ s/^(game\.panel\..*)\.tile_size$/$1.size/;
$var =~ s/^(request\.button\..*)\.tile_size$/$1.size/;
$var =~ s/\.digits$/.size/;
+ $var =~ s/\.2nd_offset$/.offset2/;
+ $var =~ s/\.2nd_xoffset$/.xoffset2/;
+ $var =~ s/\.2nd_yoffset$/.yoffset2/;
$var =~ s/\.element$/.id/;
$var =~ s/\.draw_order$/.sort_priority/;
$var =~ s/\.element$/.id/;
$var =~ s/\.draw_order$/.sort_priority/;