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added support for pushing settings in BD engine to level editor
[rocksndiamonds.git]
/
build-projects
/
android
/
build.gradle
diff --git
a/build-projects/android/build.gradle
b/build-projects/android/build.gradle
index f6f90b25b17cc5f48f54e521b3e000b9153fea11..6f629c8aa758ef8e81514ab2fb4fe81623db19c0 100644
(file)
--- a/
build-projects/android/build.gradle
+++ b/
build-projects/android/build.gradle
@@
-2,11
+2,11
@@
buildscript {
repositories {
buildscript {
repositories {
-
jcenter
()
+
mavenCentral
()
google()
}
dependencies {
google()
}
dependencies {
- classpath 'com.android.tools.build:gradle:
3.2.0
'
+ classpath 'com.android.tools.build:gradle:
7.0.3
'
// NOTE: Do not place your application dependencies here; they belong
// in the individual module build.gradle files
// NOTE: Do not place your application dependencies here; they belong
// in the individual module build.gradle files
@@
-15,7
+15,7
@@
buildscript {
allprojects {
repositories {
allprojects {
repositories {
-
jcenter
()
+
mavenCentral
()
google()
}
}
google()
}
}